A Day In The Life At The GuildHall 37
Gamasutra has a great feature up, looking at a day in the life of Tony Basch. Tony is one of the folks currently attending The GuildHall, a directed course in game development at Southern Methodist University. Several big-name talents are associated with the place, and his writeup is an interesting look into one of these very new programs. From the article: "Kyle and I remain in the classroom to work on our individual class assignments. While programmers have their Minesweeper clone, the level designers (or LDs as everyone calls them) have 90 textures to do in seven days on top of their normal reading assignments, daily quizzes, and work from other classes. Personally, I wouldn't be able to survive such an assignment, so I give my respect."
Did anyone else read this as... (Score:1, Funny)
Sorry, it's early and I haven't had my caffeine yet.
Re:Did anyone else read this as... (Score:2, Funny)
Did anybody else read that comment as "seriously, who thinks this is funky? how is this funky in any way?
LOLOMFGBBQ!!!11!1!!eleventy-one!!
(Make my funny tha P-Funny, kthxbye)
Re:Did anyone else read this as... (Score:2)
-h-
EA Sponsored? (Score:4, Insightful)
Re:EA Sponsored? (Score:1)
Re:EA Sponsored? (Score:2, Informative)
Re:EA Sponsored? (Score:1)
EA probably does sponsor alot of these programs, so as to ensure a nice "puppy mill" of programmers ready to be taken advantage of to replace the ones that are being burnt out and discarded.
eudas
I wonder... (Score:1, Flamebait)
Re:I wonder... (Score:3, Informative)
Well, to be fair SMU is a respectable institution academically, and 24k/yr is their normal tuition rate (give or take; I'm not a student there but my significant other is). I imagine these folks are getting a good education for their money.
(SMU has a bit of a reputation as being a warehouse for the rich-and-dumb set of Dallas/TX society, and there are a high number of Greek-letter wearing, BMW-or-spanking-new-Mustang driving, 19 year old idiots on campus, but there are a lot of very serious scholars as w
Wusses... (Score:1, Flamebait)
How's the new order of things go? If you can't hack engineering, go comp sci. If you can't hack comp sci, go LD.
Wusses...
Re:Wusses... (Score:2)
Re:Wusses...Look Down. (Score:2)
Or spelling. Hooked on foniks phuked u up.
Game Development is hard (Score:2)
Re:Game Development is hard (Score:1)
Re:Game Development is hard (Score:2, Insightful)
Think about the teams of engineers and computer scientists who design and write for example 3DSMax and Director. I hardly think the effort required to write specialized commercial software even compares with the effort required to create something with it. Irregardless of how intuitive it is.
I know someone in this program (Score:1)
Re:I know someone in this program (Score:2)
The Final Exam is to... (Score:1)
And I'd do that in the evening after school (Score:2, Interesting)
And my tool was DPaint IV, not some fancy Photoshop.
Per-pixel 'texture' editing, bitch. Dozens an hour. Sure, they were smaller (16x16 pixels) but I imagine they take the same amount of time in the end given the tool superiority and colour range available today. Why? because I wanted to, and then I'd stick them in the game I'd be writing at the same time. I'd only have a few hours to do it in. Level design would be done in a primitive editor, or by hand entering data.
In the end it seems like a
Textures? Easy! (Score:3, Funny)
It's not all fun and play in video game industry (Score:2)
It's nice to see a school program that gives a taste of what it's really like to work in the video game industry. I had the opposite problem when I working at Atari as a lead QA tester: working 80 hour
PR (Score:2)
Besides...do game companies actually hire from these places? Anybody can make a game...but it takes a good programmer to develop one.
Re:PR (Score:2, Interesting)
Who knows about the press release, but they have hard stats on their placement that kill all the other schools. It's over 90% placement at the hardcore game companies. Check out where all their grads have gone to: http://www.guildhall.smu.edu/placement/index.htm [smu.edu]
Blizzard, NCsoft, EA, Bethesda, Raven, Factor 5, Ensemble, Gearbox... It's safe to say that the school is legit.