Nintendo Announces New Mario Bros, Mario Galaxy, Metroid 291
Nintendo's E3 press conference was an eventful one, with announcements for a new Super Mario Bros. Wii, a sequel to Super Mario Galaxy, and a new entry into the Metroid franchise by Team Ninja. The new Mario Bros. game will be available for the holiday season, and the other two are scheduled for 2010. Nintendo also confirmed an updated version of the Wii Fit, called the Wii Fit Plus (trailer), due out this fall. A full list of Nintendo's announcements is available, which includes more games and new features. Live blogs of the press conference, with commentary and pictures, are up at Engadget and 1Up.
Also Golden Sun DS (Score:5, Informative)
Golden Sun DS (not mentioned in TFS) is really what I'm most excited about. Golden Sun and its sequel for GBA were possibly my favorite RPG series for a long time. What a brilliant mixture of RPG gameplay with puzzle solving it was, with great graphics (for GBA) to boot! I've been waiting for a third for ages, as the second had a somewhat open ending.
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Will you look at that, nintendo finally starts making video games again!
Waiting for the other shoe to drop. Maybe you have to use the wii fit board to move mario...
Re:Also Golden Sun DS (Score:4, Funny)
Nintendo...
Just when I think you couldn't be any dumber, you go and do something like this...
AND TOTALLY REDEEM YOURSELF!
Wow, and to think I'd pretty much given up on anything good ever coming out for the Wii. Glad to see I was wrong. :)
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>>>Waiting for the other shoe to drop. Maybe you have to use the wii fit board to move mario...
I sense negativity, but after experiencing a Wii for the first time over Memorial Day Weekend, I have to agree with that pessimism. I always enjoyed Nintendo games and still play my N64 and Gamecube, but the Wii games I played were less than inspiring. One game I played was a scuba-diving simulator where you rub fish to see what species it is. YAWN. Then I played a dull shooter and a game called Wario
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How is this any different from Matrix Part 1 or Star Wars Part 1? For that matter how is it any different from Dot Hack or Xenosaga? I don't see anything wrong with dividing a game's storyline across multiple parts, although I think you were rather foolish to spend $60 on it. If you wait until after Christmas, the price plummets to around $30. Wait a year and you can get it for $20.
I never pay full price for games.
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Nintendo.... (Score:5, Insightful)
Nintendo needs to make more "hardcore" games so whenever they aren't in first place anymore they won't go belly up.
Re:Nintendo.... (Score:5, Interesting)
That's kind of my feeling. I thought Nintendo did better this year (and Cammie dropped the creepy smile, so that's a win), but I still came away feeling like there was nothing new. It was the same thing we've already tread on the Wii. Where was the Starfox or FZero or Kid Icarus or SOMETHING new and exciting? Even the New Super Mario Bros. Wii reminded me of the multiplayer Mario flash game where players stomp on each other's heads.
Even the DSi announcements fell flat. Mario and Luigi 3 looked kind of fun, as did the Mario vs. Donkey Kong for DSiWare. Of course, the latter is just the continuing strategy of ripping pieces of old DS games out and putting them up as DSiWare. (At least we got Mighty Flip Champs on Monday.)
When Nintendo showed the interviews with the kids on the street, I got a kick out of the girl saying she was excited for the new internet features of the DSi. As I expected, Nintendo did nothing with that. I joked with the guys over on DSiCade [dsicade.com]* that Nintendo should really cut to DSiCade and show our conversation as it was happening. Alas, the poor DSi still got so little love.
* Disclaimer: I wrote DSiCade.
Re:Nintendo.... (Score:5, Interesting)
And Red Steel 2, which I'm anxiously awaiting. Overall, I think all three developers had a good showing this year, but I think Nintendo's was strongest. Not just because of their conference, but because the entire subtext of Sony and Microsoft's presentations was about them trying to copy the Wii's success.
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I think the assumption is that Red Steel 2 will use the new MotionPlus add on. I'm also hoping Ubisoft learned from all of the complaints about the first game - mine being that I should be able to shoot people with swords (and possibly lose honor) and use full sword controls whenever I want, as long as I'm more mobile.
I would like to see more original Square Enix material as well, but at least they just put out their sequel to FF4 this week. If they bring out any more VC stuff, I want to see a translation
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F-Zero GX was a badass game, but not a market buster like the original was. Even the N64 version wasn't a huge success (by Nintendo's gargantuan standards), so they farmed the gamecube version to Sega. The obvious downside to that farming out is that all those games are ridiculously hard. Metroid Prime, Starfox Assault, and F-Zero GX are all "Nintendo hard", long after Nintendo took the edge off their games.
Probably, the biggest reason Nintendo isn't trotting out F-zero anymore is because they're a franchis
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I can see calling Fzero Gamecube hard especially in higher levels, but not Metroid Prime. That game is ridiculously easy. The most difficult part is finding the missing pieces or hidden caverns, and that's just simple hide-and-seek like the original 2D games. The enemies are pushovers.
I guess modern gamers are just soft. (ducks a spitball) ;-)
BTW if you enjoyed Metroid Prime or any of the 3D Zeldas, go try "Ico" sometime. There's no shooting, but there's lots of puzzle-solving as you try to escape from
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P.S. Since Sega made Fzero GX it makes sense to have Sega do the sequel Fzero WX too. Sega no longer has their own console, and they've always made great games, so I think Sega/Nintendo should develop a closer relationship. Sega does the great games; Nintendo supplies the hardware. I would love to see a sequel to Skies of Arcadia, Space Channel 5, and Eternal Darkness.
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I'm no Nintendo fanboy or apologist, in fact I sold my Wii due in part to displeasure with the Wii Motion Plus/accessory factory they've let it become... I don't get this sentiment when it comes to Nintendo this E3.
MS and Sony did little more than show off sequels for established IP, a couple new brands (if that) and introduce their own motion controls. Yet everyone I've talked to makes it sound like Nintendo's event was a bust.
I think it's less that Nintendo announcements really ate shit, when the reality
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DSicade.com loads like crap in Firefox. Can't see anything. FYI
Re:Nintendo.... (Score:4, Insightful)
They first need to release Wii 2 with better specs before 'hardcore' gamers are tempted to buy one. Don't get me wrong, Wii is a superb platform for really innovative games, but Mario Galaxy is already pushing its limits and that's not even _that_ special. The best thing they could do was improve on their succes and release newer versions of their best-selling games.
I don't know anything about DS so i won't comment on it.
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I do think we'll get a Wii2... in a couple years, and it probably will be no more powerful than a 360 is now... but it won't even be marketed as a new console. Just the logical upgrade for current Wii owners. Kind of like moving to a new model of iPod.
Re:Nintendo.... (Score:5, Informative)
Nonsense.
PlayStation vs. Nintendo 64:
What the hell? This is so wrong.
The Dreamcast had more video RAM than the PS2 and the GameCube, though its CPU wasn't as fast. That being said, never underestimate the effect of more video RAM on a game console.
The Xbox was much more powerful than the PS2, and the GameCube was more powerful than the PS2, its better shading effects giving it an edge.
PlayStation 2 vs. GameCube vs. Xbox:
Were you brainwashed by Sony, or something?
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Given the advances in solid-state media you'd think they'd have moved back to a cartridge format on a high-speed bus to absolutely kill loading times by now. Instead we're still going for easily-damaged and fairly slow optical media.
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Cartridges are smaller than discs (Score:2)
Given the advances in solid-state media you'd think they'd have moved back to a cartridge format on a high-speed bus
Nintendo DS does this. But then to keep solid-state distribution media affordable, you have to keep the games down to about WiiWare size. Let me know when 8 GB SDHC cards (roughly the size of the DVD-9 media that PS2, Xbox 360, and Wii games come on) are as cheap as DVD-R media.
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compare that to about 5c for a blue ray disk...
and wake me up when you can ramp up sdhc production within days on demand...
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I ignore the specs and just look at what's on the screen, and ever since 1977 the "winner" console has always been inferior to the competition, with only one exception:
1977-to-1984 - Atari VCS/2600 - inferior to Intellivision
1985-to-1990 - NES - inferior to Sega Master System and Atari ProSystem/7800
1990-to-1995 - Super Nintendo
1995-to-2000 - PS1 - inferior to N64's graphics
2000-to-2005 - PS2 - inferior to both the Cube and the Box
2005-to-2010 - Wii - inferior to the HD-capable consoles
I don't know why the
Better sound chip (Score:2)
1985-to-1990 - NES - inferior to Sega Master System and Atari ProSystem/7800
SMS had more colors in a small space, but NES had a better sound chip, including three different tonal qualities for the square wave and hardware digital sample playback. As for Game Boy vs. Game Gear, Game Boy had the better sound and the better battery life and Alexey Pajitnov designing some of its games.
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[Nintendo GameCube had] 24 MB main RAM and 3MB of video RAM
You forgot the extra 16 MB RAM on the audio chip. A lot of games used part of that as a disc cache. And given that the 24 MB 1T-SRAM chip is called the Wii's "VRAM", it might be more unified than you think. I seem to remember the VRAM was used for the frame buffer and the Z buffer, and that's it; textures came from 1T-SRAM.
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The PS2 was either on par, or slightly inferior to the original Xbox, I don't know their stats offhand, but it was certainly superior to Sega's DC, and Nintendo's GC.
GameCube > PlayStation 2 any day. Compare the PS2 and GameCube versions of Capcom's Resident Evil 2. Part of it is that the PS2 didn't have useful texture decompression in hardware; the others had S3TC, which produced decent results at 4bpp. Even the DS has texture compression, which is why some 3D games have been beating PS1 and N64 visual quality.
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You should try playing Resident Evil 2 on the N64. It's my favorite version. Seriously. Squeezing the movies into a 64 megabyte cartridge may have damaged them, but the overall gameplay (in hi-res) is awesome. Better than any other version.
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Hardcore gamers already have a Wii next to their XBox 360 or PS3.
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can we please have something... fresh? Sure, Mario, Metroid, and Golden Sun are good, but it seems like Nintendo has really stagnated in good games that aren't gimmicks.
Gimmicks? New super mario bros and super mario galaxy were innovative twists on old franchises that worked. Really well. Those were great games. Galaxy remains the highest rated wii game [metacritic.com] and definitely my favorite wii game. Nothing gimmicky about it.
Re:Nintendo.... (Score:4, Interesting)
Actually Nintendo still makes original games, but for some strange kind of reason they seem to drown it themselves.
Example, last year they released the excellent survival action game Disaster Day of Crisis, what happend.
Almost zero advertisement, and the release only happend in Japan and Europe.
Overall the game got very high ratings, it was full of fresh ideas, but it drowned! I guess we never will see a sequel, not because of the game quality but because it did not sell at all!
(Even the hardcore crowd did not know about it!)
It is easier to ride the Zelda/Mario train as long as it sells to keep the platform alive.
Its nice to see Nintendo actually making an effort to appeal to gamers who want a game more involved than a tech demo, but can we please have something... fresh? Sure, Mario, Metroid, and Golden Sun are good, but it seems like Nintendo has really stagnated in good games that aren't gimmicks. Plus theres a bunch of old IP that isn't being capitalized on such as the old Japanese Fire Emblem games, Earthbound hasn't even seen a US release on the Virtual Console and Kid Icarus hasn't seen a new game in ages.
Nintendo needs to make more "hardcore" games so whenever they aren't in first place anymore they won't go belly up.
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Earthbound hasn't even seen a US release on the Virtual Console
Apparently that's because Nintendo couldn't get the rights for the third-party music used in the game, and 2009 is a much more litigious environment than 1995.
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Then replace it or rip it out completely, FFS. You've got the code, screw the music, I want my MOTHER!!!!
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Then replace it or rip it out completely, FFS.
You can't easily replace something that's part of the plot.
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I'm the opposite. Since I beat Mario and Metroid, my Wii has sat idle. I have no interest in the shovelware they've been focusing on selling to "casual" gamers and have been borderline on just selling the damn system.
At least I'll have a reason to turn it ON for a week or two.... Next year...
I'm a hypocrite (Score:5, Insightful)
They had me at at Super Mario World.
Re:I'm a hypocrite (Score:5, Insightful)
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I'd have to agree. Nintendo pretty much just keeps the same characters we know and love, tosses in some totally new aspect to it and comes up with a new story. It's a great way of keeping things fresh while still appealing to our nostalgia. Mario isn't the only property that's done it. When I first heard about Metroid Prime and the fact it would be a first person shooter, I was appalled, but it was a fantastic game.
The Zelda series hasn't really innovated as well as Mario or Metroid, though. Twilight P
Re:I'm a hypocrite (Score:5, Insightful)
The thing about these characters is that they are such a valuable piece of property to Nintendo that it pretty much guarantees that they won't risk releasing a crappy game with those characters that would destroy the franchise. Let's face it, Mario's story isn't exactly great, it's Nintendo's dedication and time to developing Mario games that makes him so popular.
Looks good but... (Score:4, Insightful)
... nintendo really needs 3rd party games badly. The fact they went with underpowered hardware really killed 3rd party companies ability to port their games to the system. Which means: No final fantasy 13, no Street fighter 4, No soul calibur 4, etc, etc....
Everytime nintendo learns from it's mistakes, it makes another one. It's also a shame that they fucked up starfox series so badly with Starfox Assault and Starfox adventures (was: Dinosaur planet)
I heard the starfox developer got in a tiff with Miyamoto on the direction of the starfox franchise and they went their seperate ways... shame, it appears that Miyamoto thinks he's gods gift, and he outrights ignores the fan's of the games themselves. Pretty awful in my opinion.
It's cool that Nintendo seems to be getting on the ball with Metroid, I hope Team Ninja's metroid is awesome, looks good from the trailers... I wish that they would farm out Zelda to team that does 3D combat well, I wonder what the god of war team could come up with working with Nintendo's own team.
Re:Looks good but... (Score:4, Interesting)
Underpowered? Other then for cut scenes/graphics the games really don't *need* the extra power. With the Wii not doing HD it really doesn't need any extra power. What the Wii doesn't have is buttons, if you use the motion controls it ends up not working like all the other consoles, if you don't use the motion controls you get angry reviewers saying how it doesn't use "the full potential" of the Wii. Final Fantasy XIII is meant for hardcore gamers, the Wii just doesn't have that audience, now most hardcore gamers do own a Wii but play most games on the PS3 or 360. As for Street Fighter 4 and Soul Calibur, you kinda need buttons to do all the combos, waving around a Wii Remote doesn't exactly have the same appeal.
I agree about the third party games though, it seems that due to Nintendo's marketing of the console towards 8 year olds and 40 somethings, they have lost the demographic of good third party game publishers. Either they give you crappy mini game collections, bad licensed titles, crappy ports of old PS2 games or rip-offs of Wii Fit or the other Wii titles. It seems like few developers will actually make a good game on the Wii, Super Smash Bros. Brawl is proof that it is possible. But even for studios who do make an effort, their work is overshadowed by a better game released for a different console, just look at Namco, they released the decent-ish Tales of Symphonia: Dawn of the New World for the Wii, then released the amazing Tales of Vesperia for the 360. They could have done Vesperia for the Wii but Nintendo's marketing kept them away.
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Even ignoring the fact that graphics are a major factor for most gamers' enjoyment (it's inexcusable that the Wii doesn't have HD), you really do need extra power. The Wii really limits what you can do with a game, because there is just not the processing power or storage that you need for modern, sophisticated games. This is the main reason why you don't see ports on the Wii, otherwise every developer would love to make W
Storage? (Score:2)
The Wii really limits what you can do with a game, because there is just not the processing power or storage that you need for modern, sophisticated games.
I don't understand what you mean by "there is just not the [...] storage". Since Brawl introduced a dual-layer DVD format to Wii, Wii discs aren't any smaller in capacity than Xbox 360 discs. Or are you comparing WiiWare's 40 MB limit to Xbox Live Arcade's 250 MB limit?
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Second thing was the DVD discs. DVD's just don't have the capacity needed to make certain types of games. Games with massive amounts of content don't come out on the Wii, but the 360
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No HD = simpler graphics = less storage space needed.
SDHC (Score:2)
One is that the Wii limits the potential of the console as a platform, because they only have 512MB storage
You mean 2 GB per title. Games can save DLC to SD memory cards, you know. In fact, Wii Menu 4.0 upgrades this to 32 GB by adding SDHC support.
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Did you start over each time on PS2/GCN games? (Score:2)
How many people can be expected to buy a separate SD card to save downloaded content?
The same number of people who bought a separate memory card for PlayStation 2 or GameCube to save their progress in games. Or did most casual gamers on those consoles start over every time?
You can't base a business model around that
Which is why a couple GameCube games whose ordinary save files used an entire memory card, such as the first Animal Crossing, included a spare memory card in the box. A Wii game that relies heavily on WFC Pay & Play [wikipedia.org] might include a 2 GB card now that 2 GB cards are cheap as chips.
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Yeah, how dare they not pander to the 1% of people that had a HDTV at launch, and the 10% (estimated) that have one now!
How dare they focus on actual gameplay and other non-graphical assets!
USA HDTV penetration has reached 34% (Score:2)
Yeah, how dare they not pander to the 1% of people that had a HDTV at launch
Granted. But look at what happened when Nintendo underestimated the number of people who would didn't have high-speed Internet access in 2001 but would get it over the GameCube's lifetime. The original Xbox ate GameCube's online lunch.
and the 10% (estimated) that have one now!
Google [ hdtv penetration ] links to this Engadget article [engadgethd.com] that cites a Leichtman study claiming HDTV penetration has surpassed one-third of U.S. households.
Re:Looks good but... (Score:4, Insightful)
But what Nintendo has done with the Wii is to tap into an alternative market. Why compete with Sony and MS, in a "who can be the best platform for playing gamepad games" competition? Someone has to lose that competition, and it might be you.
Instead, make something that appeals to the millions of people who want cheap, fun gaming with a gimmicky controller. Turns out it works.
It'll be interesting to see what happens now that Sony and MS are trying to muscle in on that market. Nintendo have a couple of advantages -- they were there first, and Sony/MS are heavily invested in a 'cool' factor that could be undermined by being too cheerful, brightly coloured and family-oriented. See their more "sophisticated" alternative to Miis, for example.
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"Underpowered? Other then for cut scenes/graphics the games really don't *need* the extra power. With the Wii not doing HD it really doesn't need any extra power. What the Wii doesn't have is buttons, if you use the motion controls it ends up not working like all the other consoles, if you don't use the motion controls you get angry reviewers saying how it doesn't use "the full potential" of the Wii. Final Fantasy XIII is meant for hardcore "
I'm sorry but I disagree, if you look at the history of video game
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Times have changed, 3rd parties are all about multiplatforming now.
Everything the 360 is getting notice the PS3 has also has, the same could be said for the Wii if it was not underpowered. Heck, even Streetfighter is made for all platforms (even the PC) excluding the underpowered Wii.
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What the Wii doesn't have is buttons, if you use the motion controls it ends up not working like all the other consoles, if you don't use the motion controls you get angry reviewers saying how it doesn't use "the full potential" of the Wii.
I fully concur with the buttons. One reason for not having a game called Psychonauts (PS2 and Xbox) on the Gamecube much less the Wii was lack of buttons. One of the main issues with the Wii is the over emphasis of making use of the motion sensor even if it is not really appropriate and has got to the stage of "dammed if you do and dammed if you don't".
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... nintendo really needs 3rd party games badly. The fact they went with underpowered hardware really killed 3rd party companies ability to port their games to the system. Which means: No final fantasy 13, no Street fighter 4, No soul calibur 4, etc, etc....
With the wii leading the pack, you've really got to wonder why 3rd parties aren't doing it the other way around: making games primarily for the wii and porting it to the more powerful systems.
They'll spew something about different types of gamers, but most gamers I know bought a wii early on and have nothing to use it for. Even if you're sure somehow only half of wii owners are interested in your game, that's a half that is starved for ANYTHING decent, and half the wii base is still pretty sizeable.
(Yes,
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I just get a feeling of untapped potent
Before Nintendo will even sell you the devkit (Score:4, Informative)
Plus, the Wii is so much cheaper to develop for.
Once you have the devkit. But before Nintendo will even sell you the devkit, you must [warioworld.com] have a corporation or LLC with a leased office and a track record. That's a lot of overhead for a new business. Compare to Xbox Live Community Games: anyone with a PC, a C# book, and $794* can get started.
* Price of an Xbox 360 plus a 5-year subscription to XNA Creators Club.
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Plus, the Wii is so much cheaper to develop for. I don't know exact budgets, but just the textures and modeling is so much more intensive on the PS3 and 360, I'd be suprised if a Wii game cost half as much to develop. Probably significantly less. I would have thought the Wii would have more cool, 'indy' titles, where risks are taken. The other consoles, everything has to be like a summer blockbuster. Big budget, guaranteed return, slickly polished, and no risk. I just get a feeling of untapped potential for the Wii, that I don't get from the other two consoles.
Rubbish! if that was the case then PC games would have died ages ago since PC games have graphics that normally equal or even surpass those of the PS3 and the Xbox360. There is so much more to making a game than programming. If you want to make a cheap game get a game that has already been made then modify the models slightly, create a slightly different story line and then you too can have the latest and greatest first person shooter. :)
Joking aside I was using a FPS as an example but it could be any gam
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No Final Fantasy XIII, but it does get Dragon Quest X, the latest entry of the #1 selling RPG franchise in Japan. Not to mention that Dragon Quest games tend to be better than Final Fantasy anyway.
How can DQX be the "latest?" DQ IX isn't even scheduled for release (in japan, who knows if/when we'll get it over here) for another month...
Shit, I'll be happy with a DS remake of DQ VI. Only good part to come out of the Squeenix merger...
Still dissapointing. (Score:4, Interesting)
Sure, everyone loves Mario but at this point it's obvious Nintendo is very stagnant. Most of the stuff on the Wii is pure shovelware garbage, and I've yet to be truly impressed with the uses of the Wiimote (although the device itself is fantastic and I even use it with my computer via bluetooth). The Wii is a stagnant system all-around for the more active gamer, and its "environment" is so sterile (less mature games, using the friend code system, etc) and the system is far enough behind the others in terms of graphical and processing ability to not allow for faithful ports of games on the XBox 360 or PS3.
You'd think Nintendo would at least ramp up 1st party games but nope. Most of what is coming out is unremarkable shovelware. The DS is definitely starting to lose some of its luster as only a few good games on it seem over the horizon--though I do think the DS was overall a success with many quality games.
Mario, Mario, and Metriod. And another gimmick, Wii fit. How depressing for us Wii owners.
As an aside, when is Nintendo going to come out with a faithful quality sequel to Star Fox 64?
Re:Still dissapointing. (Score:5, Insightful)
If it's that depressing for Wii owners, why do those games SELL SO WELL? Why is Sony and Microsoft intent on copying them?
I get what you're saying. I want some hardcore action, FPS, RPG, and strategy games. The Wiimote would make a sweet interface for a RTS like Starcraft. But just remember, Wii Fit makes more people more happy than a port of 'Bioshock' would. Just not necessarily you or I.
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Earlier I specified "the more active gamer."
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You forgot Kirby. The Wii would be the perfect place to take advantage of that type of gameplay....I'd love it.
I hated Galaxy, but I wouldn't mind a sequel to any other game....even RPG and Sunshine.
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Kirby has only gotten real quality love on 2d platforms such as the SNES and DS and Super Smash Bros. Brawl (hee hee hee, perhaps you get the humor here). I do agree with you but the chance of a 3D Kirby game of quality is looking even less likely than a new Star Fox at this point. Nintendo just isn't coming out with anything new that isn't a gimmick. They're taking no risks and it's not exactly keeping my interest.
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I was thinking of a 2D game on the Wii using the remote like how they used the DS's touch screen to control Kirby in the one game...
I'm just happy that they released Kirby Super Star....I've gone through 3 SNES copies of it until they break lol
They will bring back StarFox. They know they can make money on Barrel Roll t-shirts.
Its sad though with Donkey Kong....that license is so fucked up and owned by 200000 people that nothing will ever get made ever again. I really want a DK tie and I'd have to pay huge m
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A 2D game on the wii with Kirby would be nice. That game you are talking about was fantastic, I believe it was Kirby's Paintbrush.
You say they will bring back Star Fox because of the money, but I don't think that matters. It seems like Nintendo has a fundamental disconnect with its fans. They should have brought back REAL Star Fox a long time ago.
You are very right in regards Donkey Kong. The 3 Donkey Kong Country games, particularly 2 and 3, were some of the best platformers ever, though 64 was an abom
I don't get you. (Score:5, Interesting)
I agree that the 3rd party situation is abysmal, but I'm scratching my head when you say that they are stagnating. If anything, I'd say they are the only console manufacturer that has truly managed to innovate and break out of traditional "gamer" demographic.
And then there's this:
Translation:
So you want innovation... except when you don't?
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The problem is is that while the Wii has broken out of the traditional gamer demographic, it has largely forgotten them. Wii bowling is fun but I'd prefer something a little more. Yes, that's an exaggeration, the Wii does has some phenomenal games but I find it mostly collecting dust while I play on my PC. Where's Star Fox? Another Zelda? Why so few new franchises, something more original?
As for Mario versus Star Fox, very cute. You reveal the Nintendo Internet Warrior inside of you. A quality Star F
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Sure, everyone loves Mario but at this point it's obvious Nintendo is very stagnant. Most of the stuff on the Wii is pure shovelware garbage...You'd think Nintendo would at least ramp up 1st party games but nope. Most of what is coming out is unremarkable shovelware.
Shovelware doesn't mean "games I don't like." Wii fit is not shovelware, nintendo put effort in there and it paid off. I don't like a lot of what nintendo puts out as of late, but it's not crap they're shoveling out for cheap. Nintendo puts far more effort into it's games than the other two console makers.
Calling mario a gimmick is just flamebait.
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I never said wii fit was shovelware or Mario was a gimmick. Please read closely, it will help you a lot in the future.
I am talking about those gimmick games which rely on the wiimote very poorly and don't focus on actual good game.
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So do I. The guy you are responding too either skimmed my post or has poor reading ability; if you want to know what I meant by Wii's shovelware go check most of what's on store shelves. I know all systems suffer from "most games are garbage" games, but Wii is the worst offender with the lowest signal-to-noise ratio.
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Problem mainly is that people demand that stuff, if you sell 15 mio wii fit and maybe 20.000-40.000 Disaster day of Crisis (guessed number) which way do you go?
Nintendo just goes the way they earn most money with, thats the reality of life!
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Can't you buy one of the other consoles?
Re:Still dissapointing. (Score:5, Insightful)
I hope Nintendo doesn't listen to you, for their own good. They did the homework already, about what kind of demographic gets them the more profits, and they nailed the equation. Just because there is one console manufacturer that doesn't cater to your needs, doesn't make their strategy a bad one. You have Sony, Microsoft and a host of PC game developers catering to the likes of you. Surely that's enough?
I for one find the "hardcore gamer's games" boring and unplayable. I could complain why doesn't Sony bring more fun games to the PS3? Its amazing hardware could make for a great experience for those games, but you don't see me or anyone else complaining to Sony. So you guys play with your crap and we play with ours. We shut the fuck up, so can you.
The Pokeymans (Score:2)
Pokemon Gold/Silver's remakes: Now those are what many are anticipating.
With good cause too. I'm looking forward to seeing the improvements.
And new Wii Zelda (Score:5, Interesting)
While there's extremely little information outside of "It exists", a new Wii Zelda [nintendoworldreport.com] has been announced. Supposedly more "mature", though that can mean many things to many people.
All in all, this is a MUCH better showing from Nintendo than last year's "Yay let's flail around faking music!" show. I almost wish they had split what we've see this year between this and 2008 E3s, so that we might see more of each thing.
Personally, I'm more excited for Golden Sun DS than anything else, though I'm sure to pick of SMG2 and Metroid. Too bad that rumored Metroid: Dread for DS never came about.
Metroid: Other M Trailer (Score:3, Informative)
Ridley... isn't dead? (Score:2, Interesting)
I'm really wondering how Nintendo is going to resurrect Ridley this time. He's "died" in every game he's been in, and they're not going to tell me that killing him in Metroid Prime 3: Corruption didn't do anything. Again.
As much as I love the Metroid series, I know that it must some day end. For me, it'll never get better than Super Metroid and Metroid Fusion. The way I see it, the whole adventure of finding new areas or trying to skip areas (at which I horribly suck, but the trying part is fun enough) is p
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Instead of Ridley Prine, it'll be Ridley Eta. Since alpha, beta, gamma, delta, epsilon, and zeta have already been used. :P
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Maybe he just has a bunch of siblings with the same name, like George Foreman's kids?
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Of course Ridley will have survived. The Metroid Prime games take place between Metroid and Metroid II. Ridley has to be there for Super Metroid.
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As much as I love the Metroid series, I know that it must some day end.
WHAT!? Get him!
Yawn (Score:3, Insightful)
I hope they get Wii Fit right. (Score:5, Interesting)
What really breaks Wii Fit is the time spent navigating the menus between exercises.
What it needs is a way to setup a simple list of exercises in advance (like a songlist in Guitar Hero's quickplay mode), and then run you through those as quickly as possible (don't explain to me how it worked *every time*, thank you), and with as short load times as possible.
As it is now, you never really break a sweat...
New Super Mario Bros (Score:2)
Still waiting to hear... (Score:4, Interesting)
Granted, the console is still selling fine at this same price - and hence demand seems to remain - but this seems like an unusually long time for the components within the system to have not fallen in price.
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Also, why did the addition of this story put the entire front page into italics?
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Blame babby.
Re:dangle tags at your own peril (Score:5, Funny)
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You mean just like Microsoft, Sony, Sega, Konami, etc...?
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In other words, Nintendo is continuing to beat a dead horse, and continue to reuse it's ancient copyright's
... in a manner that has proven popular and profitable for decades.
Re:I'll be delicate... (Score:4, Informative)
They point out in the article that it is basically the same graphics as the DS New Super Mario Bros, so yes, you're right, it looks like something from DS (intentionall). I'm sure it's no where near pushing the limits of the Wii hardware, considering what it has been shown to be capable of in games like Resident Evil 4, Super Mario Galaxy and MadWorld.
The hype is about the 4 person simultaneous multiplayer in a mario game, which is a completely new feature - maybe you should try reading the article instead of just looking at the pictures.