Large Warhammer Patch In December, Two New Classes 55
Eurogamer reports on an announcement from Mythic CEO Mark Jacobs regarding the future of Warhammer Online. Jacobs said the first big content patch will be coming in December, and it will contain two new classes, the Black Guard and the Knight of the Blazing Sun. These are two of the four classes lost to the pre-launch content cuts. A number of other changes are on their way as well.
"The Knight of the Blazing Sun is described as a tactical leader using Battlefield Commands, while the Black Guard is simply 'the embodiment of hatred and disdain.' The arrival of the two new careers will mean that every race in the game has a damage-taking tanking archetype. Of the originally planned careers, only the Dwarf Hammerer and Greenskin Choppa, both melee damage-dealers, will remain on the cutting room floor."
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As of my post no-one had posted.
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His name is aussie_a. aussie as in down under, then "a". He is the "a" down under. Anyone who has purposefully named themselves (for all intents and purposes) "asshole" is really only to be expected to make prickish comments.
It's perfect (Score:3, Informative)
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People kept saying WoW = Waiting on Warhammer. I'd just like to know now that warhammer online has been out for a bit, was it true?
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Warhammer is definitely a good game, no doubt about it. I preordered, played open beta, and was right there at release. Judging by my short experience in open beta, I figured the game was going to be a keeper. But there's one huge problem with the game, that you don't really discover until you've been playing a few weeks/months. There comes a day when you just want to take a break from the leveling/questing/PvP and do some lazy work.. like crafting, fishing, or shoot the bull in town with a few dozen other
Everything I hated about WoW (Score:5, Informative)
The only things I don't like are there seem to be too many classes. Since I haven't played all of them, I can't look at a character and always tell what it is, much less know their weaknesses. I also wish I could play level 1-10 PVP scenario maps after level 10. Some of these maps make me want to keep creating characters just to play them. The game lacks a little polish, and character animations seem low quality for the amount of CPU/GPU power my system has. Some of this I expect to be corrected in time. Its still a very new game.
YMMV (Score:3, Informative)
1.Well, first of all, you have to realize that everyone has different tastes. So what someone likes, someone else might hate, and viceversa.
So for some people it apparently was all that, especially, I gather, those whose online life revolved around PvP. For me it most certainly didn't. I don't find it to be a horrible game, mind you, but it did feel unfinished and... well, it _is_ a PvP game, no matter how much the devs and publisher insist that PvP is purely optional. _Technically_ it is, but it's about on
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"Other person" doesn't necessarily mean PvP. There _are_ plenty of _cooperative_ things to do. So if you can conceive any other interaction with people than hitting them upside the head, well, that's your shortcoming, not mine.
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I may not be the original poster to this, Anonymous Coward, but I can speak authoritatively on the PVP/PVE subject. I personally hate PVP. I think it is a drag on MMORPG. The people who favor PVP are ususally the childish asshats on XBox Live with the foul mouths and teabaging opponents in Halo.
How can I say this? Well, I have tried PVP. I playtested not only WoW (both expansions) but also EQ2, LOTRO, and WAR. I have been playing MMORPGs pretty much since the begining.
You do need to be a PVPer in WAR to do
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Depends on what you are looking for in "PvE". Yes, you can go fight NPC mobs. But then, you can do that in virtually ever PC game ever made that has combat. If you're looking for real MMO PvE content, it's pretty thin in WAR. There's only a handful of dungeons, and from what I could tell in my stint in the game, not many people bother with them since the best gear is from PvP anyway. Good luck finding a group for one. As for PQs, sure there's about 2-3 per pairing, per chapter. So once you get to the final
I could ask the exact same of you (Score:2)
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Wow came out with 3 level 70 dungeons, 1 raid. Not all that much pve endgame there either at the start.
Most people are still leveling in warhammer, and endgame pvp isn't just altdorf, it's all 3 rvr endzones, THEN the siege of altdorf/destruction city. and 3 "bg's" per tier, though currently there seems to be a big preference to 1 specific one per tier.
Don't get me wrong, i love the polish of wow, still play it and still enjoy it. Warhammer does a lot right, and if they keep up the patching frenzy currently
Wow (Score:2, Insightful)
"the Black Guard and the Knight of the Blazing Sun"
If my 13 year old brother was in charge of making up names for a Warhammerclass it would probably be named like these two. The names lack all forms of inspiration(other than making wads of cash ofcourse).
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But then I gank shit and I stop caring. ^_^
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I thought cheese was one of the main points of Warhammer...
did you play 40K? (Score:3, Funny)
and have a legion of Space Marines from the Iron Hand, with a leader called Ferrous Manus? What's next, is the leader of the first company called bigus dickus?
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Whats wrong with Bigus Dickus? I have a very good friend in Rome named Bigus Dickus.
Wait until Bigus Dickus hears about this.
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I never considered buying PA gear until they made this a hoodie. If you don't know a thing about Warhammer, don't talk about it.
Re:Wow (Score:4, Interesting)
The names lack all forms of inspiration
As opposed to, say: "Paladin", "Warrior", "Rogue", "Mage", "Warlock", "Shaman", "Priest", "Hunter" and "Druid"? Class names like those tend to scream out "Creative Thinktank!"
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I'm with you there. That's also one of the things I liked about City of Heroes. One of my main characters there is a Tanker. Care to guess what he does?
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Hm. My guess is that he drinks a LOT of liquid, and then runs out to where other people need a drink and fills them up with... liquid.
I'll just shut up now.
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If I see a Knight of the Blazing Sun, is that a tank, a melee DPS class, a paladin, or what? Does it heal? Does it cast spells?
SadReality = replace(Parent Post,"Knight of the Blazing Sun","World of Warcraft Paladin")
Re:Wow (Score:4, Funny)
FTW, just call me Inkie.
Panzerfaust
53rd lvl Dark Elf Necromancer
Veeshan server
Errr... Sorry.
Mr. T (Score:1)
Damn, misread the title (Score:1)
For some reason I saw "Lego Warhammer Patch"...
Server population (Score:4, Insightful)
I hope the patch also raises the target server population somewhat. I like the game and the open RvR but usually it's five-vs-five or less on the open RvR battlefield. I'd like to see the open RvR havinglarger battles than the scenarios. For anyone not playing Warhammer, open RvR is pvp zones that have capturable assets and quests in them and blend nicely with the regular PvE zones and the game world in general. Scenarios are instanced battles in small isolated areas not accessible from the rest of the game world.
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You need a different server - most Open RvR skirmishes I've been in involve 10-15 people a side.
Does depend on the map though, tier 1 Chaos/Order is great as it's dense, tier 1 Elves is too sparse.
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I was fighting 20v20 battles in tier 2. What tier are you at? When the majority of the game's population has hit max level, it's going to be nonstop carnage.
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i've been in battles in the tier 3 map RvR with 50+ per side that lasted for hours, seen others with 100+ of one side or the other come rampaging through a fortress, and otherwise had some great fun doing nothing but RvR scenarios for 5 levels (though tor anroc does get a tad repetative after the millionth time). i'm about to head into tier 4 and am looking forward to invading a capitol city.
if 5 vs 5 is the best your server can come up with, i suggest you take the free server transfer when its offered.
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You could use the same reasoning to ask why people play Team Fortress 2 or Counterstrike consi
Tanking (Score:2)