Sony Files Patent On "Any-Object" Motion Control 69
Oracle Goddess writes "Sony filed a patent for a system where a camera can dynamically map any real world object for use in a video game. The patent states that the objects 'include items such as coffee mugs, drinking glasses, books, bottles, etc.' While these are given as examples, the object mapping system is not limited to those objects; it can identify any three dimensional object. The system looks similar to Microsoft's Project Natal, but instead of driving with an imaginary steering wheel, players can use an everyday item like a plate. Although this may seem a bit silly at first, the eventual uses for such a system could be wide-ranging and lead to novel and useful controllers for all sorts of systems and applications."
What is Japanese for... (Score:3, Insightful)
kulakovich
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You have a released product that shows this technology in action?
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There's a similar program for windows. I forgot the name, but it was talked about on slashdot a handful of months ago. You scan an object in front of your webcam and use it as a controller for games and even programs already on your computer i.e. using a pen as a joystick to zoom around in Google Earth. I think it had the word "cam" somewhere in it's name.
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Hmmm that was easier to find than I thought. It's called camspace. http://hardware.slashdot.org/article.pl?sid=08/06/16/1326238 [slashdot.org] and http://www.camspace.com/ [camspace.com] are the relevant links. Apparently a mac version is in the works as well.
I hope they make money on the patent... (Score:2, Interesting)
'cause they sure won't make much selling special controllers anymore.
I got your controller right here! (Score:5, Funny)
As with all inventions, this will lead to ungodly adult game uses.
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Considering the average god's behavior, I would use the phrase "godly" instead.
Also, there is the high number of times "God" is mentioned during many adult activities.
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IANAB (Biologist) but I don't think you could ever have a completely male species. The word you were looking for, I believe, is 'gender'.
words have gender, people have sex (Score:2)
Gender is a linguistic term; a grammatical category for words. The term that covers male and female members of a species is "sex".
Actually, as someone who generally favors description [wikipedia.org] over prescription [wikipedia.org] in language, the above claim might seem a trifle hypocritical, but the fact is, I simply like saying "words have gender, people have sex". :)
Furthermore, the use of the namby-pamby term "gender" in cases where "sex" works just fine--merely because some clueless people might feel it's risque or something--is
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The poor donkeys...
You can dynamically map my .... (Score:1, Offtopic)
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Common objects (Score:1, Insightful)
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Yeah, now instead of handling a controller that feels like a dinner plate I can just get a dinner plate...
Not even oxiclean (Score:3, Insightful)
Re:Not even oxiclean (Score:4, Informative)
The patent covers the method for detecting and tracking the object. It has nothing to do with patenting the object itself. I see no reason there would be any legal issue with using a Wiimote as a visually-tracked controller – although I'm quite sure that none of the buttons would work, since it's basically just tracking the movement of the rectangular white object.
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I'd say (b) and (d) are the particular claims which are not relevant to the Wii's motion tracking remote. The Wii doesn't care about "geometric defining parameters" of the three-dimensional object. It's not tracked by (visual) geometric parameters but rather by radio-frequency communications. Sony's patent claim hinges on these: it is able to track ANY object based on the "geometric defining parameters" of the object itself – e.g. by its shape (and its colour, I'd assume, although I wouldn't consider
Isn't that what Sony showed on stage? (Score:2)
Sony also showed off some video motion recognition stuff, only they used tagged controllers the video could recognize from the markings. Rather than being "just like natal" it sounds like what they showed.
It seems like you have to have some kind of object to interact with to make a game interesting, otherwise simple body movements alone are too limiting and clumsy. Even just using a lightsaber, you have to have some way to turn it on and off - you didn't see obi-wan using voice controls or resorting to th
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I don't really see that being much of a problem. Either make the lightsaber automatically activate when opponents are nearby, or just leave it active all the time... it's not like you'd end up inadvertently slicing your leg off if the saber is left on like you probably would if you were running around with a real lightsaber (okay, lightsabers aren't real... but you get my point).
Sounds un-fun (Score:2)
Either make the lightsaber automatically activate when opponents are nearby, or just leave it active all the time...
That doesn't sound like much of a game to me - much of the fun is turning the thing on and off! In fact I have to say, that I'd prefer a game where you simply turn lightsabers on and off to some Star Wars games we've had over the years...
A Star Wars game does seem the most likely candidate for a good adaptation for full-body controls, though frankly I doubt the general populace is going to be
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Either make the lightsaber automatically activate when opponents are nearby, or just leave it active all the time...
That doesn't sound like much of a game to me - much of the fun is turning the thing on and off! In fact I have to say, that I'd prefer a game where you simply turn lightsabers on and off to some Star Wars games we've had over the years...
Yeah, talk about a mood killer when you're walking down a dark hallway and your lightsaber turns itself on telling you that there's an enemy nearby. Or how about walking up to a door first to see if there's an enemy behind it before opening it. Sounds lame to me. When did Jedi Sense ever automatically turn on the sabers? What if it's a more powerful Sith hiding behind the wall and it's blocking the force?
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meh, that's fairly tame compared to the games where your Jedi character always has his lightsaber turned on and will automatically block incoming blaster bolts without you even doing anything.
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Whoa, that's a... big gun.
(Bruce Campbell, Tachyon: The Fringe - sound test)
But ... but ... (Score:2)
But this is SONY!!! Where is the unmitigated HATE in the summary?
I mean, I WANT to buy lots of shaped plastic and form for absurd $$$ from Nintendo. Doesn't everyone?
And besides, everyone knows that MS are the only ones to Innovate in the whole computer business. I mean, if it weren't for them we'd all be using abacuses ..
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Dripping sarcasm aside, it's not about hate for Sony or love for MS... it's just that these sorts of patents seem to put up more roadblocks to widespread adoption of a technology than anything else, so they're not exactly bound to be popular. Take the example of rumble in game controllers, for example. My PS3, for example, has no rumble feature in the controller. As such, I either have to purchase a new controller AFTER the patent licensing has been worked out, or I can just buy the game for my 360 inste
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Personally, I think software patents are stupid anyway. You can copyright software, but you shouldn't be able to patent it. Software is like a book. It tells you how to do something or it can entertain. If you could patent ideas on how that should happen or what it looks like (as in software) you will have publishing companies that patent character types in books (orcs, detectives, housewives), methods of page alignment, location of copyright, titles, separation of chapters or volumes, and all kinds of
trading spouses (Score:1)
The first thing I though of was the Chapelle show "Trading Spouses" skit where the guy finds the woman's dildo and is waving it around like a light saber.
Already Available: CamSpace (Score:4, Informative)
you can download camspace and use your webcam to track objects and control games right now:
http://www.camspace.com/ [camspace.com]
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Not prior art though because CamSpace uses magic: http://www.camspace.com/about [camspace.com]
Sure but magic [wikipedia.org] predates all modern technology so it should still qualify...
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Patent number? (Score:2)
Comment removed (Score:4, Informative)
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First thought... (Score:1)
No? I must have something wrong with me.....
Been done? (Score:2)
I'm pretty sure I've seen this demoed, might even have come in a demo with a Logitech camera I got several years ago.
Prior Art (Score:3, Interesting)
You can hold "everyday item's like a plate" with Natal too. The difference is that you don't have to for it to work.
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An interesting question - considering Natal also tracks body motion and location, could the "everyday item" be something like your hand/fist? One of the Natal demo videos showed a family holding their fists above their upturned palm of th
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I think the demo video for Natal went to ridiculous extremes to showcase the technology. The "hand buzzer" thing to which you refer being one, the invisible steering wheel being another. It's an interesting technology but I agree with Natal's detractors in that tactile feedback is important in many gaming situations.
In my opinion, equating Natal with "hands free" is potentially a marketing mistake. But then again, "hands free" is more casual and that's a huge market so perhaps Microsoft is right. The bea
Another trollish patent (Score:4, Insightful)
This is yet another patent where they haven't actually gotten the specified technology to work as described; they just patent it ahead of time so when somebody else gets it to work they can sue them. The USPTO needs to bring back the requirement for a working prototype.
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Sony has demonstrated facial recognition and object recognition before. Not exactly a baseball bat, but you could draw objects on paper and the EyeToy would implement it into a game.
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But they haven't implemented anything as fancy as what is described in the patent.
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The way the patent system works, all they have to do is add one little phrase to all this "per existing tech" and make it innovative. In this case, blah blah blah (the stuff you mentioned) followed by "to control an object or avatar within a virtual world".
Bam! USPTO considers it innovative cuz no one else has done all the blah blah blah "to control an object or avatar within a virtual world".
35 USC 103. Prior art reference 1 describes the existing tech. Prior art reference 2 describes controlling an avatar. The motivation to combine them is to use the existing tech to control an avatar in a new and intuitive way.
So, no, that's not "the way the patent system works". You appear to understand 35 USC 102 and novelty, but have completely missed 103 and obviousness.
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The USPTO needs to bring back the requirement for a working prototype.
Agreed. Why should inventors who aren't backed by major corporations with multi-million dollar research and development labs be entitled to patents? Our Founding Fathers certainly didn't envision a world where someone could invent something, write it up in hundreds of pages of such extreme detail that anyone with the resources could build it, and get a patent without ever having actually shelled out millions of dollars to prototype it.
Prior Art, bigtime. (Score:2)
If theres anything in this patent that isn't described in detail in this book:
http://www.robots.ox.ac.uk/~vgg/hzbook/
and/or implemented in this library:
http://www.cs.indiana.edu/cgi-pub/oleykin/website/OpenCVHelp/
i'll be pretty damn surprised.
MS Surface? (Score:1)
joy, sticks. (Score:2)
Wow Wing Commander just become so much fun. I can't wait.
Nintendo ON (Score:2)
Remember the fake Nintendo ON video? Even that featured mapping real objects into the game world.