CCP Announces Console MMO Tie-In To the EVE Universe 89
Hork_Monkey writes "CCP Games, developer of the popular MMO EVE Online, has announced a new game called Dust 514. Building on the EVE universe, this game will provide planetary combat from an RTS and FPS perspective, with significant impact into the space combat aspects of EVE Online. Love or hate EVE Online, this appears to be an innovative way to expand the overall universe by catering to a different gamer audience. A video with a trailer and further explanation was posted from GDC Europe."
Wow... (Score:1)
That seems like an interesting first.
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On a serious note, I would like a Warcraft/Starcraft FPS. C&C Renegade was fun.
So is FPS comming to EVE Online as well? (Score:1)
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Walking In Stations was always claimed to be based on an engine they were creating for an unrelated MMO.
For comparison, here is one of the screenshots of Dust in their press release [eveonline.com], and a preview video of WIS [youtube.com].
However, to answer the GP, WIS won't include combat (at least in the first version), if for no other reason than it would clash with the established backstory for cloning (requires a lot of tech built into the players Pod to transmit current brain contents just before the moment of death), and thus ma
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CCP has stated they have no plans for combat in stations at this time. They want battles faught in space.
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No. Stations and Planetary combat sound like very different animals.
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Re:The two worst genres for console (Score:4, Funny)
My big concern is that typical console gamers are about as far removed from Eve players as they are from people who snapped up Barbie Horse Adventures.
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That's the idea. This move is meant to pull in the Halo monkeys of the world who are in it to run-shoot-run.
The idea as I understand it is to have corps issue contracts for battles on planet surfaces. The battles determine regional control of planets, which ultimately determines control of the whole planet. Control the major planets of a system and you control the system, and so on up the scale to entire constellations and regions of space.
The shooters get their fun by fighting the ground battles for whoe
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Yeah this is actually pretty freaken amazing if they pull this off correctly. I'm not sure how they will actually run it so planets win. I'm worried they may try to do something like, 5 'maps' each named after a planet, then a +win/loss for a side at the end of the day decides who gets the resources from the planet. Have to watch out for win trading and other stuff like that.
I hope they can pull this off, and go deeper with it. Its kind of like the mech warrior leagues that I always wanted to be um, more de
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Re:The two worst genres for console (Score:5, Funny)
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Re:The two worst genres for console (Score:5, Insightful)
You know that friend of yours who has different music tastes than you, who will go on for hours about how his favorite musicians don't lip-sync, how they write their own songs, etc? You know, the guy who everyone rolls their eyes at and avoids at parties (lest he go on a long rant about how crappy pop music is today and how the obscure shit he likes is so superior in every way)? You know that smug douchebag?
Well that's what it's like to listen to a PC snob.
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you can program it to use a mouse and keyboard on Xbox 360
Clicky Here [google.com]
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I have played all the Quakes, Unreals, and Half-Lifes, including CS semi-professionally. Guess what? I have fun playing Halo as well. Just because a superior control scheme exists for a game, doesn't mean that people can't enjoy the game on it's own merits.
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Which obviously means nobody could ever find them fun!
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What I find funniest is that you think being a 'hardcore' gamer is something to be proud of, rather than ashamed.
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I've played FPSs since Wolfenstein 3D, some would say obsessively. The level of hardcore I'm talking about can be summed up looking at the game list I played at the bottom. I got tired of upgrading my PC every two years (downing a console's worth of money each time), keeping up with what's the best bang-for-buck setup (I just want to play), aimbotting and dealing with incompatibilities between hardware components and/or software.
Bought a PS3 and haven't played a PC game since (except Nethack). It just works
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Do you see how dumb you sound? I have played FPS competitively (and done quite well) and still enjoyed playing the halo series. Yeah, KB+mouse is what I prefer...but I don't run off labeling people who like console FPS's. You just come off like some nutso screaming at a town hall meeting.
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He didn't say anything about Halo being fun or not. Just that PC is a better platform for it. I agree for 2 reasons.
Mouse and keyboard is a better control system. Console controllers are gimp. At least 4 fingers are wasted simply holding it. That's if you use the horribly uncomfortable and unergonomic claw style. 6 otherwise.
Number of people in battle. On PC my team is often the same size or larger as the whole battle on console.
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That is imo the reason why they're going console, in addition to the hackability issue, where they can go more tactical rather than twitch based.
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I don't think it's going to suck for fans of FPS.
But I question CCP's premise that "console gamers want FPS games". IMHO, there are far, far too many FPS's available for consoles, and console gamers are desperate for deeper, and more varied games.
I have basically stopped playing my 360 because the games themselves seem so limited in terms of genre and gameplay.
I'd love to see EVE for the 360, or any MMO for that matter. I think the fundamental question that needs to be asked of console-game developers i
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I've recently started playing EVE (Score:4, Interesting)
About 4 months now, I was playing wow for a few years and just needed a change.
The universe is complex, but the training and progression system is unbelievable. I have friends int he service who are on duty for sometimes weeks at a time. They are progresssing at the exact same pace that the rest of us are that might play 3-4 nights a week. After about 6 months, you're competent with just about anything you want to do, and then further specialization allows for deeper access to ships and better equipment.
The difference i like between EVE and WoW, you don't really need to raid to get into a decent ship and get good equipment. Just about everyone has access to everything in the game. Just fly to Jita and buy what you're looking for :)
Re:I've recently started playing EVE (Score:4, Insightful)
Personally, I found it to be a dull griefer's paradise. It's fun at first, but seeing the same scenery over and over again and doing the same stuff over and over again gets boring really fast. About the only way to make it any fun is to join a guild. But since you can't really trust anyone in the game, and so many guild activities just involve grinding to build some new ship (which someone in the guild will probably just steal anyway), even this is dubious.
Some people really enjoy this game, but it's definitely not for a general audience (or anyone who likes exploration and variety and hates grinding)
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In most games you just go back to respawn. In EVE when someone pops you that shit is gone. Every engagement is life or death.
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There would be a lot less douchebaggery in WoW if you lost all of your purples on the first gank.
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Ya, kind of like how Ultima Online originally was (still is?). That was great. All of your best armor and equipment stayed in storage unused so if you died you wouldn't lose it.
Ya, that's a BRILLIANT idea....
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And most PvP consists of you sitting at a gate, 10 to 1ing some poor guy who pops through. And PvP is the best part of Eve. Saying it has PvE is being extremely generous.
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If you see EvE only from its combat aspect, I guess you're right. What most people fail to see is that in EvE, the combat is already over when the weapons get turned on. The battle starts way earlier than that.
If you don't start your battle way earlier, well, I can see why you're frustrated...
Re:I've recently started playing EVE (Score:4, Informative)
"You can trade to make a living, conduct mining operations, market your fighting skills as a mercenary, camp the spacelanes for profit as a pirate, conduct espionage and infiltration, focus on research and manufacturing, or perform increasingly profitable missions for NPC (non player controlled, run by the EVE system) agents. What you choose to do day by day is up to you. You can play alone, form a corporation (equivalent of clan or guild) with a close group of friends or seek entrance to any of the large player run corporations and alliances already established."
Personally I run R&D, invention, manufacturing, and work the market when I don't have much time to invest. I squeeze in a few missions when do have some time to kill mostly as an income supplement. The MMO aspect of the game provides me with a dynamic marketplace to work with and something to talk about with my buddies at work. I have played for roughly 2 years and have never even taken a shot at another player. EVE does not have the most exciting PVE content but it does have a lot of it if you know what to look for and if it is your cup of tea.
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There is more than one kind of PvP in EVE.
I run R&D, invention, manufacturing, and work the market
You sir engage in what we call "Market PvP". Ever spend significant time overbidding someone?
Essentially when we say PvP, we don't necessarily mean blowing someone up, podding him, scooping the loot and then smacking him in local. Any action that adversely affects another player falls under the term PvP. Scamming does not fills up your kills page, but you have got to agree that there is a human victim on the receiving end.
Now if you were mining without ever selling
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Personally I run R&D, invention, manufacturing, and work the market when I don't have much time to invest.
This is PVP.
I squeeze in a few missions when do have some time to kill mostly as an income supplement.
This is PVE.
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a good combo is to make ammo while running missions, then use the LP and your manufactured ammo to order faction ammo from the LP store.
then haul it to low sec neighboured systems and sell it. you can easily make your first billion in a few days.
Then start playing the market.
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The only PvE in the game is mission running and complexes. They are extremely repetitive. Even worse than collect 10 hooves. You do the same missions over and over again. Oh no! Bob Evil must be killed. You come back after killing Bob Evil and collect your reward. Oh no! Bob Evil must be killed! Or even worse, please deliver
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Re:I've recently started playing EVE (Score:5, Insightful)
The problem is that you CAN trust your local corp. Its not like they fold over night and most people in one are honest. The problem is that once you are IN a corp, there are so many meinal things to do. Camp a damn jump gate for 6 hours. Act as rat killer for the miners or sit there with a mouse and mine. Act as truck driver for said mine. Even using some of the automated towers still requires this annoying manual process.
But Eve is not the only one with the grind, as you know. Eve says you are just one of the cogs and buy insurance like everyone else. Like the real world you find a "job" You train in miner to be a miner, recon to be a zone watcher. All these "jobs" are menial and boring. But, I hate to say this is the problem with ALL PVP SYSTEMS. All games out there make you to be the "special one" The one who will win the war or save the universe. (I ran into this in the beta of Fallen Earth when I started. Your a speical "clone"? What are the other players?) Any job you take, out side of this, is just to progress to main story line.
War is all about waiting and dicking around and about 10 minutes of fighting. WoW had to introduce the battlegrounds to give players a way to play PvP at no cost. Even Wintergrasp limits you to every few hours to make sure enough people join up so its "fun" There were no wars in Ultima Online, just a few assassins once in a while. Even major battles in EVE lasts only about 30 minutes.
EVE designed a system where if you want to keep what you got, you have to protect it yourself. You spend all those grinding hours working for your corp and you want to protect your work. Your not fighting for the "fun" of it. Your not fighting because "your the one". Your fighting because you did a time sink of 6 months into this corp and you don't want a bunch of god damn pirates taking out your control tower out when eveyones off to dinner (again). In EVE, you fight to protect what you got. Its quite possible the most raw political simulators created in the mmorg world.
I just wish there WAS a way to reach out and throttle the players who say "fuck it" and quit though. Especially the ones with the higher rights in corps:P
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Half the time they do only last 30 minutes. After 30 mins lag used to get so bad and still does on occasions most of the fleets say sod this for a game of soliders and logoff ski.
Which is another can of worms.
Re:I've recently started playing EVE (Score:4, Informative)
No.
You, my friend, haven't been in a major battle in EVE if the node lasted for 30 minutes before crashing...
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War is all about waiting and dicking around and about 10 minutes of fighting. WoW had to introduce the battlegrounds to give players a way to play PvP at no cost. Even Wintergrasp limits you to every few hours to make sure enough people join up so its "fun" There were no wars in Ultima Online, just a few assassins once in a while. Even major battles in EVE lasts only about 30 minutes.
That's not entirely true. Battles are short only if the number of people involved is small or one side overpowers the other. I've faught battles that have lasted between 2 and 6 hours. And once a whole week-end, with constant skirmishes faught over this gate or that, that POS or that one (there were a few).
Just my 2 cents
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i think we have different definitions of battles.
what lasts 30 minutes is a skirmish, any battle can be made up of several 'escalating' skirmishes with each side upping the ante each time.
Example
Battle for a system in querious started at 6am gmt, i set my alarm so i would be up for it. local fills and by 7am we have 600, several groups move out of the system and start locking down other systems. fighting begins with small scale skirmishes between 6 and 7.
fighting in earnest begins just after 7 when the enem
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I should add that I do like the fact that it's not divided into servers the way too many MMO's are. It's sharded (like Second Life) so everyone can play in the same universe.
I really do despise the server model MMO. And if you just *must* design your MMO this way, at least make it easy to move my character to another server (like Guild Wars does) so I can play with my friends without having to create a whole new character every time.
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Huh, did you join the goons or their subsidiaries or something? (somethingawful regulars). I've been in a number of corps and no one expects me to help them build their ship, or steals stuff. Most money-making enterprises are beneficial for everyone involved, and there are plenty of basic things you can do to secure guild assets.
Another article on the story. (Score:3, Informative)
now this is unique. (Score:1)
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I'd reverse your statement, and say that it's going to be an MMO with fps elements. Planetside, which apparently is one of the models for CCP's new game, would definitely fall into the MMO category in my opinion. The fact that it's from a first person perspective rather than third-person doesn't disqualify it from being an MMO.
There's nothing intrinsic about an MMO that makes it incompatible with first person shooters. This is really just a semantics argument, but I see three basic necessities for me to con
BWAHAHAHAHAHA (Score:1)
I'm going to be hiring Dust soldiers to do my bidding
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The Mittani's power knows no limits now.
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There's just one flaw in your plan: Counterstrikers train on keyboard and mouse, this is a console FPS.
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Unless they hire the players of the console version of Counter Strike. :-)
Hey, maybe the EVE corps should start playing online console shooters to scout for people to hire. "I hear you are ranked in the top 20 percent of SOCOM players, therefore we at EvilCorp in EVE would like to you to serve on our EvilCorp team in the console EVE game"
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Different player bases (Score:2)
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I think it's really cool. Instead of missions where you do things that some computer has randomly generated, you're able to carry out missions designed by humans which actually contributes towards some larger purpose. So rather than some random skirmish that doesn't mean a whole lot, you're fighting for a cause. It's a brilliant idea.
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Planetside is an awesome game but it's really really old now, also full of cheaters (client side hit detection/cone of fire is an awesome idea c/d).
WTB Planetside2 without SoE.
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"Planetside is an awesome game but it's really really old now"
True. Yet, the age of the game allows it to run on older/less expensive machines. i'd love to see a graphics upgrade though! The populations are sadly lower than we'd like. They are about to merge the Europe server into the US server. We see poplocks regularly again, which is nice.
"also full of cheaters"
The cheaters generally find themselves alone pretty quickly, esp. after all the /report and /appeals start. It was pretty bad last year, but
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Yeah, PS was always on the cusp of amazing but still hasn't figured itself out. One of my biggest gripes with the game was that all towers and all bases on all continents looked the same. So you have these really cool continents with varied terrain and what not, but at the end of the day, you fight over the same guard tower or same main tower over and over again. It was sorta like playing a FPS that had one level.
Which is a shame, because organizing and transporting your unit from one place to another was a
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Agreed. They could have done more to make bases and towers different. For the most part, i play to be a part of my outfit and to be a leader (which makes it a very different game).
Check out:
Section 8 and Welkin 4591.
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OK, I'll bite. That sounds pretty damn interesting. Questions:
1) The game is 6 years old. Is it still very active? Do we need to worry about the game being "canceled"?
2) Are the only players left the hard-core players? Or are new people still joining in?
3) Looks like they're consolidating everyone to one server this month. Will this be a good or bad thing, in your opinion?
4) Is one of the empires way more popular than the others? Is there good balance?
5) What are the players like in each empires? Is o
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1) The game is 6 years old. Is it still very active? Do we need to worry about the game being "canceled"?
It's not as active as it was, but since they have condensed down to two servers (North America and Europe)(Soon to be just one server), the battles are intense again. When an empire hits it's population limit for a given continent, no more can go there for that side. We call that a Pop Lock. We're seeing those more and more. Things are pretty busy.
There is no time frame for cancellation. See server
PC version? (Score:1)
Will there be a PC VERSION ?!?!?! EVE is great fun and I almost died last year when they started talking about FPS combat for EVE. I have too much money in my PC as it is I don't want a reason to buy a consol. Plus I F***ing hate thumb sticks.
Advert (Score:5, Informative)
In the top-right corner of this page is an advert* for the following site: http://mmorpged.net/eve/ ** ...but I don't know where to report it to.
IT IS A SCAM
* for those of you not blocking ads. I myself have the slashdot "Ads disabled" checkbox immediately below that ad ticked, rather than running adblock on this site, but the advert's still there for some reason.
** url is not a link to protect the stupid
If you go to that crazy page and read, it talks about "owning your server", "leveling" and "if you just want the ISK for your mount". NONE OF THESE APPLY TO EVE. EVE is a one server game, your character doesn't "level up" and you don't buy a "mount" with lots of currency. The page is a copy of another advert scam page, and they haven't even made it match the game they are scamming for, more than changing the currency. It even says "strategies that [...] make kama for you!". Kama is the currency from the Dofus, which unsuprisingly they ALSO have a page for: http://www.mmorpged.net/dofus/
The Everquest 2 page on the same site is better: http://www.mmorpged.net/everquest2/
It says "all you have to do is take the link here to order your copy of EVE Ultimate gold Guide." (whoops, wrong game) and if you click the order link it invoices you for "Lord of the Rings Online Gold Guide". Clever.
Now, does anyone know where I could report it to google (ads) as a scam?
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You could call a ship a mount I guess. You do "mount" your pod inside the ships in EVE.
this was seen at fanfest last year (Score:1)
footage was 'slipped' into one of the speeches during fanfest last year and they also showed off the planetary interface. this has probably been in the works for the last two years already.
i look forward to it as it will add a new dynamic to the mmo while giving a new view into the universe. i have an xbox and an sli-pc so if it comes out on either i will be happy.
Signifficance of 514? (Score:1)
Wow, this seems huge (Score:2)