Perfect score in Pac-Man 237
Christopher Sypal writes "It seems that nobody has ever been able to get a perfect score in Pac-Man (or at least with solid proof) until now.
" Ya know I don't know if this is a hoax or not, but I don't
care. Its just to strange.
Pac-man is cool (Score:1)
Re:Argh (Score:1)
(As an OT aside, I really loathe how the news media tends to find the oddest traits of any "spokesman" for a special interest group. Sci-fi fans are always dressed like Klingons or Vulcans, Goths look straight out of a Bram Stoker novel, etc. Why don't they ever depict news reporters as fresh-carrion seeking heartless monsters?:)
Re:look at the missle command score. (Score:1)
That's just sick.
I used to be able to do crap like that playing Joust - play for as long as I wanted.
People would come up to the game right after I started and put their quarters on the machine, you know, saying they had next game.
I wouldn't say a word, inside I was laughing so hard I wanted to cry. An hour or two later they'd pick up their quarter and leave.
Zen arcade, man. Nothing else mattered. You and the machine were the same thing and nothing else existed. I wish I felt like that about something today.
Re:What was the 'easter egg' at the end???? (Score:1)
Nahh, the programmers never think anybody's gonna get to the end.
Also, how do we 'actually' know how many boards there were,
Cause the game overflows after 255 screens (not 2 million points, it's screens.). 8 bit register.
and how many points are _really_ possible??
You take the number of dots and the bonus points and the points for getting every possible ghost for 255 screens and add it up. Take note: There are no points for eating ghosts on the higher levels because after the 5th key, the ghost don't turn color to let you eat them. (I don't know if they ever turn color again after the 5th key, if they do it's not for a while. I've never finished the damn game)
I knew a girl who new how to do certain 'patterns' of eating the dots, and she could go on forever. She would get her fill of the game and leave it 'running' when she left.
Forever always ends sometime.
I always thought that there was only one pacman version - not any 'later' versions. Is this feat for the 'original' pacman???
This is for the original. There were hundreds of versions. Remakes and copies and bootlegs and on and on. It was a wonderful time to be a kid, as long as you didn't mind doing your own cooking.
Re:what!?!?!?! (Score:1)
Everything good comes out of this.
Re:Hoax - ISBN checks out at Lib of Congress (Score:1)
http://lcweb.loc.gov/cgi-bin/browse.pl
Search result follows: ---
Title Search For: Official video game & pinball book of world record /
Item 1 of 1
ITEM 1 of 1.
CALL NUMBER:
GV1469.3
TITLE:
Twin Galaxies' official video game & pinball book of world records / [edited] by Walter Day.
PUBLISHED:
Fairfield, Iowa : Sunstar Pub., c1998.
DESCRIPTION:
xxxii, 936 p. : ill. ; 23 cm.
SUBJECT:
Video games--Records.
SUBJECT:
Pinball machines.
OTHER NAME:
Day, Walter.
OTHER TITLE:
Official video game & pinball book of world records
NOTE:
"The official book of records listing the high scores on arcade video games, pinball, home video games,
and network games"--Cover. "Includes: How to get yourself in this book"--Cover.
ISBN NUMBER:
1887472258 (pbk.) : $19.95
LCCN NUMBER:
96-72617
'perfect' Bah Re:Perfect Score in Gauntlet? (Score:1)
At 150th, the thief keeps showing up and taking all you extra's as a result of potions.
at 256th level it keeps going. Although the screen anchors are LONG gone.
My personal record 157th level on one quarter. 8 hours. at 125th it started to suck. At 150, it REALLY began to suck. The theif raped me.
I never bothered to try to role the score above 9,999,999.....guess I get to try that next.
You don't get it. (Score:1)
Sure, lots of people have played up to board 255 where the game crashes, but none of them (on record anyway) made it without missing a single thing.
Getting 'about 13,000 per level' just isn't good enough. They're talking about a perfect board, 255 times in a row, no mistakes. None. Miss a single piece of fruit on board 67 and that's it, you can't get the absolute high score.
That's pretty impressive (and/or moronic, depending on how you look at it).
There's a good reason (Score:3)
Because it was designed and implemented by a single person, the arcade game of that era was very tight, very cohesive. Every feature, every pixel, every movement, was there because a programmer - THE programmer behind the game - thought of it. In some sense you were exploring the soul of the programmer when you played the game.
Today's games are far too complex for a single person to create. So you license a 3D engine here, grab some AI routines from a previous project and tweak them til they work, license some animation from XYZcorp, get some music company to write tunes, etc. Games designed by committee are just not the same; a game today doesn't represent the overarching vision of a single artist.
Fruit? (Score:1)
Funspot! (Score:1)
Yes, it's possible to tilt Pac-Man (Score:1)
Yes, you can (on some). If you ever looked inside an early Midway game cabinet, there's a tilt sensor that would shut down the machine (if the sensor was connected, and the BIOS setting was activated...a lot of operators I know would de-activate one or both).
Rights to Pac-Man? (Score:1)
(Side note: looks like Midway owns Atari now...that kinda rocks)
Is PacMan Y2K compliant? (Score:1)
...phil
Jelous Foreigners! (Score:1)
This is no different than any other achievement. Land speed record, boating record, circumnavigation, it's all about who has the ability to do it first. If this is not a hoax, I say great! If you don't like it, tough! None of you fuckers could do it and apparantly neither can anyone else in your respective countries.
LK
Pacman perfect score... (Score:1)
Don't get me wrong, I pretty much suck at Pacman. But what to so damn long for someone to get this record!
Infocom (was: Re:The Golden Age) (Score:1)
Anyone remember Hard Hat Mack?
Hard Hat Mack was great. My #1 favorite Apple II game had to be Elite, followed closely by all most of the Infocom games [god, I wish I had A Mind Forever Voyaging still] and Castle Wolfenstein.
Aside from the Infocom text adventures, Elite was far and away the most rich and engrossing game I ever saw on the Apple II(c). My friend Ed and I played that for days at a time. We were feared throughout the galaxy.
The Infocom game you're thinking of is called Witness. It was probably my first (of many) Infocom games purchased at an early age. I'll never forget it. Though I didnt' really realize it at the time, it was paying homage to the Raymond Chandler style 1930's hardboiled-L.A.-detective novels. Witness pulled off the atmosphere quite well. The butler was actually named Phong. One of my favorite things to type was:
PHONG, SPILL THE BEANS
I don't remember precicely who the murderer was in that game. I think it was probably the character Stiles, though I could be remembering wrong (it's been a while) or it may be one of those where the murderer changes with every new game.
My all-time favorite Infocom game was Zork Zero. I know a lot of people didn't like it, but I thought it was great. I felt such a sense of accomplishment when I finally collected all the Flathead artifacts. But everything Zork-related really came full circle when I saw the end-game for Zork Zero and connected that with the end of Zork III... some pretty amazing stuff.
Thanks for bringing back the memories.
You know, the Apple II emulation scene is alive and well (so I hear) and there are several emulators for Linux.
Re:Jelous Foreigners! (Score:1)
Yes, I am seething with 'jelousy' that none of my fellow Britons had that much time to waste, or even the inclination to do so. I'm ashamed that instead of playing Pac-man for six hours, I was actually earning my wage...
--------------------------------------
Re:Jelous Foreigners! (Score:1)
>The UK hold the land speed record at the moment, BTW.
Fine, that's something for them to be proud of.
My point still stands.
LK
Re:The Golden Age (Score:1)
Alot of games DO just rely on graphics and sound... but that's all games are anyway (even old ones).
But I know what you mean though about gameplay. You should try Aliens vs. Predator. That game is better than all of the Alien and Predator movies combined!
As for gauntlet, pong, pacman, etc... I never liked moving little blobs into other little blobs vrey much. Its entertaining, for a short while, but nothing I would want to spend more than 10 minutes on. I think new games definately have better gameplay. Don't confuse good memories of your youth with good memories of cheesy video games.
Re:Jelous Foreigners! (Score:1)
This type of arguement can be made for any achievement. Of course you Brits were too busy rebuilding after the war to waste your time on space exploration either, and this is why you don't care that only an American flag flies over the moon.
LK
Re:The Golden Age (Score:1)
Yeah, I actually do have it around still, on the original floppy it came on (The Apple ][c still works as well!). Lemonade Stand was written in AppleBASIC, so you could get the source just by LOADing it and typing LIST.
I also have a 1200 baud modem for the ][c, so it is possible for me to send the file over the modem to my current PC.. The transfer program uses Xmodem (yay), but hey, I could still pull it off that way.
It might be easier to just rewrite the thing..
-- Does Rain Man use the Autistic License for his software?
Re:Jelous Foreigners! (Score:1)
I hope you're joking...
-- Does Rain Man use the Autistic License for his software?
Golden Axe (Score:1)
Repton (Score:1)
Jón
Steam Locamotives, 8 bit processors, 4bbl carbs... (Score:2)
The more efficient diesl locomotive replaced the steam engine, but without the grandeur. A modern fuel-injected engine is more efficient and reliable than an older engine, but is incomprehensible.
The 8 bit machines had the same beauty; building a working computer out of parts meant to control traffic lights and microwaves was an act of genius. And the contortions made by programmers to maximize performance were similar acts, marvelous as much for having been done as for what they actually been accomplished.
But those days are gone. *sniff*
Re:Hoax (Score:1)
Re:Interesting, but in the OLD Pac-Man... (Score:1)
Re:what sort of number is 3333360 (Score:1)
Re:The Golden Age (Score:1)
On the subject of old classics (although this from the world of micros, AFAIK)... anyone recognise my nick?
I think so. Repton (Mania?) was a game that was very popular on the BBC B, IIRC. It had a lizard type thing as the main character. Never played it personally, cos I had a Speccy :-)
dylan_-
--
Crazy Climber. Re:[Child's Play] (Score:2)
They had just raised the cost of playing from 20c to 40c and the best players took each of the games and ran it into the ground all day. I played a total of 5 games of Crazy Climber in ~6 hours. I also ran a 4+ hour stint on a pinball machine with 3 other players. The Packman, Galaxian and Donkey Kong hackers each did amazing things too.
It was especially cool how Galaxian lets you earn spare flags and after 10 you get a large flag and after 10 of those you get a cup. That day I saw what 10 cups give you
PS : The protest was futile. The prices stayed. The Management bargained with us and a few concessions were won. Ohh to be young and carefree again.
How many boards (Score:1)
Re:Jelous Foreigners! (Score:1)
Regards, Ralph.
Strategy, patterns... (Score:1)
However, most resources simply show how to clear the board w/ getting all the bonus fruit. Most of them would be too complex to explain how to eat all blue/flashing ghosts. ((200+400+800+1600)*4) per screen...
Then again, after a certain key (nice fruit. heh.) level, the ghosts don't turn blue again, much like Ms Pacman right before the 3rd babyPac intermission.
It's a bitch, and will leave you sweaty, but I prefer to clear boards than gobble all the ghosts in higher levels...
Re:Roms (Score:1)
--
Aaron Gaudio
"The fool finds ignorance all around him.
Re:Jelous Foreigners! (Score:1)
--
Aaron Gaudio
"The fool finds ignorance all around him.
Re:Me too... (Score:1)
Unfortunately, a trully free individual is free to oppress others.
A person also has no power to dominate another since no hierachal institutions exist.
Since when does a person need a hierarchal institution to dominate? All a person needs is superior body strength, weaponry or charisma. Hierarchal institutions are necessary (and evolve perfectly naturally as part of civilization) to channel and control the human tendancy to seek dominance over his peers.
Of course the automatic responses of crime and acts of hatred are brough up, but it expected that collectively elected constables will exist to deal with major annoyances to society.
Yes, these institutions are the police, the law and the government. Or would you have one institution for the formation, execution and practice of the law? Perhaps you'd like to see vigilante groups running around lynching suspected criminals in true Old West style?
--
Aaron Gaudio
"The fool finds ignorance all around him.
Re:Me too... (Score:1)
--
Aaron Gaudio
"The fool finds ignorance all around him.
Re:Me too... (Score:1)
Again, I am not saying that the eventual failure in Spain proves anarchy a failure; merely that it's short-lived success does not prove anarchism a success and perhaps you should find a better example if you are going to use examples to prove your point.
--
Aaron Gaudio
"The fool finds ignorance all around him.
The Onion (Score:1)
Re: [OT] US need patriotism... (Score:1)
Re:The Golden Age (Score:1)
How is being a pro wrestler stupid? (Score:1)
Stupid? How is it stupid?
He got paid. Near the end of his career he got paid a LOT.
It also gave him exposure which helped him land jobs in film (remember Predator?).
Yeah, I'll admit the job was silly, but if he made a living at it, do I really have a bitch about it? It's like garbage men. You know how much they get paid?
Chas - The one, the only.
THANK GOD!!!
Re:Dragons Lair (Score:1)
I think I was 13 or 14 at the time and my Scout troop spent a day at a small arcade supplier's warehouse. No, I didn't get through the game on one credit. Heck, I didn't get through the game on ONE HUNDRED credits, but finally, I DID get through the game! Amazing what unlimited credits will do.
Okay, you can start calling me a lamer and a munchkin. I'll acknowledge it.
Chas - The one, the only.
THANK GOD!!!
Re:How is being a pro wrestler stupid? (Score:1)
I never said anything about pro wrestling being intelligent or redeeming. I merely stated that it was a JOB. One that put food on the table for his family. What's the problem with that? That's all, nothing more
And FYI, no I DO NOT watch it. It's gotten way too melodramatic and overblown. But if it keeps Joe-Bob and his brood out of mischief?
Chas - The one, the only.
THANK GOD!!!
Re:9,999,990 (Score:1)
Well, I'll be. Someone who had more time to spare than I did!
Re:Perfect Score in Gauntlet? (Score:2)
Perfect Score in Gauntlet? Probably not possible. Tho' I tried... Eight hours on one quarter, once. Ah, to be 11 during the summer again...
Re:Argh (Score:1)
Re:I do think this is possible. (Score:1)
The technical explanation is the "stage" byte keeps getting incremented until it hits 0. When the game goes to look up settings for stage 0, it reads garbage and goes haywire. Nice table. ;)
Just like FDIV on an original Pentium, only it looks prettier. :)
Perfect Score in Gauntlet? (Score:1)
I remember playing Pac-Man, and being amazed at the level of effort required to make it to level four. Two Hundred levels! That guy must be a god of achievement.
I can't help but wondering how he went potty, especially since he was on video tape the whole time.
I wonder if it's possible to make the perfect game in Gauntlet?
Elf... your life force is running out
Re:look at the missle command score. (Score:1)
Re:The Golden Age (Score:1)
"Deja Vú" and "Uninvited"
They were both unbelievably cool. E.g in Uninvited you had to say "Instantum Illuminaris Abraxas" (wasn't it?) to scare off two rotweilers guarding a doorway.
The fun of computer games.
-
Jesus saves - Gretzky gets the rebound and scores!
I hate it when people unplug those machines... (Score:1)
Re:Hah. He does not know the secret to get 3,333,3 (Score:1)
Re:Hah. He does not know the secret to get 3,333,3 (Score:1)
whether or not he's truly first... (Score:1)
Re:whether or not he's truly first... (Score:1)
On later versions, they added in some randomness as well as the ai, it made the games harder......
Well then the question is begged: Which type of machine was he on? Was it a first edition that had little to no AI, or was it a newer machine that would have made his 6 hours living hell? Albeit playing Pac-Man for 6 hours (new or old version) would seem a little extreme (and close to hellish) to most.
By all means - please move (Score:1)
Hmmm... (Score:1)
Maybe you should move to Canada, though. You'd fit in pretty good there.
----- if ($anyone_cares) {print "Just Another Perl Newbie"}
People like you... (Score:1)
Then, I found out about the "No, I'm not an American," attitude... Any national pride I've seen exhibited by a Canadian is not so much concerned with being proud of anything Canada or Canadians have done, but simply degrading America and proudly stating, "At least I'm not American!" Anyone else notice this attitude? It really turned me off to Canada, which is a pity since that's where my fiancee lives (but not for long!)
ps. Regardless of the bad attitude towards American tourists, Banff, AB is a really nice place to visit, and I reccomend visiting it for the Sulphur Mountain Gondola to my US brethren! But don't let them find out you're one of those cursed Americans! hahahah... amazing.
----- if ($anyone_cares) {print "Just Another Perl Newbie"}
Re:The ultimate Apple II game (Score:1)
Re:The Golden Age (Score:1)
Graphics Sucked.
Since graphics of the day sucked, you couldn't take the same game you had before, slap new pixels around it, and say, "Come buy our new game! Aren't these graphics _cool_?"
If you wanted to sell a new game, you pretty much had to come up with a new game. Not new packaging for the same old game again...
-F
Here's a screenshot of the Pac-Man meltdown (Score:1)
http://www.classicgaming.com/pac-ma n/split00.gif [classicgaming.com]
No, I don't know why a blank space appears in the text of that link, but it shouldn't be there. It still works if you just click on it, though.
Cheers,
ZicoKnows@hotmail.com
Yes, do us proud (Score:3)
I'm working on finishing up a web (pseudo-)programming project this evening to meet a deadline, getting all stressed out knowing I'm not going to make it, and when I read that, I just laughed my ass off!
Right on, fellow American! Do us Proud!
*cackle*
Pac-Man an "American icon"? (Score:1)
How amusing that Namco's PR department thinks it can push more units by prevailing on nationalistic sentiment. But I'm a little insulted that Namco's PR department thinks we're simple-minded enough to accept the quintessential Japanese video game icon as one of our own.
Then again... Pac-Man is a creature that lives only to consume, and wins by consuming more than anyone else. Very Japanese, but very American too.
Gauntlet info (Score:1)
The player score will store 8 digits but only displays the rightmost 7 digits. Someone at Purdue ran the Elf score up to 11 million; it had the #1 spot, with my 4.5 million in #2.
Player health will store (at least) 6 digits but only displays the rightmost 5. I've personally ran my health up over 100,000 and had no problems at all when it came back below 100K.
I didn't observe this personally, but the person that scored the 11M score claims that after level 999, it goes back to level 8 (as you know, the first 7 levels are static). My best was a 10-hour game where I scored 4.5 million and completed 450 levels, getting my health up to around 110K or so.
Player health ticks down at the rate of 53 per minute; the person with the 11M game let the game sit overnight (while the arcade was closed), and ran off 60K health overnight.
All this was done on an original Gauntlet machine, one which didn't have the food chip modification (the one that randomly deletes some food). The game was set on the toughest difficulty; of course the standard difficulty setting only affects how fast the generators generate monsters.
As far as a perfect Gauntlet game goes, it's possible to go quite a ways without being hit by a monster. There was a certain nasty corner on level 4 where it was difficult to clear w/o getting hit by at least 1 ghost; it was doable though. I myself have made it through level 5 (the demon level) without taking any demon hits, and since our standard way of doing level 6 (the sorcerer level) was to wait ~200 health for the walls to turn to exits and kill them shooting over the exits (it was easy to regain the health with the 3 foods on that level and make a small health profit).
By the way, in case you're wondering, the version of Gauntlet that's on the Playstation is the one WITH the food chip modification; IMHO it makes the game much less fun, because there are many places in the game where a food is holding back monsters or whatever and having that food not be there makes the game much tougher than the loss of 100 health. I don't know about the MAME rom, I haven't played it.
If anyone else wants more Gauntlet info, just ask.
Those good 'ol Americans sure know how to have fun (Score:1)
__// `Thinking is an exercise to which all too few brains
Re:The Golden Age (Score:1)
Re:Infocom (was: Re:The Golden Age) (Score:1)
Re:Yes, do us proud (Score:1)
"I usually like to do a few marathon gaming sessions building up before the big day, then I don't play any games for two days and on the first day off I take some herbal body clensing supplement to clean the pipes and get the bad mojo out of my system then I carbo load all day the day before. The morning before, I go to a special place out doors that only I know about and sit on a rock on top of a mountain where I meditate (primordial sound) and ask for enlightenment and guidance on the tough levels once my meditation is done I lock my self in a dark room and listen to Rage Against the Machine cranked up to 11 to get a little pumped. I play a few quick speed rounds of super mario brothers to loosen up and then I go to the arcade...sure it's a lot of preparation but this is for America..."
Bathroom Breaks in Pacman (Score:1)
There is a way to do this.
If you go into a particular spot on the board (the corner about an inch up and to the right of Pacman's starting position) without the ghosts "seeing" you, the ghosts' movements will revert to a fixed pattern and they won't find you.
The person who originally figured this out had way too much time on his hands.
Re:The Golden Age (Score:1)
Oh, you must mean "Choose Your Own Damn Serial Murder" [brunching.com]!
Actually, this might not be what you were talking about
-NooM
George's Frogger... (Score:1)
Re: (Score:2)
Re:Perfect Score in Gauntlet? (Score:1)
Re:I don't think this is possible - Ok, I lied. (Score:2)
While I still remember the score overflowing, nobody else does, so feel free to ignore me on that respect. The score mentioned on the site is the exact score possible if you complete each level perfectly(every dot, blue ghost, etc) before the game crashes at the final level. Some slashdot readers here with a good memory also brought up the point about some levels having differing scoring potential. Quickly figuring things out myself, the score they have listed seems correct.
So, it seems this all is quite possible, although definately more work than I have patience for anymore.
Kevin Day
Midway Games
(speaking strictly for myself, not my employer)
(and incidentally, someone here at work still has a box of a certain PacMan pasta dinner in his office...)
I don't think this is possible (Score:5)
After you pass 250 levels, an overflow existed, which would make the game essentially unplayable. A screenshot of what happens at this point is here [classicgaming.com].
Assuming at best 20,000 points per level, 5,000,000 is about the peak. However, if I remember right, the score would overflow at 2 million.
In any case, some of us bored people in school played long enough to crash the game at level 250 years ago, and it's nothing new.
If anyone really wants, i could try to ask around at work about what score the overflow happened.
Kevin Day
Game Programmer
Midway Games
(no, I had nothing to do with PacMan.. before my time)
lemonade stand (Score:1)
It was one of the first things I ever saw running on a computer - a Commodore PET at my elementary school (at the time we had three PETs on carts and that was it).
They showed us that and a tic-tac-toe game and a few other simple programs like that and the BASIC code behind the scenes.
The first non-"hello world" program I ever coded was my own version of Lemonade Stand on my C64 back at home, just to see if I could do it. What a load of spaghetti code! But it worked and it had more "features" too.
Re:Fruit? (Score:1)
what!?!?!?! (Score:1)
Re:13200 times 255 (Score:1)
Re:Argh (Score:1)
Re:Argh (Score:1)
_
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:The Golden Age (Score:1)
I know of emulators for the appleII, atari2600, NES, and others. plus Mame. it shouldn't be to hard to play your favorite games, and many others if you look
_
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
cooking: (Score:1)
WTF???
_
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
NES pacman (Score:1)
the NES was the greatest video game system ever created... *sigh*
_
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:I hate it when people unplug those machines... (Score:1)
I think the best would have been flashram, seeing how it won't die in 5 years or so... I don't know what I'm going to do when my Zelda NES game dies (maybe I should try and beat the game).
but it really dosn't matter now. No arcade games can be played for more then a few minutes without stuffing another quarter in. In the quake arcade game, your helth was constantly going down, as to make it imposible to live for a long time.
consquently, I'd be willing to be that a high score in any game could be acomplished with enough quarters, witch is sad
arcades just arn't fun anymore. With the graphical capabilitys of home computers and consoles, they just don't matter anymore.
_
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
What was the 'easter egg' at the end???? (Score:2)
These are important questions that need answering.
Re:The Golden Age (Score:1)
Re:9,999,990 (Score:1)
Re:The ultimate Apple II game (Score:1)
Jesse kicks ass (Score:1)
Remembering our roots... (Score:1)
I still remember programming pong or some derevation of pong on my vic-20 late at night. As games today progress from what they used to be to a total submersion into a new reality we often forget that sometimes it's the simple things in life/computer games that are the most *fun*.
*sniff* it's almost enough to make me want to boot up that old apple IIe
Re:look at the missle command score. (Score:2)
Interesting, but in the OLD Pac-Man... (Score:4)
Max score per board in Pac-Man is something like 20,000 points. (That's eating each ghost 4 times on each power pill and chomping 1 5000-point bonus fruit.) 12,000/board is a little more realistic for an awesome player. But anyway... it's an awesome achievement, kind of like eating 28 hot dogs in 30 seconds.
Hoax? Don't think so. (Score:2)
First of all, I know the book exists. I saw it in a bookstore once and was amused to see scores of mine from recent pinball tournaments in it.
Secondly, there was much hoopla, at least in rec.games.pinball about this event (probably in other groups like rec.games.video.arcade* too). One such message from one of the organizers is hopefully at http://x21.deja.com/getdoc.xp?AN=472947745.1&CONT
Thirdly, there most certainly is a maximum score to Pac-Man. The game crashes at Stage 256 (if you didn't know that by now, what kind of nerd are you??), so there is a finite end. I don't know the exact numbers involved offhand, but with a little knowledge (dots*10 + 4*50 for energizers) * 255, that's the basic eating score. Add to that 2 cherries * 100, 2 strawberries * 200, 4 oranges * 400, etc. for all of the fruits. For all boards where the energizers actually turn the monsters blue (they stop after awhile), add (200+400+800+1600)*4*(number-of-boards-with-bluea
The only hard part after awhile would be setting up the monsters for the perfect kill every time. Clearing the boards is simple rote, as has been demonstrated years ago, as the first Pac-Man ROMs didn't have randomness or anything. So after the last working-energizer board, the game is essentially DONE except for the sheer work involved.
There is one muddy point, and that is the settings or ROMs of the games. The original game, for example, had long blue periods for the first 3 boards, whereas the newer ones were long-medium-short-longish. The first game would obviously have a higher top score, as there would be more available blue boards.
Anyway, hopefully this mostly debunkified this as being a hoax. I for one am pretty convinced it is legit.
I do think this is possible. (Score:2)
The technical explanation is the "stage" byte keeps getting incremented until it hits 0. When the game goes to look up settings for stage 0, it reads garbage and goes haywire. Nice table.
(For those that aren't aware, a similar thing happens in Galaga. After Stage 255, comes Stage 0. Except in Galaga, you can still move and shoot, the starfield still moves, but Stage 0 never disappears and no enemies ever show up. This is a feat I personally actually managed to accomplish on a "fast-fire" Galaga. I believe I wound up with something in the 3M range. It would be a significant exercise, but you can compute the theoretical maximum of Galaga, too.)
Anyhoo, the score will in fact wrap at 1M. There's not really any way to know, except that someone witnesses the fact that it did, each time. If they have it on tape, I'm sure you can see each time it rolled. The high score stops counting, since your score is now "below" the new high score. I rolled a Pac-Man once using patterns found in video game books back then, but I was never good enough or cared enough to play to the "end." I assume the scores were kept in BCD, but I don't know for sure. I am aware of similar circumstances in solid-state pinball games (it's pretty obvious what it takes to roll an electro-mechanical game).
As far as scores/level, it will tend towards 13000 or so. Say ~200 dots (2000) 4 energizers (200), 2 keys (10,000) for 12,200/level. Figure out how many dots there are, and you can figure it out for sure. I think keys start at about the 20th level or so, and ghosts won't turn blue after 25-30, so at least 200 levels will be as I described above. On levels you can eat monsters, there are 12000 points there (200+400+800+1600)*4. So the scores will vary early on from 12000-14000/level up to 25000/level, but most levels will be 12000-13000 or whatever the number is.
Keith Johnson
Game Programmer
Williams Electronics Games, Inc.
(I played Pac-Man when I was 8-9 or so)
Why didn't somebody tell me? (Score:2)
The Golden Age (Score:3)
I consider Gauntlet to be the all time arcade game myself... nothing I've seen since, compares.
Castle Wolfenstein and Castle Wolfenstein II rocked. Nothing like playing it for the first time, and suddenly you see Hitler. It scared the shit out of me.
The Apple II rocked for games. Anyone remember Hard Hat Mack? I still think Wizardry I is the all time great RPG game.
Maybe Linux will bring a renaissance to classic games. With it's growing popularity, and minimalist feel, we could see a resurgence. Maybe a Wizardry type game...
Anyone remember a text-based adventure game (a la Zork), where you played a detective and had to find a killer. There was a butler named Fong, and it took place in a mansion... I never solved it, but I'd kill to know who the killer was. Me and my best friend spent like an entire summer playing that game, never being able to win it.
Anyone have the source for Lemonade Stand around somewhere?
interesting thoughts on twingalaxies.com (Score:2)