Step Away From The Games Legislation 104
Next Generation has an opinion piece by former Lucasarts VP of global marketing John Geoghegan. In it, he discusses exactly why gaming regulation is such a bad idea, and why he's so unsurprised that people have tried to do it anyway. From the article: "Kids need acceptable outlets to channel their energy and aggression. Critics claim video games promote aggression but an argument! is to be made that they channel aggression and perhaps even siphon it off, just like sports. Crucial to Schechter's thesis is his claim that popular entertainment is much less violent today than in the past. Oh, really? Well, consider the 19th century when whole villages turned out for a public hanging like it was a kid's snow day. Or think about Dante's graphic description of hell in The Inferno."
Well, duh (Score:1)
Fantasy != Reality
It's not that hard, people.
Re:Well, duh (Score:1)
The problem is retailers... (Score:5, Insightful)
Re:The problem is retailers... (Score:3, Informative)
Re:The problem is retailers... (Score:1)
From TFA:
"The issue isn't one of regulation; it's one of enforcement of the existing ratings at the retail level."
Re:The problem is retailers... (Score:4, Informative)
Movie Theater Ticket 36%
Movie on DVD 81%
Music Recording 83%
Electronic Game 69%
Games are kicking the butt of DVDs and Music, so why are enforcement of game ratings the issue?
Re:The problem is retailers... (Score:3, Informative)
Re:The problem is retailers... (Score:2)
IIRC, movies were attacked (at least they used to) just as much. I remember people going after The Matrix (the first one) after Columbine because of the Government Lobby shoot-out (cause they were using guns and wearing trench-coats, you see. *rolls eyes*)
Re:The problem is retailers... (Score:1)
Re:The problem is retailers... (Score:5, Insightful)
All the stores in my area actually do adhere to them. The problem, much like with tobacco, is that they need only find someone 17 or older to buy it for them. This can be an older sibling, friend of a friend, sibling of a friend, guy on the street they gave 10 bucks to (I've actually been offered this before), or whoever. Funny part is, it seems like more often than not the adult buying the game for them is their parent. Ignorance is bliss, and the US is full of some happy people.
Parents need to help explain consequences (Score:1)
Re:Parents need to help explain consequences (Score:1)
Re:Parents need to help explain consequences (Score:1)
Re:Parents need to help explain consequences (Score:2)
Re:Parents need to help explain consequences (Score:1)
Problem with this is that such education goes to the point where parents tell their kids that it is wrog to defend yourself through physical means when absolutely nessecary(ONLY) even though the law may be different on that. A balance is what we need in this case, do not start fights, but when you have to defend yourself, defend yourself well.
Re:The problem is retailers... (Score:3, Interesting)
It constantly amazes me how many parents don't seem to "get" that a game is not harmless just because it's a computer game. Somehow they all seem to be stuck in this 1980s view of all games being targetted at kids, and the graphics being incapable of showing anything that isn't cartoony. (I'd get into the whole, "It must be fine because it's a cartoon" argument, but then I'd REALLY get sidetracked.) Would it
Re:The problem is retailers... (Score:1)
Re:The problem is retailers... (Score:2, Insightful)
I guess I'm asking a question: Why does an aging generation of gamers automatically presume that gmaers must play adult themed games?
When the Odyssey and other Pong machines were released, it wasn't kids that were buying them. It was adults with money. These machines were home entertainment devi
Re:The problem is retailers... (Score:1)
The game designers are not solely to blame, nor are the players; it's the production companies who (much like the movies) are sticking with the "mainstream" games that will net the most profit...
The fact that gamers have matured over a lifetime of playing games and thus would like something more engaging...(for example you still don't read the same books that you did as a child, or enjoy the same simple movie/TV shows)
In fact that is the lar
Re:The problem is retailers... (Score:1)
Why do you assume that video games are "family entertainment"? Are you not aware that the majority of video game players are adults(65% as of 2004)? I'm sorry to inform you that video games are indeed an "adult" industry, and as such, game producers will increasingly target older audiences.
If the parents continue to view video games as children's entertainment, perhaps we should be educating the parents on the nature of the market.
ESA Player Data [theesa.com]
Re:The problem is retailers... (Score:4, Insightful)
Why do you assume that "family entertainment" == "kids"? Many board games are "family entertainment".
Q: Who are board games intended to entertain?
A: Adults and children alike.
Shared experience is what "family entertainment" is all about. Part of growing your child is doing more complex games/tasks with them. This allows them to learn more about being an adult, and allows you to teach and share experiences with them. Not to mention that it can be a LOT of fun for both the adults and children. Whoever came up with this idea that there must be a dichotomy between the two needs to smacked upside the head. No wonder parents never know what their kids are doing! They never participate in any activities with their kids!
(I feel a long sermon about the "Virtual Babysitter" coming on. Must... resist... temptation...)
Re:The problem is retailers... (Score:1)
Re:The problem is retailers... (Score:2)
Take the golden age of computer gaming as an example. On one hand you had violent games like Doom. On the other hand you had more immersive games like Wing Commander 3. (I picked these because they were both on the first issues of PC Gamer.) Games had the content that made sense in their gameplay genre. Sure, the
Re:The problem is retailers... (Score:1)
Family entertainment is designed with the lowest complexity that can be understood by all participants. Hence, they are designed with children in mind (not that it means that adults won't enjoy it).
And many are not.
A very agreeable statement; however, there are board
Re:The problem is retailers... (Score:1, Insightful)
Of course, the real problem is that parents and grandparents and other family members are buying games for kids without knowing what they are buying, then complaining about violent games. It's like handing your kid alcohol and complaining about underaged drinking.
The thing is, no one wants to say that. If you call anyone's parenting skills into question, prepare to
Re:The problem is retailers... (Score:1)
Reason #3,265 why Gamestop is evil. Does anyone else get that disgusting, oily feeling when you walk into their stores?
I was just speaking with a fellow the other day who informed me that Gamestop is considering no longer carrying PS1 titles. (Used or otherwise.) Considering that PS1 titles are still popular on a modern PS2, you can only shake your head at their corporate soulessness.
Re:The problem is retailers... (Score:2)
Re:The problem is retailers... (Score:2)
That is odd. I've been informed by Gamestop management that it's corporate policy not to carry anything older than the Dreamcast. Are you sure you're not thinking of Game Crazy? Those guys are pretty cool.
Re:The problem is retailers... (Score:2)
Re:The problem is retailers... (Score:2)
Re:The problem is retailers... (Score:2)
Re:The problem is retailers... (Score:2)
Re:The problem is retailers... (Score:2)
Yes, they can. The key word is voluntairy.
It's easy to get around this voluntairy limitation, especially since most of the available games rely on user driven content. All the customer has to do is one of the following:
- "I don't have ID" - many cashiers will understand.
- "It's an engine game" - this guilts cashiers and managers into selling the game anyway.
- "I'm old enough to buy a computer... but not a video game?"
- "It's going to be a rare classic." (T
Re:The problem is retailers... (Score:2)
could you please inform me as to what store will sell that game to a 14-year old? every store i've been in requries you to show photo ID to buy anything rated M.
BS:The problem is retailers... (Score:2)
They don't sell R-rated movies to a 14 year old. They don't sell "explicit lyrics" records to 14 year old. But they'll sell an M-17 game to the same kid.
Says who??? Sorry, but I'm just not buying this argument. The notion seems to be that everybody knows retailers wantonly sell games to children with no regard to ratings, yet these same retailers will hold back movies and music based on ratings? I mean, come on! Let's use some sense! Why on earth would a clerk ignore such a hot-button issue as mature rated
Yeah (Score:1)
In the 80s when I was a kid, it was common to watch action shows during prime time TV where the hero got shot or shot someone nearly every episode.
Those sort of shows mostly only existed as syndication-only shows in the 90s, and are almost nonexistant today.
That's not fair. (Score:2)
And when did anyone get shot in The Greatest American Hero? Okay, he flew into a building or had a really bad landing in every episode, but that's di
Re:That's not fair. (Score:1)
Re:That's not fair. (Score:1)
Re:That's not fair. (Score:1)
Re:That's not fair. (Score:1)
"I pity the FOO' who roundhouse kick me in 'da face!"
Re:That's not fair. (Score:1)
Re:That's not fair. (Score:2)
Re:Yeah (Score:1)
In science fiction alone we watch everything from one-on-one gunfights to entire civilizations being annihilated. Firefly especially had some quite violent scenes--the "War Stories" episode comes to mind. Everyone on the show (except River and maybe Inara) was shot, stabbed, or otherwise injured during the 15 episodes it ran.
Then there's the CSI-type shows that not only show people die, but quite a bit of them after they're dead.
And let's not forget the hospital shows...just two days ago, Gr
reading for kids??? (Score:3, Funny)
Ah yes, I remember my grandad telling me about when he was a young lad, reading Dante's divine comedy...
not exactly... (Score:2, Funny)
The Music Man (Score:5, Interesting)
Just goes to show that new things are often looked upon as corruptive or causing some sort of lamentable behavior. I remember when Pac-Man came out and people objected since it was dangerous medically and that playing it was like running up 2-3 flights of stairs. Now it is considered harmless fun.
Harmless fun (Score:1)
Re:Harmless fun (Score:1)
Or a ghost.
-Eric
Re:The Music Man (Score:2)
Re:The Music Man (Score:1)
Re:The Music Man (Score:3, Insightful)
The Music Man is a perfect example of what's going on here. The crooked salesman (insert your favorite politician or zealous anti-game lawyer here) creates a problem where none exists, solely for the purpose of selling his wares to a bunch of unsuspecting dupes. Of course, unlike Harold Hill, the anti-game zealots will never see that the real problem is bad parenting, not violent games.
For the record, I'm a mid-30s father of two who grew up playing video games, and my two
I agree with legislating. (Score:1, Troll)
Of course, evil gaming companies know that with legislation, they'll lose a great part of their revenue, and this is why they k
A License To Have Children (Score:4, Interesting)
Re:A License To Have Children (Score:1, Insightful)
You have a point in that irresponsible parents (and irresponsibility) in general is the real problem here, however, your suggestion is not only infantile but offensive and preposterous.
Laws won't fix this problem. We as a society need to reward and encourage responsibility,
Re:A License To Have Children (Score:4, Insightful)
Unless handled very carefully, the certification process does little to insure that the person is fit for the job. For something like parenthood, it's going to be nearly impossible to come up with a good generalist course and certification exam that covers all aspects of parenthood while not overly burdening the system or the applicants.
Re:A License To Have Children (Score:1)
A) Your criminal record is free from any charges involving crack cocaine, crystal meth, or "punching a cop down at Smithies Bar"
B) You have never attended a NASCAR race or a cockfight
-Eric
Re:A License To Have Children (Score:2, Informative)
I see your point, and sort of agree with you. I'm a new parent (he's almost 3 months old). I plan to decide what games he can play and what movies he can watch. I watch a lot of movies and play a lot of (PC) games. However, when it comes to music, I'm not at all up on what's current and what "artists" would be considered acceptable to various ages. Now, if the material is rated like movies, and retailers only sell to those who meet the minimum age, there's less chance of my son getting material that I
Re:A License To Have Children (Score:2)
Introduce your kid to the OUTSIDE WORLD. Don't think much about which movies and computer games you'll let him play. Encourage him to engage in physical activity that really challenges both his mind and his body and helps him develop real interpersonal skills.
Television is like suspended animation. It just distracts you and nullifies your mental capacity for the duration. You're not really taught to think or analyze things yourself. It's strictly a one-way medium. And computer games,
Re:A License To Have Children (Score:1)
Re:A License To Have Children (Score:2, Insightful)
Re:A License To Have Children (Score:2)
Probably, the best thing to do to stop violence in young people is to treat them, for criminal purposes, as one and the same as their parents. If a parent was punished for an assault on a minor if a kid beats another kid up at s
Re:A License To Have Children (Score:1)
Well, we certainly wouldn't want to discriminate against the 17-year-old covered in gang tatoos who can't read the license form without help from his meth-addicted girlfriend.
-Eric
Re:A License To Have Children (Score:2)
When it is done by white bougiouse kids, it is a fraternity, and kids having fun. When it is done by poor hispanic kids, it is a gang, and they will get beat up by the gang squad. There is a cultural/ethnic bias.
You have a "learning disability" if you are a white kid in the suburbs, you are
Re:A License To Have Children (Score:2)
White fraternity kids don't go around carjacking and shooting people.
The mafia would be a better analogy, and I wouldn't let them have licenses either.
upper middle class suburban wasp ideal
Yeah, I think there are some things we can ALL agree one, independent of our evil biases--things like "Giving a parenting license to a drug addict, serial killer, or pedophile might be a little unwise."
-Eric
Re:A License To Have Children (Score:2)
Since you are trying to predict crimes you don't know have bee
This is a hard call though (Score:4, Insightful)
I think certain regulations should be enacted, but i also feel that if parents did a decent job AT their job, we wouldnt have these issues. I, for instance, might not want a future 11 year old son playinga game as violent as F.E.A.R.
Maybe you think i'm off base, but kids are NOT adults and they can NOT judge things for themselves. They don't always know what things they learn in "fake world" can be transferred to "real world." It's just a set up for things later down the road IMHO.
Re:This is a hard call though (Score:2)
Barney? Ugh. I think I'd rather have the kids who watched Power Rangers.
Re:This is a hard call though (Score:2)
Ah...
My daughter's 4 years old, and plays a pretty mean game of Protoss vs. the Zerg. But perhaps the overmind thinks this is a poor way to bring up a child? Go regulate kids in some other country.
Re:This is a hard call though (Score:1)
Re:This is a hard call though (Score:2)
And she's made mutalisks [wikipedia.org] by taping together two bridge blocks together, (one bridge forming the wings, the other forming the body, taped back to back,) and then taking a little bit of left over shrimp tail from a dinner, and taping it on to one end.
But I haven't seen her attempt merged templars yet. (Though she's fascinated by them.)
Re:This is a hard call though (Score:2)
Re:This is a hard call though (Score:1)
The issue is that he seems to be saying that we should be putting control of regulation of what games kids can play into the state, and I'm arguing that it should be the parents that decide what kinds of games their kids can play. (And books read, and movies see, etc., etc., etc.,.)
Re:This is a hard call though (Score:2, Insightful)
There have been countless studies based on far more opinion that show that young kids behavior is heavily effected negativley by video game and TV media of a violent nature... Kids watching power rangers do nothing but fight with each other and when those fights turn violent they are using the "techniques" used on power rangers to fight. (attempted karate i guess you could call it) Kids who watch Barney (as silly and sad as it is) are much calmer, they share with each other, and generally get along well.
Children's Brains & Fantasy vs. Reality (Score:1)
If you've read Malcolm Gladwell's best-seller The Tipping Point, you'll recall the discussion of Sesame Street and the controversy about having muppets interacting with human beings on the show. The initial idea was that kids minds are not sophisticated enough to distinguish between fantasy and reality, and that mixing fantastical monster muppets in with actual humans would at best confuse the kids and, at worst, mess with their concept of reality.
In fact, they discovered that kids are perfectly capable of
Re:This is a hard call though (Score:2)
RIAA"HEATHENS!"
At age 11, it shouldn't be. (Score:2)
Re:This is a hard call though (Score:2)
I don't need you to tell me what *my* child can and cannot handle, whether they are mature enough for certain content based on a value denoting the number of times they've made the circuit around the sun. Regardless of my child's age, I will make a value determination as to whether I think they should be exposed to something and regulations can be damned.
Guide
Re:This is a hard call though (Score:2)
I think of course that parents should do the job right... However, they aren't doing the job right, so that leaves us at a loss as to what to do. Honestly what do you suggest? You can't exactly force values on parents so they'll properly teach their children. Meanwhile, my kids will someday have to go to school with these other kids.
Honestly if it takes legislation to keep media out of the eyes of kids too young to have it, then so be it. I will properly (in my op
Re:This is a hard call though (Score:2)
The government is not the one to be involved in enforced censorship of the people regardless of the justification... because in the end any censorship is promoted under the guise of 'for the good of the people'. What is nee
Re:This is a hard call though (Score:1)
While I agree my 2 (almost 3 year old) in certainly not an adult, he certainly can (and does) judge things for himself. He's just not very good at it. Although he did judge Mario Party 7 to be a good thing, so maybe I'm doing something right....
My view as a parent of a two year old is to know what the heck your kid is playing, legislation or no legislation. I don't need laws to tell me what not to bu
Re:This is a hard call though (Score:1)
Hogwash! Now, if you'll excuse me, I have to go beat the crap out of my cousin with my broom-handle "lightsaber".
-Eric
Two different age groups in your comparison... (Score:1)
Personally, I hate the new G.I. Joe, He-Man, and Transformer cartoons. I think they made them too soft from the original series'. In all three original series' there was always something to learn at the end of each episode, including lessons abou
Public executions and censorship (Score:5, Informative)
A minor official from the Interior Ministry read out the charges against the kneeling prisoner. The executioner--a large black man with a scimitar--approached the kneeling prisoner from behind. After the sentence was read, the executioner jabbed the prisoner in the lower back with the tip of the sword, causing the prisoner to involuntarily jerk up. When he did, the sword flashed down. At that moment the head is sliced off and sent flying across the square. Blood jets from the severed carotid arteries and jugular veins, spraying into the air like a fountain. The frenzied crowd screams in choreographed unison, "Allah Akbar"!
The Saudi "General Presidency for the Promotion of Virtue and the Prevention of Vices [hesbah.gov.sa] has a page listing some things they prohibit. [hesbah.gov.sa] There are pictures of prohibited items, including some of video games. Most dolls are illegal. Barbie is definitely illegal. Valentine's Day gifts are illegal. Spandex seems to be illegal.
No prohibited weapons, though.
In the US, it's amusing that the anti-video-game people are often the same as the pro-gun people. "For only a little more, you can own the real thing!"
Re:Public executions and censorship (Score:1)
You mean people like Hillary Clinton [slashdot.org] and Joeseph Liberman?
Re:Public executions and censorship (Score:2)
Joseph Lieberman usually votes against gun control legislation. But I trust you won't let that interfere with your opinion of him.
Re:Public executions and censorship (Score:2)
Spandex seems to be illegal
It seems that they do have some sense after all! :)
Re:Public executions and censorship (Score:2)
You care to back this up or is this more of the "all republicans hate video games and they're the only ones who want to ban them" bullshit?
Most gun owners I know are VERY pro Constitution on levels that may surprise you.
Catharsis argument? (Score:2)
"Catharsis theory is elegant and highly plausible, but it is false. It justifies and perpetuates the myth that viewing violence is healthy and beneficial, when in fact viewing violence is unhealthy and detrimental. After reviewing the scientific research, Carol Tavris (1988) concluded, 'It is time to put a bullet, once and for all, through the heart of the catharsis hypothesis. The belief that observing violence (or `ventilating it`) gets rid of ho
Re:Catharsis argument? (Score:2)
Or think about now: (Score:5, Insightful)
Soccer (Yes the game is minimal contact but the fans aren't).
Hockey (goes without saying).
NASCAR (For those in the U.S. Just how often do they replay the crash scenes).
Boxing
Karate
In my experience most of the people clamouring for games legislation a) ignore these things and the very real links between them and aggressive behavior, or b) even promote these very violent endeavors as "healthy excercise". IMHO much of the Game legislation, like calls for tv censorship in the early days and warning labels on CD's has to do with new tech. Whatever the new things kids do (D&D, Dancing, Heavy Metal, Video Games) is always blamed for all social ills because, at a basic level, it is't what we did.
That having been said I do think that some games (GTA) are in a special category by themselves and should be considered carefully. Banning them won't really work we ban kids from having alcohol, cigratettes, and porn in the U.S. but despite all that they still got them even before the internet. Ultimately its all about educating parents so that they realize that a game called Grand Theft Auto isn't exactly Sesame Street.
Don't blame things on a lack of laws (Score:1)
Re:Don't blame things on a lack of laws (Score:2)
violence in games. (Score:1)
Re:violence in games. (Score:1)