Wired has up a very thoughtful article examining the current anti-violent gaming trends in Germany, and reflecting on their connection to WWII. Article author Bruce Gain discusses some of the history of post-Nazi Germany, and points out how violent games rile politics in that country by reminding it of its past. Says Gain: "Some German officials link these games to an increase in violence among the young and cite at least one instance where a gamer applied the lessons learned from a first-person shooter to a real-life murderous rampage. Remove the connection, they argue, and you prevent further violence. Germany has a lot of gamers, but the violence found in many of these games is widely criticized there. It has some of the strictest video-game censorship laws in the Western world. For example, laws prohibit the sale of Counter-Strike and other titles with blood-depicting graphics switched on. But for many politicians, the laws don't go far enough."