Videogames Turn 40 117
May 15th marks the 40 year anniversary of the first games hooked up to the television. An article on the 1up site tells the story of Ralph Baer, Bill Harrison, and Bill Rusch working at the Sanders Associates company on a little game called Pong. They go into a great deal of detail on the development of the console, going so far as to include a number of the group's original notes on the project. "Baer kept the tiny lab, a former company library in Sanders' early days, locked at all times. Only two men had keys: Baer and Harrison. The room would remain the base of operations for their controversial video experiments for years to come -- experiments that, had they been known about widely at the time, might have garnered intense ridicule from other employees of the prominent defense contractor. Pursuing them was an utterly audacious move."
So this means (Score:2, Funny)
Re:So this means (Score:4, Funny)
"so simple even a frog could play them."
Why must article discriminate againt the French ? We are good people. Too much now in the US is anti-French feeling, like "freedom fries". Without France, its hards for US defeat Hitler, and France is a leads computer industry, with programming languages like OCAML, which win most programming contest.
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Re:So this means (Score:4, Funny)
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No, but... (Score:2)
SPACEWAR!! (Score:2, Informative)
Re:SPACEWAR!! (Score:4, Informative)
Re:SPACEWAR!! (Score:4, Interesting)
Spacewar on original hardware! (Score:4, Informative)
Nitpick: It was a PDP-1 [brouhaha.com], one of which has been restored to working order, much to the delight of Spacewar's creators [computerhistory.org].
But everything else you said was essentially correct, including the homebuilt input device [pdp-1.org], which consists of five switches laid out in a pattern that anyone who played the coin-op versions of Spacewar and Asteroids will immediately recognize.
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That's fine, but the summary is quite clear: this is the "40 year anniversary of the first games hooked up to the television."
Otherwise, we'd be talking about how much fun it was to play with the Whirlwind displays.
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Even Ralph Bayer's Odyssey system might not meet some qualifications for videogame since it was an analogue system and not digit
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Chris Mattern
I had a Magnavox Odyssey growing up (Score:4, Interesting)
And now this article comes out.
Jeez, I'm old.
Re:I had a Magnavox Odyssey growing up (Score:4, Interesting)
The thing that got my excited was that they had a computer programming cartridge for it. I had dreams of using the Odyssey II like a home computer, or at least doing some basic programming. In turned out all the cartridge let you do is program about 20 steps in assembly language. The output was limited to about 10 characters. What a let down.
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Hey, I found an emulator! (Score:3, Informative)
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I know what you mean about being old. My kids would never understand not being able to play their Odyssey on an odyssey in our Odyssey!
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So yes you are old.
You can view our Ralph Baer Interviews (Score:5, Informative)
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Baer Necessities (Score:5, Interesting)
However painful it may seem, most industries are born of one or more men inventing something truly interesting. However, their first growth spurt comes when someone else copies that invention and popularizes it. This is, in effect, the respective roles of Baer and Bushnell.
I'd encourage people to read the whole article, including the sidebars. It's a great history lesson for a subject dear to us all.
Re:Baer Necessities (Score:5, Funny)
I'd encourage people to read the whole article,
Will do. Right after I post some comments about the article.
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I'm not sure if I agree that the invention has to be copied by someone outside the organization (although this is frequently the case), but I think you are on to something with the rest of your thought. There are two key parts of "birt
Bushnell IS the beginner (Score:3, Insightful)
Bushnell was responsible for making the video-game arcade as well as popularizing
Video game used to teach lesson on .. (Score:5, Funny)
My Father bought us the Atari system and we would play the "Tennis" game. I would bet my allowance and I would win several games. Each time my Dad lost, he would say, "How about double or nothing?"
I would always respond with "Yes!"
All of a sudden, my Dad would become great at video tennis and win. I lost everything, but kept my original allowance. Eventually, I gave up gambling with him and to this day I don't like to gamble. Educated risks, yes, but no gambling.
Re:Video game used to teach lesson on .. (Score:5, Insightful)
look at what has become of games?
banal and needlessly vulgar.
i used to be really good at counterstrike (1.4+ and source..).. i mean really good.. good as in admins kicked me constantly under suspicion of cheating. i found maybe 3 people each month that could school me, and when i did, i was awestruck. anyway, i digress. i stopped playing cs because one day my 5 year old sister was behind me, without me knowing it, then i heard her say something to the effect of 'shoot him! kill him!' or something equally as disturbing. i wondered 'how the hell does she have any idea what the object of this game is at her age?'...before that, the only game she had seen me play was mario.
ive come to the conclusion that we're desensitizing ourselves and our children to violence and vulgarity, and this is something i could have never pictured myself saying even 5 years ago. sure, as 'mature adults' we can play stuff like CS / GTA and clearly distinguish between game life and real life, between what is proper to do in real life, and what is funny to do in videogames (funny, simply because its so far off course with what would be done in real life), however, i do not believe that children are as capable of this advanced level of discernment. it seems as if though we have recreated the roman arena on our screens. sure, people aren't actually dying, but hey, to some degree i bet the spectators didn't consider the gladiators 'people' in the normal sense. (in other words, i bet if a tons of villagers were going about their everyday tasks, and a tiger suddenly appeared and killed one of their fellow villagers, im sure there would have been a sense of grief, loss, and sadness in general amongst them. yet, these same villagers would have cheered on the death of another human to the very same tiger inside of the arena.)
people are quick to become infuriated if someone offers a contradictory opinion to theirs on various topics and quickly say "don't force your opinions on me!", yet, look at what we do to the upcoming generations-- are not all our examples left to inspire, influence, and mold the future generations, for centuries to come, long after our deaths?
Re:Snakes and Arrows (Score:5, Interesting)
I find it similar to the article/essay written by Neal Peart of Rush about their new album, Snakes and Arrows. (Rush is currently #3 on the charts - I never thought I'd see that again! Makes me happy as a big Rush fan!)
Snippet from A Prize Every Time [rush.com]
"...how children are usually imprinted with a particular faith, along with their other early blessings and scars. People who actively choose their faith are vanishingly few; most simply receive it, with their mother's milk, language, and customs. Thinking also of people being shaped by early abuse of one kind or another, I felt a connection with friends who had adopted rescue dogs as puppies, and given them unlimited love, care, and security. If those puppies had been "damaged" by their earlier treatment--made nervous, timid, or worse--they would always remain that way, no matter how smooth the rest of their life might be. It seemed the same for children.
To express that notion, I came up with, "The snakes and arrows a child is heir to/ Are enough to leave a thousand cuts." I thought I was only combining Hamlet's "slings and arrows" with the childhood game "Snakes and Ladders," to make something less clichéd. And indeed, when we were discussing Snakes and Arrows as a possible album title, Geddy remarked, "I like it because it sounds familiar, but isn't."
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Let me first say that, as a professional video game designer, I generally agree with you. I'd love to see games become more of a positive force instead of reinforcing some of the worst behaviors. But, let me respond to one of the hot-button issues you bring up.
my 5 year old sister [said] 'shoot him! kill him!' or something equally as disturbing.
Would you have been upset if she would have laughed at Elmer Fudd shooting himself in the face with a gun in a cartoon? What if s
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I played a couple of years of lacrosse (at age 12 & 13), a brutal game if ever there was one. The first year I truly stunk, but the second year I stayed in the same age group and became a good player.
Anyway, while down at the lacrosse box practicing against the outside walls, I heard a parent watch
Played my first arcade game in 1972 (Score:3, Insightful)
And here we are in 2007 and video games still catch my interest....
Played my LAST arcade game in 1972 (Score:1)
Is it just me, or does anyone else think that arcade games are a BIG waste of time. I would rather be PROGRAMMING a game than playing one. Same thing for lotto/kino video games. If I wanted to watch random numbers pop up on a screen, I would write a short script myself. I would rather think than mindlessly shoot 'em up. Is this a troll? Then mod me down.
Hello, world.
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Back in the very early 80's my dad worked for Borroughs, and actually I wrote a school paper or two in <ctrl><italic>WordStar>ctrl><italic>. Looking back, I can't believe I had the patience for it! But also on that Burroughs machine, he programmed a banal ascii-art "Ufo" game -- my first ever contact with computer games. The game was s
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This isn't fact!!! (Score:2, Insightful)
So get you facts straight and don't argue with 40-something fantasy numbers you children-hating-son-of-the-devil!
Praise the lord! See you in court!
Sure, but (Score:2)
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Close to home (Score:2)
Deep Sleep Operatives... (Score:2, Funny)
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The first home version (Score:1)
Asteroids still the best (Score:1)
Vector hardware (Score:3, Interesting)
I still love the raster updates and spent many happy hours on the various PC and Mac ports - Maelstrom in particular, but the original game running on vector hardware is still the version I prefer.
Cheers,
Ian
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I got 20,000 on my first try on the real thing in years at the Science Museum. That was the high score of the day, and I can feel the twelve-year old me staring in utter contempt (I'm 35 - asteroids was already not that new when I started playing).
If you run it under Mame you can simulate the flicker, blur, and intensity of the original vector hardware very well. Turn the screen brightness right up and you get a very similar effect to the
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Interesting note: The display Tempest has a "resolution" of about 1024 by 4096, which is still
Video Games have Changed! (Score:3, Interesting)
Re:Video Games have Changed! (Score:5, Insightful)
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Kids these days get bored with several games in less time than it took us to code one screen.
But it doesn't mean kids are necessarily harder to amuse, I think it only means it's much more fun to play a game you wrote (even if you didn't understand a thing) than downloading some (not necessarily very entertaining) game and trying it instantly. Compare that to making a cake and buying a cake at the baker's and eating it as soon as you paid.
So I think that what has changed the most, is that firstly we don't
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I still don't know what possessed me, but here I was, 7 (fall of 1982) years old, hammering away at the keyboard. I remember most vividly a very simple text based RPG/Adventure game that involved finding and slaying a vampire. By the time I had finished typing the code, the game would only cost me 15 minutes to play because having se
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Alternate first game (Score:4, Interesting)
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Raquette ball
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coming soon from atari: ulama [wikipedia.org]
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Re:Alternate first game (Score:4, Funny)
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The good ol' days (Score:1)
How many more fucking Tom Clancy Rainbow Sixes do we really need? Another Command And Conquer?? Final Fantasy XIXXI Super Mega Ultra Neon Advance? SimCity 50000?
Rule of thumb: If the video game's title has a number or a colon (:) in it, it's probably unimagin
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The reason why there are 100 different versions of Rainbow Six? Maybe because that's what people want. There's a good reason we never see sequels to Pong or Galaga or Frogger.
No Pong Sequels [rockstargames.com]?
There were probably more Galaga knock-offs than sequels to any modern game, and I think 3 Frogger titles plus countless knockoffs.
People "want" the 74th version of Rainbox Six because no one has invented better yet. Once someone does, the next generation will be cluelessly whining about "there's a good reason there were no sequels to Rainbow Six".
And, yes, all the (recent) Final Fantasy games are basically the same: a movie where you have to work to unlock each scene, plus chocobos when yo
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You mentioned Doom and Doom II. What a perfect example. Same games. Shoot the bad guys, get through the maze.
Pong TV (Score:5, Interesting)
I didn't discover this until kids were asking me in school "who was on the left". I replied that was my brother. "He was kicking your ASS last night dude". I replied "wait - you weren't around yesterday - hell I didn't even know you knew I had a system!". After he told me he was watching us on tv I rode after school on my bike - several miles from my house - to his and wached my Odyssey (which I left on) beaming in crystal-clear to his tv.
I have no idea what our ratings were, but given the state of mid 70s television - I wouldn't be surprised if our audience-share wasn't substantial.
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As a post-script, a similar thing happened with my Atari 7800 in college when I was throwing clear images of channel 3 to my neighbors - through cinderblock walls - clear as a bell. It didn't interfere with chanell 3 signals being piped f
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Inaccurate summary (Score:2)
Um, Baer & co didn't develop "Pong". They developed a generic tennis game that was similar to Pong, which was developed by Bushnell & co. Sure, they got the basic idea from Baer, but they made it their own (for example, more detailed graphics, on-screen scoring). If I remember the videos I've seen correctly, Baer's version allowed you to mov
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Earlier (Score:4, Interesting)
http://www.bnl.gov/bnlweb/history/higinbotham.asp [bnl.gov]
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an oscilloscope is not a television.
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First videogame moment (Score:1)
When we moved to the new house, the Atari moved to my brother's room, hooked up to his brand-new 13" COLOR TV. Every other morning, I'd sneak into his room at 5AM to try to finish Indiana Jones o
baer's us patent (Score:2)
http://www.google.com/patents?vid=USPAT3728480 [google.com]
40 Years Is Not Very Long (Score:3, Interesting)
Of course, that doesn't mean that modern video games are any more enjoyable than Pong and the earlier games, which almost have an advantage in that the only thing they could focus on was gameplay, but it does show an impressive advancement along the technical curve. With that curve tending upwards and advancement getting faster, it's fun to imagine what the next 40 years will bring.
PONG (Score:1)
Cool, I am a video game baby!! (Score:1)
The other 1975 home tennis game (Score:1)