The Origins of Pong 14
Gamasutra is running a feature about the origins and development of Pong, and how it helped to kick start the gaming industry. Quoting:
"... games found their way onto even the earliest mainframes, starting the ongoing trend of implementing video games wherever a viable platform presented itself. The first known instance of an actual implementation was Alexander Douglas's 1952 creation of OXO (also known as Naughts and Crosses), a simple graphical single-player-versus-the-computer tic-tac-toe game on the EDSAC mainframe at the University of Cambridge. Although more proof of a concept than a compelling gameplay experience, OXO nevertheless set the precedent of using a computer to play games. The first known precursor of Pong debuted in 1958 on a visitors' day at the Brookhaven National Laboratory in Upton, New York. It was there that William Higinbotham and Robert Dvorak demonstrated Tennis for Two, a small analog computer game that used an oscilloscope for its display."
according to the discussion page (Score:4, Informative)
Re:according to the discussion page (Score:4, Funny)
on the very article you linked to, even OXO was predated by a missile game in 1947
Exactly. And then, after endless draws in OXO, the computer finally suggested a nice game of chess.
Re: (Score:1)
Exactly. And then, after endless draws in OXO, the computer finally suggested a nice game of chess.
[Afterthought] Luckily for the computer, chess rarely leads to drawed games. Poor bastard. I imagine it suggested Russian Roulette next.
Re: (Score:1, Informative)
But there were other working games before 1952. Two machines for playing the game Nim were built and demoed to the public before 1952: the Nimatron http://www.goodeveca.net/nimrod/nimatron.html [goodeveca.net] was built by Westinghouse in 1940 and played 100,000 games against members of the public, winning 90%
Dupe? (Score:1)
The origins? (Score:3, Funny)
Re: (Score:1)
Noughts not Naughts (Score:4, Interesting)
Analog computers rule! (Score:2)
I'm reminded of my high school days (early-to-mid 70s). We had these "analog computers"; basically there were these boxes that had an analog meter for displaying results and a patch panel where you used jumpers to connect various knobs (resistors), timing circuits (capacitors), and switches. We wired three of these things together to build a planetary landing simulator - it started as a lunar lander simulator, but then we added a knob for tweaking gravity :-). One meter was altitude, one was vertical speed
Brown Box by Ralph Baer? (Score:2)
http://en.wikipedia.org/wiki/Ralph_H._Baer [wikipedia.org]
Most people credit Ralph Baer with the invention of Pong and video games in 1966, in Nashua NH, at Sanders Associates (now part of BAE).
I have a personal slant on this version of history. My dad worked with Ralph as a component engineer, acquiring some unusual transistors and ICs for the project.