The History of the Vectrex 43
Matt Barton writes "Gamasutra is featuring an illustrated history of the Vectrex. The article goes in-depth on the development, specs, and impact of the unusual but innovative vector-based platform. We also discuss the modern Vectrex homebrew scene and collectors' market."
How does vertex programming work? (Score:2)
I read this earlier. It was pretty interesting. But this and an article a little while ago (which may not have been on /.) about using a MAME driver and an oscilloscope to play vector games has brought a question up in my mind I'm hoping someone can answer. The articles I was able to find on Wikipedia mention that (at least the arcades) had little vector controllers so you didn't have to do that by hand in assembly. I'm guessing that this console is similar.
My question is how do you program it? The article
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Re:How does vertex programming work? (Score:5, Informative)
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I did my uni graphics programming on one of these. Hilbert curves and stuff I think.
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Think of it as a black&white TV with the gun electromagnets software controlled. So instead of scan lines, the scan is wherever you want it to go. I suppose you could probably make your own if you knew what you were doing. Just bypass the sync hardware.
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In order to display something interesting (and repeatable) the Vectrex maintains a software table of points and lines. A programmable timer interrupts the cpu, reads that table and feeds the deflectors values at specific intervals.
Th
remarkable machine (Score:2)
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I prefer color laser printers and compatable transparencies, but most cant afford a $350.00 printer.
I love Vectrex (Score:2, Interesting)
I can still hum the Minestorm "theme song" and say Spike's lines. When I first played "Spike", I remember thinking, "Wow, the video game talks!" and pointing it out to my Atari owning cousins.
Hmm, maybe I should rescue it from my parents' garage. As recently as five years ago it was still workin
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Oh, no! Molly!
Mine still works as of last month when my brother and I developed an urge to play, but its developed a dot in the middle of the screen. My personal favorite growing up was clean sweep followed by mine sweeper.
Note to all: Take a look parajve. Sound is a little screwy under Linux but works well otherwise.
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But add the little shuffle sounds of Molly being dragged off after the last one
I think the most stressful game for me was Berserk. When the bouncing evil face guy would show up I at first would get frantic. Then I found a hack that you could actually cut some corners without getting electrocuted, hehe.
I'll check out parajve, thanks!
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Same as why the PS3 is failing and the Wii is tromping it hard. it all comes down to price.
I really wanted one, heck they even made a programming module for it and other cool goodies but it was way more expensive.
Besides atari had adventure and Yars revenge!
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Try again. The Vectrex was a reasonably popular machine. It was simply unlucky enough to come into existence a mere year before the Great Video Game Crash of '83. In a Post-Crash World (apologies to John Katz), not a single *home-console* system did anything more than limp along. Everyone was buying computers like the Commodore 64, instead. It wasn't until Nintendo released the NES that home-console systems took off again.
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Cool. (Score:1)
wow, brings back memories (Score:2)
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thanks for the name again.... now i gotta find out where the vectrex is at my parents house.
i wonder if that is worth anything these days.
I'm an original GCE Vectrex owner... (Score:4, Informative)
The original Vectrex Armor Attack has a bug that can be exploited for an almost infinite score, and the original Star Castle for the Vectrex is easy for an experienced player of the real arcade version to master (the Vectrex version gives you FOUR concurrent shots instead of three, making things too easy), but both games are still fun for the typical user, I suspect. Heck, I still enjoy them. I just don't
The original version of Minestorm started going crazy after level 13, skipping one or more levels before letting you play again, or showing strange shapes or even single dots instead of the traditional mines, but even the level that hits you with invisible mines is solvable -- teleport, then do sweeping shots, then teleport again, and repeat. With a little luck, you can get past. Once you hit the level up around 89 or so that has a single slow fireball on it, though, you're stuck. Once it leaves the screen, it's game over (we've never found a way past it).
I love my Veccie. I had it in college between 1981 and 1987, and at that time a video game was a rarity in the dorms, so it got a lot of use. From time to time it still does. It's one of the best pieces of electronics I've ever owned!
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Back in the late '80s, I knew someone who had two of them. At one point they were both broken, so I opened 'em up, found out it was the fuse, cursed at having to find pigtail fuses, put them back together (more difficult than it should have been), then they worked again.
I have three of them myself. One I found at a flea market a few months after having found a controller and half a dozen games at the same stall, another I traded for an Intellivision music keyboard (I found three of them together), a Sean K
buzzzz (Score:4, Informative)
grin (Score:1)
So just how were those 3d glasses? (Score:2)
http://www.gamasutra.com/db_area/images/feature/3117/image011.jpg [gamasutra.com]
As a kid i was dying to try it.
I WANTED one! (Score:2)
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Granted, I'm getting old.... (Score:2)
I did buy a VIC-20 in a supermarket in Florida while this was in production, I don't recall seeing one on the shelf.
Light pen? (Score:1)
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Works really well actually, and the animation package was amazing fun.
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Our local toyshop charged for time :) (Score:2)
Hehe. Good old days