Microsoft is Bringing AI Characters To Xbox (theverge.com) 24
Microsoft is partnering with Inworld AI to develop Xbox tools that will allow developers to create AI-powered characters, stories, and quests. From a report: The multiyear partnership will include an "AI design copilot" system that Xbox developers can use to create detailed scripts, dialogue trees, quest lines, and more. "At Xbox, we believe that with better tools, creators can make even more extraordinary games," explains Haiyan Zhang, general manager of gaming AI at Xbox. "This partnership will bring together: Inworld's expertise in working with generative AI models for character development, Microsoft's cutting-edge cloud-based AI solutions including Azure OpenAI Service, Microsoft Research's technical insights into the future of play, and Team Xbox's strengths in revolutionizing accessible and responsible creator tools for all developers." The multiplatform AI toolset will include the AI design copilot for scripts and dialogue, and an AI character engine that can be integrated into games and used to dynamically generate stories, quests, and dialogue.
Gill Bates (Score:1)
...and his deep state 6G nanochip vax, best game ever!
That could actually work (Score:2)
Just try to get those systems to pretend they are a character. It works surprisingly well. Things like the loss of details are not that important in such a scenario.
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Clippy (Score:2)
What took so long? (or is generative AI BS?) (Score:3, Insightful)
MS, Sony, Nintendo, even Roblox make billions selling games. MS was an early adopter of AI and poured insane amounts of money into it.
If generative AI had any potential, why is this not in beta? Why can't they make a new version of Halo where the computer generates infinite worlds or custom worlds based on my input? Why can't they give me a form where chatGPT could generate assets and opponents for my own dream world? If Halo is too sophisticated, why not a simple platformer or simpler shooter? Why not a fortnite avatar generator that generates a perfect model that looks like me? For extra, it can make my opponents look like my ex-girlfriends or high school math teacher? Those ideas too idiotic?...why not some generative AI in a video game to generate infinite levels or experiences? Something like world of warcraft could print money once again with something like this. Roblox could make a ton of money generating infinite games to open up their market further. Why not use generative AI to build levels for games in my city? What if there was a Spiderman game that let me play in my hometown with friends? Why not Roblox games based in my literal community?...where my kid could play Bloxburg in his literal school?...for an additional fee?
Systems that generate useful code?...I can't imagine a more profitable business model...MS, Google, Meta and many others poured many billions into it. They hired the brightest minds money can buy. They gave them the best hardware and cloud systems in the world. They have the potential to make billions of dollars and open up new markets as well as slash expensive costs and increase your release rate and squash the competition. They have the best motivation in the world, the best minds, the best resources.
If Generative AI had any value, I would have guessed we would be seeing things much better than Chat GPT or generic toolkits. We'd be seeing actual products implementing all these things they're selling us...at least in beta format...and we'd all be excited for its potential. Maybe someday in my lifetime, but I think we're quite far away or else MS, Sony, or someone else would have had generative-AI based entertainment generators in beta by now. They'd be showing off generative AI-based Diablo 4 levels in a amazing new worlds...or maybe even my own world? How about a level in modern-day Massachusetts? Charge me extra for access to levels in my hometown? If this could be done, given what they invested and their ties to the gaming industry, I would imagine MS would have had some limited access betas for this by now...maybe some simplified games....or is it simply the case that generative AI generates garbage that's not really usable? I certainly haven't been impressed with the Java code it generated every time I use it.
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This is more like flying cars (Score:2)
It's 1922. You're watching a barnstormer do loops and demanding to know why you can't cross the Atlantic in a business class seat yet. If you can't do that clearly there's no future in airplanes. After all if it could be done we would have a 747.
If as much money and genius was put into flight in 1917, you would be seeing cross-Atlantic flights tested out in 1922. Generative AI is just fancy autocomplete. It's not that powerful and can't generate anything new...just pattern match against existing models. Fundamentally, I view it like a flying car. It's easy to envision in your imagination until you think about the physics that ensure a flying car will likely never be a reality in our lifetimes. Now to your point, the barnstormers weren't trying
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Stories like this make me think generative AI is bullshit. If it could be done, it would have been done and they'd be making a ton of money.
It's being done. It's not like generative AI is a decade old, it takes time to build decent products.
If generative AI had any potential, why is this not in beta? Why can't they make a new version of Halo where the computer generates infinite worlds or custom worlds based on my input? Why can't they give me a form where chatGPT could generate assets and opponents for my own dream world? If Halo is too sophisticated, why not a simple platformer or simpler shooter? Why not a fortnite avatar generator that generates a perfect model that looks like me? For extra, it can make my opponents look like my ex-girlfriends or high school math teacher? Those ideas too idiotic?...why not some generative AI in a video game to generate infinite levels or experiences? Something like world of warcraft could print money once again with something like this. Roblox could make a ton of money generating infinite games to open up their market further. Why not use generative AI to build levels for games in my city? What if there was a Spiderman game that let me play in my hometown with friends? Why not Roblox games based in my literal community?...where my kid could play Bloxburg in his literal school?...for an additional fee?
For the AAA games the loss of quality from sub-standard content loses more money than the saved art salaries. And for smaller games they don't have the budget to build their own generative stuff on this timescale.
But 100% it's coming.
Systems that generate useful code?...I can't imagine a more profitable business model...MS, Google, Meta and many others poured many billions into it. They hired the brightest minds money can buy. They gave them the best hardware and cloud systems in the world. They have the potential to make billions of dollars and open up new markets as well as slash expensive costs and increase your release rate and squash the competition. They have the best motivation in the world, the best minds, the best resources.
Ok...
1) This product has nothing to do with code, this is about the art resources, pictures, dialogue, plot, ect. In modern games that's completely separate from the code.
2) The
AI is decades old & code is NOT useful (Score:2)
Stories like this make me think generative AI is bullshit. If it could be done, it would have been done and they'd be making a ton of money.
It's being done. It's not like generative AI is a decade old, it takes time to build decent products.
If generative AI had any potential, why is this not in beta? Why can't they make a new version of Halo where the computer generates infinite worlds or custom worlds based on my input? Why can't they give me a form where chatGPT could generate assets and opponents for my own dream world? If Halo is too sophisticated, why not a simple platformer or simpler shooter? Why not a fortnite avatar generator that generates a perfect model that looks like me? For extra, it can make my opponents look like my ex-girlfriends or high school math teacher? Those ideas too idiotic?...why not some generative AI in a video game to generate infinite levels or experiences? Something like world of warcraft could print money once again with something like this. Roblox could make a ton of money generating infinite games to open up their market further. Why not use generative AI to build levels for games in my city? What if there was a Spiderman game that let me play in my hometown with friends? Why not Roblox games based in my literal community?...where my kid could play Bloxburg in his literal school?...for an additional fee?
For the AAA games the loss of quality from sub-standard content loses more money than the saved art salaries. And for smaller games they don't have the budget to build their own generative stuff on this timescale.
But 100% it's coming.
Systems that generate useful code?...I can't imagine a more profitable business model...MS, Google, Meta and many others poured many billions into it. They hired the brightest minds money can buy. They gave them the best hardware and cloud systems in the world. They have the potential to make billions of dollars and open up new markets as well as slash expensive costs and increase your release rate and squash the competition. They have the best motivation in the world, the best minds, the best resources.
Ok...
1) This product has nothing to do with code, this is about the art resources, pictures, dialogue, plot, ect. In modern games that's completely separate from the code.
2) There's already systems generating useful code, both raw ChatGPT but also more specialized products like CoPilot.
They've been writing AI and machine learning algorithms since before you and I were born...some are from the 60s. They were just too expensive until 20 years ago. TensorFlow is about 10 years old now. It's not new. ChatGPT is and the best version of generative AI is, but this shit's been around for awhile.
Also, if it could generate useful code, you wouldn't be talking about a tool. You'd be debating a service to generate apps or something similar. We'd be debating the finished products, not the wa
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They've been writing AI and machine learning algorithms since before you and I were born...some are from the 60s. They were just too expensive until 20 years ago.
If by too expensive you mean the hardware didn't exist to run them, then sure.
But that's also like saying the Internet is from the 60s (ARPANET is '69), the algos have changed in important ways as well.
TensorFlow is about 10 years old now. It's not new. ChatGPT is and the best version of generative AI is, but this shit's been around for awhile.
Transformers [wikipedia.org], the main tech underlying large language models (ChatGPT) were only invented in 2017. Different kinds of ML do different things.
Also, if it could generate useful code, you wouldn't be talking about a tool. You'd be debating a service to generate apps or something similar. We'd be debating the finished products, not the way it is produced.
Ok, you are definitely not a developer.
Writing a program is just as much figuring out the problem you need to solve as writing the code to solve it. One of the things I
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It took them this long to figure out how to prevent it becoming AI Hitler in the first 24 hours.
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It took them this long to figure out how to prevent it becoming AI Hitler in the first 24 hours.
Correction: It took them this long to figure out how to get it to pretend it's not becoming AI Hitler in the first 24 hours.
Clippy now coming to Xbox? Big deal. It sucks. (Score:3)
Clippy says it seems like you suck at this game (Score:4, Funny)
Clippy says it seems like you suck at this game do you need help?
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The game "Black and White" springs to mind.
Did Starfield use this? (Score:2)
The use of AI to generate stories and characters would explain Starfield to me. I'm about 25 hours into the game and I have yet to meet an interesting character. It's kind of hard to believe that this is the same group of people that made Fallout 3 and Fallout 4. If Bethesda didn't use AI to generate that game's story, then maybe they should give it a try for the next game.
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I'm about 25 hours into the game and I have yet to meet an interesting character. It's kind of hard to believe that this is the same group of people that made Fallout 3 and Fallout 4.
Not surprising. The characters in those are rather meh. I only one I recall is the DJ, but that is because of the VA work.
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Mad Dog also updated his broadcast, depending on character actions.
Sorry. (Score:2)
Optimal (Score:2)
terrible idea (Score:2)