Game Livestreaming Explodes, But Women Are Less Likely To Be Paid Than Men (venturebeat.com) 268
A new study by game research firm SuperData Research and payment company PayPal found that eSports and game videos are driving explosive growth in livestreams. But PayPal also found a gender imbalance in pay. Women are less likely to be paid for their streams than men. VentureBeat reports: PayPal said that 34 percent of livestream viewers in the U.S. have spent more than $50 on livestream content in the past few months. But despite the growth in spending, almost half of women content creators (43 percent globally, 47 percent in the U.S.) don't get paid for what they create. The U.S. had the largest gender pay gap of the countries surveyed: Almost half as many men (24 percent) do not get paid for content they create. Globally, active paying gamers polled shop across 14 different gaming platforms and nearly 30 different storefronts over the last three months, an incredible variety.
In the U.S., respondents surveyed purchased from 26 different gaming storefronts -- the third most in the world, behind Russia (27), and Australia and Canada (28 each). While Steam is highly popular among millennials globally (31 percent buy from Steam), GameStop was resoundingly popular, with 45 percent of U.S. millennial respondents reporting shopping there for gaming content. In most countries, in-game spending is within a few dollars of average spend on full games. Surprisingly, in-game spending is skewing higher among older U.S. players: those aged 35-and-over have spent $50 on average, compared to $40 for those aged 18 to 34. Meanwhile, younger gamers are spending more in full-game downloads: $63, versus $48 for gamers 35-and-over.
In the U.S., respondents surveyed purchased from 26 different gaming storefronts -- the third most in the world, behind Russia (27), and Australia and Canada (28 each). While Steam is highly popular among millennials globally (31 percent buy from Steam), GameStop was resoundingly popular, with 45 percent of U.S. millennial respondents reporting shopping there for gaming content. In most countries, in-game spending is within a few dollars of average spend on full games. Surprisingly, in-game spending is skewing higher among older U.S. players: those aged 35-and-over have spent $50 on average, compared to $40 for those aged 18 to 34. Meanwhile, younger gamers are spending more in full-game downloads: $63, versus $48 for gamers 35-and-over.
Not enough information to intepret (Score:2)
Is it that people prefer to buy content made by men over women? Do they know ahead of time who created the content or is it that somehow the content created by men is chosen more often without the buyer being aware of the creators sex? Is it that maybe women chose to give more free content away? The numbers in the article can be interpreted in many different ways depending on what other assumptions you make.
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Its hard to not be aware of sex when 1/4 of the screen is streamers face.
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Could just be that the content that the women are producing is less popular (and so less worth paying for).
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Including in-game content the article talks about?
Re:Not enough information to intepret (Score:5, Informative)
The article is purposefully misleading and a click-bait/flame-bait pile of cr*p.
It starts out saying waaah women paid less for their stream content, what this means is that out of all the 'live streamers' (twitch to you and me), people decide to not sub/dontate to female streamers because they play badly and/or are not entertaining, because 99% are 'tiddy bait'.
Then the article switches into paying for game content of produced games as if the two aspects are somehow related and tries to trick you into giving credence to the worthless initial statement.
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because 99% are 'tiddy bait'.
and those tiddy bait girls make lots and lots of money.
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and those tiddy bait girls make lots and lots of money.
That shouldn't be a surprise, especially on twitch. A large number of mods and employees are fans and pay them. One of the reasons there was such a big backlash a few months ago against the creep of titty streamers into gaming channels and out of IRL, and an explosion of them using prerecorded game footage while shaking their bits on the screen.
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A better comparison would be of girls that are 'tiddy bait' vs girls that actually play the games vs girls that don't need to put their face on the screen when playing.
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You might be onto something. The closest thing to live streaming I've done is watching YouTube videos of people playing games, Factorio, where I want to see how they did something very specific. Katherine of Sky is one of my favorites because I find her voice soothing. But I haven't any idea what she looks like because all her videos don't show her face. https://www.youtube.com/channe... [youtube.com]
If part of the screen is the woman's face then that's distracting because part of my brain will always notice an attractiv
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enjoys being extremely subtle in her insults and passive-aggression
Doesn't everybody?
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I don't watch streamers, but there is no way I am going to be watching any of them with their god damn face hogging up the screen.
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I don't watch streamers
Glad you came here to provide valuable opinion and insight into this discussion then.
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If a very high percentage of the streamers are male, and very few streamers make real money, then those few top earners are probably male, and there is a good possibility that those few skew the averages.
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All that I got from the shiny infographic was that they considered two pieces of data which were sex of streamer and whether the stream had received any amount of payment. Both of these are binary classifiers in this case. What I'm suggesting is that at a bare minimum there are other factors that likely influence whether you get paid beyond gender. A f
i will call this some b****** (Score:4, Interesting)
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A female streamer has 100x easier time growing a viewer base then any male streamer
How does that work?
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How does that work?
Have you entered puberty yet? It's very simple. Show lots of flesh, cash in on lonely male demographic. This isn't rocket surgery, you do understand the basic biology of men and relation to visual queues right?
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So what arbiter1 actually meant was that women we are attractive and willing to trade off that, perhaps with revealing clothes or flirty chat, find it easier. Women who can't or won't do that don't get that advantage.
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So what arbiter1 actually meant was that women we are attractive and willing to trade off that, perhaps with revealing clothes or flirty chat, find it easier. Women who can't or won't do that don't get that advantage.
Correct, in the same way no heterosexual man, ever gets the advantage.
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So what arbiter1 actually meant was that women we are attractive and willing to trade off that, perhaps with revealing clothes or flirty chat, find it easier. Women who can't or won't do that don't get that advantage.
Let me fix that for you:
So what arbiter1 actually meant was that women we are attractive and willing to trade off that, perhaps with revealing clothes or flirty chat, find it easier. Women who can't or won't do that, and all men, don't get that advantage.
IOW, you're talking about an advantage that many women have that no man has - in what way is that an advantage to men?
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It's not an advantage to men, I never implied it was.
I was merely pointing out that the OP's statement is not correct.
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Which part of: "they are streaming the action of a game they are playing" did you not grasp yet?
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A female streamer has 100x easier time growing a viewer base then any male streamer has and its pretty much a fact. So chances are they will likely get more in donations of subs then male will get.
Not all female streamers are equal, as with male streamers, small portion of streamers snatch up most of the income and viewers
Uh, to the parents point, women have some significant advantages when they are found visually appealing, as validated by the number of YouTube videos showcasing large-breasted white women being the ones chosen "by random" to receive thousands in Twitch donations by fans they often don't know.
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Re: i will call this some b****** (Score:3)
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Actually skill at the game isn't much of a factor with a lot of streaming. Obviously if they are really terrible it can be boring, but the majority of streaming is about playing games socially. Chatting about the game and about life, exploring the game world etc.
There are niche areas like speed-running where skill is a major draw, but watching someone play the same 10 minute game over and over and over again trying to shave a fraction of a second off is... Well, niche. And most of the speed-runners just do
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If I have the choice to see breasts, I would look at sexy breasts, and those usually are mid range sized or even small, never saw sexy large breasts, but might be a matter of taste.
If a video game had a female half naked large breast player in the corner of the screen, I would glue a piece of paper over it, hehe.
Re:i will call this some b****** (Score:4, Insightful)
Also, a female streamer has 100x higher chance to draw offensive and abusive attention to herself from small minded misogynists... It more than balances things.
Yeah, and I'll bet like the previous harassment survey's the main offenders will be other women.
Re: i will call this some b****** (Score:2)
Shut up faggot, nobody cares about you.
(Yes...sarcasm...)
Of course... (Score:2, Interesting)
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You forgot Candy Crush
Study harder (Score:1)
"Video Game Content Creators"...? (Score:2)
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Preferrences (Score:5, Insightful)
Newsflash: Men are less likely to be paid for webcam stripshows. See anyone complaining about that?
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Stripping is primarily based around looks. Streaming video games is based around playing the game, community, chat, skill etc.
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If I was a cringey fedora-wearing neckbeard redditor, here is where I would say, "oh, my sweet Summer child" or some other edgy bullshit.
Oh, wait, I just said it...
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For someone that claims they watch streams, you haven't been paying attention very much to the gaming channel on twitch the last half-year have you? There's a reason there was a content creator backlash against the titty-streamers.
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Stripping is primarily based around looks. Streaming video games is based around playing the game, community, chat, skill etc.
And both types of streams are totally voluntary purchases. If female gamers' commentary and skill doesn't bring in donations whose fault is that?
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I don't disagree with you, but the issue isn't skill or quality of commentary necessarily. In other areas it's been shown to be less aggressive promotion and monetisation.
That's something we might be able to look at and help with. I really don't see why wanting to understand the issue and offer helpful advice is such a problem.
Seriously?! (Score:2)
It seems to contradict my personal observation. I know a few streamers and women seem to have a much easier time, provided that they are reasonably attractive. So, where is the catch?
Maybe my observation are just annectodal? Maybe women are proportionally more likely than men to stream, men are more likely to stream only if they can make money out of it? Or maybe the study is flawed in some way.
In particular, what is a "video game content creator"? Is anyone with a twitch account and a single video consider
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provided that they are reasonably attractive. So, where is the catch?
I just commented on this very thing above to another poster: from what I've seen, for men there is the middle-ground where even the ugliest man can still become quite successful, let alone the average-looking guy, but for women there doesn't seem to be such; either be attractive and have large tiddies, or fall to the rock bottom.
That's because it takes skill/talent and/or power/influence for a man to convince many women to sleep with him. Women just have to say "yes".
Men, as a group, have long since figured out that they better be able to provide society with something other than sex if they want society to value them. OTOH, women as a group, for all of recorded history, were considered valuable just for the sex they can provide.
Stupidest Lie I've Ever Read (Score:5, Informative)
For the same work? (Score:3)
Not all games have the same popularity among viewers. Sometimes it also counts who streamed what first. The commentary offered during streaming also seems to be an important part of this. From personal experience I know that some people have a knack for delivering entertaining commentary. I'm inclined to give them some money in exchange for their services. On the other side of the spectrum you have people who are downright annoying. If I had to give them money I'd do it to make them shut up and just play the game. But why pay them if you can close the stream instead? There's so much competition to choose from out there. At times it can't even be blamed on the individual streamer because some voices are more pleasant to listen to than others. But that's how the world of entertainment works.
All important factors that have to be considered when disproving your null hypothesis here. So if there's a large overlap in content between male and female gamers, meaning that they play the same games and offer similar commentary, all while females get considerable less donations, then we'd have a gender pay gap here and may need to look into the causes for this. Maybe they did look for this, but I'm just incapable of finding it. I'd appreciate it if someone pointed me into the right direction here. Because without this due diligence has not been done correctly and makes it look like they jumped to conclusions.
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This is usually a very important criteria when it comes to assessing a gender pay gap.
You are confusing the gender pay gap with the equal pay gap. Equal pay for equal work is different to the wider issue of some jobs being dominated by one gender, particularly the better paid ones.
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You are most likely correct. Studies have found that the problems start even before school, especially in places where school starts relatively late. By age 7 a lot of incorrect gender stereotypes are already deeply ingrained.
One classic demonstration for 7 year olds is to show that at that age girls and boys are actually about equally physically strong. The divergence doesn't begin until puberty. It's a really powerful demo because most children are so absolutely convinced that 7 year old boys are much muc
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I studied at the University of Karlsruhe, now KIT.
I'm sitting in front of it right now in a coffee shop.
Many foreign students come from China and India, the city is full with them.
A huge deal are female, hard to guess how many, as they either walk around in male/female couples. males alone or females in groups. Basically all of them (the females) are studying a variation of engineering.
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Why is the gender pay gap so important, when the work mortality gap gets ignored?
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Um, do you mind? We were having an intelligent conversation until you blundered in. I mean, at least address the actual points I made, don't just throw in some generic vaguely related rant.
Are you guys kidding me? Seriously? Seriously? (Score:5, Interesting)
We JUST had this posted less than 24 hours ago?
https://news.slashdot.org/stor... [slashdot.org]
You're still posting politics / identity politics warfare here?
When will you people get that the *vast majority* of what few remaining members you have on this site aren't interested in this. It's not relevant to this website or fitting to what people STILL COME HERE FOR.
I'm not trying to oppress women, join an MRA group or any other such ridiculous thing, I just want to come here for absolute tech news and articles of interest, ideally which are logical, scientific and consistent, not stuff which is a matter of varying opinions on if they are true, or politically based.
I'll take the bait though, I'll take it.
Are you guys genuinely claiming that you think women streamers make less than men or are paid less?
There could be dozens of reasons, let me list some.
Women may be less likely to try streaming due to whining / abuse / harassment from some kiddies.
Despite the pushy lying articles about video games, women are by far NOT 50% or over 50% of the market.
Seeing as most people watching streamers are men, they may prefer to watch men, depending on type of humour, type of game played, perhaps itâ(TM)s just the dedication, men can be quite obsessive about things.
Then weâ(TM)ve got my main point, the âboob factorâ(TM) thereâ(TM)s without a doubt a large consistency of very dull, very simple streamers who wear revealing clothing, play games, poorly, squeal now and then, âaccidentallyâ(TM) bend over in revealing clothing and they really are offering a lower quality product than many dedicated male streamers. HOWEVER they clean up, for obvious reasons (Sex sells)
This is also bad for other women streamers who just want to play legitimately without using their bodies to get viewers, they get hassled by kids who think all women streamers are boobs out.
To imply that this is as simple as just a plain sexism thing of man vs woman thing, is insane, the differences vary far more than just the bloody gender of the streamer.
This political stuff needs to stop being posted here, itâ(TM)s ramped up IMMENSELY in the last 18 months and Iâ(TM)m seeing more and more pissed off Slashdot posters due to it.
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Some of us are interested in this.
Look, I don't get pissy when I see a story I'm not interested in, I just scroll past it. What is your problem?
If you don't want to discuss it, fine, but there is no need to try to ruin it for everyone else. Be less of an easily offended snowflake and move on to the next topic.
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If you're interested in this garbage, then fuck off to a heavily left leaning site or Twitter. Go seek out your political anger fuel for the day.
Why should this site, which was rarely political be bombarded with these bullshit submissions of stuff likely to incite rage and frustration?
This isn't what slashdot had ever been previously, why now do we need this shovelled down our throats?
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It's a tech news site. Women exist in tech. It's on-topic.
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This isn't tech, it's entertainment.
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In Germany the ratio between male and female gamers is pretty much 50 : 50. While there are games that are male dominated, there are other games, especially web based online games, that are female dominated.
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We JUST had this posted less than 24 hours ago? https://news.slashdot.org/stor... [slashdot.org] You're still posting politics / identity politics warfare here?
Sure. You're still posting to them too.
What the hell is this about? (Score:5, Insightful)
Granted, so does the original article, which also goes on to discuss esports as a monetization opportunity. So, the article itself is about three things, and in both the article and the summary, the gender-bias topic of the headline is actually the shortest part!
I'm left to assume that the pay-gap component was slapped onto a rather dry piece about retail and esports in order to draw eyes.
Also that the summary is a mess that needs re-editing.
No one should be (Score:2)
I can't believe anyone gets paid for this shit. This is narcissists splatting their lame lives on the Internet for all to see. It's a way of boosting your ego through likes or thumbs up or +1s or whatever. Maybe women get more value out of the ego boost.
How to fix this (Score:2)
Study why some content creators are getting watched.
Is it new people finding the results? Returning viewers?
Is it their skill? The type game they play? Their ability to talk well of a game and having a real understanding of related game history?
An ability to encode their game play in a better way that streams to a more professionals standard?
People just return to the first person they found in the past and like the
Eh (Score:2)
I don't see how this is really news. For the most part streamers rely on Twitch subscribers and Patreon donations. People support who they want to. You can't really force people to support creators they don't like so any disparity in income levels is simply market driven.
And though I watch streamers of both genders, I actually watch more female streamers (and my Patreon support is about 70%/30% split between females and males, respectively). Still, who people choose to support is their own decision.
On Internet, nobody know you are female (Score:2)
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Aye. I read the article and thought, "how is there enough data here to draw any kind of conclusion at all?" They don't seem to have controlled for anything whatsoever. Although, it's hard to tell since I can't seem to find a link to the actual research.
While I don't see any immediate reason to conclude the data was collected with the intent to show that gamers are sexist, I would not at all be surprised if "everyone" ignores how weak the science appears to be here, and we end up with a ton of articles citin
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It's probably due to women on the whole being aggressive about monetizing their streams.
Most Twitch streams are free to watch, everything is just donations and monetization of things like special emotes (graphics that briefly appear on stream) or having your message read out by text-to-speech bots. So the streamer has to set all that stuff up and promote it to some extent, e.g. by reacting to it and interacting with people who donate.
Also, streamers can make money from special events like all-nighters or by
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I can take this as the monetization algorithm may be programmed with an accidental sexist bias.
I am not saying if people who put more effort shouldn't get paid more, but if it rewards people who just puts more effort vs quality, factoring in that a lot of people would like the work/life balance.
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I can take this as the monetization algorithm may be programmed with an accidental sexist bias.
There is no algo, at least on Twitch which is by far the largest platform. Streams are monetized by tips (viewer give money directly or via a virtual currency they buy from twitch), subscriptions the user buys to get access to features such as streamer-specific emotes (that the streamer creates and uploads themselves), or ads which are user-targeted. In addition streamers can use patreon or gamewisp for outside subs (if they are not a partner or affiliate with access to Twitch subs), referral links in thei
Re: is it due to the gender (Score:1)
Girl streams are in many cases JUST because it's a girl (see Humble Bundle streams for instance. At least that's the impression I get. Same with the Overwatch charity stream event) or its girls showing of their body one way or the other like Lilith.
The later isn't really a game stream. A drunk girl occasionally dancing and showing boobs. It's a girl stream.
Maybe there's more money to be had in actual game streams than stripper streams weird as that may be.
I figure many of the guys streaming games do it to s
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The people I know that watch streams are doing it to learn something about the game they currently are not capable of doing. They are accelerating their learning, gaining skills, practicing observational learning, and then going to play their own games and implement and practice those things they watched.
If this is the case in larger sets than the small sample size of the ones I know about then the issue may be the skill of female gamers.
If this is the case I am sure we can get someone to start a governmen
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I can take this as the monetization algorithm may be programmed with an accidental sexist bias.
That's equivalent to saying "humans have accidental sexist bias", because the typical methods of monetization are (1) Viewer Donations/"Gratuities" -- Voluntary payments made by viewers - sometimes for a token benefit such as an Acknowledgement by the gamer "e.g. Thank you so much, jellomizer for the $5" or Access to exclusive materials such as a Badge or Adornment visible when chatting or Custom Emoti
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...accidental sexist bias.
Translation: X doesn't want to do Y so the thing that works for measuring productivity for literally EVERY ONE ELSE ON THE PLANET must be biased.
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so long hours worked provides better value to the subscriber at the expense of work/life balance.
Not really... there are a certain number of hours a week that provide value.
Subscription is free, so you can't really attribute a "Value" to the subscription or say that More Stream hours = More Value; that doesn't make sense.
Beyond a certain number hours per week -- I don't even WANT to watch.
Some people are more enjoyable to watch for 3 hours, than others would be to watch for 8 hours.
Long streams, espec
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Subscription is free
Um, what? Following is free, subscriptions costs money. If we're talking about Twitch anyway.
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It's probably due to women on the whole being aggressive about monetizing their streams.
No, it's due to the fact that women are now cheaper than ever for every man; if all they have to offer over streaming is their looks then they are competing with "free", because there's enough free videos, streams and images of naked and attractive women on the internet.
If they want to get the same donations (not viewership, but donations) as males then they are going to have to provide the same level of commentary and display of skill as males.
(And no, commentary is not "Look At The Sexism In This Game",
Re:Why are you bringing reason into this? (Score:4, Insightful)
more women rake in lots of dosh on instagram and such than men do.
Also don't mention it because they might try to make instagram appeal to men, and there's no universe where that goes well.
I am all for promoting workplace equality when it comes to situations where applicant may be treated unfairly. But when it comes to free selection, we're talking about marketing. I don't think there's anything wrong with segmentation, one size never fits all equally well. If anything video games in particular have already become too homogenized and generic. They've really fallen hard since the 90s, thanks to too-large budgets and attempts to appeal to too generic of an audience.
Re: So what? (Score:2, Insightful)
Reasonable statement. Which actually requires a proof that a problem exists in the first place. As far as I have seen there is no proof of sex based discrimination.
All the facts I have seen show that women are worse at gaming then men and get more views then men of comparable skill.
Like the old polish guy said "How many men you need to skip to get to the first woman in chess?".
Re:So what? (Score:5, Insightful)
In other news, man don't buy products specifically tailored to females. Like beauty products and what not. Clearly case of matriarchy.
We need to fix it NOW. We need to stop matriarchy!!! How many man beutician do you know? Dominated by females. Females have higher salaries. We need to STOP IT NOW.
We need to immediately sack 51% of all females from beauty practice and hire man there!!! Not only that, we need to increase male salary above average, as on average right now beauty practitioners male get lower salary. STOP MATRIARCHY!
Yeah, we can also use 'pick and choose' tactics, bitch.
Also, where can I meet your wife?
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In other news, man don't buy products specifically tailored to females.
I do. I'm not paying an extra 5 bucks for the tactical matte black male grooming tool when the pink razor is exactly the same.
Re: So what? (Score:2)
It was modded down because it is wrong. Feminists have been bitching loudly over tha last year that mens razors are cheaper than womens. Not the other way around.
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Depends on the razor. Eyebrow razors are cheaper in pink around here.
Re:So what? (Score:5, Interesting)
Isn't livestream an example of free selection rather than some evil cadre of boys trying to keep women in their place?
I couldn't care less about live-streaming of anything at all, but I've noticed definite differences between how men and women view, play and relate to video games. It's not surprising to me that women are less popular to watch amongst my peer group, I can't stand listening to most of them. First of all because most women live-streamers are half my age, creating at the very least a generation divide, second because how they interact with games does not at all resemble how I want to interact with them. If I watch a livestream, which is very rare, I'm looking for someone who is taking apart the mechanics and min-maxing. That is not very common amongst most female livestreamers that I've seen, who either because of age or gender are usually more interested in the cosmetics. They're out there, but it seems like about 1/20 of the male population based on a sample size of about 200.
The article also left out statistics about game purchases by gender, focusing instead on age. Female streamers would likely be more popular and relatable to female gamers. I still do not see anything even remotely like a representative gender representation in gaming. Certainly not in my peer group, but I've noticed even with my kids the girls just aren't playing as much. It's *better* than when I was a kid, but it's still vastly skewed towards boys.
So no, I don't see any real problem here, except that female representation in video games continues to be low, but in an environment where the females can exert their own free will. No one is forcing them to play or not play, no one is selecting them unfairly. They're simply choosing not to. That's not a problem, except to marketing who would like their bucks. And marketing is clearly failing to earn them.
Re: So what? (Score:2)
Ive only watched a couple of women streamers. One was foul mouthed for no reason which makes me stop watching, also just sat in a beanbag chair and sucked at the game.
The others were extremely foul mouthed, which nothing makes me turn a streamer off faster than someone that does nothing but swear while playing a game. Occational when you make a mistake is fine everyone does it. But a constant stream of vulgarity for no reason. Nope got no time for that.
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Agree, this is one of those times when there's no big evil mega corp putting someone down. It's just the differences between the genders and how they act/react to things.
In other news, the adult cam business is some far greater percent female and women earn far, far more than men on those sites. Guess we should start whining about that too?
Maybe enforce equality everywhere. You must spend equally (or perhaps blindly?) across all genders, orientations, and gender expressions while on a cam site. You won'
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Re: So what? (Score:1)
I would had assumed the situation was the other way around because so many girls stream showing off their bodies and I'd expect a bunch of guys to pay for that and their dancing and such.
And i would still have no problem with that because it's a free market and if a girl can well that and a man is willing to pay for it then go ahead.
Now since this seem to indicate that's not the case but doesn't tell shit about why except mentioning gender which by itself is unlikely the case I'll just assume it's a differe
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Why would anyone pay for that when pornhub is a click away?
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You are a pig. No two ways about it. A sick and disgusting pig, with pig slop for brains.
Implied in your first statement is this thought: "Men only think with their sexual organs and are completely incapable of acting in a way that is not related to sexual attraction to women."
This blatantly false idea underlies a number of incorrect narratives. Quit spreading it. It's not true.
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I was on a bus the other day and there were more men than wonem on it.
This is clearly racism. It must be stopped!
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Show their tits in an inset livestream.
That would be a quick way to get banned from most LiveStreaming sites who have Community Rules in place designed to maintain standards of professionalism, and prohibit content that would be considered Unsafe for younger viewers (Ages 13 to 18) or get their sites classified into X-rated categories by web filtering companies.
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What is unsafe about somebody showing the upper half of their body unclothed?
For starters.... The many Schools and Libraries that receive federal ERATE funds to help pay for technology and communications infrastructure and services are required to employ technological protection measures to filter/block access from their computers and networks to obscene content, pornography, nudity, etc.
And yes.... the community standards within the US are that videos/pictures exposing frontal nudity and/or also
Re:women deserve equal violence (Score:4, Insightful)
Re: (Score:2)
They have more money to spend. That's not 'skewing', its just a fact. It doesn't surprise me at all that millennials prefer video games to real activities.
No. We're not talking about playing videogames. We're talking about WATCHING OTHERS play video games. Because that's sooo hard work.
Virtual Virtual Skeetball anyone?
Re: Pure Garbage (Score:1)
Lilith don't even play at much of the time.
She drink vodka and occasionally dances.
She may play but she's also a girl full of vodka so imagine how interesting that game play is ...