Grand Theft Auto V For Modern Platforms Confirmed 133
jones_supa (887896) writes 'Since the release of the extremely successful Grand Theft Auto V on PlayStation 3 and Xbox 360, rumors about PC — and later also an Xbox One and PlayStation 4 — version have been floating around. Now it's official: Grand Theft Auto V will be released on Windows PC and Xbox One, in addition to PlayStation 4, this fall, publisher Rockstar Games announced today with a trailer. A post on Rockstar Newswire tells us that the ports will offer visual and technical improvements such as "increased draw distances, finer texture details, denser traffic and enhanced resolutions." All of the new GTA Online content that has been created and released since launch will be available also on the modern platforms. The PC version will exclusively include a video editor to allow players to put together their own clips of in-game action.'
This announcement (Score:5, Funny)
http://i.imgur.com/2Gq4ycz.png
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Neither does the other AC, apparently.
That's not a link. This [imgur.com] is a link.
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Great! (Score:2, Funny)
Now I can play a mediocre game with slightly better graphics! Definitely worth $60. Hopefully I'll be able to pick up some shitty first person shooter rehashes while I'm at it.
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Indeed, I am really looking forward to GTA5 for PC but it all depends on how awful the DRM is. I skipped GTA4 because of the stupid Rockstar Social Club and driver level DRM bullshit. Come on Rockstar, take my money and don't screw me for being honest.
PC version moderately exciting (Score:3)
There have been a lot of really cool mods for earlier PC versions of GTA, so I'm pretty interested in this. Once it's been cracked, I might even buy it on sale, and install the cracked version.
The lack of draw distance really is a major annoyance in the Xbox 360 version, so a fair number of people probably will rebuy the game. However, the online is extremely limp. It only takes a couple of weeks to do everything worth doing online.
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There have been a lot of really cool mods for earlier PC versions of GTA, so I'm pretty interested in this.
I was extremely interested in GTA-V, for a good six months (3-4 months longer than typical for me personally)
Sadly the PC version is 13 months late to the party now. I'm not exactly sure why I should reward rockstar with my $60 when for over a year they out right refused to sell me their product as a PC gamer.
It's really too bad they wouldn't sell me their product at the time we all wanted it. Waiting until after all the excitement around the game dies down, and even so very late as where the professional
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You mean you care so much about this game so as to watch long videos of people playing it, then you're pissed because you're spoiled? What about not watching the videos. I didn't watch the videos. Simple, done. I still won't play the game but that's because I won't buy a new PC to play it.
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Gang bangers play The Sims, eh? Learn something new every day.
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I'm optimistic, since the PS4 and XboxOne are very similar to PC's, that PC ports in general will be decent compared to previous generations.
The 360 is similar enough to a PC; anywhere it's dissimilar, a modern PC is faster anyway. And yet you needed a balls-out quad-core PC at the time the last GTA was released for PC even though the 360 only has three cores, and the PC was faster in every way even then. The 360 had a lot of bandwidth for the money, not a lot of bandwidth period.
Meanwhile, promised DLC for existing customers... (Score:5, Interesting)
...still hasn't appeared.
Eight+ months after the game came out, there's still no new single-player content. Why? Because all of their development efforts are going into getting the game onto new consoles.
I understand the business sense of this, but still -- this situation is the exact opposite of what they promised when they released the game. So they make some huge announcements at/before E3, and still there's no mention of it.
A huge chunk of their customer base already has the game for earlier consoles. Why would they buy it for the new one if they've already played all the content?
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I'm sure the DLC team are the same people as the port team. One of the biggest-selling games of all time surely couldn't work on two wildly different aspects of the game at a time.
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Yes, companies never move developers between teams as priorities shift. Thank you for clearing that up.
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"Why would they buy it for the new one if they've already played all the content?"
Mods.
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Why would they buy it for the new one if they've already played all the content?
Because of the shiny! The shiny damn-it! The SHINY!
Pretty graphics are what make a game awesome - so buy the game anew and get more awesomer graphics! It must be better!
THE SHINY!
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Because console users by definition have no issue throwing their money away.
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Well that seems to be true, where else would you pay for multiplayer, and pay double the price of a release on the PC? A recent example: Watchdogs, on consoles it was $59.99-72.99, on the PC, it went as cheaply as $30(GMG and G2A) for a pre-order.
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That's nice, I've got 49 hours in it and enjoyed the game quite a bit. There was some rather see-through moments in the story, but then again anyone who reads a few books a week would see them coming.
By the way, check your machine for a bitcoin mining trojan yet?
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Which is different from console gamers how?
I wonder why Zombie Talking points are so popular, whether they are coming from Obamabots or console fanboys.
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They promised new single-player content extending the story of the main game. The DLC they've released so far has all been new weapons and skins for GTA Online.
News? (Score:2)
The fact that they're releasing to additional markets that only an idiot would refuse to support 'in the fall' doesn't strike me as 'news', per se.
Was there ever a genuine doubt that they wouldn't have this done by Christmas at the latest?
Or that they wouldn't release on XBox One, PS4, and PC?
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Where's the Linux port, now that we have Steambox?
It's in Gabe Newell's dreams. Check there.
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Big deal (Score:2, Insightful)
I have no respect for a company which became successful and famous due to a game that was originally designed for the PC (the DOS version of the original GTA), but has now completely forgotten its roots and either releases (a) a shit PC port of their console-focused games (e.g. GTA IV), (b) doesn't release a PC port at all (Red Dead Redemption), or (c) takes their sweet fucking time to release the port at all when they should have had a PC version ready to go at the time the console versions were originally
Re:Big deal (Score:5, Informative)
I have no respect for a company which became successful and famous due to a game that was originally designed for the PC (the DOS version of the original GTA), but has now completely forgotten its roots and either releases (a) a shit PC port of their console-focused games (e.g. GTA IV), (b) doesn't release a PC port at all (Red Dead Redemption)
GTA was by DMA Design (now Rockstar North), Red Dead Redemption was by Rockstar San Diego (formerly Angel Studios), completely unrelated companies / teams, although currently they have the same owner. Interestingly enough, DMA's breakthrough hit was not GTA nor was it on DOS, it was Lemmings on Amiga. However, from the start they were a very console friendly company, releasing versions for NES, SNES and Sega and published through Nintendo exclusively for a time (Unirally, Body Harvest). All before GTA 1 came out.
However in 1999, two years after GTA, DMA was bought out by Take Two Interactive (owner of the "Rockstar" brand) and probably lost a fair amount of control over things like release platforms. So I think it's pretty much understandable.
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Yes, that makes a lot of sense! GTA3:SA was pretty brilliant... I assume that was made by the RS San Diego / Angel Studios group? If so, I might like to check out Red Dead Redemption... my favorite GTA games always had a good shot at the time capsule thing going.
While the graphics and production values of GTA4 were pretty high, the gameplay, variety, and story were pretty crap in comparison to the stuff they had you doing in GTA3:SA. From the reivews, it looks like GTA5 is more along that vein, so mayb
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However, Midnight Club came from Angel Studios/R* San Diego, of which, Midnight Club 3 was my favourite.
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No, still Rockstar North.
It would have made sense if the ultimate gaming tribute to California was made in San Diego, but no, it was made at the foot Carlton Hill in auld Edinburgh and dare I say many a wee dram was imbibed during crunchtime.
The dead givaway though was the Forth bridge appearing in San Fierro.
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Heh, cool :D I guess that explains why they both have better caricatures of american culture than the Americans could pull off :P
How was it that the main character had such terrible Russian voice acting, whereas all the other Russians and even the Thai prostitute had more authentic accents? That was another thing that sort of drove us up the wall about GTA4 :P
OK, I'll say something nice about GTA4... I did get a chuckle out of the achievement tracking for flying things under bridges... that was somethin
I stopped playing the console version (Score:3)
because I got tired of waiting for the mission creator.
Can I play with my friends? (Score:2)
Notes if it's affirmitive. Bags of pennies if it's negative.
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There are many significant issues with this, actually. And it's not about linking up PSN, Xbox Live and whatever other systems together. (That's the easy part!)
The biggest issue is the disparity in controls. Secondary is disparity in graphics - every system renders the same thing slightly differently, and you can easily bet there will be tons of exploits for glitches
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Portal 2 has cross-platform multiplayer as well.
It looking nicer on PC isn't going to be a huge hinderance in game play.
PC Version? (Score:2)
Hey, it is not like the title is Duke Nukem! They should be able to release it sooner than the (really bad) follow up to Duke Nukem, that took like decades or something...
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Linux version? (Score:1)
Denser traffic? (Score:2)
While some of the proposed changes (e.g., better draw distance, more detail, etc.) aim to make the game better on modern hardware, it seems like adding things like "denser traffic" would have the effect of changing the gameplay itself. While denser traffic would certainly make the game's Southern California setting a little bit more realistic, I'm not sure that it would make the game more enjoyable. In particular, it seems like a change of this nature could make some of the game's high-speed chase missions
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GTA V is set in Liberty City
No, it isn't.
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Re:Denser Traffic? (Score:2)
Yeah, I think I have quite enough random cars jumping in front of me as it is. Of course, if you're on foot and need a vehicle, they simply do not spawn near you. But get in a car, and suddenly the streets are full. I wonder if they're referring to the way traffic spawns when you're not in it, say, as seen from a chopper?
I'm glad they're porting it to PC, though. I'd like to get my roommate into it, and be able to play at the same time. But I'd really prefer that they fixed some of the problems they already
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More Old Games For PS4 (Score:1)
I'd like to see this happen to to Burnout: Paradise City, Red Dead Redemrtion and PAIN.
And PLEASE, PLEASE bring Carmageddon and Postal2/3 to the PS4.
I would buy a PS4 for those games.
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Heh, I sort of wanted to get a PS3, but then I realized that the only stuff I wanted to play on it were the updated versions of PS2 games like Gran Turismo, Burnout, God of War, Shadow of the Colossus, etc. So I decided I didn't really need it.
Maybe I'll pick up a PS3 or three to build a 3-screen wraparound GT6 setup (like I had always been fantasizing about doing with multiple PS2s, but it's too expensive to get monitors equipped with component inputs nowadays, so might as well just go the PS3 route with
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I've got burnout: paradise and quite honestly think it's outright boring. It has no soul, the city lacks pedestrians, it lacks all kinds of shops and businesses, it feels very small, there doesn't appear to be any story at all, even the other cars seem driverless.
And the driving is naff, when the cars lose control it feels 100% arbitrary.
Exclusive video editor? (Score:2)
... that is redundant on the PS4 anyway.
The summary says "the PC version will exclusively include a video editor to allow players to put together their own clips of in-game action" which isn't needed on the PS4 because it has its own video editor for putting together clips for sharing.
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This is EXACTLY why I bought a PS4!!!!!! (Score:2)
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It's the new Sega 32X. Enjoy!
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The PS3 is a cell based piece (of shit) custom Sony hardware.
The PS4 is a PC in a console case, same as the last two X-boxes.
Now console ports have a chance of not sucking, for at least a year or two, until the consoles they were written for are hopelessly obsolete.
Like the Path of Exile post... (Score:2)
...I have to ask: Why is THIS game item worthy of being here? There are so many game related "news" items in the world. The ones that land here are truly mystifying to me. People care about GTA V? I was under the impression that series peaked with "San Andreas". If someone was posting the latest Colossal Cave news, or maybe Daleks, or Rats for the Burroughs B-20, THEN I would understand.
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Just in case your actually being serious (and if you are, please seek help).
I going to guess that it may have something to do with the fact that it's already sold 27 million copies on the PS3 and Xbox 360 and broke six world videogame sales records [guinnessworldrecords.com] in its launch week alone--making it the best-selling videogame of 2013 by a WIDE margin.
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I'm actually being spurious. Spuriously, though, if you listen to numbers like that Guinness link you posted, Indiana Jones and the Crystal Skull was the biggest Indiana Jones movie. The publishers of GTA are certainly powerful enough to get records criteria custom-formed in order to ensure that they "break" multiple records, thereby assuring ad copy and talking points that make their expensive project appear successful in print ads and job-preserving PowerPoint presentations. Tetris, anyone?
Finally, a PC version! (Score:2)
I was beginning to give up hope. GTA V is one of the most impressive games I've played. Even just wandering around exploring the landscape is damned impressive.
Hopefully Rockstar doesn't mess up the PC version like they did with GTA 4.
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GTA IV PC had lots of problems. Windows Live, performance issues, Social Club issues.
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There is nothing wrong with GTA IV. People didnt understand how to tweak it and failed to realize the hardware needed to run it. Like Crysis, in the long run im glad they went the route they did, as we enjoyed the game much longer than we would have otherwise.
My gaming rig has no problems with running GTA IV... the controls are the problem, they didn't bother writing them for PC input (KB and Mouse) so the game plays like shit, it doesn't run like shit. BTW, does anyone know of a mod that fixes this.
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I just use a 360 controller for it.
Why don't I just play with razor blades instead.
If I wanted to be a console pleb, I wouldn't have a gaming PC.
A bad control scheme for a KB and mouse is still better than a console controller.
I think I hear a shitstorm blowing in (Score:1)
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Hear, hear. Ever since it became clear that the two big consoles were racing each other to become crippled DRM PC's, it's made more sense to hold out for the PC version of everything. I haven't paid more than $10 for an Xbox360 or PS3 game since they launched. Not worth it.
Wishful thinking: Upgrade (Score:2)
I see no mention of an available upgrade from PS3/XBox360 to PS4/XboxOne like some developers did late last year. Wishful thinking I guess.
More exciting game coming soon (Score:2)
The Crew [ubi.com].
Will it really be as open-world as they claim, with the only "walls" being Canada, Mexico and oceans?
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Indeed, hardware hasn't progressed as much in this latest iteration of consoles and the increase in hardware power doesn't lead to as big a change in graphics as the previous iteration. I think Sony and MS should have waited 2-4 more years before releasing this time round.
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Hairyfeet recommends a $500 PC that got game (Score:2)
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Either way, a $500 PC will be woefully outdated within the same timeframe as a next-gen console is released and then phased out. However, the biggest advantage is that the entire (Windows-based) back catalogue is (mostly) backwards, and forwards compatible with newer machines. On the other hand, consoles usually live long lives anyway, with new games trickling out for old platforms. Therefore, your ~12 year old PS2 could still be put to use with new titles. The other advantage to c
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If it says PS3, or XBox 360, etc on it, it will work on that console, no matter how old or young.
You make a good point; this applies to the vast majority of console games. But there are exceptions. For example, the "Family Edition" revision of the Wii console, sold starting in the fourth quarter of 2011, cannot run the Wii game Dance Dance Revolution: Hottest Party because the "Family Edition" console dropped the port for its wired controller [amazon.com].
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$100 for MS Windows license
$150 for a good CPU
$50 for RAM
$80 for a good motherboard
$60 for a good PSU
$80 for a good case
$100 for a SSD
$80 for a magnetic drive (to backup that SSD to)
$150 for a gfx card
Adjust to taste. You could spend up to $250 for a powerful video card, or as little as $100 for a more bargain-side card. CPUs can also be scaled down to an $80 model or up to a $250 model without getting too much out of the sweet spot. The sweet spot for both the
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