WoW: Wrath of the Lich King Release Date Announced 281
Mini-Geek and many others tipped news that Blizzard has announced the release date for Wrath of the Lich King , World of Warcraft's second expansion. It will be in stores on November 13th in the US and Europe. They've also released details about the contents of the Collector's Edition. Wrath will be preceded by a large content patch, which will expand the talent trees and include many of the gameplay changes set for the expansion (including the consolidation of spell damage and healing into 'spellpower,' achievements, and a new profession). The patch was installed on the public test realm yesterday, and the current patch notes are available.
Here, I'll get the basic comments out of the way.. (Score:5, Funny)
* "It'll be more of the same."
* "You can never win an MMORPG. It's a never-ending treadmill."
* "Thank God I got off that crack a year ago."
* "It won't be as good as Eve/Warhammer/etc."
* "Blizzard isn't going to get another one of my dollars after that DMCA bullshit."
* "I'm waiting for Diablo 3/StarCraft 2."
* "I hate PC games. Console games rule."
I think I've covered the major ones. On that note, I have my copy on preorder.
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Re:Here, I'll get the basic comments out of the wa (Score:5, Funny)
you insensitive clod, now what are we supposed to talk about?
The women! (Score:2)
Thank of all the women who are going to sit lonely and abandoned whiles their guy goes dragon hunting!
Re:The women! must not forget them (Score:4, Funny)
Actually, most of my friends who play WoW are women, not men.
Think of all the poor hubbies who will be saying "But sweetness, can't I roll a death knight oo?"
To which their wives will say "Step away from my pink-haired Gnome Death Knight or you're sleeping on the couch tonight!"
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You are just hoping all the hot women you are hitting on in Stormwind really are women ;)
Re:Here, I'll get the basic comments out of the wa (Score:5, Funny)
* "It won't be as good as Eve/Warhammer/etc."
Uh, I've been playing etc online for like a week. That game was crap. Eve/WAR maybe, but etc, never.
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I prefer to play "e.g." myself (for example).
"Etc" just goes on, and on...
Re:Here, I'll get the basic comments out of the wa (Score:5, Funny)
* "You can never win an MMORPG. It's a never-ending treadmill."
Yeah, but my doctor says I need the exercise.
Re:Here, I'll get the basic comments out of the wa (Score:5, Funny)
WoW is like a treadmill that makes you fatter.
Re:Here, I'll get the basic comments out of the wa (Score:5, Interesting)
WoW treadmill (Score:3, Interesting)
I rigged up a "desk" such that I can use my computer while I pedal my stationary bike. (the bike doesn't fit anywhere near my regular desk.) Works pretty well. 300 kcal/day easy just playing WoW. It would even be a decent CV workout if I actually cranked it, instead of the leisurely rate I do.
I'm sure you can do something similar with a treadmill, but first you have to take the boxes off of it and get it out of the basement. Probably wouldn't work with a rowing machine, weight bench or bowflex (but taki
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Well, November does have me close to the use or lose time for my vacation so a week may not be as bad as it would seem.
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* "It'll be more of the same."
* "You can never win an MMORPG. It's a never-ending treadmill."
* "Thank God I got off that crack a year ago."
* "It won't be as good as Eve/Warhammer/etc."
* "Blizzard isn't going to get another one of my dollars after that DMCA bullshit."
* "I'm waiting for Diablo 3/StarCraft 2."
* "I hate PC games. Console games rule."
* "I have my copy on preorder."
I think I've covered the major ones.
Fixed that for you.
Re:Here, I'll get the basic comments out of the wa (Score:2)
I work at target, so no pre-order for me. I'll just buy it before we open :D
OH WAIT! I meant to say "It won't be as good as Champions... if it actually gets made"
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Fixed that for you.
That "fixed that for you" thing is getting really, really old. I know the best you can do is ape other people's wit, but at least let the old guard die.
"LOL, loser."
Anybody who uses LOL in a forum that doesn't limit responses to the length of a cellular text message is most certainly a loser.
Re:Here, I'll get the basic comments out of the wa (Score:5, Funny)
Anybody who uses LOL in a forum that doesn't limit responses to the length of a cellular text message is most certainly a loser.
LOL
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Anybody who uses LOL in a forum that doesn't limit responses to the length of a cellular text message is most certainly a loser.
I have carpal tunnel, you insensitive clod!
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Welcome to Slashdot, you must be old here.
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Anybody who uses LOL in a forum that doesn't limit responses to the length of a cellular text message is most certainly a loser.
lol, like wtf, and a few other related acronyms predate cellphone SMS, and go back to the inception of email, irc, muds, and newsgroups (usenet).
I don't have much patience for people who write:
wat r u doing? wil u plvl me?
but "lol" or "wtf" or "rtfm" or "lmao" etc don't get to me at all.
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Just think of how pathetically sad it would be if there was a insanely long uncut movie of your retarded ass sitting there for day after day after day after day wasting your useless life away in front of the absolute bottom of the barrel/mass market/Brittany Spears of MMORPGs, WoW.
LOL, loser.
Versus say...trolling slashdot all day?
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I also happen to think that an insanely long uncut movie of you writing Slashdot trolls would be pretty pathetically sad.
I don't think you can judge someone's life by "Would it make a good movie?". There's precious few existences that would live up to that benchmark.
That soon? (Score:3, Interesting)
Then again, I'm a sucker, so I'll be buying it anyway.
Re:That soon? (Score:4, Informative)
I've been playing WotLK on and off for 4 months now (alpha/beta) and seen it come a long ways in that time. When they first made it "public" only a few classes had new talents and abilities, some of which did not even work. Much of the landscape was unfinished (Dalaran barely even existed in the early patches).
They need to clean up some talents/abilities, finish some content, but there really isn't a whole lot to finish. At this point it will be a lot of tweaking of all the changes they made. They know they can't get it right the first time so they will try to make it as balanced as possible with 3.0.2. Within a week or 2, 3.0.3 will be out to fix the critical issues. They are close, and I think it will be ready to go.
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They need to clean up some talents/abilities, finish some content, but there really isn't a whole lot to finish. At this point it will be a lot of tweaking of all the changes they made.
Right, talents, spells, etc. are all things that are not actually part of the expansion, which consists of new content (new zones, factions, items, mobs, and a class). Everything else will be addressed via the Test Server and the patch that will precede the expansion, kind of like The Burning Crusade. Now that the new patch is on the test realm, I'm sure the talents and things will come along nicely.
Should the talent changes and things like "spellpower" have issues, they'll know and push back the release
Re:That soon? (Score:5, Funny)
continents crashing regularly
That's what drives orogeny, you insensitive clod!
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It really depends on which set of "work" is left to do. Personally, I have no issue with them doing content/balance/encounter tuning after launch. That's to be expected, and I've just never been one of those guys to jump on the official forums with "OMGIMGUNNAQUIT" responses every time they "nerf" one of my classes.
Stability though, as in the client/servers not crashing on me (at least not at a significant rate - anything more than once per 2 weeks is excessive), is paramount. By the time I'm buying the
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Yeah, but given what you know of the game you could skip the deathknight starting area and work your way over to the eastern plaguelands for a couple of days or hfp, should be a lot quieter.
Re:That soon? (Score:4, Informative)
I'm not positive, but from what I've heard you have to do quite a bit of stuff before you're allowed to leave the Deathknight starting area. I've not played it, but most people I've talked to said that you'd generally make it from level 55 to level 58 before you could get out.
I may be mistaken there though.
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You aren't. You have to do the intro quests to get out into good old EPL, much less the wider world. Until you finish the final quest in the chain, for example, all the NPCs in your capital cities are unfriendly to you, and jeer at you, throw things at you, etc.
Fortunately, given how they implemented the starting area, it shouldn't be that bad. Crowded, but manageable.
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Interesting, I haven't been paying attention real close though. I'll have to look into it, since I'll be rolling one myself, not that it matters much I suppose.
Re:That soon? (Score:5, Insightful)
You are in the Private Beta right now and once it launches in two months, I'll be part of the 10 million player Open Beta?
OK! Sign me up!
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I was in both the Alpha and Beta of Burning Crusade. Even up to a couple weeks from release I thought they still had work to do, but they pulled it off pretty well. I see no reason why WotLK will be different. I would certainly expect there to be a patch after you install the retail game for obvious reasons.
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Blizzard isn't under new management (all literature on the subject shows Blizzard is maintaining similar or greater autonomy in relation to their parent company), and they certainly aren't being rushed (the Beta for WotLK hit a lot sooner than the BC beta, proportional to the closer release date).
If you play WoW, it's worth it. (Score:3, Insightful)
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For 4 years of entertainment, it sure is. I've spent more than that on activities on one vacation before. $15/month for tens of hours of entertainment is dirt cheap, and $40 on an expansion every couple of years is nothing.
Wait... is that man made of straw? (Score:4, Insightful)
Or you could look at it this way. The add-on will cost you about what... 3.9% of what you've paid so far?
I said that if you play WoW the add-on is a good deal, and it is. You're arguing that WoW itself isn't a good deal. You might believe that, but that's not what I said.
For further reference: Straw Man [wikipedia.org]
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Also calculating the total paid and thinking its expensive is just ridiculous, I mean, will he stop eating because he spent a lot of money on food?
I don't play WoW, but I play other MMORPGs, and the way I see it is I get 20-30 hours of play per month, sometime more when I got the time for $15. Its hard to find anything entertaining that costs around 0.5c per hour.
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Also calculating the total paid and thinking its expensive is just ridiculous, I mean, will he stop eating because he spent a lot of money on food?
You're not really comparing WoW with food, are you? Really? I hope I won't have to explain how unrelated that comment is, since food is a necessity and WoW/[insert any MMORPG] is merely what you choose to do with your time...
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I didn't realize people could be so moronic, but hey, we all live and learn.
Comment removed (Score:5, Interesting)
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"One of the extremely painful lessons of our time, I'm convinced, will be that the virtual is not an adequate substitute for the real."
I agree (from my very own painful experience) with that general idea.
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If you liked single player, MP is better. They've got games up for all styles of play, from "lets go kill shit" Diablo-style to "everyone got their character sheets filled out" DnD style.
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You have a good point, but it's muddled in your stereotyping and misinformation. You're also missing the point.
The good point is that a cruise has worth as it potentially offers you opportunities WoW does not.
Your problem is that you overlook that the same is true of WoW. What the cruise and WoW offer are separate and address different needs. The comparison used in the GP highlights that.
WoW is very economical entertainment, and very convenient. It fills the same niche as movies, books and television. For f
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At even 10 hours a week, that's a phenomenal deal.
52 * 10 = 520 hrs/year
14.99 * 12 = $179.88/year
$179.88 / 520 = $0.34 / hr
Re:If you play WoW, it's worth it. (Score:5, Interesting)
All entertainment is based on the assumption that you enjoy the product being sold to the point where you're going to pay for it. Comparing the cost per hour of various forms of entertainment is a completely valid comparison.
For example, let's say you go to a 2 hour movie for $8. The cost is $4/hr. Likely the enjoyment from one hour of a movie is going to be more than one hour of playing WoW. However at $0.34/hr WoW is hardly a good comparison. Is approximately 24 hours of WoW just as enjoyable as a 2 hour movie? If the 24 hours of WoW are likely to be more enjoyable than a 2 hour movie, then WoW is the better deal since you're getting more satisfaction for the money you're spending.
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in addition to my $15 soul-snatching-blizzard-fee. I do it because I love the game, and I (apparently like you) will justify it as a necessary cost.
This is such bullshit and it's been said so many times in these comments. Soul snatching? Really? That $15 per month (something you can easily spend in food each DAY) is really stealing your soul? You love playing game, by your own admission... yet it's stealing your soul? Give me a fucking break.
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You may have been trying to shed light, but you only showed your own colored view of the situation.
Firstly, "never" is a very bad word to use unless you are absolutely sure of the impossibility of something. This is especially true as the second sentence of your second paragraph refutes your use of the word in the first paragraph. That said, we can conclude that there are times where month rate games are a good deal and it's only a matter of arguing how often and under what circumstances they are.
Secondly,
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Please explain your math. How is 15/30 more than (20 < x < 60)/24 under any circumstances?
----
30 = days/month
24 = just some number between 3 and 4 weeks
20 = your stated minimum
60 = my observed maximum
First Quest! (Score:5, Informative)
Re:First Quest! (Score:5, Informative)
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6 hours? "l2grind, noob"
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unfortunatly, most of that was lag ;)
but the OP is right, it is FANTASTICALLY well done. the fact that the game changes with you and unlike those lazy carpenters in Lakeshire, you can see the changes happening. Plus the fact you actually feel like a participant in the story rather than the observer. I especially like the reaction you get when you come to Stormwind and have to make your way to the king while being pelted by rotten fruit and eggs, and being threatened with hanging.
So far, Blizzard have out do
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Yawn, sounds like more of the same. I enjoyed wow, but what eventually killed it for me
-People leaving pick-up-groups because their guild's raid (that they knew was coming) starting an hour after we start an instance. Leaving with nothing but "guild > pug imo". Needs a rating system of some sort, or a stats list of "uncompleted instances" vs. completed instances. Maybe if the whole group decided they wanted to quit, everybody could vote to "end instance" and not have their "uncompleted instance" count in
Go ahead... roll a deathknight. (Score:5, Insightful)
Then embrace sheer joy in the starting zone with interesting game play, a good storyline and the pleasant experience of phasing.
Then set foot into Outland, feel your heart sink as you realize that you and thousands of others exactly like you have to do the grind to 70 in same content you've been playing for the last year, while all your friends tell you how great Northrend is.
Itll keep the northrend clearer. (Score:2)
This is good for everybody, for those who want to roll a DK right away, they can hang out in plague lands and the outland for a couple of weeks while everybody else hits the northrend, less competition for quests and resources.
If they wanted to lighten the load on their servers even more (although theyve probably learned a thing or two since the BC launch), theyd release Starcraft II on the same day.
That would be a tough decision...
Re:Itll keep the northrend clearer. (Score:5, Funny)
You wish. The Chinese leveling service will be taking care of my 4 characters I need to get from 70-80 on my 2 other accounts while I play with my new DK on the third one.
Northrend isn't going to be less crowded, its just going to be a lot less social. When most of the conversations are going to be: "You make me food/waterrr?" and "Ni hao?", you aren't going to have much witty banter. And that's assuming that there aren't whole guilds who have turned on Glider.
Luckily, there's always the Barrens.
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They are going to make it easier to get from 60 to 70.
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A casual play should be able to power through outland in about a week with a death knight.
Being a DK isn't going to shorten the 4-5 hours of play per level that much - not for anything even close to being called 'casual play'.
Face it: A DK has a minimum of 40 hours of gameplay ahead of them once they leave the starting zone, before getting to Northrend. This will be highly competitive play without much instancing or much hope of help from any non-Death Knights.
On a PvP server? God help you.
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Well, at least you'll have a lot of other DK to level up with. =P Now if only you could find a healer for your group... hehe
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Shit. There are 5-man DK groups running with 1 frost tank and 4 bloods. The healing alone from the bloods is enough to get through the non-70 instances.
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Except the XP per level from 60 to 70 got halved, if not thirded. It's not 4-5 hours per level any more.
When?
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As of 3.0. It's currently the case in the beta, and will hit live realms whenever 3.0 hits.
Oh, that. Perhaps, and hopefully, but betas have a policy of being quicker to level in, as a general rule...
QUICK! (Score:3, Funny)
Every gnome in the game get ready to get your pink mohawk! ...buncha sheep. At least I'm not bitter.
-fragbait
It's interesting. (Score:2, Insightful)
Sigh... there's just nothing better yet... (Score:2, Insightful)
For over a year now we have been grinding reputation, grinding gold, and grinding gear. Tier 4, Tier 5, Tier 6, Sunwell, Endless wipes on Kalecgos... And now, back to square one.
Now with "improved" talents, more level grinding, more rep grinding, special attention to things like _hair cuts_.
Completely ignore things that are really important to some people. A self sustaining economy, a trade system that is GOOD or even marginally good... Those who have played Eve KNOW a good trade skill system, and economy..
Re:Sigh... there's just nothing better yet... (Score:4, Insightful)
I will buy the expansion, and I will play, and grind, etc. I will not be happy about it.
If you pay for something you don't enjoy, that's pretty close to the definition of stupidity.
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It's like saying I'd go to Vegas, but I don't want to grind on the slot machines, or BJ tables, or Poker/craps/whatever for a weekend. Pumping money into a slot machine and watching the pretty lights is fun for about a $quarter, but then I'm done. Ohh I could win this car, or this $65k jackpot, or...or...or.
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Professions that actually make money for the player...
Alchemy. Inscription. Enchanting. Jewelcrafting. Gathering professions. All of these can make you money.
Remember when "Epic" meant something? When they didn't just drop from the last boss in a 5 man?
I raid. I enjoy it. I have raided since original WoW. That said:
If you get your enjoyment from other people not having nice gear, bye. There's the door. We won't miss you.
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Unless you really have friends in the game, or it continues to be fun, just quit.
I used to be guild leader of a guild in almost exactly the same spot (we had killed Kalecgos), and I realized sometime after the Sunwell patch came out that I was just waiting for an opportunity to quit.
WoW is one of the best games of its kind ever, but you can't play it forever unless you have the right people there with you and you really enjoy it. Otherwise, you will spend too much time for too little return.
I'm going to tr
Less time (Score:2, Interesting)
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It's not so much lost charm as it is a snowball effect.
For one reason or another a few people stop playing in the face of the oncoming expansion. This puts a strain on grouping/raiding for the players who remain, some of whom will then stop playing. Rinse and repeat.
This started three or so months ago, leaving us where we are now (there's only one guild still raiding 25 mans on my server/faction).
Sounds like a porno... (Score:4, Funny)
I mean, really... "Wrath of the licking"? ...Yeah, I'd like to see that one.
Scalping by Major Store? (Score:2, Informative)
In a seemingly sleazy move, GameStop has added a $15 "Handling Fee" to the WotLK Collector's Edition. Not a SHIPPING and Handling fee mind you, shipping is extra. This is just straight grafting in the style of:
"Oh HO, it seems some of you WANT this product do you? And we're the only one with the Collector's Edition right now! Weeellp, the box is all the way over there on the shelf and I'm kinda tired... maybe an extra $15 could motivate me to lean over there and get it for you. If you don't, I'm sure someon
wtf? (Score:2)
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Test Patch Notes Disclaimer: The test realm patch notes only apply to features that exist on the public test realms. We provide these patch notes to players who wish to know what features and changes exist in the test environment in order to more effectively test these features.
To learn more about the Public Test Realm, visit our Test Realm Page.
World of Warcraft PTR Patch 2.4.3
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ [worldofwarcraft.com]
The latest test realm patch notes can alway
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Those are the patch notes for the last patch (2.4.3), not the current one on the test realm (3.0.2). Sorry, as GP I'm behind a filter, so I can't post the real ones.
Re:patch notes? (Score:4, Informative)
PTR 3.0.2 Patch Notes
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html [worldofwarcraft.com] The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ [worldofwarcraft.com]
General
- All players will have their talent points reimbursed and will have access to new talents throughout their trees; this includes the 51-point talents. Several new spells and abilities have been added for all classes. Players will need to visit their class trainer to learn new spells. /spit off of the towers. .5 secs each to the cast time.
- The Kirin Tor have made their move and so has Dalaran.Please watch your step around the crater that has been left behind!
- The Barber Shop has been implemented and you can now visit one of the Barber Shops in the major cities to change your appearance. Be sure to get your Shave and a Haircut!
- The all new Achievement System has been implemented and the Achievement panel can be accessed via the interface. While many achievements are not retroactive, we have done our best to credit as many as possible. Gamemasters will not be able to grant achievements for past accomplishements.
- Stormwind Harbor is now open for business.
- New towers have been added outside Of Orgrimmar and in Tirisfal Glades. Crews are currently at work to establish a new Zeppelin route to Northrend for your travel pleasure. Please no
- A new entrance is now viewable in the Caverns of Time.
- Hit Rating, Critical Strike Rating, and Haste Rating now modify both melee attacks and spells.
- Spell casting and spell channeling pushback has been changed to the following:
- When casting a spell:
+ The first and second hit will add
+ All hits after the second will have no effect.
- When channeling a spell:
+ The first and second hit reduces current duration by 25% of total duration each.
+ All hits after the second will have no effect.
- Spellpower:
+ All items and effects which grant bonuses to spell damage and spell healing are being consolidated into a single stat, Spellpower. This stat will appear with the same values found on items which grant âoeincreased spell damage and healingâ such as on typical Mage and Warlock itemization.
# For classes which do not heal, they should see no change in the character sheet other than new tooltip wording.
+ Healing characters will see their bonus healing numbers on the character sheet decrease, however, all healing spells have been modified to receive more benefit from spellpower than they received fr
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Thanks, I followed a link to the official site from Massively's coverage of 3.0.2 and didn't notice they were linking to the older patch notes. Someone with mod points mod my post down and one of the posts with the correct notes up!
Jonah HEX
Re:patch notes? -- PTR 3.0.2 Patch Notes (Score:2, Informative)
These are the Proper 3.0.2 patch notes...
PTR 3.0.2 Patch Notes
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html [worldofwarcraft.com] The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/ [worldofwarcraft.com]
General
- All players will have their talent points reimbursed and will have access to new talents throughout their trees; this includes the 51-point talents. Several new spells and abilities have been added
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EQ went to an "empty box" expansion system (all that's in there is the code). It means horrible downloads if you have to reinstall.
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This is the basic reason why owning hard disks of the game is valuable. I downloaded the client for WoW and BC on my laptop. It took me 3 nights to download them, when I could have had the game installed and patched in 1 if I had the disks.
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Or just make sure that you keep a backup copy (or two) of that folder in case you ever want to reinstall.
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I don't understand it either. For whatever reason, they have always been horrible about online distribution. When I went to buy my copy (Original game and Burning Legion expansion by the time I got around to joining) I first went online to find out if I could save a little money by downloading without a box. Not only was the available download the same exact price as the retail box but they didn't even have one of the two packages available for download (I think it was the expansion). Why should I pay f
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You aren't paying for the box/physical media, you are paying for the effort it took to create the game in the first place. You are telling Blizzard that their years of hard work and dedication are worth $X to you.
Now, they probably see more of that money if you purchase through digital distribution rather than traditional channels. So if you truly love their products and support the company, buy it online so they have more money to dedicate to future development.
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Bullshit. Blizza
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The price of pressing and packaging discs is negligible, especially with the economy of scale that they're operating on. They're guaranteed sales to retail chains by the hundreds of thousands; a massive, lump sale like that looks a lot better on the spreadshe
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70 prot pally - shandris tank wtf!
WTF? You too? Do I even wanna ask what your toon name is?
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http://www.gamestop.com/Catalog/ProductDetails.aspx?sku=647480 [gamestop.com]
Link to Collector's Edition PreOrder thanks to the AC above for finding it on GameStop.
Jonah HEX
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Hmmm, I got modpoints today, I play WoW, *and* I'm a zealot and a troll - yup, it's an evil conspiracy!
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Hmmm, I got modpoints today, I play WoW, *and* I'm a zealot and a troll
Hmm, three out of four ...
Now, where do I have to go to get my copies at 12:01, the day of release?
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Yep, and we all have mod points today somehow... but seriously... I'm starting to wonder if the only people getting mod points and zealots and trolls...
Don't forget the zerglings!
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I think it's probably an emergent property of the nature of the game.
WoW has three advantages that make it uniquely poised to flood slashdot with news. 1) It's monstrously huge. 2) It's online. 3) It's social.
For the first point, it's fairly obvious that having a large player base inherently means you have a lot of people interested in news about the game.
Second, we can assume that everyone who plays the game has a basic modicum of internet skills. All WoW players are potential readers, while the same can n