Top 10 Worst Game Controllers 263
Ant writes "IGN has a top ten list that focuses on some of the brilliantly terrible game controllers that shipped for game systems. Many of these were first-party, out-of-the-box concepts, while others were cash-in ideas from engineers that clearly either didn't have a sense in their noggin, or they simply listened too much to their marketing department. Either way, these controllers are a bad bunch."
Worst two (Score:2)
Why?
They are square and painfull!
XBOX (Score:5, Insightful)
Personally, I like the gamecube controller. The big fat A is easy to find and is the button used most anyway.
Re:XBOX (Score:2, Informative)
Re:XBOX (Score:2)
Melissa
Re:XBOX (Score:2)
Re:XBOX (Score:2, Informative)
But, damn, those BUTTONS?? I've been a guitar player for over 20 years (finger and hand discomfort is something I have a very high threshold for) and the very thought of those things makes me cringe. It makes you wonder how these things get out of r & d and actually mass produced. I
Re:XBOX (Score:2, Informative)
and your right. The worst part of it had nothing to do with its size (which is apparently better for the hands and my brother who has some tendon prob
Re:XBOX (Score:2)
You'll have to PRY my original XBox controller from my COLD DEAD HANDS.
The original XBox controller is still the best I've ever used. I loathe the S-controller. The reason I don't have a cordless XBox controller is because I haven't found one yet that is the same size and format as the original. And whenever I go over to someone else's house to game, I take my original controllers with me just in case they got one of the wussy new models.
Re:Worst two (Score:3, Interesting)
The 2600 controller was a classic though
Re:Worst two (Score:4, Insightful)
This means that your hands will adapt to the console you grew up with.. Sometimes artificially. (electric tape on the thumb, anyone?)
And to answer another comment in the same thread.. Yes. The big A. Forcing third parties to use THAT button as primary button is great. Very intuitive and all.
But Nintendo.. practice what you preach. That might be one of the reasons the Zelda:TTP demo wasn't too well received (when I tried it, anyway) because that big green A button had NOTHING assigned to it when you start the demo. Must have been used for a device you acquire later in the game.
Re:Worst two (Score:2)
http://www.cedmagic.com/tech-info/remote-control/
Re:Worst two (Score:2)
Re:Worst two (Score:2)
Gamecube? (Score:5, Insightful)
Re:Gamecube? (Score:2)
How is it a bad position?
I think the cube controller's one of the most comfortable.
Re:Gamecube? (Score:2)
I think the biggest slap in the face is that SSB:Melee requires the use of the Z button while L and R do the exact same thing with no way of changing it. If that doesn't cause you to curse the Z button then you need to tell the world your secret.
Re:Gamecube? (Score:3, Interesting)
The problem is that your hands naturally settle into the convenient grooves for the L and R buttons when gripping the controller. These buttons almost almost grip your fingers themselves, so they are comfortably settled and you do not want to have to move them while playing the games. There's actually a ridge on the R button that "impedes" your finger's progress towards the Z button if you want to press i
Re:Gamecube? (Score:2)
No. All the games that I've played used the Z button for something that wasn't critical to the action like bringing up menus or maps (sure beats reaching over for the start button.) I have one of these controllers sitting right in front of me, and I do have to say that its placement right over the shoulder button really doesn't make it very hard to reach. It's only bad if the designers of a game decide that the shoulder buttons AND the Z-button are to be
Re:Gamecube? (Score:2)
Never played Super Smash Bros Melee, huh? Normally, I'd agree with you, but this game (a Nintendo first party title!?) mapped "grapple/throw" to the damn thing!
Yeesh
Re:Gamecube? (Score:2)
I love the Gamecube. I love the games for it. I absolutely despise that Z button. Couldn't it have been under the right middle finger? Then it would actually be easy AND usefull(without having to leave the R flipper).
Note: I'm a Nintendo Fanboy good as the rest, but I'm not gonna say it's perfect.
Re:Gamecube? (Score:2, Interesting)
But, the other eighty replies already said that. So I'll go a different route; Z was kinda crowbarred onto the controller because, if I'm not mistaken, developers complained that it'd be harder to port PSX/PS2 games if the controller only had two shoulder buttons (L/R, as opposed to L1/L2/R1/R2). Thing
Re:Gamecube? (Score:2)
Me, personally, I've loved both the DualShock 2 and the GC controller (Wavebird, in particular).
Re:Gamecube? (Score:2, Insightful)
Slightly silly placement? Definitely. Worst possible? Hell no.
At least the games tend to be designed so that you don't need that thing all the time and together with the other shoulder buttons.
GC controller is still the best controller I've ever had, even with that little silliness.
Re:Gamecube? (Score:2, Insightful)
Roklan's 2600 'trackball' (Score:5, Interesting)
Re:Roklan's 2600 'trackball' (Score:5, Informative)
Re:Roklan's 2600 'trackball' (Score:2)
Nice List, But... (Score:2, Insightful)
Re:Nice List, But... (Score:2)
Joystick perfection was already reached with the collecovision Super Action Controller
Re:Nice List, But... (Score:2)
Anyone who has ever owned one will agree with me.
Re:Nice List, But... (Score:2)
Re:Nice List, But... (Score:2)
Actually, joystick perfection was achieved with the NES Advantage.
I think you misspelled "NES Max" there.
Seriously, that has to be the best controller of the 8 bit generation - super easy on the hands and the turbo buttons actually let me come in first place in the swimming and running events in Track and Field II. Impossible to do without turbo, IMNSHO.
Re:Nice List, But... (Score:2)
I personally liked the 'fat' controller a million times better than the midget sized one.
I couldn't stand the button placement of the mini-version. Why oh why did they move the white and black buttons?
Touchpad (Score:5, Insightful)
Re:Touchpad (Score:3, Funny)
Gyromite (Score:3, Informative)
Original XBox Controller? (Score:2)
Re:Original XBox Controller? (Score:2)
Re:Original XBox Controller? (Score:5, Interesting)
The Xbox launching with that thing was pretty controversial. It was like someone had taken a regular controller and stung it repeatedly by bees, and was taken as a sign that Microsoft didn't know what it was doing. It was also symbolic of how generally huge the Xbox was.
The bead buttons were also quite uncomfortable for unaccustomed hands. I tested with that thing for a few weeks, and the divot in my right hand was pronounced and painful. They didn't have the tactile feedback, they were too "slick," and they dug into your fingers in odd ways. Thankfully the Type-S controller fixed these problems.
It also had too much of an inward curve, leading to a slightly ackward arm position, though that could just be from years of practicing on other controllers. Still, it always felt like it was going to slip in towards you.
The thing about a small controller is that anyone can hold it, and more importantly there are a myriad of subtly different ways that you can hold your hand and still have it be comfortable. You can hold it elbows out, elbows at your side. You can ride your hands up so that you're closer to the top buttons, or you can slide down towards the lower sticks. You can rest so low on a PS2 controller that you can hardly reach the top buttons. You can engulf the thing with your entire hand, wrapping your pointer fingers around it like claws.
With a large controller, there is only one way to hold it and still have your hands reach the buttons in a usable fashion. Like the Jaguar, if that happens to be the way you hold the controller, then it will work great for you. And if it isn't, you're not going to be able to come to a compromise with the controller. That's why most successful controllers don't have finger grooves... exactly where the player puts their fingers varies by person. It may feel wonderful to the developer, but put it in the hands of someone with a slightly different bone structure and it is downright torture.
Strangely enough I always found the Jaguar controller just right for my hands, though the buttons needed to be raised from the surface about 2 millimeters and given a smoother activation pressure. But everyone else I've given that thing to was deeply uncomfortable, and could never figure out a way to hold it that was right for them.
Re:Mod Up (Score:2)
Re:Original XBox Controller? (Score:2)
Are you kidding? (Score:2, Funny)
Re:Are you kidding? (Score:2)
How would it be in south-Korea or soviet Russia?
Re:As my friend has termed it.. THE DUKE! (Score:2)
TI-99 (Score:3, Insightful)
PowerGlove only #7?? (Score:5, Interesting)
I actually bought that flaming piece of garbage power glove back in the day, and it simply DID NOT WORK. The intellivision disk worked, as did the XBox fat controller (although it stank on ice).
How about the 2nd generation Thrustmaster joysticks? Remember the ones that needed a driver that soaked up so much high memory that even with memory managers you couldn't possibly run any good games in DOS? That definitely should have made the list.
I was also hoping that the mouse would make the list. I've always hated using a mouse for game controls.
So if those are the 10 worst, what are the ten best? The Logitech wireless PS/2 controller? The Microsoft rotating flight stick? Funny enough, I'd say the Intellivision disk...
Re:PowerGlove only #7?? (Score:2)
I'm with you -- the Intellivision controller doesn't belong on that list. Sure it was different from what we're used to today, but in general, it worked quite well. So much so that my Intellivision still works just fine, all these decades later.
My only complaint about it w
Re:PowerGlove only #7?? (Score:3, Interesting)
Nintendo Laserscope (Score:5, Funny)
http://en.wikipedia.org/wiki/Laserscope [wikipedia.org]
Re:Nintendo Laserscope (Score:2)
Not that it ever helped with clay pigeons...
Re:Nintendo Laserscope (Score:2)
Re:Nintendo Laserscope (Score:2)
All very well, but I wouldn't want to try playing To The Earth with that thing.
The kind of rapid fire you needed playing that damn game... you'd lose your voice permanently. Possibly the most physically stressful game I've ever played, I'd always finish it with the Zapper handle slick with sweat and my trigger finger totally numb.
XBox Fat (Score:3, Insightful)
Re:XBox Fat (Score:3, Informative)
Re:XBox Fat (Score:3, Informative)
The Jaguar controller? (Score:3, Interesting)
First off, the Jaguar controller was the first controller I ever used that was comfortable for me (who has larger hands) to hold. I could grab the controller firmly, and actually play Tempest 2000 for a few hours without having hand cramps.
And, what the hell is wrong with them just automatically saying "it has a phone keypad, therefore it sucks?" I thought the phone keypad with overlays thing was at least a good idea on paper, and the Jaguar controller was a good effort. Bad Atari for not giving you a place to store the overlays..
Anyway, they dis this controller, and there's no "hate" for the original Commodore VIC joystick?
Re:The Jaguar controller? (Score:2)
Re:The Jaguar controller? (Score:2)
The TI/99 is on there! (Score:4, Insightful)
How bad was the TI? (Score:2)
He then created a patch cable so we could use our Atari 2600 joysticks with the TI. Because they were THAT MUCH BETTER. (And eventually, as I mentioned in another comment, we eventually replaced them with third party steelpost joysticks.)
What? Where's the joyboard? (Score:2)
The first product from the the engineers who developed the Amiga was the Joyboard [atariage.com]. It had to be more difficult to use than a lot of the things on their list. And it inspired the "Guru Meditation Error" of the early Amiga OS.
Wavebird is the best... sort of... (Score:3, Insightful)
Did he ever use a Jaguar controller? (Score:5, Interesting)
In particular:
- Nothing wrong with a numeric keypad or overlays. They were actually helpful, for crying out loud, and allowed for truly complex games like Iron Soldier
- As a proud Jaguar owner, I never got the impression that Atari was fishing for the Mortal Kombat krowd. They only had *two* fighting games, for crying out loud, and three if you include the Jaguar CD (which came much later).
- The connectors were not loose. I own one that I stepped on, and even with some of the plastic cuff missing, it still stays in the controller port just fine. I've *never* had one fall out.
It's just idiotic bashing, and it displays the kind of ignorance that passes muster at places like IGN.
Re:Did he ever use a Jaguar controller? (Score:2)
About the Atari 5200 Controller (Score:4, Informative)
Robotic Operating Buddy (Score:2)
Re:Robotic Operating Buddy (Score:3, Funny)
Heh. So that explains the seizure inducing flashes you always see in Pokemon and Anime stuff.
Eternal Champions = SEGA's whipping boy (Score:2)
What, no ColecoVision Hand Controller? (Score:2)
I see that the Atari 5200 controller made #10. And that the Intellivision controller made #4. Where on earth is the original ColecoVision hand controller? Hardware-wise, the things were about as flaky as the 5200's (both wear out far too easily), and in terms of ergonomics, they far surpass the Intellivision's for crapitude.
Recessed keypad: check. Overlays that get mangled on repeated insertion and removal: check. Uncomfortable "flat-top mushroom" joystick: check. The ColecoVision's hand controllers hav
Re:What, no ColecoVision Hand Controller? (Score:2)
The obvious miss was the Atari 7800 Controller -- After about 10 minutes of use, your hand will cramp up and you would be in extreme physical pain.
The Tandy-made controllers (Score:2)
I broke it twice playing some 3/4 perspective ninja game. But some cement and it was good again.
Yes, the TI-994/A controllers sucked. There wasn't even an indicator on the stick which one was player 1 or 2. I just put a green sticker underneath #2. It required mo
Nobody cares about the Dreamcast controller (Score:3, Funny)
Me: Nobody gives a crap about the Dreamcast.
You: What do you mean?!
Me: Did you know that in 2002, Sega landfilled six-million Dreamcast controllers, and one penguin?
You: A PENGUIN?!?!
Me: I told you nobody gives a crap about the Dreamcast...
Wrong (Score:2)
The VMU, now there's something nobody cared about!
Re:Nobody cares about the Dreamcast controller (Score:2)
In my experience, the Dreamcast fishing controller can also cause this problem. On the bright side, it's *extremely* easy to fix a 'blown' controller port in a DC.
The small daughterboard with the four controller ports has a small 1/4W flameproof resistor that sticks up from the board. Rather than being labeled as a resistor, it's labeled like a fuse (F1 or similar), as it's actually used as a fuse to protect the controller board.
The resistor opens up under load, causing all ports to go dead. Replace the
TI Controller? (Score:3, Insightful)
Re:TI Controller? (Score:3, Interesting)
I held it in my left hand, my left thumb resting on the left button, my left index finger resting on the right. My right hand used the stick, which I held by wrapping my right thumb and index finger around the circumference of the top. The only part that was a little dodgy was the numeric keypad, because you had to take your hand off the stick for a moment to hit those buttons, or stretch your thumb down awkwardly to hit them. The only prob
Spot on (Score:2, Interesting)
I was young and inexperienced, I thought "Hey, they're just controllers that are a little different, how bad can they be?" How wrong I was.
For the record I also had the NeGCon, an NES controller that looked like motorcycle handle bars (that one was actually pretty comfy), a PSX one that looked like a Battara
How about mice? (Score:2)
X-Box Fat? (Score:2)
I usually don't like controllers with the directional buttons on the left side (like the N64 controller, I had to hold it in a weird way), but I seemed to enjoy the comfort of the X-Box controller. Then again, I think my hands are pretty big anyways.
Anyone want to buy a U-Force?? (Score:2)
What looks like a laptop when folded and a Death Star access panel when open is one of the most ridiculous third-party controllers ever conceived. Infra-red beams shot out of this unit's surface and tried to interpret hand motions as controller movements, but did it work? Know anyone who owned this thing? There you go.
and it sorta worked. If you used the included aircraft controller thingy and didn't move it too quickly then it would respond decently fast. Of course, if you tried to
TRS-80 CoCo, anyone? (Score:2)
FPS on consoles... (Score:2)
The Intellivision controller, for example, was included amongst the top ten worst, but there are several Intellivision games that really wouldn't play very well on a joystick or gamepad (yeah, the games were designed for the control disc, I know). I've always hated joysticks but I loved the Intellivison controller
Re:Top ten worst controllers? (Score:4, Funny)
Have you ever tried playing Mario 3 with a mouse?
Re:Top ten worst controllers? (Score:2)
I've never played Mario 3. If it's anything like the old NES 8bit Super Mario affair I would play it on a keyboard
First of all, it is an old NES 8bit Super Mario affair.
Second, console games on a keyboard absolutely suck. Absolutely, completely. Slow games like the text-based Radical Dreamers are playable with a keyboard, but platformers? Completely unplayable.
Re:Top ten worst controllers? (Score:3, Insightful)
Re:Top ten worst controllers? (Score:4, Interesting)
Try playing a good flight sim (or space sim) without one. I'm looking in particular at IWar2:EoC and Freespace2.
But gamePADS? nearly worthless. Only thing better than a mouse/keyboard for gaming (except above exception
Re:Top ten worst controllers? (Score:4, Interesting)
You may not consider it good but I did play Freelancer with KB/M. I liked it just fine.
If I were to do a real flight sim I'd really be willing to shell out the cash for a proper flight setup. I'm really impressed with how good sims are at this point and I think it would be worth buying the right gear.
Re:Top ten worst controllers? (Score:2)
Realistically the joystick isn't that great for dogfighting, it's not precise enough and doesn't allow really good control over rotation and accelleration.
Gotta give props for keyboards, won me a lot of Descent 1 and Forsaken matches.
Re:Top ten worst controllers? (Score:2)
No, I played it KB/M because even if there would have been other supported controllers I still would have played it KB/M. I simply mentioned it because I was asked about flight/space sims.
Re:Top ten worst controllers? (Score:2)
Re:Top ten worst controllers? (Score:2, Funny)
Re:Xbox controller (Score:2)
Re:Well, Beauty Is In The Eye (Score:2)
The atari joystick had 8 contacts.
You are mistaken. The original Atari 2600 (later the Commodore VIC-20, C-64, Wico and many other compatible models) had five *sets* of contacts - Up, Down, Left, Right and Button. Diagonal axes were supported in software, based on two simultaneous contact engagements (ie Left and Up for the upper left diagonal).
Re:Well, Beauty Is In The Eye (Score:2)
Re:Best (or worst) controller ever. (Score:2)
Sometime around 1998, there was a commonly available generic PC joystick which had a 'head' on it that was clearly shaped like a glans. They were typically CompUSA 'free' coupon items, built like total junk, and were rebranded by many companies.
Can anyone link a photo of this stick? I'd like to meet the tool who came up with it, the design really rubbed me the wrong way. Someone should take a rod to him.
Re:Logitech Rumblepad 2 (Score:2)
Personally I find most of the PC gamepads to be a royal pain in the rear, and I've tried a lot of them. Getting an adapter to plug my PS2 controller in was the best money I've ever spent.
The problem with PC gamepads, as far as I can tell is that nobody just makes a damn gamepa
Re:Got it all wrong (Score:3, Informative)
Re: NES Advantage (Score:2)
Hell yeah. Awesome controller. Even better when combined with a bangin' sound system, several thousand gallons of mood slime, and a major national monument.
There's a bargain bin in the Gamestation store in Birmingham city centre, which contains about half a dozen of those things, for a quid each. I'm rather tempted to take the lot. If I can get my hands on a Four Score, I'll finally be able to play Nintend
Re:N64. (Score:2)
Re:N64. (Score:3, Informative)
My guess is that you played a lot of Mario Party. I say that because the spinning motion required for a lot of minigames really wreaks havok on the analog stick. What happens is the light grey plastic that actually makes up the stick and base rubs against the outer housing, causing it to slowly be shaved away. Those shavings then get in the way and the "grit" makes the analog stick tough to use.
IIRC, the common remedy for that used