


EA Fires 5% of Its Staff 49
JorgeDeLaCancha writes "On the heels of the dispute between EA and Ubisoft, EA has recently announced the decision to fire five percent of their workforce, approximately 350 people. EA's recent announcement has nothing to do with game sales, but rather 'It's more reconciling the costs of learning new systems with what the needs of the new systems are.'"
Re:EA (Score:4, Funny)
I mean, honestly. Isn't it at all possible that the heads of EA actually do wait 'till the end of the day, close the door to the executive boardroom, and let the goats loose and go to town?
I suggest (Score: 1, Implausible)
Re:EA (Score:1)
Re:EA (Score:2)
Re:EA (Score:2)
Re:EA (Score:3)
Not since Sarbanes-Oxley.
Re:EA (Score:1)
Great, More OT (Score:1, Troll)
Re:Great, More OT (Score:1)
Re:Great, More OT (Score:3, Insightful)
Re:Great, More OT (Score:2)
Re:On the other hand (Score:3)
Re:Great, More OT (Score:1)
We have layoffs, our stock goes up, management makes money, grunts work harder.
I think that covers it.
Re:Great, More OT (Score:1)
Heh. (Score:2, Troll)
Re:Heh. (Score:2)
Re:Heh. (Score:5, Informative)
Former Ubisoft-Montreal employee here. Their non-compete clause is only enforceable if you quit, not if they fire you or lay you off or however you call it. It's to prevent developers from willfully going to the competitor.
Re:Heh. (Score:2)
Re:Heh. (Score:1)
Wow (Score:3, Funny)
Re:Wow (Score:1)
700 = 10%
7000 = 100%
7000 employees!!!
Re:Wow (Score:1)
Not anymore. Heh.
atleast they got treated semi-well when laid off.. (Score:5, Informative)
However, they said he would have to come back the next day to get his stuff from his cube. He wasnt allowed to get it that day. Also, the second he was let go, all his access to the building was removed. I suppose that is just a precaution if the employee goes nuts though.
Re:atleast they got treated semi-well when laid of (Score:1)
Re:atleast they got treated semi-well when laid of (Score:1, Informative)
When I was laid off by EA, all I got was two weeks plus vacation, and a month to exercise remaining stock options. And they didn't help me out with the losses incurred by selling my house too fast after buying it, even though I bought it on assurances from one of the bigwigs that the company was fine.
I will never work in games again, let alone EA, except perhaps as a contractor via a third party. (I actually did that last year -- and not only was the client EA, but the proje
Lottery? (Score:2)
Not fired... (Score:4, Informative)
Re:Not fired... (Score:1)
Re:Not fired... (Score:2)
Re:Not fired... (Score:4, Insightful)
Why do you think that? If someone is "laid off" it implies that there's something wrong with the company. If he's "fired" it implies there's something wrong with the employee. Companies fire people because they're bad employees; they lay them off for business reasons that often don't have anything at all to do with whether or not the employee is good at his job.
If I were a manager looking to hire someone, if I knew he'd been laid off I wouldn't hold that against him, but if I knew he'd been fired I would be very curious as to the reason.
No, most interviewers appreciate the difference. (Score:3, Insightful)
Unemployment benefits are generally available to the latter group with very little question (the employer makes the situation known to the state), while the qualifying for such benefits depends on specific circumstances in the
Re:Not fired... (Score:2)
Re:Not fired...Liberated Wage Slaves (Score:2)
Quality of games (Score:1)
*phew* I'm relieved.
MY HEAD ASPLODE! (Score:1)
I keep trying to read through this and understand what they are trying to say, but every time I do, my internal parser hits a run time error.
Could a grammar nazi out there please change the syntax from PR Babble to English?
Re:MY HEAD ASPLODE! (Score:3, Funny)
Could a grammar nazi out there please change the syntax from PR Babble to English?
"You're fired."
Re:MY HEAD ASPLODE! (Score:1)
My boyfriend was also part of that 5% (Score:5, Informative)
He's not too choked up over it, though. I think he's more stressed than he's letting on, but he's been looking at the bright side: they're paying him quite well for the next few months to play the very game that caused their profits to drop *cough*WoW*cough* while he searches for a new and hopefully better job. Given that EA made him work 80+ hours per week last summer, including at least one occasion when he slept at the office on a Sunday night, this is probably a good time for him to find a job with more reasonable hours. Working every weekend for more than half the dev cycle of a game just ain't cool.