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Portables (Games) Entertainment Games

Dragon Quest IV Coming to the DS 43

Kotaku is reporting that, while no official announcement has been forthcoming, a new Square Enix Dragon Quest IV teaser site has been launched. It seems that the game is slated for a September 16th release in the US for the DS. In addition to the announcement, the site also seems to be promising Dragon Quest V and VI at undisclosed times in the future.
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Dragon Quest IV Coming to the DS

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  • Now all I have to do is buy a DS! I hope this is the remake, but the original would still be sufficient. I LOVED that game...
    • Do you know the plot of the remake?

      There's a 6th chapter in which Necrosaro joins your party. Turns out, he wants revenge on Radimvice for killing his beloved Rosa.
  • Dragon Warrior IV still won't be gracing the Virtual Console any time this century. Because why give people the original when you can make them pay for remakes again and again?

  • Just like the other Square/Enix games re-released, I assumed this one will be labeled "Advance" and yet will be so ridiculously easy as to make you want to stop playing two hours into it.

    The same thing happened to Final Fantasy IV Advance, Final Fantasy V Advance, Final Fantasy VI Advance and Final Fantasy I & 2 Dawn of Souls.
    I was so excited that I would be able to replay my experience in the original FFIII and I ended up terribly disappointed. I haven't gotten very far into any of the remakes.
    • by sqlrob ( 173498 ) on Wednesday May 21, 2008 @11:56AM (#23493566)
      The same thing happened to Final Fantasy IV Advance, Final Fantasy V Advance, Final Fantasy VI Advance and Final Fantasy I & 2 Dawn of Souls.

      Yeah, it's not like those were for the Gameboy Advanced or anything like that.
      • Re: (Score:3, Funny)

        by hansamurai ( 907719 )
        Just wait until he discovers Super Mario 64 and looks for the previous 63.
      • I was well aware they came out for the GB Advance. I thought the irony would be apparent though.

        So no comment on how they were ridiculously dumbed down after being re-released?
        • by sqlrob ( 173498 )
          I've only played Dawn of Souls (completed I, mostly through II), and never played the original to compare. I was into computer gaming when those came out and didn't have any consoles.

    • I wholeheartedly disagree in the case of Final Fantasy VI / IIIUS.

      The GBA version I found to be much harder than it is on SNES / Emulation. It really feels like gold is harder to come by, as well as the fact that some tricks (vanish+doom) that people relied on in the original have been "fixed", making it harder to (for instance) fight Intangir to gain experience while still in the World of Balance without doing a lot of level grinding. Plus, some of the boss fights have really been boosted (Vargas was dif
  • I love (most of) the Final Fantasy games too, but Dragon (Warrior|Quest) has always seemed to expect more intelligence from the user. By comparison, FF games usually feel a bit like they're stuck in tutorial mode. DWIV was my favorite of the NES games, even though it was commercially a disaster in the US, and I know from the magic of emulation that DQV is even better. Hopefully this'll sell well enough that they really will remake DQV and DQVI, which were never released here at all.
    • I personally thought the chapter based setup was awesome, as it reminds me of a Chaucer story. However, where the series fails is where the first 3 were the Roto(Erdrick) trilogy, after that, was the Castle in the Sky. There was no real trilogy going on there, sadfully.

      I want a multi-game story, either in sequential or "jumping around in time".

      When I beat DW3, I found that I was the Erdrick. Just that alone finished both 1 and 2.
      • AIUI, DQ 4-6 was the "Zenithian" trilogy. We just never got the full trilogy (until now, I hope. Ohpleaseohpleaseohplease)...

        Only downside to the remakes instead of translated roms is that you can't use the emulator's save state feature to game the casino. :)
        • 5 is completely translated, and 6 is "99%" translated. Both are very playable.

          I've beat 1-7, and the only tie between 4-6 is there's a Castle in the Sky. There's no epic like the first 3 had..
  • by RyanFenton ( 230700 ) on Wednesday May 21, 2008 @01:25PM (#23494830)
    The Japanese Rom of the DS title had the complete English translation contained within it, minus a couple bits of the intro, and of some bonus content. The entire game was playable with a simple patch (google it) to the rom and a copy to a DS flash cart.

    The conversion on the DS is a quite nice job, actually. It's definitely my favorite of the Dragon Quest series - classic simple Dragon Quest gameplay, with excellent characters, and a driving sense of progress that is a bit missing from the later games.

    Ryan Fenton
  • I'm having trouble developing any sort of excitement about this at all. I loved the first three Dragon Quest/Warrior games, but the fourth just didn't have the same appeal to me. I think that was primarily due to the fact that it felt more like StarTropics than Dragon Quest.

    • I dunno. I've beaten all of the first three DQ games, but I've never finished DQ4.

      The thing that always bothered me about DQ4 was, after all the cool storylines and meeting the characters, they essentially become robots. Once they join your party, the development is almost nil, which changes the game flow significantly. Also, once you're dependent on the AI to control your party, the game feels shallow.

      I'd like it if they'd made AI combat an OPTION, but unfortunately it's mandatory, and it sucks. Hmmm,
      • If you play via an emulator, or have a Game Genie, the following will DISABLE the AI on the 5'th quest.


        I have the cartridge (yeah, the real one) with lv99 on every character, and the ai gave me fits to no end. That code solves any stupidness ai issues once and for all (except people like hector and panon and likes).
      • by gblues ( 90260 )
        Well, that'll be an option in the remake. The NES version forced AI for the supporting characters because with the AI off, the game became unbelievably broken. I suspect they probably hit a time crunch and simply didn't have enough time to balance the 5th chapter, so they put in the perma-AI.

        I was able to beat it back in the day, even with the crummy AI. You just had to know what attacks were most common in each AI script and change the AI mode accordingly, then hope for the best. :)
        • Really? That's awesome! I might actually buy this, then.

          I remember every time I tried to play DQ4, I'd zoom through the first four chapters, but once I got to the clunky party in the fifth...meh.
        • Yea, I know the ways around the AI..

          If you train the AI well (die to bosses with AI using failed strategies), it does learn. I use a party of Hero, Ragnar, Alena, Cristo for all my gaming.

          However, if you use the GG code to disable the AI, a mage strike force of Hero, Cristo, Mara, Brey kicks ass. However, the AI screws this up severely..
  • Best game EVER!

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