Gamasutra continued their extensive coverage of GDC Tuesday, with information on the second day of serious and indie gaming tracks. For those who have been following the One Laptop Per Child Project, one of that project's developers put out a call for serious games to support the device. With plans already in the works to get Sim City open sourced and on the machine, OLPC content manager SJ Klein hopes that more serious titles will enable children to learn through play. Other sessions on Tuesday included a look at the Gatekeepers of indie content, suggestions on prototyping for indie developers, and what sounds like a humorously interesting presentation from Eric Zimmerman about milking the casual games cash cow.
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