Computer Games Magazine To Shut Down 54
Gamasutra is carrying the sad news that the second-oldest PC gaming magazine is to shut down. TheGlobe.com, owner of Computer Games Magazine and its sister, MMOG-specific magazine Massive, has apparently opted to shutter the outlets as a result of financial troubles. They were saddled with a judgement by a California court in connection to a series of spam messages that went out across the MySpace social site. An SEC filing stated that the company stood to lose at least $40 Million; these shutdowns appear to be the direct result. "Calls to TheGlobe.com's Florida-based publisher Jayson Dubin, also the publisher of CGM and Massive Magazine, were not returned as of press time, with more recent calls to his direct line getting an automated recording indicating that the number had been disconnected. Besides Computer Games Magazine, TheGlobe.com also operates two other wholly-owned subsidiaries: voice over IP solution prover Voiceglo, and online game retail outlet Chips & Bits."
Myspace? (Score:2)
Re:Myspace? (Score:4, Informative)
Re:Myspace? (Score:4, Insightful)
I'm confused by this. Spamming is bad, but when a spammer suffers the consequences of their actions, we're supposed to feel sorry for them?
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Well, in this case, it was the parent company who did the spamming. This leads to the closure of a gaming magazine (which, presumably, didn't spam).
We're happy to see the parent company taking a hit for the spam. Saddened that it has collateral damage of non-sucky things.
This would be like a computer company we liked going under because, say, Time Warner got dinged for
Seems to be a trend (Score:5, Interesting)
That's ok with me, personally. I like magazines for their exclusive screenshots and such, but otherwise they really are redundant with respect to the internet. Nowadays the only mags I find worth looking at anymore are automotive or graphics design mags. The former I subscribe to because they're cheap and have decent writing about pretty cars (and better photos than I see online). The latter are just a good resource for learning how to use graphics software, even though they are way overpriced (especialy the British mags). Plus, girls dig the graphics mags lying around. Not so much the Gamepros.
Re:Seems to be a trend (Score:4, Interesting)
While the mags will be missed, the internet is far better of a medium for game journalism than print.
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I fully understand why gaming mags would succumb to tech first, but can the rest of print journalism be far behind?
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Will a technically-oriented magazine have a natural tendency to move online? Of course.
Will a magazine about quilting or tulip bulb planting or knitting or tractor repair move online as easily? Not so much.
There will probably always be room for a printed publication laying on someone's table, workbench or truck dashboard. At least, for a very long time yet.
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What is a little ironic to me is that there is only one game magazine published in the US of which I would be willing to buy paper editions: The Escapist, which happens to be digital-media only. (In the UK, I would buy Edge; in Japan, I'd buy Continue.)
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Having grown up with hardcopy, I still use it. If I find something whilst online, that's fine.
Someone was mentioning Game Magazines, it's almost as if they are interchangeable.
For a long, long, long time, there have been but three PC-only game magazines:
1. Computer Gaming World
2. PC Gamer
3. Computer Games
Other magazines mentioned PC-based games on their covers and dedicated a minimal number of pages to PC-based until consoles were such a major force.
Then there was the issue of PC-only games, d
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Re:Seems to be a trend (Score:5, Insightful)
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A magazine nowadays can not simply present the games. It needs to include interviews, analysis of the game industry, comparisons between technologies, and other stuff that online editions do not offer.
The curse of Old Media (Score:5, Insightful)
I'm more than a little saddened to see historical entities like newspapers (anyone keeping up with Knight-Ridder?) and AM stations going down the tubes. But such is the cost of evolution.
The curse of Slashdeaths. (Score:1, Informative)
Um, I know it is the current fad to predict the death of something (like it's gospel or something). But I suggect you read this [pbs.org] before proclaiming something dead.
BTW here's my contribution to the "3D Mars" story, since Taco has a retarded posting limit. Map the Mars photos to a globe and put a skybox around it. Then with
Re:The curse of Brainless Media (Score:1)
Sick of idiotic crap on TV != doesn't read.
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*shrug*. Everyone I've met who complains that TV is inane impresses me as sanctimonious. How is it that the Discovery Channel is for idiots with square eyes, and discovery.com is for the enlightened? With insane amounts of programming, the only reason to be exposed to "idiotic crap" on TV is to choose to watch it. There's plenty of idiotic crap on the Internet, too, isn't there, but the same people who smugly proclaim their lack of TV dick around on the Internet.
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No comparison imho. I can consume inte
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I know I'm not alone (for instance, my girlfriend is the same, and has been since before we met.)
Eivind.
Re:Seems to be a trend (Score:4, Funny)
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Computer and Video Games already toast (Score:2)
This isn't the first gaming magazine I've seen go (or announce going) away. I guess it just isn't cost-effective enough to operate a gaming magazine nowadays.
Yep; Computer and Video Games [wikipedia.org] (C+VG or CVG), the British magazine that had been running since 1981 was shut down in late 2004 (supposedly a temporary rest for a few months, but it hasn't returned, and I don't think it's likely to now). Of course, it was probably more susceptible to competition from the net, being a no-cover-disk, lower-middle market magazine with bite-sized content and aimed mainly at tweens/early-teens. That is, the type of content that can go online most easily, with the type of audience
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And even those sites are hurting a bit. It's not just the online media outlets, it's the internet in general.
Back in the day, gaming magazines were pretty much the it source for news about upcoming games, reviews, previews, and demos. Then the internet came along and turned everything on it's head. First gaming magazines migrated to an online pre
It Happens (Score:4, Insightful)
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Lots of new potential for magazines, then.
Horse racing and S&M (Score:2)
Oh, now you're just flogging a dead horse.
uh oh (Score:4, Funny)
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No you didn't Mackil. I was passing through a chatroom (don't remember which one sorry) and some Russian hacker was boasting he'd used your credit card number. Maybe he was making it up, but if the charge appears on your bill you should mention this.
Quantity wins over quality (Score:3, Insightful)
I get the feeling that EGM has a larger subscription base (by far), is suffering sales problems too, and is ultimately resorting to the aforementioned behavior. It seems quality has lost out in the bid for quantity.
spam (Score:3)
"If you spam, you could lose your business".
Seems pretty reasonable to me, provided they were in fact responsible for the My Space spam.
Hopefully that becomes the rule instead of the exception.
Progress (Score:2, Interesting)
It's progress. I still read some gaming and computer magazines, mostly because I like the writing and they are easier to take to the can. The whole notebook on the can thing is awkward and uncomfortable, so it the stare I get from my wife when she sees me heading to the can with a computer... or PDA... or cellphone. She's really quite old-fashioned I now realize.
When I was in college we had this great discussion about the relevance of print media in the 21 century. This was in 1999 so we had to guess. My p
I am so sad... (Score:2, Interesting)
Computer Games Magazine To Shut Down (Score:1)
MMORPG Player Dude: Can I have your stuff?
History (Score:3, Informative)
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Why do you only hear about useful things when they go out of business.
As a substitute, check out Terra Nova: http://terranova.blogs.com/ [blogs.com]
It's fairly academic, but good for a no-nonsense read on what's up with MMOGs. Koster, other MMOG bigwigs and academics post there.
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It was the best one of the few left (Score:3, Informative)
I wondered how they managed to pay their bills seeing as they had few advertisers. I guess younger readers prefer magazines with less insight and more fart jokes.
I will be very sad to see them go and boy what a colossal fuckup with the spam.
This has been coming for a while (Score:2)
That being said, they were more thoughtful and had better covera
Who gets the money? (Score:1, Interesting)
Of all the spammers to get it, it had to be CGM (Score:1)