Why Majesco Fell 33
CNN Money's Game Over column today takes a look at some of the reasons Majesco has bowed out of the majors of game publishing. From the article: "Majesco was hardly blameless for its failings. 'Advent Rising' didn't come close to living up to expectations - earning middling reviews at best ... 'Psychonauts,' though, was a critical darling - earning a spot on many critics' holiday buying guides. Despite this, the game never found an audience. Sales were awful, coming in at under 100,000. As for the movie licenses? 'Aeon Flux,' based on last year's Charlize Theron film flopped. 'Taxi Driver' was cancelled as part of last week's decision. 'Ghost Rider,' (based on an upcoming Nicholas Cage film) was sold. And, inexplicably, Majesco has decided to move forward with the release of a game based on 'Jaws' itself - perhaps as a last hurrah, perhaps because it couldn't find a buyer and the game was essentially complete. (I saw an early build of 'Jaws'. It is not - in any way - a game that would have reversed Majesco's slump.)" We discussed their decision last week.
Re:Moddability. (Score:2)
Re:Moddability. (Score:2)
Re:Moddability. (Score:2)
Re:Moddability. (Score:1)
The questions answer themselves in the first line. (Score:1)
On paper, the formula seems pretty solid. Blend original, critically acclaimed games
Okay, with you so far...
with the reliable franchises based on well-known film licenses.
BZZZZT!
TV Games (Score:2)
FACT (Score:4, Insightful)
I really have no idea why this happens. Fantastically good games available for about £5 in some cases is simply unbelievable in any other industry like film or music. Classics of the genre in those industries retain their value beyond a year - you don't find classics like On the Waterfront or 12 Angry Men in the bargain bin, as they seem to hold their value.
It's a sad thing, because in response, the game industry is going to chase the brainless blockbuster format, which EA has pretty much sewn up. And its hard to blame anyone other than ourselves. I don't really know why this happens, but I'd guess that too many of us are unwilling to try something new. It seems OK to be a FPS guy, or a sports sim guy - but if you only went to movies that were about sports, you'd be regarded as a total whacko.
Gamers will get the industry they support, and what they support is a million EA clones released with incremental changes year after year. It's so depressing.
Re:FACT (Score:1)
Re:FACT (Score:2)
Maybe not at movie specialty stores, but I've bought tons of classic movies on the cheap - like $4-$8 at media play/best buy/target. It is only when they become trendy again or get a special edition release that classic movies have a price at all comparable to a new release.
Games are still based on growing technology and growing knowledge, so there is an actual reason that classic games
Re:FACT (Score:5, Insightful)
The industry revolves around whatever big thing 14 year old boys think is cool. Right now it's guns, killing hookers, rap, cars, and abysmal gameplay. I saw a 7 year kid (or therabouts) talking about how Shadow the Hedgehog was the greatest game ever. Why? Because he had a gun. Nevermind that the game was universally rejected as enjoyable - it was marketed as cool and thus will at least generate respectable sales (whether or not they are respectable for Sega's princely franchise is another argument altogether).
That is the reason. That is why Halo, GTA, and any knockoff franchise - including all WW2 shooters, any "sandbox" game, etc - will be chart toppers. There's an entire group of games that go unsung and underrated, and it is mostly because the main hero isn't some generic rage filled smart mouth guy holding a big gun. We have a Scarface game coming out for god's sake. AND a Godfather game. Who in their goddamn mind thinks this is a good idea?
Answer: The industry, based on current trends.
I'm serious - the game indsutry crashing again can't come soon enough. Finally knock some goddamn sense into everyone, and weed out the useless people buying Madden Roster Upgrade 200X every year.
Re:FACT (Score:2)
Well, the game industry can't crash as long as everyone keeps buying Madden Roster Upgrade every year. They'd have to stop first.
I have to take issue with your "useless people" crack, though. If you're a big football fan, and get a lot of gameplay hours out of it, then it's probably worth it to spend $50/year t
Re:FACT (Score:2, Insightful)
'Cult' movies may retain value long after their release, but are often times overlooked on release and there are certainly a large number of releases that failed to reach 'cult' status. For every 'Pi' there are a hundred independent movies that are only seen by a few hundred, sometimes failing to make back even their initial cost (usually under $30,000) and fall into disgrace (and irrelevance). The commonality among 'cult' movies is that they pass quickly through word-of-mouth and have modest box office s
Re:FACT (Score:1)
I call bullshit. (Score:2)
I bought that movie for 12$ CDN. The fact is that the industry is awash in games, and the ones that sell are the promoted ones. If you want your game to sell well, you have to either promote it yourself, or hope it gets a buzz. But a buzz takes time, and retail game sales are very quarter oriented.
I think gamers are more interested in new things. Also, since money is tight, people are less likely to buy whole boats of games. I'm only buying DS games because I find th
Re:FACT (Score:2)
Maybe the problem isn't the mainstream gamers - it's the players and developers who think that Americans want intelligent, thought provoking gaming. There's very little that's intelligent or thought provoking in contemporary American culture. Anyone stupid enough to sink millions of dollars dev
OPINION (Score:1)
It's important to admit that very few of us do. Perhaps it's time to start adding IANAME (I Am Not A Marketing Expert) to a lot of these discussions about the dynamics of the gaming industry, or any industry, for that matter. We don't talk about sales numbers. We don't talk about studies on demographics and purchasing habits. Most of us don't really know what we're talking about.
Re:FACT (Score:2)
"you don't find classics like On the Waterfront or 12 Angry Men in the bargain bin,"
Yeah you do, or at least, *I* have. Ever been to a Wal-mart? Anything that has been on the shelves a while and hasn't sold can get discounted.
"It's a sad thing, because in response, the game industry is going to chase the brainless blockbuster format"
What, like movies, and television, and books, and music, and ALL OTHER FUCKING MEDIA IN THE ENTIRE HISTORY OF MANKIND. How many plays from
Re:FACT (Score:2)
Re:FACT (Score:1)
Citizen Kane is a very good movie, and Ebert's commentary was pretty entertaining/informative.
Metropolis was....eeehhh..... I don't think I have the patience for silent films. I "get-it" but the themes and acting methods presented in a silent film are done in such a heavy handed way that (imo) it ruins the experience as compared to modern movies.
I've watched a bunch of them since getting Netflix and I'm going to attempt Birth of a Nation, but that's where I'm drawin
Jaws!?! Does this mean... (Score:1)
BaddaBing!
Sad news though...Psychonauts was one of the very best games I have ever played. Hopefully the folks responsible for it will find a way to continue producing games.
Oh please god... (Score:2)
Mismanagement (Score:1)
The people responsible for Riddick, Nanostray, Psychonauts and Phantom Dust demonstrated that they are capable of quality making quality games. If Majesco had focused on properly promoting and advertising these games it could have been a different story.
Aeon Flux (Score:2)
Then I read that it was based on the crappy movie, rather than the original series, and lost all interest.
Majesco had issues. (Score:2, Interesting)
Have you ever wondered how they managed to fund so many titles? It was those 'tv episode on a gb cart' things that the article alluded to. When they first came out, and for a couple years, parents were spending huge amounts of money on the worthless things so that they wouldn't have to buy
Re:Majesco had issues. (Score:1, Insightful)
The other problem with Psychonauts is they were way too conservative with their projected sales and the game ended up difficult to find! If you want to sell product, damn, you gotta put it on shelves first!
No one said it yet? (Score:1)
Second hand/Used game sales!
seriously though, I'm honestly suprised they aren't using that excusse right now cause it could be a very easy scapegoat.
ABP--Always Be Polilte (Score:1)
I don't see this as bad (Score:2)