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Role Playing (Games) E3

E3 Previews - Fable 2 and Fallout 3 38

While most of the games at the show are coming out this Holiday season, some are tantalizing glimpses of 2008. Two titles that are (most likely) coming out next year also happen to be highly anticipated follow-ups to RPGs. Bethesda's Fallout 3 has been getting the bulk of the press between the two, as the post-apocalyptic title recaptures the interest of veteran gamers looking for some nostalgia. Part Oblivion, part retro, part humor, and all Fallout , expectations still seem to be high despite the lack of hands-on experiences. Fable 2 has been an equally anticipated roleplaying title, as Peter Molyneux's promise to make us love NPCs stands as a challenge to the Lionhead team. After much discussion of other gameplay elements, the focus of presentations at this year's E3 appears to be on 'one button combat': "Imagine satisfying combat with just one button. Every movement of your weapon, every parry, thrust, and counter is controlled with a single button ... Swiping away at enemies was simple enough by just mashing away at the button, hearkening back to the simple sword combat of a game like Prince of Persia. There was far more depth to take advantage of, however. Holding down the button took a defensive stance, and parried incoming blows from all directions. That classic Hollywood swordfighting move, the behind the back parry was a piece of cake to pull off. More complex counter moves, ripostes and finishers are more difficult to pull off, requiring specific timing, but once again, it's all accomplished with a single button."
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E3 Previews - Fable 2 and Fallout 3

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  • by careykohl ( 682513 ) on Thursday July 12, 2007 @08:45PM (#19844639)
    It's a Peter Molyneux game.... the final version of the dog won't be anything like what he claims it is. It will still be kinda fun to play around with for about fifteen minutes when it will suddenly do nothing but crap all over the place no matter what commands you give it. And it won't be to long after that until you figure out you can complete the game much easier by just ignoring the stupid thing.
  • by dyslexicbunny ( 940925 ) on Thursday July 12, 2007 @09:23PM (#19844863)
    Aren't these more teasers rather than previews? Sure I'm excited to see Fallout 3 footage but honestly, these things seem like scripted presentations that they want to use to show off something in the games instead of a close to finished product.

    Perhaps I'm just being picky on nomenclature but I see previews as something in the beta tests or a version that's almost ready for consumption. Even almost ready to send off for reviewers. On the other hand, teasers are things like this where they show off some features in the game or provide insight into the game's story and concepts.

    In short: Teasers create interest and build hype. Previews show off ready product (or almost) and let people know they are almost ready for you.
  • Re:Happy (Score:4, Insightful)

    by argStyopa ( 232550 ) on Friday July 13, 2007 @08:35AM (#19847583) Journal
    I understand your point, but I wonder...if you want isometric view, if you want the original music, if you want the same general storyline, if you want sprites instead of 3d....wouldn't it just make more sense to reload and play Fallout TWO again? (Or one?)

    It seems like the very vocal "Fallout" fanbase just wants the exact same game as last time. It was a great game, don't get me wrong, but its greatness is as much a result of its time & place & the players' age/expectations as a result of the particular display technology.

    It's very much like all the people that went & saw Star Wars in whatever the most recent re-release was. It wasn't nearly as jaw dropping a spectacle because:
    - effects have gotten better
    - paradigms that were established in the original have now become cliche
    - you're not the starry-eyed 12 year old you were back then, and never will be again.

Help! I'm trapped in a PDP 11/70!