Fallout From the BioWare/Pandemic Buyout 89
Yesterday's announcement of EA's purchase of BioWare and Pandemic took a lot of people by surprise. Today, there's some more information, reactions, and assurances from the people involved in the move. First and foremost: Mass Effect should not be affected by this purchase. The future of the series is still up in the air, but the game we've all be waiting for is still slated for a November 20th release exclusive to the Xbox 360. EA held a conference call about the buyout soon after it was announced, and answers a number of questions about specifics. FiringSquad has a feature on the reaction from the developers, and that piece has some assurances that EA's CEO John Riccitiello has the best interests of the new acquisitions at heart. Gamasutra has a Q&A with Pandemic's management team, which wants to point out that Pandemic/BioWare and their parent company drove this deal forward; this was not a hostile acquisition. Likewise Gamespot has a chat with the BioWare co-founders, who are equally excited about the deal. This may have been surprising, but if the two companies were onboard with this move it can hardly be dire, right?
game over (Score:5, Insightful)
Me: Bioware? Bioware!?
Bioware: BRAAIIIIINNNSSSSSSS
Me: Nooooooo!
*cocks shotgun*
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But the zombie thing? Me likey.
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You never know - look at Will Wright (Score:5, Interesting)
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The best we've seen is a celebrity demoing a maya plug in.
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Then again, look at the SIMS expansion packs...
Re:You never know - look at Will Wright (Score:4, Interesting)
But that IS the whole point. Will Wright gets the freedom to create new original ideas and implement them (you think he's spent a second of his time on the Sims since publishing the original?), as long as EA gets to inherit the IP and turn it into a franchise (aka - pump out endless expansion packs). And who exactly loses in this deal? Wright gets creative freedom, EA gets new IP, and users get content shoveled at them. No one is forcing anyone to buy more expansions. Personally, I think its a good thing that a years old title is getting regular updates. Those Sims expansions are the closest thing out there to a working episodic gaming model...
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"Don Mattrick, a former top Electronic Arts executive who was involved in the company's 1997 acquisition of Maxis, said the company's then-management didn't know how to deal with Mr. Wright. "They had a hard time communicating with Will," Mr. Mattric
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the MMO? (Score:2, Interesting)
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Running an MMO game world with hundreds of thousands, or even millions, of players in a persistent environment, with tens of thousands at the very least per server, is very different to managing the community for something like NWN, w
Re:the MMO? (Score:4, Interesting)
All the assurances in the world still don't get the bad taste that Westwood and Origin's deaths created. I hope I'm wrong.
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They actually interviewed me to be a NOC manager there once.
Min
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Chris Mattern
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"As for how the 10 new franchises spaced out over the next few years, the company confirmed that it would be fairly evenly over the 2009, 2010, and 2011 fiscal years, revealing that the BioWare MMO currently in development at BioWare Austin is planned towards the back half of that three year outlook."
As far as funding goes, I'm sure part of Bioware's motivation in this deal was the security of publishing it would give them for t
Hardly (Score:5, Funny)
This may have been surprising, but if the two companies were onboard with being given stacks of cash so large they require heavy machinery to move it can hardly be dire, right?
Fixed that for you.Re: (Score:3, Insightful)
Why post this dup today? (Score:2)
http://games.slashdot.org/games/07/10/11/2053228.shtml [slashdot.org]
WTF cares?
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EA vs Atari vs Microsoft (Score:2)
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In all seriousness, though, I worked at EA Headquarters from March of this year until September, and I was there from the beginning of his transition to CEO. I wish there were transcripts of his speech he gave about his vision for the company, but I'm sure those are industry secrets and not meant to be shared. However, I can say without hesitation that as a lifelong gamer and a
Executives are paid to lie. (Score:2)
Here's why: the CEOs main duty is to his/her stockholders. Anything they say that depresses stock value is a reason for the board to can them. Not only that, but anything that depresses stock value results in a massive hit to their wallet. As a result, CEOs are at best circumspect when they talk. At worst, they outright lie. They're especially prone t
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Fear Mongering (Score:2, Funny)
Damn sensationalist
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Ahh to be young again! (Score:2, Funny)
Such naive optimism! I miss those days before my heart was a dried up little rotten apple of cynicism. Oh well, I'll give it a try. Yeah... right... this can't be that bad. It's probably even a
Oh, never mind.
EA's motto? Do "no" evil? (Score:1)
"the best interests of the new acquisitions at heart"...
Translation: EA and EA's bottom line.
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Additionally, I've used transgaming's linux releases (Point2Play, etc) before, and was not impressed--especially by their licensing model.
I don't consider "success" to be 50-60% performance in a port. I'm beyond the CAN they do it, and am questioning the HOW WELL they did it.
Insight (Score:1)
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Comment removed (Score:3, Insightful)
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Every person I've worked with that was involved with EA takeover in some way pretty much took thier Cash and left.
A great number of good games could have been made had EA not done thier best to destroy them. Or release everything they make with Serious bug issues.
Microsoft back in the early days of gaming did everything they could to foster the creativity of gaming into what it is today. With big budgets, big parties, big group gatherings.
God those were the days when I was happy to be in the industr
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Forza 1, Forza 2, Dirt, GT1, GT2, GT3,
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My take on the buy.... (Score:2)
- Elevation Partners bought both Pandemic and Bioware in 2005 for 300 million dollars.
- just 2 years later, the two companies are bought for 2.7 times that amount.
- Riccitiello was part-founder of Elevation Partners.
- Riccitiello was CEO of VG Holdings.
- Riccitiello left the position of CEO of VG Holdings and partner at Elevation Part
EA games on linux soon maybe? (Score:1)
Trilogy? (Score:1)
Fixed
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Bioware's Take on it (Score:1)
Just freaking great (Score:1)
So what happens if EA fall(s) out? (Score:1)
A disturbance in the force... (Score:1)
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Chris Mattern
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EA = Evil Acquisitions (Score:1)
AFAIK this wasn't a forced takeover. So why are so many development houses willing to feed their brainchild to the evil empire? It's getting ridiculous. It seems like the goal is to rise to fame on the backs of
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1) Build a Development House
2) Sell Development House to EA for $$$
3) Quit EA
4) Goto step 1
It's the ultimate money making scheme for those in the business.
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The fact still remains, however, that at some point BioWare surrendered control of their own destiny, presumably for money, and now we all suffer because of it. So it is still BioWare's fault that they've been destroyed.
In its effort to produce positive spin, that article assumes overmuch about Ricceletto's intentions. EA has told a
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EA (Score:1)
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Of Sequels and Money (Score:1)
OMG OMG - Oh, wait, FUCK! (Score:3, Funny)