


Sega's Game Archive 45
Jeff Coe tips us to news that a group of Sega employees recently stumbled upon a storage room in the company's product development department that contains just about every piece of hardware and software Sega has ever released. They were also kind enough to snap some photos and share them.
"We asked around about how the room came together and couldn't get a straight answer. Some had said our old legal department had run the archive and given it up to someone else to manage. Others said that the legal archive still exists in another room in the office, and this was pulled together over time from producers and product managers. We don't know the exact how or why, but we love that it exists and immediately accessible."
First post? (Score:1)
They should setup a little museum and have tours!
-Josh
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The article said every piece of hardware. I see no Virtua Racing, no Sega Rally, no Top Skater, no arcade games to speak of. I also don't see any pinball machines.
Sega's shining stars were in the arcade (with the exception of the Naomi system which was just a Dreamcast on 'roids). I was genuinely excited that there might still be a mint collection of arcade jewels, but instead I'm treated to pictures of spindles of preproduction GD-ROMs.
Oh well, it's still a neat collection. I admit I'm still a little b
The Pinball games where made by sega pinball now . (Score:2)
The Pinball games where made by sega pinball that used to data east pinball now stern pinball in Chicago.
Also there is no way to fit them in that small room.
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Yeah, I know. I've written rants before on the asshattery of Stern pinball, and I may again at some point. It's a shame that Stern ended up with the rights to the Data East platform. And I guess I have a big imagination when it comes to envisioning rooms full of wonderfulness. :)
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Better than Gottlieb - they actually requested sites like the IPDB remove all the ROMs (that were once downloadable from Gottlieb's website). Said ROMs were also removed from the website. The reason? All the Gottlieb retailers compl
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Agreed, Gottlieb pinballs are utter crap anyway. Any advances they made on their technical platform were completely nullified by terrible gameplay, awful visuals, and the same jerkoff doing the voices for EVERY FREAKING GAME. Waterworld? *shudder* Shaq Attaq? *vomit*
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It may have said every piece of hardware, but it also said "room" and not "warehouse", therefore it's reasonable to assume they're only talking about consoles here.
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They should have sent a poet...
slashdotted already... (Score:1)
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When I tried to go back, it kept giving me that damned error!!
-Josh
Pictures on Flickr (Score:5, Informative)
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Sammy (Score:3, Informative)
My question is why there are SNES games in there.
Sega merged with a company called Sammy that made NES games such as Vice: Project Doom.
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Poor Dreamcast, the PS2 beats it in yet another way. The PS2 makes a better Linux box.
1. Find room 2.??? 3. Profit! (Score:1)
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Sega did not forget the room. The Product Development department just didn't tell everyone that worked there about the room.
From what I read, they have recently moved; I dunno if that whole department or all of Sega of America.
Obviously no one forgot about it, seeing as it's recently updated with PS3 games.
-Josh
Sweet (Score:1)
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Well, they've already violated the Shining and the Phantasy Star series. Romance of the Three Kingdoms and the Strike (Desert, Jungle, Urban, etc) games have been run into the ground on the PS2. Microsoft already made a ridiculous new Shadowrun video game. I'm not even going to talk about any Sonic games after 3D Blast.
That leaves Syndicate, Tyrants, and Warsong, off the top of my head.
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(actually deep inside me i want sega to sell again 16bit games but that's an other story ).
The GBA was just a little more 32-bit than the Sega Genesis (ARM7TDMI on a 16-bit bus vs. MC68000 on a 16-bit bus), and it had Sonic Advance (decent) and Sonic Genesis (called a terrible port by many Sonic fans).
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So... (Score:4, Funny)
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Cheers
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Something like that, as funny as it sounds, it's not really that hard to believe, there was probably some Secret Door Manager in charge of it who didn't think it really mattered, no one else suspected its existance since that guy has been in there and hadn't said anything.
Stuff shipped in and out randomly, coulda been paper towels or post-it notes... la te da... then some inspection is due (insurance, maybe some mods to the building)... bam, what the hell is all this?
Although, since its on sega.com, unlike
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Comment removed (Score:3, Interesting)
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Games games everywhere... (Score:2)
Am I the only one... (Score:2)
Sad (Score:1)
I spend tens of thousands of dollars on this stuff, when companies like this just ignore it. Most companies throw stuff like this out (SEGA got rid of most of its stuff in ~2001, a lot of unreleased games got destroyed this way).
It's sad...
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I wonder if they have a similar room for source code. They obviously keep it for some of the newer games if the amount of unoriginal ports and sequels are anything to go by...
Renting out? (Score:1)
I can see the rental agreement now.
Return a game late: $5/day
Scratch/Damage/Lose a game: A beating with a big stick
At least that would be my rental agreement if that were my stuff. But if that were my stuff I wouldn't be renting it out.
They didn't know they had one? (Score:2)
I would think that every company would have some sort of archive for their products, even ones that were finished to some point but never made it to market. Especially game companies that, for the most part, just store the CDs/carts.
Here's hoping that some of these gents take some spare time to fix up this room and make a proper archive.
Personally, I think a small "museum" type setup to show off consoles, accessories, etc. with the gaming library nearby would be a really cool thing. There was this Video G
I still have my ..... (Score:1)