Brian Hook joins Verant Interactive 41
BRIAN HOOK JOINS VERANT INTERACTIVE'S POOL OF PROGRAMMING TALENT.
- Highly regarded programmer to work on next generation technology San Diego, June 3rd, 1999 - Hook, formerly of Id Software and programmer on both Quake 2 and Quake 3, is a veteran of the games industry. His credits also include being one of the chief architects of the Glide API during his tenure at 3DFX; development work on the OpenGL code base at Silicon Graphics; and he has written numerous articles for magazines such as Dr. Dobb's Journals and Game Developer. He brings with him seasoned talent and an immense knowledge base.
"Verant is committed to both massively multiplayer gaming as well as cutting-edge 3D technology," said President and CEO of Verant Interactive, John Smedley. "Insuring that we have the talent and expertise to lead the way in both of these fields is critical to our company's goals, and adding someone of Brian's caliber to our already strong programming team is going to help us make the best games out there."
"I'm very excited to have Brian on board," said Brad McQuaid, Verant Vice President . "I believe successful games are made from both great technology and great design, and Brian brings us a lot of talent in both of those areas."
"Verant is the perfect place for me. I'm a huge fan of their games, and the opportunity to work on Verant's future titles is just too good to pass up," said Brian Hook. "I strongly believe in Verant's commitment to making the best Massively Multiplayer games out there, and I'm excited to be able to contribute to a product line that will be the benchmark against which all other Massive Multiplayer games are judged. People are going to be blown away when they see what Verant is working on."
Hook will be involved with programming and technology in both current and future Verant projects. Verant Interactive is an independent development studio that develops cutting-edge online games. Based in San Diego, California, Verant Interactive has a staff of over 70 employees who consist of the development teams responsible for the online games Tanarus and EverQuest. "
THIS IS AWEFUL!!! (Score:2)
Now it's got a wonderful programmer coming to work on it. I hope he doesn't make the game any better. I don't want more reasons to spend MORE TIME in front of that computer.
Enyar - lvl 16 - High - Elf Wizard
Server: Solesek Ro
Re:THIS IS AWEFUL!!! (Score:1)
Parsifal the Bard, Fennin Ro.
Re:broken OGL drivers (Score:1)
yes.
Re:EQ RULES! (Score:1)
Re:Besides Tanarus and EverQuest, that is (Score:1)
Thanx for clearing that one up
Re:M&Ms... (Score:1)
Re:M&Ms... (Score:1)
Everquest uses most of the same commands as your standard dikuMUD. The only thing that is really new is the 3d environment, not the fact that there are hundreds or even thousands of people playing the same game....
Re:Is this the same guy who... (Score:1)
Much more information... (Score:2)
Re:So what games have Verant written before? (Score:2)
"Based in San Diego, California, Verant Interactive has a staff of over 70 employees who consist of the development teams responsible for the online games Tanarus and EverQuest. "
Re:So what games have Verant written before? (Score:2)
Re:So what games have Verant written before? (Score:1)
Well, he is a big EQ fan! (Score:1)
Re:Hmm (Score:1)
Re:You speak as if id is a huge corporation (Score:1)
> I might add is sponsored by the company whose
> graphics card won all of the NON WORKING
> TIMEDEMO score comparisons. That DEMANDS a
> reply.
Tom allegedly based his benchmarks on the illegal hardware test which was leaked.
kinda stoopid, really.
Re:So what games have Verant written before? (Score:1)
Repeating the previous poster is a really good thing to do. I found it really useful
EQ RULES! (Score:1)
Re:So what games have Verant written before? (Score:2)
Particularly bad for those of us in Europe (see that other story today :-) since it's online only.
If you want to keep a life, don't start playing this game. Or at least, put an alarm clock beside your computer so that you don't suddenly realise you're supposed to be getting up for work in half-an-hour's time.
Re:EQ RULES! (Score:1)
No it doesn't.
Simple as.
M&Ms... (Score:1)
talking about pushing the marketing-speak to the bearable limit... if i hear the phrase Massively Multiplayer one more time today I'm going to choke!
guess i better check his plan file for the true dope, right?
Re:THIS IS AWEFUL!!! (Score:1)
Now the point I am trying to make is, if the game gets any better, what would the next step of addiction be. Does a person really need to sleep?
Thew
Re:So what games have Verant written before? (Score:1)
4 am, have to be up in 2 hours, nahh, I can just finish this last secret project....
If I thought that I could survive it, I'd go out and get EQ.
Re:M&Ms...&&&&&&am (Score:1)
I think dickhead Malda has fucked up in his comment scripts with the '&' symbol. Sort it out Rob, you inadequate loser nerd.
GPL Online RPG (Score:1)
/El Niño