

News Flash: Gamers Aren't Deviants 97
shadowlight1 writes "Maximumpcmag.com has a short bit on how an independent survey about gamers reveals that most are college educated, socially adjusted males..not the social outcasts the media portrays.
" It saddens me to see that it takes "lab results" to confirm this.
gamers (Score:1)
Re:Damnit, that's not funny. (Score:1)
Re: (Score:1)
gamers aren't hermits heh (Score:1)
Dear deviant paranoid (Score:1)
Re:PC Accelerator Article (Score:1)
--
Re:Scientific!!!! YES! Learn your statistics! (Score:1)
Re:missing the point (Score:1)
Re:Gamers help (Score:2)
media only, or average people also? (Score:1)
Also, I found it slightly amusing that those people 'dubbed themselves "gamecentrics"' - when I'd bet it was the company itself that used the term.
Re:Mindcraft (Score:1)
missing the point (Score:1)
Women don't play because they didn't started to as kids, and there is a minimum level of games understanding that people need to have before they are comfortable playing a new game. I can go pick up any game and play comfortably in minutes. My sister cannot.
My question is, what did game playing replace as far as hobbys went. Was it sports (doubt it)? Or television? Beer brewing? Hardcore drug use? The Simpsons?!!!
Re:Mindcraft (Score:2)
Well, if this is true then nobody knows how to play quake on the pub servers - "only 16% know how to circle-strafe".
This must translate to: 84% use zbot to assist with their aiming, because they don't know how to properly navigate.
Sad. I'm not sure what to make of this - I'm better than 98% of quake players, but that isn't saying much if 84% of them suck worse than Bill Clinton. No, wait... that's not what I meant...
--
Re:Au contraire! (Score:1)
Mario Kart?
That's extremely humorous.
Re:Resources (Score:1)
well put (nt) (Score:1)
Find out again you mean (Score:1)
I wonder what that % is for
Quake is only evil in the amount of time it takes from your normal life. Of course using that as a measurement makes it EXTREMELY evil, or maybe that should be fun, maybe they are the same, and that's why its evil, hmmmm.
well..... (Score:1)
However, I'd also like to add that I think that the results are a good thing, esp. since it seems everybody's going to take them anyway (well, ok, probably not everbody.. I didn't reall all the comments)... I just think that a broader and more thorough survey should be done.
Re:Mindcraft (Score:1)
Yeah. Really. I haven't had a haircut in 3 years (no seriously, I haven't.. I'm getting one this friday, although, I can't remember how painful they are, it has been so long...)
Re:Hey! (Score:1)
two things.. you are an anonymous coward, so we cannot trace your identity, and even if what you claim is true, you are only one person, not a representation of the majority.
So, HA!
Re:Interesting statistics (Score:1)
Seriously, though... I used to be pretty decent with Team Fortress for Quake 1, but those days are long past... indeed, winning seems to have less to do with knowledge of tactics and strategies than I'd like it to. Ahh, well.
Re:What about us women? (Score:1)
I'm thinking maybe something like Diablo would be good for online, but there is a stubborness in both of them that "women have better things to do with their time than play games." This is an attitude I get from my Mom and my sister too, so I'm not sure if the mega-appealing female game just hasn't arrived or women really just mostly feel this way.
Re:Maybe the media is the one with the problem (Score:1)
Yeah. I always thought that the Treasury should use more nickel in their Nickels.
No conspiracy needed (Score:1)
"X = X" is tautology, not conspiracy.
Must sign off, I'm conspiring to take myself to lunch.
Fear my wrath, please, fear my wrath?
Homer
yep (Score:1)
Maybe the media is the one with the problem (Score:1)
Gamers help (Score:1)
the latest, fasted equipment? They
help pay for development, driving the
cost down for the rest of us.
Hey, "gamers" start buying Athlon
machines like crazy! I'd like to
upgrade sometime next year, for cheap!
Thanks.
Damnit, that's not funny. (Score:1)
So this is a surprise? (Score:2)
With regard to the idea that this study proves that gamers aren't deviants, is it saying that they would be if they were female, or poor, or married?
The only actual factor that I can see that might get someone labeled "deviant" in the usual sense is the degree of social adjustment. However, the article doesn't give any evidence to support the idea that gamers are generally well-adjusted socially.
In fact, I would go so far as to say that this study simply supports the generally accepted notions of the "gamer" demographic, and that the people outside of that demographic (married, poor, and female) are logically the "deviants".
whatever, media controlled by our govt my ass (Score:1)
The problem with journalists is that they are experts on journalism, and nothing else. so anytime theres a journalist writing about anything that isnt journalism, they probably dont know what the hell they are talking about.
Re:Interesting statistics (Score:1)
yeah, great, but ... (Score:1)
jetpack
Well Gee, we've been saying that all along..... (Score:3)
See John. See John play Quake. See John frag everyone in the level. See John turn off his computer, hop in his car, and go to work JUST LIKE EVERY OTHER NORMAL HUMAN BEING ON THE PLANET. (Unless of course he's playing Quake AT work, in which case he's just like me.
So now, when a media outlet says something to the effect of "This guy walked into his office, took out an automatic weapon, and started splashing bullets everywhere killing 72 co-workers, and injuring 13. He then went outside, stripped naked, and ran down the street shooting pedestrians. We think it's because he played Doom a lot.", we'll have scientific backing to OUR side of the argument. pfft.
-- Give him Head? Be a Beacon?
yeah.. (Score:1)
$$$$ (Score:1)
AC Labs Independent Results (Score:2)
Truly enlightening. (Score:1)
i live w/ 4 of these "well adjusted gamers" (Score:1)
and it's not that they are socially deformed or whatever
they may learn to be "normal, well adjusted, productive, pleasent memebers of society"
but ya know
Let me be deviant for a moment (Score:1)
I dont htink i've noticed this before but what just happened to the RedHat/sec thread that was posted after this one? Someone made Rob take it off or what? If you click on the redhat logo to get a list off all the redhat stories, it's not there either. Maybe I'm being overly paranoid. Moderate down at will. =P
Probably the worst thing about this... (Score:1)
Re:Mindcraft (Score:1)
What haircut?
I'm not sure I like your sarcastic tone. You know, not all of us Linux advocates are the straight-laced $100,000/year IT managers that get all of the press. Some of us are just normal geeks. This is probably just another Microsoft weenie trying to cast us all as stock-greedy suits!
Re:Au contraire! (Score:1)
That was truly great.
For just a split second I thought it was a real article and it didn't surprise me one bit...
Re:Gamers help (Score:1)
On another note, it's taken 20 odd years to go from Pong to Quake, what will we have in another 20? (when I can afford the really freak'n cool sh*t)
Re:Au contraire! (Score:1)
Me too!
Man.. That's sad. Proof that our media is just really really really really lame.
*sigh*
We have all been brain washed.
l8r
Sean
Re:Damnit, that's not funny. (Score:1)
Re:Resources (Score:1)
Garret
Re:Damnit, that's not funny. (Score:1)
Re:missing the point (Score:1)
I just wish they'd bring that Simpson's arcade game out for computers, it was better than all the home versions (though Virtual Springfield is good for mindless fun).
Just one problem with that... (Score:2)
Re:Last time I checked the whole issue wasn't quak (Score:1)
Resources (Score:3)
1. A kid who plays Quake all the time is not hurting anyone. Sure, you can claim he's being influenced while he's playing, but only few people are influenced, and even less into doing deviant things because of it.
2. A kid who ping floods sites for fun is MUCH more likely to do something violent IMHO (of course, most never do, but I'm just saying this is more of an indicator than watching/interacting with pretend violence). Why? This type of action displays a much greater disregard for the respect of others, and their property. But people don't see this. They see the blood in Quake, they think blood. Ping flooding may not be violent, but it says to me that the guity party is more likely to disrespect the laws of society. Now don't get all up in arms. I'm just taking two activities, and pointing out where society seems to go wrong in analysing the people doing them.
3. You can't predict people. End of story. There has always, will always be murder. Sometimes you can spot it, other times you can't. But rather than targeting the ones we
The important part here is distinguishing the underlying context of the activity/hobby. Something doesn't have to look violent to influence people into being more violent. But still, we take everything at face value
Just my 2 bits.
Mindcraft (Score:3)
Well, you have to consider the source of the lab tests, as well as their results. You have to consider who commissioned the study, and what they have to gain by skewing the results in their favor.
I bet it was all those Linux freaks, with bad haircuts and poor personal hygiene, that are responsible. I bet that they took all of their spare change (and God knows they have plenty, since they don't buy software, but rather use Free software) and paid for a statistically unsound study, to make it appear that they are not really the sociopathic axe-murdering, rapist pedophiles that we all know they are.
I'm sure that they selected only a fringe of the college educated, gainfully employed, and self-proclaimed 'normal' people, and didn't include a representative sample of their own minions in the study.
For as surely as the sun riseth in the east, and seteth in the west at the end of the day, so doth Heaven await those who tread the path of righteousness, and heed not the words of the devil. Verily, they that playeth his acursed 'lectronic games and heedeth his call on the internet, shall burn eternally!
Whilst they that believeth in the word of Big Daddy, J.C. and the Holy Spook, as delivered by the prophets of the ABC, the NBC, the CBS and the CNN shall inherit the life eternal, with none of the distractions of no such beepin' and Quakin', Doomin', shootin' rootin-tootin...
Can I get an AMEN, brother?
[/sarcasm]
Re:whatever, media controlled by our govt my ass (Score:1)
Re:Mindcraft (Score:1)
guess I should save a seat for ya at the brimstone huh?
No it isn't funny (Score:1)
and if you're serious, remember, hate doesn't make you powerful, just pathetic....
Scientific? No. (Score:1)
Thats like 28 people per specific age, or 140 people for age ranges of 5 years. It's rediculous. While any survey is inherently flawed, this one is chopped, diced, and pureed.
Re:So this is a surprise? (Score:2)
Point 1: A 'deviant' is someone who is statistically removed from the norm by a wide margin. For the sake of argument, a double-sigma in either direction on the bell curve.
Point 2: Computer gaming has become culturally ubiquitous. A vast majority of casual computer users can be defined as 'gamers'. Computer gaming is the norm in our society.
Implication: Since 'deviants' are those people that lie outside of the mainstream, and since the mainstream plays games as a matter of fact, then 'deviants' can not be 'gamers' by definition.
Re:yeah, great, but ... (Score:1)
The notion that football fans are prone to domestic violence has been propogated by "statistics" that show the day after the superbowl is the busiest day for shelters for battered women. Never mind that this isn't true.
It doesn't take much - one Columbine, for example - for people with pre-existing predjiduces to sieze their "proof" that video games are evil. Studies like this will not dissuade those people.
if you can't even circle strafe... (Score:1)
Define "Deviant" (Score:1)
- Jacob Rens, Deviant and proud of it
The Next Level [the-nextlevel.com], Videogame News and Info
Scientific? Lemme explain... (Score:1)
Medicating gamers (Score:1)
Using Microsoft software is like having unprotected sex.
Re:Deviants are gamers (Score:1)
Using Microsoft software is like having unprotected sex.
Last time I checked the whole issue wasn't quake (Score:1)
Who says women don't game? (Score:1)
Mind you, I don't claim to be *good* at games, unlike those of my compatriots who beat the pants off of the guys at ID... But I certainly do game, as well as write code and run a heterogenous LAN.
I'd *love* to see the raw data on *this* study...
--jas
What about us women? (Score:1)
So did Computec just commission this study so that they could justify continuing to produce the same old male-oriented action/adventure games? Why didn't they ask the casual/non-players why they don't play the games that are out there? Or focus on the non-white-male-well-educated-$$$-makin' demographic and see what suggestions those other folks could come up with?
I'll give you game manufacturers a few pointers, free of charge:
Granted, I might not make as much money as a lot of people out there, and don't spend my entire paycheck at Outpost.com [outpost.com] but I almost certainly spend at least as much as those casual gamers, yet I know that the game companies will most certainly keep gearing their games to those 25 year old guys, and ignoring a huge potential market.
And since I know you're wondering: yes, I can rocket jump with the best of them. ; )
Au contraire! (Score:1)
That's really funny!! (Score:1)
Violence in video games is not destructive to kids in high school. Violence in video games given to small children is, in my firm opinion, but that's not the issue here. I play games, I thought that Half-life was the best game I had ever played in my life... knocking Duke3d off that list. I've grown tired of games now, and happily go ride my mtn. bike down the North Shore mountains here in Vancouver.
okay let me rephrase (Score:1)
lawerish mode off.
Re:Damnit, that's not funny. (Score:1)
BitPoet
Correct. (Score:1)
dammit! (Score:1)