Manhunt 2 Could Beat Ban With Digital Download 59
GamePolitics notes that the Register has a theory as to how Rockstar can get around Britain's Manhunt 2 ban: make it available as a digital download. "Downloaded games ... do not need an age-suitability classification, such as 15 or 18, because the Act, which mandates the BBFC's certification programme and forces retailers to obey the classifications, only covers physical products. A BBFC spokeswoman confirmed that if Manhunt 2 publisher Take-Two Interactive chose to sell the game online as a download then 'that would be legal and not contravening the Video Recordings Act'. She added that some games are already sold this way without a BBFC rating, but that most developers choose to have their games classified because selling a physical product is more profitable."
Physical Product More Profitable? (Score:5, Insightful)
Re:Physical Product More Profitable? (Score:4, Insightful)
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Here's the thing: because I'm just not that interested, I don't go to the local EB at the mall. The physical boxes there have *no* presence in my life.
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-G
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I used to be pretty sceptical about buying the game on-line without getting a physical box, manual and game media. Now I just burn the cont
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Incidentally, the online-bought physical copy conveniently arrives by post at my house the day before it is available on Steam for most titles!
I see it is "cute" to have all the Valve games available in Steam, but the premium for having them there is wearing thin.
Incidentally - the Orange Box "gifts" sucked too. Everyone I know with a brain and desire to pl
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I realize that I'm clearly the exception to the rule here, but I'd just never gotten around to buying Half-Life 2 when it was new, and then just never thought of it when about to buy a game.
However, the desire to essentially play Portal alone made me buy the Orange Box. I'm sure I got lured in by the promise of "5 games for the price of one", but now I've beaten Portal, and I'm finally getting my late start on Half-Life 2 and an enduring love of the gravity gun.
Also, I'm not sure what the situation is in
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Accurate
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Actually, their newer games, and I think all the way back to HL2 and maybe before, Valve is both the developer and the publisher (at least this is how they list themselves). Vivendi Universal used to be their distributor, but after a bit of a legal battle centered around Steam, Valve dropped VU Games around 2005, and EA now does distribution for Valve games. Sierra (as a subsidiary of Vivendi) hasn't been associated with the games at all since HL2. New box art only shows the Valve logo.
Of course, your p
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Had I been a new purchaser to the series, I would have felt I was getting a better deal.
Plus, as you mention, the "360 tax" is pretty evil, but I guess Microsoft need their cut, and a lot of gamers are happy to pay for the achievment points. I bought on PC through Steam though, even as a happy 360 user. TF2 Beta access was not worth it though!
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So your saying that if the publisher is selling physical copies to the end store the publisher gets all the money anyway because the end store pays for lots of copies? If its download only then the publisher only can rely on people purchase->downloading the game?
You are aware that you can make a CD/DVD of the content you download right? For example... I bought BF2 AF (Armor Fury) and EF (Euro Forces) through EAs download system (like steam but it sucks). The content downloaded and I installed them.
How much does broadband cost? (Score:2, Redundant)
If your product is bigger than about 16 MB, and your users have dial-up, then the effective price of your product to the end user includes the price of upgrading from dial-up to broadband. Does a broadband subscription in the United Kingdom come with a 12-month commitment, or is it month-to-month? (How would I phrase a Google query to answer that question?)
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They could always purchase from overseas, too, if they must.
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And selling in shops makesm ore sense. I can browse through a store (we have many systems, so I can browse through the whole store), and I'm having fun and looking at the cool boxart, etc. I buy something, and if I forget I had it, I might trip over it five years later. I'm getting a hell of a lot for my money.
I stopped playing Warhawk, but I'm sure in five years I will give it anothe
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Both are available, depending on the ISP and the service plan you choose.
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I don't really see how a physical product would be more profitable. Look at Valve with Steam. They pushed to get online distribution going, and (for the most part) have made their customers very happy. I love the convenience of purchasing my game online and downloading it prior to its official release. Not only that, but they save money by not producing (as many) cds, manuals, boxes, etc. I'm not sure how distribution costs would compare, since there still would be some.
Of course, if steam were to go out of business, you'd lose access to those games.. I believe they require a server authentication to make them work, correct?
The problem with downloadable games is usually that once you download them, if you erase them for some reason, you need to re-download them. That sucks. Same problem with DRM music.. I'd rather own the physical media, thank you very much. Although, that's becoming a problem too.. (ie, bioshock and its DRM)
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Nope.
You can play the games in "Offline" mode, so no need to authenticate with any central resource. Valve has also stated on numerous occasions, that in the event they were to go out of business, they would patch existing games to no longer authenticate to a master server at all. Apparently its even been tested to some degree.
We don't have enough money to stay in business, but we'll go ahead and put out a patch to drop authentication? Yeah, I'll believe that one when I see it...
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Tough on the Wii (Score:3, Insightful)
Probably ok for casual/flash-type games, likely less so for full blown titles. Nintendo's obviously going to have to figure something out here, as the industry is obviously moving to downloads for the exact reasons you mention.
(plus, they get to keep the retailer's profit)
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It should also be noted that the Wii already has the capability to upgrade physical memory, via the SD card ports on the front. These are not too expensive, though admittedly more pricey than ha
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no sarcasm in this post, don't want you to miss it again.
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Broadband penetration in the states is only around 45%.
I would not be surprised to hear that the percentage is even lower among those who are console gamers only. Wii gamers only.
How much does it cost to ship the Orange Box on palletes to Walmart?
Outsource the packaging. Include an action figure, a strategy guide in paperback. Be damn sure the "Game of the Year Edition" is in the stores in time for Christmas. Price it at $60 list.
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Personally, I suspect that Rockstar have the cut version of the game sitting on their HDs ready for release. They've probably got a graph on their office wall with a red line that rises up gradually, peaks and then starts to fall again. The line is a "hype plot" and the peak is the point at which they can't possibly get any more free publicity out of the situation and at which they will release the game.
Slashdot are playing al
Could work well... (Score:5, Interesting)
Reminds me of Carmageddon. It was banned in a similar way - but a version with all the pedestrians replaced with green-blooded zombies was passed. Then the makers put a patch online that restored the original gore. Since most people weren't online at the time, every PC gaming magazine in the country put the patch on their cover discs every month for the rest of the year ;-)
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Do adults actually want to play something so gratuitously violent, gory and nasty?
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So again, why should I be denied the ability to subject myself this 'gory and nasty' game?
Give it 10 years - it'll look like Wolfenstein.
Analog (Score:3, Funny)
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Because analog is lossy, and thus technicially impossible. So not worth considering.
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Also the idea of blocking the game in retail stores is so kids won't see/buy/have their parents buy it, if I'm understanding the idiot logic correctly.
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Rockstar work with valve? (Score:1, Insightful)
Shouldn't have released it for consoles (Score:2)
take your losses and move on (Score:3, Funny)
How long will it be before Parliament closes this particular window of opportunity?
Manhunt 2 brings the torture porn genre to the video game console. The player taking the role of the psycho killer. The game play graphic disembowelment mimed with the Wii controller.
Manhunt 2 invites the kind of ferocious backlash that has Take-Two's financial backers reaching for their Zantac whenever they see Rockstar in the news.
The question is, why do they need the grief? Bioshock is doing just fine, thank you.
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Manhunt 2 invites the kind of ferocious backlash that has Take-Two's financial backers reaching for their Zantac whenever they see Rockstar in the news.
Only if buckets of money give them heartburn. Rockstar is one of the most critically loved and successful studios around right now. Controversy plays right into their hands because the games are legitimately good, so when someone starts talking about one of their games it always turns good at some point and makes people want to play their games. The controversy isn't for everyone, but if you don't like controversy you shouldn't be backing Rockstar or their publishers. If you don't mind the controversy, the
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Hot Coffee did not translate into buckets of money for Take-Two.
Bioshock is by any reasonable standard an adult game.
It has the potential to evolve into a very successful franchise. But with none of the liabilities that come with Manhunt 2.
Rockstar's PR went into overdrive to emphasize the player's emotional and physical engagement with his role as the psycho killer. The gross-out sadism of the Wii controller kills. This did not help its cause.
Manhunt 2 bega
Eh. (Score:1)
This is what Running with Scissors does... (Score:1)
On the spot reporting there (Score:1)
Wow! I'm a prophet! (Score:2)
http://games.slashdot.org/comments.pl?sid=256221&cid=20006555 [slashdot.org]
Despite my prognosticative prowess, I don't have a crystal ball; I've always walked like this.
Umm... this is not a PC Game (Score:1)