Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
Nintendo Software Entertainment Games

Nintendo Shuts Down Tool Used To Build Pokemon Fan Games (arstechnica.com) 78

An anonymous reader quotes a report from Ars Technica: Since 2007, Pokemon Essentials has been a crucial part of the Pokemon fan game community. As a free mod for the paid RPG Maker software, Pokemon Essentials offers all the graphics, music, maps, and tilesets a fan game maker needs to craft their own Poke-adventure. Fans of the tool congregated around the PokeCommunity forums and a dedicated Pokemon Essentials wiki to download files, share creations, and discuss the scene. Earlier this week, however, PokeCommunity forum moderator Marin announced that "the Pokemon Essentials wikia and all downloads for it have been taken down due to a copyright claim by Nintendo of America." That means "we will not allow Pokemon Essentials or any of its assets to be hosted or distributed on PokeCommunity," the announcement reads. "We sincerely apologize that we have to do this, but there is no going around it." Fandom, the company that hosts the wiki, confirmed to the Verge that it had "received a DMCA notice on behalf of Nintendo notifying us of content that was in violation of its copyright holdings. After carefully assessing the violations in regards to the Pokemon Essentials wiki, we came to a decision to take it down."
This discussion has been archived. No new comments can be posted.

Nintendo Shuts Down Tool Used To Build Pokemon Fan Games

Comments Filter:
  • by account_deleted ( 4530225 ) on Wednesday August 29, 2018 @04:29PM (#57220548)
    Comment removed based on user account deletion
    • by lgw ( 121541 )

      As Jim Sterling said regarding Nintendo copyright shenanigans:

      "I'm not saying you should pirate Nintendo ROMs, but you should totally pirate Nintendo ROMs like a particularly plundery pirate."

    • Came here for the torrent, sauce me bro!

  • code audit time

  • by Geoffrey.landis ( 926948 ) on Wednesday August 29, 2018 @04:30PM (#57220564) Homepage

    Nintendo is just not thinking here. Basically, volunteers are working for them for free to create value that they can reap... and they want to shut them down?

    • Re:Working for free (Score:5, Informative)

      by EvilSS ( 557649 ) on Wednesday August 29, 2018 @04:46PM (#57220658)
      Nintendo has a history of being heavy handed when it comes to defending their IP, even when there is no real benefit to them for doing so. Not surprised in the slightest this happened.
    • by Anonymous Coward

      Nintendo is just not thinking here. Basically, volunteers are working for them for free to create value that they can reap... and they want to shut them down?

      That's standard for Nintendo, always has been.

      If you play one of their games and have the audacity to post a youtube video of you sitting in front of a camera talking about one of their games, they will claim that videos monetization at best and make a copyright strike claim at worse, depending how big of a channel you have.

      Note this happens when the video is 100% free of anything Nintendo has copyright on.
      I'm not talking about showing your play through of the game, or showing screenshots of the game, or us

  • by Joe_Dragon ( 2206452 ) on Wednesday August 29, 2018 @04:31PM (#57220572)

    Now with some tried to do this with QEMU and / or MAME? Then the case will to go to court with a big legal team to stop any chilling effects

  • They have been going after fan projects for a while. The last I heard of was Pixelmon, a long lived mod for Minecraft that added the little critters and all the commercial game dynamics (like fights) for free.

    Nothing of this was for making any money, just the work of dedicated fans with programming skills across several years

    But of course, it being free is the problem.
  • by Anonymous Coward

    When will people learn not to put their work into proprietary systems? If I at all gave a shit about this comment, I wouldn't put it here. The owners of Slashdot can take it all away any moment. If you care about the time and effort you spend on these games, then demand an open license and hold off your investment until you get it. Don't be someone else's gardener for free. Work on your own turf.

    • Because people create because they want to create, the don't care that their time is wasted, they want to make something that they enjoy and are proud of.

      I may go against the standard economic thinking that people will only create because there is money in it. That is clearly rubbish, true artists create because they are driven to create, they are quite willing to spend there own time and money on things that are very unlikely make them money.

      It is quite clear by the way people spend that it is not bas

  • Stop having fun with our games. They are serious business and we can't have you playing with them!

  • They were using the pokemon name and likenesses, if Nintendo, or game freak didn't come out to say, "Hey, knock that off" then they can't claim the trademark anymore. Use it/enforce it.. or lose it. Honestly I like this model (to a point of course). The outrage I'm seeing in the world just because "it's big mean corpo thugs!!!111" instead of indie du jour is dumb.

    I do sort of which there was some form of statute of limitations on this sort of thing. Like if Nintendo goes under and doesn't pass off t

    • by fafalone ( 633739 ) on Wednesday August 29, 2018 @06:03PM (#57221044)
      Ugh, haven't you been on Slashdot long enough to see that 'can't claim trademark' argument debunked 50 times? Ignoring a tiny non-profit fan mod project would absolutely not trigger a trademark forfeiture. There's absolutely no requirement to go after every fan who dares to do something trivial. And even if that was a concern, they could instead offer a perpetual license for a penny.
    • by DRJlaw ( 946416 ) on Wednesday August 29, 2018 @06:30PM (#57221154)

      Use it/enforce it.. or lose it

      Name one trademark lost by non-enforcement in the last, oh... 80 years. 1948 or later. Not unenforceable against someone else who was using it due to laches -- totally expected and boring -- I mean lost as in unenforecable against everyone in the registered mark's jurisdiction.

      Becasue let me tell you, my peers promulgating that meme, for a profit, keep using examples from the early 20th century, if not even earlier. May as well be warning the populace about marauding dire wolves.

    • They were using the pokemon name and likenesses, if Nintendo, or game freak didn't come out to say, "Hey, knock that off" then they can't claim the trademark anymore.

      That's not how it works.
      Otherwise, for instance, companies who have lax policies wouldn't be able to go after infringers because of people fan-gamers and modders - SEGA, VALVe, etc, are clearly able to do this.

  • If you insist on eating the seed corn, don't be surprised when the next generation looks elsewhere.

  • If you don't like it stop buying their stuff. I have. It wasn't easy. I grew up with Nintendo. I love Nintendo games. I will not ignore the fact that they do ugly shit like this on a regular basis. They attack fans and abuse a broken copyright system. I won't support that behavior. Many do this but Nintendo is the most aggressive and abusive. If enough people said enough is enough and actually stopped buying. Nintendo's tactics would change. It always comes down to money and if it proves unprofit

  • The sooner we have a large thriving free software and free culture games industry, the sooner these types of problems will go away because games will have to be made both free culture and free software in order to make a profit.

"An idealist is one who, on noticing that a rose smells better than a cabbage, concludes that it will also make better soup." - H.L. Mencken

Working...