Oblivion Takes Top Honor At Spike VGAs 52
Last night was the taping for the 2006 Spike TV Videogame awards, and Bethesda Softworks' Elder Scrolls IV: Oblivion took best game. Gamespot reports on the rest of the pack, which saw the Critic's Choice going to Twilight Princess, and Epic's Gears of War pulling down several top honors. For a blow-by-blow, Joystiq's event liveblogging post might interest you. It sounds ... pretty awful. From that article: "9:25: 50 Cent intros the 'Best Human Female in a Video Game' in a sort of slurred 'here's my drink' English. We'll have what he's having. It's unsure if he even knows what he's talking about."
hmmm (Score:4, Funny)
Now we wait... (Score:2)
who cares? (Score:4, Insightful)
thank you (Score:5, Insightful)
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Re:thank you (Score:4, Interesting)
Maybe if you're just in it for cash, sure.
If you're making great games, and absolutely want to do things right, you include such a system, you disable it, then add a cheat code to turn it back on.
Everyone wins.
or better yet (Score:2)
Perfect scalability.
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On the other hand, I didn't care too much for Morrowind. Wander, wander, wander, nothing happens.. yawn... Maybe I'll give it another sh
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Morrowind in its original state was just a huge empty world though plug ins made it feel alive. Oblivion kept me caring about the main quest throughout the whol
it wasn't even shiny (Score:2)
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Personally, I like many things in Oblivion. The negatives that stand out are the voice acting (you'd expect better not only after GTA: SA, but also before), the dialogue, the "AI" and the bugs. It crashes far too often, and strange things happen in-game. The levelling system didn't bother me too much at first, since I'm not a regular RPG gam
Oblivion takes first place?! (Score:1)
Re:Oblivion takes first place?! (Score:4, Interesting)
It had bugs, there's no doubt. But they were most out of the way things and the majority of gamers did not experience them. Don't be fooled by the vocal minority.
The game was enough fun that I spent over 100 hours on it without getting bored. Not many games can claim that for me. It's easily first place.
Why the Oblivion hate? (Score:3, Interesting)
Farce (Score:1)
Meaningless Awards (Score:4, Insightful)
I wonder... (Score:5, Insightful)
Before you mark this as flamebait:
If you compare Oblivion with its precedesor, Morrowind, which was good but not ultimately great, Oblivion has -everything- worse than Morrowind, with exception of graphics. Worse gameplay, more shallow plotline, smaller quest tree, lower quest variablity, fewer guilds, worse stability, fewer skills, spells, cities, NPCs, and above all no point in advancing the character, because the enemies are chosen depending on your level and growing harder faster than you gain advantages from high levels, meaning you are punished for progress, the longer you play the harder it gets.
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On the contrary - vanilla Morrowind is good, but what the modding community has done to it is simply incredible, and I would argue does earn it the "great" moniker. The graphics have got constantly better with re-texturing and re-meshing efforts, the gameplay mechanics can now be as deep as you want (hardcore RPer? Make it so you have to eat and sleep, and try going out catching and cooking your own food), and so on.
Recently some clever guy even modded Morr
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Are you sure we're talking about the same vanilla unmodded Oblivion?
Essentially they removed artificial block of grinding, but instead introduced a natural "grind or die" difficulty-based one. And what's worse, you can't go back and grind more, if you skip some grinding you're screwed.
Scenario 1: Pick a custom class with major skills
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Doesn't it make sense that this sort of character would be very weak in direct combat, assuming it only develope
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Not all creatures you encounter are leveled. Wolves certainly are not. My level 47 Nord Spellsword can take out all manner of forest wildlife with a few swings (if not one swing) of his sword. A great deal of the enemies begin to appear when your character reaches a certain level (like Brown Bears) but do not get any stronger as the player continues to level. The enemies that I really need to watch out for are the ones that are actually leveled--clan/tribe leaders, Ogres, Mi
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Yes, but a well-ballanced game would make it still possible, even easy (level 40!) for such a character to finish. An alteration 'shield' spell that wouldn't be useless. Sneak that actually works and is possible to pull off in most of quests. Speechcraft allowing you to bluff and befriend most of essential enemies.
Actually, if you really wanted to finish the g
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I stopped reading there, because not everything is leveled.
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Morrowind was creatively gorgeous. Oblivion was generic fantasy crap for first time RPG'ers.
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Oblivion isn't great at all. (Score:2, Funny)
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Oblivion is a terrific game, IMO. Lots of people agree. Leave it to Slashdot to harbor the demographic that would whine about its quality.
Final Fantasy XII (Score:2)
I consider myself a PC gamer. I prefer games on the computer and have played very few console games since the NES. That said, Final Fantasy XII is the best RPG since Baldur's Gate II. I'm not even a Final Fantasy fanboy, having only played VII all the way through, and a little of VIII.
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I did the same thing at first... but then I found mods that made the menus much more computer-friendly and adjusted the difficulty slider (to make my poor little theify not go splat all. the. bloody. time). And then it became much, much better.
There's a lot of things Morrowind did a lot better, hands down. But Oblivion has it's charms, once I got past that initial "it's pretty but doesn't feel like I expected" hump. I think the Dark Brotherhood questline is a really well done mindgame. Many of the other
Pathetic (Score:4, Interesting)
Mod Parent Up.... (Score:2)
Wish I installed... (Score:1)
VGAs (Score:2)