



Nintendo's Busy Week 59
GameDev.net has a wrap-up from Nintendo's busy week. They touch on the release of development kits, production delays for the DS Lite, and the ongoing DS vs. PSP war. From the article: "It seems Nintendo, who have in the past tended to rely heavily on first-party games, are eager to elicit support from third-party developers. According to some big-name developers who have had their kits for some time there have already been several versions of the kit: the first was just the console and a wired controller, while the second had a few minor tweaks and the third a boost in CPU power."
Re:Weird... (Score:1)
1985 through 2005 in some form (Score:3, Informative)
When exactly did this monopolistic past happen?
Nintendo had a monopoly on video game consoles in North America from roughly 1985 (end of the first 8-bit crash and release of NES) through early 1990 (rise of Sega Genesis). Nintendo had a monopoly on video game handhelds in North America from roughly 1989 (Game Boy) through early 2005 (rise of the PSP).
Re:1985 through 2005 in some form (Score:1)
AC wrote: I wouldn't consider their lackluster sales a "rise."
True, the Nintendo DS is handily outselling the PSP, but the PSP is making enough of a showing that it breaks the argument of those "portable monopoly" guys who developed the Afterburner light for the original GBA.
Re:1985 through 2005 in some form (Score:2)
Re:1985 through 2005 in some form (Score:2)
i posted them before... i wish
Re:Weird... (Score:1)
I still say the grandparent is flamebait, though.
Re:Weird... (Score:2)
Nintendo may seem like the underdog now, but when they were on top they were never very nice about it.
Re:Weird... (Score:2)
Re:Weird... (Score:2)
If Sony's system is so popular that market conditions suggest games be Sony only that is not at all a monopoly. There is still competition, and there is even room for the competition to gain ground, should they think
Re:Weird... (Score:2)
that is why you see so many simultaneous releases for all three major consoles. there
Re:Weird... (Score:1)
I have the feeling that anything shiny has a similar effect on you.
Re:Weird... (Score:1)
Re:Weird... (Score:1)
All those new and better controllers are nice..... (Score:5, Informative)
Re:All those new and better controllers are nice.. (Score:4, Interesting)
http://www.vidaextra.com/images/revones.jpg [vidaextra.com]
Re:All those new and better controllers are nice.. (Score:1)
Exactly. I hope they use this configuration a lot. The controller still senses tilt and movement, too.
Somebody never owned a GBA (Score:2, Interesting)
One consistent problem in video game reporting surrounding Nintendo is that Nintendo acts entirely different in the console and handheld markets.
Yeah, Nintendo largely shrugs off third party developers for their consoles like the N64 and Gamecube. But third party titles are the lifeblood of the Game Boy Advance, and Nintendo is treating the DS as if it ought to be in the same state.
Re:Somebody never owned a GBA (Score:3, Interesting)
I don't think I've ever been as excited for a video game system launch, and I was the second person at my local K-Mart to get a Gamecube
Re:Somebody never owned a GBA (Score:1)
Re:Somebody never owned a GBA (Score:2)
nothing new...... ? (Score:2, Insightful)
Re:nothing new. under the Rising Sun (Score:1)
True. In fact, Konami's planning quite a bit of fun with both the Nintendo and Sony game consoles that are coming out, according to all the presentations at the annual shareholders meeting I watched.
xbox sales :) (Score:4, Funny)
* Nintendo DS: 52,099 (403,901)
* Sony PSP: 27,430 (337,682)
* Game Boy Advance SP: 5553 (57,890)
* Game Boy Micro: 2941 (35,529)
* Game Boy Advance: 105 (1584)
* PS2: 23,433 (241,273)
* GC: 1814 (32,392)
* Xbox 360: 1314 (23,971)
* Xbox: 92 (762)
Re:xbox sales :) (Score:1)
Re:xbox sales :) (Score:2)
Re:xbox sales :) (Score:1)
Re:DS Lite for the US? (Score:2)
Game Boy Light (Score:1)
anybody have any clue when the ds lite will be released in the u.s.?
If the Game Boy Light [wikipedia.org] is any indication, don't get your hopes up.
Re: (Score:1)
Re:Yay (Score:3, Informative)
Re:Yay (Score:1)
Re:Yay (Score:2, Informative)
It pretty much looks like an iPod [youtube.com].
The only thing holding me back from a definite DS Lite purchase (and preorder when they become available) is the fact that I just don't have much opportunity to game outside the house very often, and I feel a little silly playing a portable game console at home, when I could be playing games on my 21" TV or my 19" LCD monitor.
Although the unique
Re: (Score:1)
Re:DS Lite (Score:1, Insightful)
I mean I got the freaking thing so I could jog with it but if you don't keep it in the case (and it's in your pocket) it WILL get scratched. even if you put it in it's case that it came with it will scratch. and if you leave it in the case forget about changing songs while you jog it's just too much work. So
$2000 for a complete SDK? (Score:4, Interesting)
Re:$2000 for a complete SDK? (Score:2, Informative)
http://revolution.ign.com/articles/690/690730p1.ht ml [ign.com]
Re:$2000 for a complete SDK? (Score:2)
Re:$2000 for a complete SDK? (Score:2)
Re:$2000 for a complete SDK? (Score:1)
I don't know where you saw that price, but if you are a game developper that has access to www.warioworld.com, you will see that a dev kit for the DS is actualy far less than $10k, more closer to $2k.
Revolution More Powerful than First Thought (Score:5, Interesting)
Re:my love/hate with nintendo and the DS (Score:1)
Re:my love/hate with nintendo and the DS (Score:1)
Re:my love/hate with nintendo and the DS (Score:2)
From the package:
"...play all your favorite Game Boy Advance games in single player mode."
The reasoning is quite obvious: the DS has no link cable port, since it's 100% wireless. Including one would have been a waste of money for Nintendo, because 95% of users would have ignored it anyway. The other 5% most likely own a GBA, so why bother?
Other than multip
Re:my love/hate with nintendo and the DS (Score:1)
Re:my love/hate with nintendo and the DS (Score:3, Insightful)
The GBA slot is used as an expansion port for things like rumble packs and game expansion packs (Band Brothers has a GBA cart full of extra songs for example). Since one of the DS' CPUs is the same as the one in the GBA (although it runs double the clock speed in DS mode) it must have been fairly simple to recycle the cartridge port from the GBA and offer simple backwards co
Re:my love/hate with nintendo and the DS (Score:1)
Re:my love/hate with nintendo and the DS (Score:2)
I've never been sure why Nintendo didn't implement a wireless emulation of the old link up myself. All I can think of is maybe the wired link up was not very fault tolerant, but because it used wires the delivery of data was essentially guaranteed. A wireless solution however could experience lost packets or corrupt data which that could crash older games if they aren't designed to reco
Re:my love/hate with nintendo and the DS (Score:1)