Fallout 3 DLC Coming To the PS3, New Content Announced 71
Bethesda has announced that their packs of downloadable content for Fallout 3, previously only available to Xbox 360 and PC owners, will soon be coming to the PS3. "Operation: Anchorage will be released for PS3 in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart." They also confirmed the existence of new DLC packs that will arrive on a similar time frame. Point Lockout will allow players to "explore a massive new swampland area filled with new quests and content," while Mothership Zeta lets you "experience an alien abduction first hand and find out if you're tough enough to survive."
Shark jump? (Score:2, Interesting)
OK, Point Lookout - great, the first three DLC were fun (albeit buggy).
But Alien Abduction? I know Fallout has always had tongue in cheek references to Aliens but this strikes me as jumping the shark here.
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SPOILER WARNING
In Fallout 1 and 3 you can find an alien ship crash landed.
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It does count, Bethesda owns the Fallout IP for single player games so if they say it's Fallout, it's Fallout.
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Re:Shark jump? (Score:4, Insightful)
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Call him Duke!
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Brock Brickson or Brick Brockson
As in: "I'm Brock Brickson, Captain of the Space Service, stalwart hero, this is my second in command Trace Dirkson the guy with a lady in every spaceport, our bon-vivant ships doctor, Dr. John Clark, our appeasing scientist Dr. Neville Smythe, and our plucky space Cadet Timmy Thompson with his space monkey Buppo.
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"Cannon" is a weapon, "canon" is the word you want. :-)
Fallout 3 is canon, there's no one else making fallout games is there, so guess who gets to decide what's in it and what's canon, the developer and publisher, not the community.
As for BoS, it's a fun little Diablo clone set in the "Fallout universe", sure, there's some differences from what the Fallout 1/2 diehards consider "canon", but they can shut the hell up because they don't make the games or own the franchise. Don't run it on a 80GB CECHE01 PS3
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The Fallout IP belonged to Interplay, not Black Isle. they could do whatever they wanted with it, including selling the IP for single player Fallout games to Bethesda.
So no matter how much the Fallout oldbies complain that Fallout 3 isn't a real Fallout game, and that it should have been isometric, turn based and done by Black Isle, it's all irrelevant now.
DLCs (Score:2)
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I found the DLC's were entertaining - but they were really really really buggy.
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It seems there is some good news for people who don't want to buy quite sizeable game 'extensions' through Games for Windows or Xbox Live (myself included). I have bought and completed Fallout 3 for Xbox and would like to get the add-ons but I won't until they are available in a more consumer friendly form.
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I was really happy when I saw that there will be a box with all of the Fallout 3 content in it later this year. I've been meaning to pick up Fallout 3 for a while not, but just haven't gotten around to it. While I'll have to wait a bit longer, given that I'm essentially getting all of the DLC for free, that's a deal that I can't pass up.
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Yea, I struggled with this for a bit. But honestly, I did oblivion on the PC and found the mods just took away from my fun for the most part. It started off with horse saddle bags and ended with me using unofficial ninja weapons and a unlimited bag of holding.
I must confess the graphics upgrades the community released were VERY good.
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Indeed, it's almost impossible to play without at least the Unofficial Oblivion Patch and some sort of levelling mod.
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I was talking the same "exterminate the brutes" view until I changed my Zone or whatever it is from Hardcore to Casual. It is nice to play with people who don't complain about the fact that you do unbelievably stupid stuff like, "spawn 'n shit".
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It takes time to get used to dual analog controls, and if you're a PC gamer it's going to be worse for you since you haven't developed the fine motor skills with your thumb to use the right stick effectively. Which means that you'll be frustrated and complain about how the controls suck, I've seen it before. Your best bet is to NOT play competitive multiplayer FPS's on your console but other games until you build up your right thumb skills.
As for the players, well you can try playing at hours they won't b
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I never finished GTA4 either.
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Moira! Easily one of my favorite NPC's in the game. She's just a perky cutie patootie with that cute accent.
Another favorite is Cerberus, a Mr. Gutsy you might encounter sometime.
Rivet City. Good place to pick up some better gear if you haven't done tons of exploring and side quests. It can be tough to get there without a longer range weapon, d
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There hasn't been a single game thats sold a console this generation yet.
Of course there has. Wii Sports and Brain Age.
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There hasn't been a single game thats sold a console this generation yet.
I bought a 360 to play dead rising, GTA 4 and Halo 3. I bought a ps3 to play MGS4 (yup that's it). I bought a wii to play zelda, metroid, and legit emulators.
Of course I have a lot more games now, but those got me started.
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I bought my PS3 for Yellow Dog Linux, Oblivion, Fallout 3, and the ability to keep on playing my library of PS1/PS2 games, plus all the PS2 RPG's they keep on releasing. Won't that thing (the PS2) ever die as an RPG platform?
Cool... (Score:2)
... something to play next year then! I don't know about anyone else, but by the time The Shivering Isles came out for Oblivion, I had OD'd on the game, so wasn't in the mood to play it. I recently picked up the Game Of The Year Edition for the PS3 in a sale, a year after stopping playing it.
Hopefully they'll do the same thing with Fallout so I can pick up the disc sometime in late 2010 ;)
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That happened to me. I have the PC version of oblivion and never played the expansion. However 2 days ago I picked up a used GOTY edition oblivion for the 360. I'm actually looking forward to another play though.
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GOTY and DLC retail packages (Score:2)
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The DLC is $10 each and the two retail packages will contain two DLCs each (pack 1: Operation Anchorage and The Pitt, pack 2: Broken Steel and Point Lookout). AFAIK, there is no announced price for them, but presumably they'll be somewhere in the $20 region. Not $40 each.
But, either way, the point is that with GfWL, the list price isn't the real price because you can't buy the exact number of points you need. Instead you have to buy more and give Microsoft and interest free loan until such time as you find
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You can actually buy MS points in $5 increments from the Zune site. The same points are used for GfWL.
I just don't see these "bugs" (Score:2)
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The folks complaining about bugs are playing the PC version rather than the 360 or PS3 version which are pretty much bug free as you said.
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the news is that Bethesda originally claimed that technical reasons of some sort would keep Fallout 3 DLC from being on the PS3.
What about us poor Steam users? (Score:2)
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A year ago? More like 7 months, and it's a big game, so people are still playing it. It's not even a budget game priced game yet.
Fix the PC version first! (Score:2)
IGN has much more information and an interview... (Score:2)
http://ps3.ign.com/articles/984/984129p1.html [ign.com]
Some highlights:
IGN: Is Point Lookout a reference to Point Lookout State Park in Maryland? Is that where the DLC takes place?
Todd Howard: Yes, yes it is.
IGN: What about for Mothership Zeta?
Todd Howard: If you poke around Fallout 3, you can find a crashed UFO with an alien inside that is broadcasting a signal your Pip-Boy picks up. You get abducted and the whole thing takes place on a giant alien spacecraft. It's one of those classic 50's B movie type things, but with a harder edge.
Some people are sounding the 'jump the shark' alarm on this DLC but let's wait see just how 'hard of an edge' this DLC has before we roast Bethesda.
Of course Bethesda is full of shit for one of the answers in this interview...
IGN: Why is it that the first three pieces of DLC are finally hitting the PS3? Was it a timed exclusivity deal, or was something else worked out?
Todd Howard: It's mostly the workload on us. Based on our Oblivion experience, it was clear that Xbox users were much more comfortable buying content, by a wide margin. It's a lot of work to get them ready for a particular platform and now that they've been so popular, we want to get them on the PS3. And there's obviously been a lot of frustration on the part of PS3 owners, who don't feel they are getting the total Fallout 3 experience, and we don't want that to happen. We want everyone to have everything, but we still need to set priorities so we can use our development time wisely.
IGN: Was the eventual PlayStation 3 release for the existing DLC always in the works, or was it something that came up after the fact?
Todd Howard: We always wanted to do it, but until it actually looks like it will happen, we don't want to make promises. We've been working on it and they aren't done yet so it's going to take time for each DLC to be moved over to the PS3 and work well. As a result there will still be a month or so gap between each one once they start hitting on the PS3.
This was the same thing with Oblivion. MS paid them for timed exclusives for add-on content or DLC. I don't know why they are lying in this interview.
Nevertheless more Fallout 3 content to hold everyone over until the next
Finally DLC coming to the PS3! (Score:1)