Sega To Bring Dreamcast Titles to PSN, Xbox Live 158
Sega announced yesterday that it plans to bring back a number of popular Dreamcast games, updating them and releasing them for download on the PlayStation Network and Xbox Live. Sonic Adventure and Crazy Taxi will come first, with further announcements expected after E3. "Both of the games will be based on the Dreamcast originals, but will be updated with high-definition graphics, surround sound, online leaderboards, and Achievement and Trophy support." Kotaku has a list of other titles they hope to see — what game(s) would you like Sega to bring back?
Yay!!!! (Score:4, Interesting)
It's a great day to be a PSN or XBL subscriber!! The value of a subscription just went up!!!
Re:Yay!!!! (Score:5, Insightful)
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Nintendo 64's awesome-to-crap ratio was better. Mario, Banjo-Kazooie (twice), Zelda (twice), Goldeneye, Star Wars Racer, Fzero, Super Smash Bros, and on and on and on. IMHO. Of course if you go by sheer numbers, PS1 had the most good games.
I wonder if Sega will be porting games that were not already ported to PS2 or the Gamecube years ago. I've played both Sonic Adventure and Crazy Taxi to death. I'm kinda sick of them, and would like something new from Sega.
Re:Yay!!!! (Score:4, Funny)
Nintendo 64's awesome-to-crap ratio was better. Mario, Banjo-Kazooie (twice), Zelda (twice), Goldeneye, Star Wars Racer, Fzero, Super Smash Bros, and on and on and on.
Star Wars Episode I Racer? Are you serious? The game prominently featured flying vehicles, that, by some wild, drug-induced stretch of the imagination, slide when they encounter an ice patch! Just how does a vehicle powered by thrust, rather than friction, lose control on ice? The whole thing seems an incredible example of a generic game engine given custom graphics to match a franchise, and then pushed out the door.
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That's all well and good. I like accurate simulations, too.
The more important question (which I can't answer because I've never played the game), however, is this: Is it fun?
For example: Ridge Racer on the PSX is also wildly inaccurate, but it's a blast to play once one gets past the lack of disturbingly-real physics, even today with its rather limited (but also very smooth) graphics.
As another example: If I really wanted disturbingly-real physics, I'd go hop into the BMW in the driveway and go for a dr
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I have reached the point where I cannot enjoy a racing game with shit physics. I never really liked them, which is probably why I could never get into ridge racer. Oh yeah, or the way you would just about come to a stop when you rode over the little bumper strip thing, that was just stupid. In order to use my reflexes the car has to behave the way it would really behave. Any Gran Turismo game, Forza 2 or 3, more recent NFS titles, these are all OK.
If you want disturbingly real-world physics, you could do it
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Heh.
I hope you mean something other than GT 1 -- that game had such horrible physics, it was comical.
I had a cheesy Mitsubishi Galant with something north of 400HP. It was easy to drive -- just hit the corner (any corner) at full throttle, steer into it, and use the brake to put the car sideways while never, ever lifting the throttle (ever). No countersteering was needed as the car would correct itself neatly if the brake was released at the right point just before the exit of a turn.
It took awhile to get
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Who cares? That game was extremely fun nonetheless...
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Everyone knows hoverboards don't work over water, same is likely true for hovering vehicles and frozen water.
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Yeah... (Score:2)
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I love the Dreamcast as much as anyone, and I couldn't care less about this. Why? I still have mine.
I wish Sega would focus on putting out new games that are as good as the ones they made for the Dreamcast.
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Well it's nice people still have their Dreamcasts in working order. I unfortunately lost mine to a bad laser. It's still sitting in a box until I work up the heart to attempt to fix it.
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I unfortunately lost mine to a bad laser.
Badly written battle bots are a problem around here too.
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I love the Dreamcast as much as anyone, and I couldn't care less about this. Why? I still have mine.
Are they going to be in high definition? That could be a good reason to care.
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Legally? Of course not.
Good site, though.
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Why is that 'legal'? Are you saying that site's getting permission to publish those games?
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I still have on of my Dreamcasts hooked up in the living room. It may not get as much play as it used to, but it is easily my favorite all-around console ever.
IPad? (Score:2)
"Updated" (Score:2, Insightful)
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So then... no Offspring tracks? :(
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So then... no Offspring tracks? :(
Don't worry, you can still buy an offspring CD and play that one track on single repeat throughout the entire game.
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I already own all of The Offspring's CDs. That said however, there are about four or five of their songs in the game. They're mixed in with a few Bad Religion songs if I recall.
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"What won't be there? The Offspring and Bad Religion. SEGA couldn't pull off the licensing, so it replaced the classic "Yeah, yeah, yeah, yeah, yeah!" of the Offspring's "All I Want" with a random smattering of punk bands. It's a crushing disappointment for sure (more so than the loss of the Kentucky Fried Chicken and Pizza Hut licenses) and may be a deal-breaker for some. Crazy Taxi and the Offspring go together like Sex and the City. You could always turn down the music and put an Offspring album on your
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Soul Calibur (Score:1)
n/t
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I think the rehashes of Soul Calibur (What are they on, 4?) have been enough.
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5 if you count the original Soul Blade/Edge game.
The justification for the constant upgrades was to get better graphics and play, as each version moved from 32 bit to 64 bit and so on, but consoles have now peaked (1920x1080 and million of colors), so there's no longer any reason to keep buying the same game over and over
TSUBABABAAAA!!!!!! (Score:3, Funny)
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Yeah, that was great. But I think that would be better suited to the Wii.
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Or, for that matter, the DS. Sega DID make an actually quite good GBA port of Chu Chu Rocket it a while ago, and ever since the DS came out, I've been left wondering why they never made a version for it. Seems a perfect fit with the stylus.
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Yep, I am all on board for Chu Chu Rocket. I know Sega said it was coming out on XBLA a while back, but I haven't heard anything. I did a quick search, and didn't find anything beyond comment for the original announcement.
I'd LOVE to see this local AND internet playable.
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Just adding my support for Chu Chu Rocket here. It's the ideal XBLA game: small in size, easy to pick up, and a mind-bending multi-player.
Convert (Score:4, Insightful)
Skies of Arcadia?
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You can already get that for the Gamecube which will run on the Wii.
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That's great, if you have a GameCube or a Wii.
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Why wouldn't you have a Wii? It's the number 1 selling console. Not having a Wii is like not having a PS2, PS1, Super Nintendo, NES or Atari (previous generations' best sellers).
Re:Convert (Score:4, Insightful)
Not really. All those consoles you cited generally had very good support from third party developers, and so had a huge amount of very good games. The Wii however is attracting all the shovelware (with a few gems from time to time, mostly from Nintendo) while the best AAA games are only available on the PS3 and Xbox 360.
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Wii sells a lot of it's units to people who wouldn't otherwise play games. Nothing wrong with that, but it's a very different crowd compared to the people who were playing those leaders from previous console generations.
Personally, there have just been very few Wii games that made me really want to go out and buy one. I've played the Wii-mote games at friend's houses, but just found it gimmicky. Zelda would have been close to getting me to buy, but it game out on the Gamecube which I already had.
Truthful
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If you can afford a ps3 or several 360s, since they die so often, you can easily afford the $35 for a gamecube.
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Yes, but what kind of RPG fan owns a Gamecube rather than a backwards compatible PS3. That's what pissed me off about Sega, they didn't port the ONE game PS2 RPG players wanted to see most to the PS2.
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I don't, since they do not make any backwards compatible PS3s anymore and I heard bad things about them at first. Instead the PS2 and PS3 share a shelf.
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I bought a couple of Dreamcasts back when they went the way of the scrapheap, so I've got a p
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And the 4 USB ports. I often have USB Keyboard/mouse hooked up, along with an external hard drive. My headset is the Logitech USB one I've been using since SOCOM 2.
PS2 games look slightly better upscaled over HDMI than they do over component on a PS2. Also, virtual memory cards on the hard drive are very convenient.
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I never got around to getting the Memory card transfer kit, so I just finished my PS2 games on my PS2, and sometimes just kept going with the backlog... I'm sure if I gave it a shot the upscaled would look nice, but I have a 20" tube television that I hook my PS2 into so it's not all that dodgy.
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Skies of Arcadia Legends plays just fine on the Wii. If you're an RPG fan who bought a Wii for Dragon Quest and Final Fantasy spinoffs then just find yourself a GC controller and memory card and you're all set.
This is a moot point of contention anyway as anyone on /. who owns a backwards compatible PS3 can no longer access PSN thanks to Sony removing OtherOS.
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You only lose access to PSN if you decide to keep Linux and not update your firmware to 3.21+, but when/if you do, you can access PSN.
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I'm hoping for Skies to come out as well if only for it to get more exposure (and possibly draw support for a sequel). Skies is one of my favorite RPG's out there (up there with the Genesis version of Shadowrun), and I'd love to see a sequel. The story & environment was fairly original, the plot was interesting and gameplay mechanics fun -- it was really a solid title. I think there's a little hope because the SoA designers have done small things like having the main characters make a cameo in Valkyr
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If I recall correctly, the VMU was emulated in the Gamecube version to enable players to get the final weapon.
Virtual On: Oratorio Tangram or Force for PSN? (Score:2)
C'mon Sega, bring VOOT or VO4 to PS3. You know you want to!
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Virtual On always did really well..I'm still trying to figure out why there's no massive VO release with multiplayer.
my humble list (Score:1)
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Considering how you can hook a regular USB keyboard to the PS3/360 and don't need to buy a special one like with the Deadcast, they really ought to port Typing of the Dead. (they never released the PS2 version, which did have USB support in the US)
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Is Win version of Typing... so horrible that rereleasing it on newer consoles would matter? (well, I was planing checking it out at some point; with Model M it should be interesting, considering that the keyboard sounds like some firearm with high rate of fire)
There's even Typing of the Dead 2; arcades and...Win only.
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Seems there's also English of the Dead in the works (to be fair probably not that different conceptually from Typing...)
Love the idea.
Controller (Score:2)
It's just not the same playing those Dreamcast games without the awkward controller that makes your hands cramp up after 15 minutes.
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Hm, one of the platforms on which those games will be available is sort of from that lineage... (compare DC controller with original Xbox one; S controller and X360 aren't that different? ;p )
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Dreamcast had the second best controller comfort-wise, after the Playstation 1/2/3 style.
I must disagree. Of all the controllers you've just mentioned... no, of ALL controllers in the last three generations, the Playstation is near the bottom of the barrel. Pretty much everything about it is poorly designed: the two analog sticks near the center, no analog triggers, those buttons with wacky symbols rather than letters... and they keep the same bad design unchanged, year after year, and people keep buying that crap. Sad.
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"wacky symbols"? You never heard of those four basic geometric shapes?
Re:Controller (Score:4, Insightful)
Yeah, they are basic shapes, but they don't have a logical sequence to a non-Playstation player. On an X-box or Dreamcast controller if I see something say "A" or "B" I don't have to look at the button to know which one to push. When I look at the screen and it says press SQUARE or CIRCLE, I have to look at the controller to know which one to press. I had this exact problem while playing my nephew's PS3 earlier today. Nothing like having to look down at a controller to know which button to press in the middle of a firefight.
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The arrangement makes a little more sense in Japan, where the circle ("maru") is the symbol for Correct/Yes/OK - and X is the symbol for Wrong/No. Almost all Japanese Playstation games have O as the "confirm" action button and X as cancel. For some reason they flipped it when it went outside Japan.
Sony's marketing materials for PS1 pretty much always had X/O/triangle/square as an order, from memory - anti-clockwise around the controller face.
Point in my mind is the arrangement on the pad with A/B/X/Y is jus
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The Gamecube controller has fewer buttons than the N64 controller. It's got fewer than Playstation controllers, too--only eight by my count, while the PS controller has ten (not counting R3/L3).
Playstation: 8 normal game buttons, 2 start/select, 2 R3/L3
Gamecube: 7 game buttons, 1 start
N64: 9 game buttons, 1 start
It's a problem in the N64 emulation community, actually. Very, very few controllers have enough well-placed buttons to stand in for a real N64 controller. Saitek (IIRC) makes one, but it's repute
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Seaman? (Score:2)
Come. (Score:2)
I wonder if they could bring back Seaman.
"Seaman"? From Sega? The YouTube Poop scene would have a field day with that one [youtube.com].
Powerstone (Score:4, Insightful)
I've been waiting for someone to port the classic Powerstone to XBLA for ages. Ideally it would be Powerstone 2 and they'd put in online support for the 4 player mode.
Reading TFA just before hitting post, I notice it's already on that list.
Ooga Booga (Score:2)
'nuff said. What do I win?!1!
http://en.wikipedia.org/wiki/Ooga_Booga [wikipedia.org]
Shenmue (Score:4, Interesting)
Hopefully they'll rerelease Shenmue. Then, hopefully it will sell really really well. Then, hopefully Sega will see that there's still life in the property and complete Shenmue 3. Then, hopefully they'll get Yu Suzuki to come back to work on it.
And while I'm hoping, I'd like a pony.
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Shenmue would be a nice addition.
Rez HD on PSN would be nice too, (At least its available on XBL).
Some of my favorites are still even earlier on the Saturn - Guardian Heroes, and Virtual Cop. Still haven't found any good modern remakes.
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REZ ... yeah .. bought it on XBL, then got the red ring of dead... then got a ps3, and almost after 2 years, there is still no REZ ....
I do not play any regular arcade stuff (do not play at all on ps3 anymore at all), but REZ would make me turn the console on. Would be nice to have more tracks and places to explore, but what was there in the original is more than any other "musical shooter" offered ever since.
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Hopefully they'll rerelease Shenmue. Then, hopefully it will sell really really well. Then, hopefully Sega will see that there's still life in the property and complete Shenmue 3. Then, hopefully they'll get Yu Suzuki to come back to work on it.
And while I'm hoping, I'd like a pony.
I'd also like a pony......the other things would be good too but the pony is more likely to happen.
None... (Score:2)
because my Dreamcast is still hooked up and humming along fine with all the games I love and the proper controller. VMU's I could do without.
Jet Grind Radio! (Score:2, Interesting)
Jet Grind Radio, as long as they don't touch the soundtrack.
While we're at it, where's my Wii version of Space Channel 5?
Absolutely (Score:2)
Jet Grind/Set Radio is probably my #1 of man-I-wish-I-could-play-that-again titles from the DC era. I was able to buy a copy of the soundtrack from an online reseller (who's name everybody would recognize, but I've completely forgotten...they were shut down by Sony/Nintendo...Lik Sang?) and I was listening to it just two days ago.
Good times. Great game. Awesome tunes.
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There was Jet Set Radio Future for the original Xbox, which after a cursory search appears to be supported on the 360 through backward compatibility. Not sure how similar it is to the original, but JSRF did get good reviews on its own.
Unless I can get a disc forget it (Score:5, Insightful)
Unless I can get a disc forget it. I really like my PS3, but I am not dumb enough to buy downloaded games that will disappear when PSN stops supporting them or when after that I have to replace the ps3. I still play 20 year old computer games and unless I can play these games in another 20 years I will not buy them.
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Sounds like you need to buy stuff on PC.
I'd suggest Steam, but a lot of people don't seem to believe they'll be around in 20 years - hence that insane "I must have a disc" requirement I keep hearing.
Well, for you, there's GOG. No DRM, so you can backup all the installers onto external HDD or DVD.
I'm not worried, though - Steam's track record is far superior to these other distribution services. XBoxLive/PSN will be good and dead before Steam disappears. (Microsoft already shutoff XBox1 Live, didn't they? Th
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I'm not worried, though - Steam's track record is far superior to these other distribution services. XBoxLive/PSN will be good and dead before Steam disappears.
Past performance is not an indicator of future performance. From Square almost going bankrupt after The Spirits Within, to banks going bust, all it takes is one bad decision or association/environment change and old steady establishments can tank just as easily as flighty newcomers.
Re:Unless I can get a disc forget it (Score:4, Insightful)
Unless I can get a disc forget it. I really like my PS3, but I am not dumb enough to buy downloaded games that will disappear when PSN stops supporting them or when after that I have to replace the ps3. I still play 20 year old computer games and unless I can play these games in another 20 years I will not buy them.
Though I sympathize, for me that'd depend on the price. That said, I do wish both Sony and Nintendo would take a page from Apple's book and make it so that if you pay for something like that their other devices you own now and in the future would also be able to download and access that content. This nonsense of locking the content to the device is unacceptable.
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PSN downloads are tied to the account, not the device. The downside of doing it this way is that if PSN ever disappears (which it asymptotically will), the games are useless without real effort on Sony's part. The upside is that in the meantime, at least, hardware failure is not a big deal since you can just download things again.
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"after that I have to replace the ps3" :)
I assume this means replacing it with another console.
You can download previously purchased games via your PSN account, e.g. if you get a new (PS3) console
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did it ever cross your mind, to upgrade one ps3, and have otheros on the other... that way you could play and have otheros :O
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yeah ..... i just got a backup bike... now I am only using that one .....
that must have gotten me confused :)
Anything online (Score:3, Insightful)
I'm still curious to see how they will display the games in high definition. I guess they'll just make everything widescreen and upscale the 480p image - I highly doubt they'll have the graphics rendered in 720p.
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I'm assuming Sega will only be responsible for releasing first party Dreamcast titles (Namco previously released the DC version of Soul Calibur to Xbox Live Arcade.) Sega should release DC games with a multiplayer component since most of those titles are offline now. I'm thinking Outtrigger and Alien Front Online - the latter of which came out near the end of the Dreamcast's life cycle. And of course, Phantasy Star Online. I'm still curious to see how they will display the games in high definition. I guess they'll just make everything widescreen and upscale the 480p image - I highly doubt they'll have the graphics rendered in 720p.
Emulators are already doing this.
Two words... (Score:2)
Samba Di Amigo, and Seaman....
I could finally ditch my dream cast.
The Typing of the Dead (Score:2)
http://en.wikipedia.org/wiki/The_Typing_of_the_Dead [wikipedia.org]
This was a game that I still cherish today - probably the best typing game out there.
Web Browser 3.0! (Score:2)
But only if they emulate the Dreamcast built-in 56k modem as well...
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But only if they emulate the Dreamcast built-in 56k modem as well...
Dreamcast web browser was built on WinCE. Or at least some were, but I suspect all were, it's the only full-fledged OS besides Linux known to run on the system. There's TCP/IP support in the OS. So if there was any reason to do that (there isn't, though) they would just have to talk to TCP/IP.
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Sure, web browsers are based on HTTP which of course uses TCP/IP for transport. Obviously the XBox supports TCP/IP. So did the Dreamcast modem, over a PPP link.
The joke was that the browser was fairly awful by 2000 standards, let alone today, and mostly unusable at the time due to the horribly slow connection and TV-based interface. Supporting it on XBox Live would only be interesting as an exercise in nostalgia and example of how archaic it is only 10 years later.
Or - whoosh ;)
Jet Grind Radio, Seaman (Score:2)
ARMADA! (Score:2)
With online multiplayer, that would be awesome. I mean, Armada Online is great and all, it's totally not the same as the original.
Pen Pen Tricelon!!! (Score:2)
Put me down for Crazy Taxi if it's priced right (Score:2)
I forget how many hours I lost playing the DC version. If they have multiplayer, I hope they let you compete with other players for taxi fares...that would make it even more fun, I'd think!
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Without a doubt, the best 'racing' game I've played, and I don't normally go for racing games.
I played the Blur demo, which was nice, but it didn't have all the different game modes that Rush had.