Video Games Can Make Us More Creative 56
FiReaNGeL commends to us a study by Penn State researchers looking at the effect of video game play on creativity. "[Subjects] were asked to play a popular video game, Dance Dance Revolution, at various levels of complexity. The students took a standard creativity test after playing. The researchers also took readings of the players' skin conductance and asked players if they were feeling either positive or negative after the game ... [T]he study appears to indicate that after playing the game, happy or sad people are most creative, while angry or relaxed people are not. The findings suggest that either high or low arousal is key to creativity. In other words, medium amounts of arousal are not conducive to creativity."
I Knew It! (Score:1)
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Also, although I run the risk of sounding arrogant, I do consider myself to be fairly intelligent. However, I play video games nearly every day. I know a lot of people who don't really show that they are intelligent (whether or not they really are), and
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I haven't met any fuming angry people who I saw at their height of creativity.
Of course, because RTFS
, happy or sad people are most creative, while angry or relaxed people are not
You will find that most depressed people (try myspace or something) can be overly creative and will often paint (it may not be a picture you prefer to look at, but its original/creative), as well as happy people (which is why most children like to draw).
I disagree with your other point, games do help provide creativity and boost intelligence. But this assumes you are playing more than 1 game. A video game can be like a painting, staring at the same 1 isn't going to make you more
Non-story (Score:2)
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Questionable study (Score:4, Insightful)
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Highly questionable study (Score:5, Insightful)
Skin conductance? "Feeling positive or negative"? Dance Dance Revolution? Not to mention how they measure creativity...it's basically a self assessment.
There are so many problems...skin conductance is a meaningless measurement. All we know is that is changes...we don't know why with any reliability. The rest is Freudian/behaviorist psychology bullshit. It's not pseudo-science...it's worse...it's a fraud. These experiments do not come close to proving any sort of hypothesis.
I can say from personal experience that *some* video games substantially increase my brain activity, but having some sort of statistical proof is a long way off. We simply do not understand the human brain and creativity enough to draw these kind of conclusions from this shitty data.
I'm not anti-video game by any means, I'm anti-behaviorist psychological bullshit peddlers who do this work and call it "science".
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Re:Highly questionable study (Score:4, Informative)
they use either self reported feelings or perceptions or a scored test. both are highly problematic.
1. self reported feelings and perceptions of creativity: this is kinda ridiculous, like asking someone if they have cancer vs doing a biopsy.
2. scored test: obviously, this is biased by who is scoring the test. Is some psychologist qualified to determine what is 'creative'? What about a panel of experts? not a chance...how would they choose an example of creativity? what's popular?
we're nowhere near being able to 'measure' creativity.
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Wikipedia [wikipedia.org] agrees with me: "The Yerkes-Dodson Law states that there is a relationship between arousal and task performance, essentially arguing that there is an optimal level o
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So "mildly pissed off" would be more aroused than not caring, but less aroused than screaming and raging. You're not going to be very creative if you have nothing to say, and neither will you be creative if you're so mad you can't think. Likewise, if you're overcome with joy, you'll be less creative than if you're just in a cheerful mood.
What I think the study is saying is that DDR "regulates" your arousal, exciting you if you're bored and not interested in do
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Of course I haven't RTFA, but I wonder if the test is measuring what the title of the article says it is measuring. Are the results due to playing the video game, or could they be from the physical exercise involved in DDR (considerable). There is probably room for a number of different control groups.
Bad science indeed.
Voluntary physical exertion has already been proven to promote neurogenesis (the creation of new nerve cells in the brain) regardless of the involvement of visual stimulation or problem on the part of a video game. Simply running on a treadmill while staring at a blank wall will produce new neurons, so long as you "want" to do it.
Interestingly enough, forced physical exertion does not promote neurogenesis.
For more on this good science called neuroplasticity, read the book: Train Your Mi [amazon.com]
hmmm... (Score:1)
In other news, eating veggies makes you healthy (Score:1)
Video games or physical activity? (Score:4, Insightful)
How about doing a study about how creative people are after going to the gym? It gets the blood flowing, oxygen circulating -- no wonder they think better.
Likewise, happy and sad emotions making people more creative than neutral or angry? Duh. Anger makes me want to break things -- or play DOOM. Frankly, DOOM doesn't make me solve problems better afterwards.
I always think better after having worked out, or done something outside. Just an observation.
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DDR is a plot to get nerds to work out by making them think they're scoring points instead of burning calories.
Funny, but sort of true. Would I step on a mat with some arrows on it if I couldn't show up my friends? Probably not. But now I can go to the local arcade, show my 1337 DDR skillz by playing Terra on expert (challenge soon.....argh) and have a crowd of cute asian girls watching this random guy from India show up the koreans at DDR. Little do they know that I used to play for like 2 hours a day...for 4 months. It's not that much, but it sure adds up.
In short, not only does DDR stimulate creativity, it c
creativity (Score:2, Informative)
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Re:creativity missed, not point (Score:2)
Ummm (Score:2, Insightful)
Subject line (Score:2, Insightful)
DDR? (Score:1)
Also, I couldn't find exactly how they measured creativity. How DO you measure something like that with a pre-made test?
Heh (Score:2)
Also, I remember trying one of the (back then) new MS Sidewinder force-feedback joysticks in some Star Wars game, waay back. It was like arm-wrestling an epileptic grizzly bear while he's having a seizure. The damn thing would shak
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My roommate used to call it my E-cock due to the shape of it and how it goes erect (centers) when it senses a hand wrapped around it.
wow! (Score:1)
As a DDR player (Score:1)
arousal is tied to creativity? (Score:2)
huh, the mysteries of the lessons of science
Healthy skepticism (Score:1)
Really? (Score:2, Insightful)
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Is the last part of the title missing? (Score:1)
Oblig. The noob comic (Score:2)
How do you measure creativity? (Score:1)
So this means race car drivers are much more creative than say... artists.
Oblig (Score:1)
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Arousal? (Score:1)
Google cache link (Score:2)
Ok, so they did the test with "video games" (Score:2)
I would expect similar results.
I was right, i was right (Score:1)
I KNEW chronic masturbation and Photoshop went well together! Thanks /.
New Video Game Study JUST released! (Score:1)
When questioned about sketchy practices, senior researchers at Penn State replied, "Wtf noob get your own research grant lol"
medium amounts of arousal? (Score:1)
Huh? (Score:2)
Questionable (Score:1)
I used to do this on myself.. (Score:1)
Back when DDR first appeared stateside (We had a DDR 3rd mix - Korean at the local arcade) - we used to play it vigorously until more locals/kids figured out that it was entertaining to play as well, and lines started to build.
To give ourselves breathers/kill time waiting - we would go over to the touch screen machine and play some form of the Merit Megatouch machines, and specifically play Wordster or Word Dojo to
Sure (Score:1)