PS3 Unreal Tournament 3 Delayed 70
Dr. Eggman writes "Gamasutra breaks the bad news from over at Midway. Midway states that Epic Games' Unreal Tournament 3 for the PS3 has been delayed into the first quarter of 2008. No official reason has been give for the delay, as only CEO David Zucker of Midway has released information. The PC version is still on track for a November release." Additional details from a Midway Conference call are available on Next Generation.
More bad news (Score:1)
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Since the PC version is on track I would guess that it is an engine performance issue and not a content issue...
In other words it looks as if the Cell programming model is bitting back.
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Wikipedia has a list of upcoming games using this engine: http://en.wikipedia.org/wiki/Unreal_engine#Unreal_Engine_3_2 [wikipedia.org]
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The UT3 thing is probabaly a warning for the future that you don't want to put all your eggs in a 3rd party engine for a launching console. Just too many potential problems.
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By then it'll be a more reasonable price. I paid full price and I feel okay with it. It's a nice machine. Doubles as a linux boxen/truly open media center. It has soem okay games no major unit movers yet but I'm hoping MGS4 and FFXII will bring it some respect.
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Not that Halo 3 is any better in the length of the campaign part, at least it has multiplayer to fall back on.
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Mark Rein on the delay (Score:3, Informative)
http://threespeech.com/blog/?p=604 [threespeech.com]
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Funny... (Score:2)
Go Epic!
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Re:I think I know why... (Score:4, Informative)
Wrong.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=7359&Itemid=2 [next-gen.biz]
"These technical issues are now completed at a core level in our engine, and now that we have the systems working, looking ahead to 2008, we expect the PS3 versions of our titles to ship day and date with our other versions," [CEO David Zucker] said.
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Perfect dark wasn't stalled simply because the n64 had low numbers .The PS3 launch price in Canada is within $50 of the PS2 launch price.
Rare was pretty much tied to Nintendo, and had no choice but to make games for the Nintendo64. They hadn't made a game for another system until they were purchased by Microsoft. Also, living in Canada, I see the launch price of the PS3 to be about 2 times higher than the PS2. I remember the PS2 being $299, while the PS3 was $599 and $699. Not sure where your information comes from, but I think its false.
The PS3 might be a technically nice machine, but it is supposed to be a gaming machine, not a com
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No my information is not false go back and look at the launch price, then adjust for inflation. You'll find the 20gb version is withing $50.
PS2 Release Oct 26, 2000 price : $449 CND ($524.07 CND after inflation)
PS3 20gb launch price: $549 CND
The $299 price was the price of a PS2 2 y
Inflation doesn't work with consoles... (Score:2)
As we've seen time and time again, you can not adjust for inflation when it comes to consoles or PCs.
I'm not sure why this is, but there is some weird "stasis bubble" around the price which is why my first console (Atari 2600) and my latest console (Wii) both cost $249.99 (and each came with one game).
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As we've seen time and time again, you can not adjust for inflation when it comes to consoles or PCs.
I'm not sure why this is, but there is some weird "stasis bubble" around the price which is why my first console (Atari 2600) and my latest console (Wii) both cost $249.99 (and each came with one game).
Inflation does work with consoles. It works with everything as it's a statement of the amount of things you can buy in general with a certain amount of money. So a amount of money at time X is worth a differen
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I understand inflation. I also understand why electronics get faster and cheaper over time. That wasn't the point of my post.
Maybe I should of said: "Buyers do not adjust for inflation when it comes to consoles or PCs."
The PS3 may be equal to the adjusted price of the PS2, but all consumers see is that the price is double what they paid for their last system.
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I understand inflation. I also understand why electronics get faster and cheaper over time. That wasn't the point of my post.
Maybe I should of said: "Buyers do not adjust for inflation when it comes to consoles or PCs."
The PS3 may be equal to the adjusted price of the PS2, but all consumers see is that the price is double what they paid for their last system.
*for this post all currency in USD*
What consumers expected doesn't work either. No expects the 360 to be the same price as the Xbox of the same time fr
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Am I not being clear?
I'm comparing the launch prices of consoles. Not the current price of old-generation to the launch price of next-generation.
People who buy next-generation consoles in their first year are comparing it to the cost of the last-generation console in its first year. People who wait to buy the last-generation console shortly after the next-generation console is released, will wait until the PS3 cost less than $200 to purchase it.
You can move the numbers around how you like, compare as man
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I guess you didn't see the examples because the history of console price does not support this assertion. Console prices have been all over the map.
ps. Also for most major markets outside the USPS3 launch price is around the PS2 launch price.
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I'm only talking about US prices.* We could compare the current price of a NES in France to the Launch price of the XBox 360 in Austria if you like, but I don't see the point.
Here's the launch prices in US dollars: Atari VCS (1977)$249.99, Nintendo Entertainment System (1985) $199.99, SEGA Genesis (1989) $249.99,NeoGeo (1990) $699.99, Super Nintendo (1991) for $199.99, Jaguar (1993) $249.99, 3DO Interactive Multiplayer (1993) $699.95, SEGA Saturn (1995) $399.99. Nintendo 64 (1996) $199.99, SEGA Dreamcast (
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The PS3 is whatever you want it to be. It can be one of or a combination of gaming, Linux PC, media centre, movie player (DVD, BD and even movie files like mp4), Web browser (not that great but it does work) and it can work well with a PSP (if you have one). The one thing you should get if you are considering buying one or even an Xbox360 is a HDTV and IMHO the bigger the better (depe
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Running any current game on a PC requires relatively high-end hardware which means that consumers have to continue to invest more money for upgrades to continue buying new games. I'm ignoring those that restrict themselves to older releases who can stay with the same hardware for longer.
If this was a case about releasing to the more affordable platform and therefore
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I find PC gaming a lot cheaper but then again I fall into the category you ignore. I don't buy a PC for games. I buy it for my work. I do need/fancy a decent one. I don't factor the basic PC price into cost of gaming. A
That makes sense (Score:1)
I don't buy a PC for games. I buy it for my work. I do need/fancy a decent one. I don't factor the basic PC price into cost of gaming.
I'll just write off the cost of my PS3 as a DVD/Blu-ray player because I need/fancy a decent one. Gotta have a good upconverter for that new HD set!
Also, I stick to older games. The purchases are usually classics and inexpensive too. I do have a couple of last gen consoles that I bought used. Now there are enough good games for them that don't charge a premium price. This makes more sense for me since I am more of a casual gamer who likes to explore several games than commit to any single one.
New games are expensive, so I'm only going to buy the best $5.99 used PS2 games that I missed from the past six years, being a N64/Gamecube owner.
This makes more sense for me since I am more of a casual gamer who likes to explore several games than commit to any single one.
I could build a small house out of all the game boxes I'd have with the money you spent on WTF you're smoking.
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If this was a case about releasing to the more affordable platform and therefore hit a larger customer base then I question the choice of releasing the PC version when they did. Would the not hit one of the other consoles first if this was the case?
Yeah, installed base isn't the only consideration for them. Epic knows that the PC is their base and always has been. UT is a PC franchise, so it would be a pretty big slap in the face to their primary fanbase if they were to release for a console first. Not to mention they have a lot more experience working with the PC than they do with the consoles, so the consoles seem like they would naturally take a bit longer to get working optimally.
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Last generation, I bought a PS2 less than 6 months after its US launch. When the Game Cube's price dropped, and there were some nice bundles available, I bought one of those - about 2 years later. The Xbox, on the other hand, wasn't purchased until about a year before the 360 launched. At that point, I'd pretty much finished with the Game
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Umm
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Well ... considering I usually only buy one (or maybe two) consoles any generation:
1) Price - not everyone has lots of extra income they want to spend on games. Especially considering the price of current gen games.
2) Space - not everyone has lots of extra space for spare consoles to hang out in. Especially if you are
Engine readiness (Score:2, Interesting)
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According to 1Up, Midways CEO said that there have been technical issues with the Unreal Engine 3.0 which caused delays for Stranglehold and now Area 51 (coming out 3 weeks after the 360 version) and Ut3. However he says that the technical issues have been "ironed out" and after UT3 the PS3 versions of games using the engine will be released at the same time as the 360 versions.
we'll see if that happens.
Here's the link to 1UP http://www.1up.com/do/ne [1up.com]
Missing the forest for the trees (Score:4, Interesting)
From TFA:
If you want an update on Midway Games stock, take a look over here [morningstar.com].
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That's quite an achievement.
Nail in the coffin... (Score:2, Insightful)
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Their at 1/3 of what the 360 is at (4.6 mil sold vs ~12 mil sold; pre halo 3 numbers). They are "catching up" but not int he US market. Mostly Japan and other markets where the 360 doesn't expand as fast. The 360 is doing pitifully in Japan likel
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Or not marketing at all. On launch day there were reports of Japanese gamers seeing the 360 in stores and thinking it was just a white Xbox1.
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However, even in Japan, the PS3 is still struggling because of the Wii. The Wii's been going strong worldwide, but in Japan, it's burying the PS3 (and the 360) by a huge margin. This makes me wonder what the fate of all those JRPGs that were looking to the PS3 as their chosen platform. Will the 360 get more JRPGs this time around? Or will we see them all migrate to the Wii? The 360 alr
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However, even in Japan, the PS3 is still struggling because of the Wii. The Wii's been going strong worldwide, but in Japan, it's burying the PS3 (and the 360) by a huge margin. This makes me wonder what the fate of all those JRPGs that were looking to the PS3 as their chosen platform. Will the 360 get more JRPGs this time around? Or will we see them all migrate to the Wii? The 360 already h
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As long as the PC version is not delayed! (Score:1)
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I'm perfectly prepared to admit I'm not a serious FPS fan, which is why I bought a 360 instead of a whole new PC (my CPU isn't up to much either) when I wanted to play Oblivion; I wanted to play PGR3 and Dead Rising as well. That doesn't mean I wouldn't like to play UT3 when it comes out for my platform.
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UT3 on PS3 may not be delayed (Score:4, Informative)
http://forums.epicgames.com/showthread.php?p=25003889#post25003889 [epicgames.com]