D&D 4th Edition Details Released 171
Wired is reporting that some juicy details of Wizards of the Coast's new 4th edition for Dungeons and Dragons are being leaked on to the web from the D&D Experience in Arlington, VA this week. "Wizards of the Coast, the current custodians of the D&D universe, have been talking about the upcoming fourth edition of the game for months, but they've been fairly cagey about hard details, preferring to tell us more about how elves love footraces than how much damage a fireball does. They're running actual 4e games at D&D Experience, though, and thanks to people with scanners, you can too!"
Classes (Score:5, Insightful)
Re:Classes (Score:5, Insightful)
Re:Classes (Score:2, Insightful)
D&D sucks (Score:4, Insightful)
Maybe the subject is a bit rude, but I cannot like D&D any more. It is getting more and more cumbersome and unrealistic, it more of a math problem than a simple canvas on which to build with your fantasy.
It have been a few years now, since I last did some role playing with my friend, in the last period we had much more fun using a simple set of rules we had developed ourselves than any boxed set
D&D is especially bad as it started as a simple set of rules, with some original points and, and than evolved to gigantic, while keeping it's original inconsistencies and awkward mechanics.
Anyway I don't I will have much time to play it again until I retire, and it will take, well.. about 40 years
Re:Classes (Score:3, Insightful)
Re:D&D sucks (Score:5, Insightful)
I was thinking the same thing about the new rules. I remember at times as a kid in which we would just throw out the rules for simplicity and have a six sided die scale with 1 being you failed horribly at the task and 6 mean you succeeded brilliantly with varying modifiers for success or failure on occasion. It wasn't about playing a game as it was story telling and role playing. Now it seems they just want to take WoW's success and bring it to PnP which is not that great of an idea.
I was hoping that someday we would see PnP actually go online, but I'm having my doubts.
Re:I hate WotC (Score:4, Insightful)
(There's a reason why AD&D 1st edition had measurements in inches, and everything was described as "rounds" and "turns")
Re:Classes (Score:5, Insightful)
THAC0 could have been done better than it was (see 3E), but in 1989 it was a god send. Suddenly there was no need to always have the DMG open to the two page spread that was that the to-hit tables. No more were the unpredictable and illogical entries the riddled the extreme ends of the to-hit table; now a change in AC by 1 always meant the number you needed to roll changed by 1. I honestly doubt that the to-hit system could have been optimized any more than it was, in light of how many people were outraged at the small change ditching the table envoked.
As for the supplements creating over powered characters - that has always been the way of D&D. Every new edition starts out with a (mostly) fair and balanced ruleset, then the add-ons spin out of control. Eventually they decided to trash everything and release a new edition; rinse repeat.
I know I'm a bit of a rarity, but I honestly believe that every new edition has been an improvement of the previous. I have many fond memories of every one of them, but I don't equate fond memories to eliquent rules.
Re:I hate WotC (Score:2, Insightful)
Things have changed of course. D&D has grown into the largest system, encompassing many settings with a user base so large they feel they can milk it for profit indefinitely. At the same time, WoW is the hot new thing, a competitor to D&D like none before. Sales of the core books are probably slipping at this point and the 3.5 is unstable, so it's the perfect time to make a new edition.
However, it seems to me that this edition is likely the Vista of D&D as another
Oh, and a blind friend of mine discounted the whole 4Th edition when I told him about the visual, computer based enhancements. I just don't see WoTC going out of their way to make a blind friendly online system.