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Role Playing (Games) Entertainment Games

Large Warhammer Patch In December, Two New Classes 55

Eurogamer reports on an announcement from Mythic CEO Mark Jacobs regarding the future of Warhammer Online. Jacobs said the first big content patch will be coming in December, and it will contain two new classes, the Black Guard and the Knight of the Blazing Sun. These are two of the four classes lost to the pre-launch content cuts. A number of other changes are on their way as well. "The Knight of the Blazing Sun is described as a tactical leader using Battlefield Commands, while the Black Guard is simply 'the embodiment of hatred and disdain.' The arrival of the two new careers will mean that every race in the game has a damage-taking tanking archetype. Of the originally planned careers, only the Dwarf Hammerer and Greenskin Choppa, both melee damage-dealers, will remain on the cutting room floor."
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Large Warhammer Patch In December, Two New Classes

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  • It's perfect (Score:3, Informative)

    by Dracil ( 732975 ) on Friday October 17, 2008 @06:37PM (#25420113)
    In Novemeber people can go back to WotLK, then in December they can come back to WAR. Maybe Blizzard will offer something big and new in January.
    • Re: (Score:3, Interesting)

      by narcberry ( 1328009 )

      People kept saying WoW = Waiting on Warhammer. I'd just like to know now that warhammer online has been out for a bit, was it true?

      • by dj245 ( 732906 ) on Friday October 17, 2008 @11:09PM (#25421879)
        WAR addresses everything I didn't like about WOW. You can queue for Battlegrounds (scenarios) anywhere. When you are done, you are returned to where you left off. You can hook up with random people and do public quests easilly and quickly. These are basically uninstanced mini-dungeons. Gold farming isn't very useful, since I have yet to find a use for all the gold I have collected (still level 18 though). They also seem to be stamping down on the gold sellers pretty hard. You get comparable XP for PVE and PVP. Its NOT a giagantic time-sink, but its fun to play. Tactics and skill matter much more than gear. In PVP areas and battlegrounds, levels are boosted for low-level characters so skill can matter more than level.

        The only things I don't like are there seem to be too many classes. Since I haven't played all of them, I can't look at a character and always tell what it is, much less know their weaknesses. I also wish I could play level 1-10 PVP scenario maps after level 10. Some of these maps make me want to keep creating characters just to play them. The game lacks a little polish, and character animations seem low quality for the amount of CPU/GPU power my system has. Some of this I expect to be corrected in time. Its still a very new game.
      • YMMV (Score:3, Informative)

        by Moraelin ( 679338 )

        1.Well, first of all, you have to realize that everyone has different tastes. So what someone likes, someone else might hate, and viceversa.

        So for some people it apparently was all that, especially, I gather, those whose online life revolved around PvP. For me it most certainly didn't. I don't find it to be a horrible game, mind you, but it did feel unfinished and... well, it _is_ a PvP game, no matter how much the devs and publisher insist that PvP is purely optional. _Technically_ it is, but it's about on

  • Wow (Score:2, Insightful)

    by Daimanta ( 1140543 )

    "the Black Guard and the Knight of the Blazing Sun"

    If my 13 year old brother was in charge of making up names for a Warhammerclass it would probably be named like these two. The names lack all forms of inspiration(other than making wads of cash ofcourse).

    • Yeah, the entire lore of Warhammer seems like it's trying to be the cheesiest, most cliche fantasy setting ever.

      But then I gank shit and I stop caring. ^_^
      • Warhammer has been around for more than 20 years. That would be why they sound cliche. They are cliche due to being ripped off by Blizzard and others for all that time.
        • and have a legion of Space Marines from the Iron Hand, with a leader called Ferrous Manus? What's next, is the leader of the first company called bigus dickus?

          • Re: (Score:3, Funny)

            by trytoguess ( 875793 )
            Doubt it. For a bunch of designer soliders who's mission in life is to die as quickly as possible, a penis would just be a tiny unnecessary vestigial organ at best. :)
          • Whats wrong with Bigus Dickus? I have a very good friend in Rome named Bigus Dickus.

            Wait until Bigus Dickus hears about this.

    • Uh, care to give inspired counterexamples?
    • Re:Wow (Score:4, Interesting)

      by CorporateSuit ( 1319461 ) on Friday October 17, 2008 @07:27PM (#25420537)

      The names lack all forms of inspiration

      As opposed to, say: "Paladin", "Warrior", "Rogue", "Mage", "Warlock", "Shaman", "Priest", "Hunter" and "Druid"? Class names like those tend to scream out "Creative Thinktank!"

    • Re:Wow (Score:4, Funny)

      by east coast ( 590680 ) on Friday October 17, 2008 @07:35PM (#25420607)
      Compared to a night elf? Please.

      FTW, just call me Inkie.

      Panzerfaust
      53rd lvl Dark Elf Necromancer
      Veeshan server

      Errr... Sorry.
  • Call me when they have a Night Elf Mohawk [youtube.com].
  • For some reason I saw "Lego Warhammer Patch"...

  • Server population (Score:4, Insightful)

    by Original Replica ( 908688 ) on Friday October 17, 2008 @07:14PM (#25420425) Journal
    "Perhaps the biggest impact on many players' quality of life will come from free server transfers from select high- or low-population servers to select mid-population ones."

    I hope the patch also raises the target server population somewhat. I like the game and the open RvR but usually it's five-vs-five or less on the open RvR battlefield. I'd like to see the open RvR havinglarger battles than the scenarios. For anyone not playing Warhammer, open RvR is pvp zones that have capturable assets and quests in them and blend nicely with the regular PvE zones and the game world in general. Scenarios are instanced battles in small isolated areas not accessible from the rest of the game world.
    • by Fross ( 83754 )

      You need a different server - most Open RvR skirmishes I've been in involve 10-15 people a side.

      Does depend on the map though, tier 1 Chaos/Order is great as it's dense, tier 1 Elves is too sparse.

    • by bonch ( 38532 )

      I was fighting 20v20 battles in tier 2. What tier are you at? When the majority of the game's population has hit max level, it's going to be nonstop carnage.

    • by z3d4r ( 598419 )

      i've been in battles in the tier 3 map RvR with 50+ per side that lasted for hours, seen others with 100+ of one side or the other come rampaging through a fortress, and otherwise had some great fun doing nothing but RvR scenarios for 5 levels (though tor anroc does get a tad repetative after the millionth time). i'm about to head into tier 4 and am looking forward to invading a capitol city.

      if 5 vs 5 is the best your server can come up with, i suggest you take the free server transfer when its offered.

    • Come play with D!E on Anlec Destruction. Frequently engage in 100 vs 100 open RVR.
  • I hope the blazing sun knight and blackguard bring something unique. Right now, the tanking classes play a lot the same. I am, however, pleased with how they're implemented for PVP. Generally, tanks in pvp can be safely ignored because they do little damage as a tradeoff for being so durable. In WAR, it seems that the longer you leave a tank alive, the more powerful it gets.

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