Linux/GL port of Wolfenstein 3D 163
Bargearse writes "There's been plenty of GL ports of Doom, Heretic, etc., but this is the first one of Wolfenstein 3D (one of the best games of all time, IMO). Good thing is that there's a Linux version as well as a Windows one." Wolfenstein was the first time I really thought 386s were cool 'cuz it ran so much better on them then my 286/12. What a classic game. Someone get it in non-free please? ;)
3D Only??? (Score:1)
Well, I guess I'll have to go out and get a 3D card for my linux box now. Either that, or stick with DosEmu... (Now in beta!)
Will it still run on my 386??
~Jason Maggard
Nostalgia? (Score:1)
So, is this intended just as a nostalgia trip, or will this version be enhanced somehow?
Keen 3D! (Score:1)
(Not because Keen particularly needs to be GL, but because it would mean that the series hadn't _entirely_ dropped off the face of the Earth.)
Re:Cool (Score:2)
Barneystein (Score:1)
Anyone remembers the original Wolfenstein? (Score:1)
Wolfenstein was a 2d maze game, but very cool because these folks managed to use the Apple ]{ sound system (write a memory address and the speaker goes click, do it often and you get a sound :) to play sound bits, like "Achtung!". Still gives me the chills.
There also was a nice successor, Wolfenstein II.
Hah, I must have them both, with two //c's deep down in my dungeon..er cellar. :)
heh (Score:1)
Just played it in Windows... It definitely adds something. It's obvious the conversion was difficult, as the Z is really off (hey, it makes the game as nerve wracking as it was when I first played it!)
Now what we need is id (3DRealms now owns it) to go through/let us go through and update the graphics. The old 320x240 (was it that high?) graphics don't fare to well when bilinearlly(sp) filtered.
Quake would still make a better sysadmin tool than Doom would, IMO.
Coincidence? I think not! (Score:3)
~=Keelor
How about the *ORIGINAL* Wolfenstein? (Score:1)
It ran on an XT and was a little stick figure of a character....but the story was the same.
Good stuff!
Oh my god... (Score:1)
Re:Anyone remembers the original Wolfenstein? (Score:2)
Re:How about the *ORIGINAL* Wolfenstein? (Score:1)
~=Keelor
LeoCAD ... cool (Score:1)
concdence? possibly... (Score:1)
Re:Anyone remembers the original Wolfenstein? (Score:1)
I know he started off professionaly doing IIgs stuffs. The guy who got me started in computers was a BIG IIgshead (to the point of hating Macs for killing off his beloved IIgs) and apparantly talked code and such with Carmack on various occasions.
My guess is that at minimum the Apple ][ version was an infulence on Wolf 3D.
--
Gellor One-Eye
Wish List (Score:1)
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Re:heh (Score:1)
Hollywood Flashback (Score:1)
Re:Wish List (Score:2)
Robot Wars (Score:2)
If you want a 'inspired' version, for DOS (haven't tried it under dosemu, but doubt any problems) go here: http://www.iit.edu/~acm/robotwars/
For those with MesaGL (Score:4)
Well, if it does, you will need to softlink a libGL.so.1 file in
Here is the command I issued:
ln -s
I hope it helps those who still remember it
Rgrdz
Non-Free? (Score:1)
Re:Wish List (Score:1)
---
Re:For those with MesaGL (Score:1)
somewhat ontopic i hope :) (Score:1)
The memories... can new ones be made? (Score:5)
Eventually I beat it, and moved on. It did, however, make me look back onto a piece of my own heritage, as my grandmother had been forced to work in a concentration camp.
Now I'm playing Quake2. It took a long time to get it working because of stupid NT and a long lapse from all gaming. But it's not the same.
My question is simple. Why not recreate it with the Q2 engine? I'm no graphic artist, but someone with The Gimp should easily be able to revamp them.
Why wolf3d? I think the biggest difference between wolf3d and other 3d games of today is the storyline. While Quake and such have nice get-outta-my-way-I-would-rather-be-causing-pain simple plots, Wolfenstein had something more. It was a trip into our past. It put us into battle with the evil so many had hated, been hurt by, or fought to destroy. It put so many into a position of power where there had been none, and inspired many games to come. Anyway, there was no instant death BFG or rocket launcher. It was all so realistic.
That's all for now, but I might think of something and reply to my own post. Live with it.
Re:heh (Score:1)
Imagine my suprise when I heard it with sound. "Mein Lieben!"
Re:Wish List (Score:1)
Quake II had this little blaster thing. It never runs out of ammo, but it's pretty wussy. I'd take a chainsaw or an axe any day.
Re:Keen 3D! (Score:1)
Why not ask those classy fellows at Loki Entertainment Software [lokigames.com] to port it to Linux [linux.org]
I sent them an email asking for a Linux port of Blizzard [blizzard.com]'s StarCraft [blizzard.com] and I recieved this reply within a couple of hours:
>Please port StarCraft by Blizzard to Linux.
Blizzard has taken a "wait and see" approach to Linux gaming. If the sales numbers are up there for our current releases, then they will be more willing to negotiate with us to port their great titles to Linux.
We hope you'll be happy with our upcoming announcements. We expect to port 16 titles next year alone.
Cheers,
Kayt Sorhaindoh [mailto]
Loki Entertainment Software
So lets all buy up the current selection and lure more gaming companies to Linux!
And Wolfenstein was and still is awesome :)
Re:Keen 3D! (Score:1)
_joshua_
What about Blake?! (Score:1)
Forget Germans screaming things at you, you can't beat the bald guy who periodically materializes to boom, 'Hohoho! You'll never catch me, Stone!' Then he shoots at you, and dematerializes with a cry of, 'Hahahaha!' And the Biotechs who wonder around, saying thoughtful things like, 'Is that thing loaded?', 'Only guards should have guns! You're a bad man!', and 'I've never mutated a Stone before!'
Anyway, that's my tirade. I think, though, that Stone deserves a port just as much as Wolf, if not more.
===
-Ravagin
Re:For those with MesaGL (Score:1)
-herb
Re:How about the *ORIGINAL* Wolfenstein? (Score:2)
That the modern PC became so successful was because of the open hardware concept taken from the Apple ][ (slots / expansion cards, machines available from 3rd) plus a bunch of very useful apps like Visicalc (the original spreadsheet), wordstar etc. For me the IBM PC was just a better Apple ][, while Apple tried to take our freedom away with those darned closed Macintosh systems.
I am still a passionate Mac hater because of this.
Re:somewhat ontopic i hope :) (Score:1)
-herb
Re:Barneystein (Score:1)
_joshua_
Did somebody say CAD? (Score:1)
Well I thought it was funny...
How to tell what version? (Score:1)
Has anyone tried this WolfGL with the full version yet? It doesn't seem to work for me, but then I might have an older version.
Thanks!
Re:Wish List (Score:2)
Re:How sad .. (Score:1)
Re:Keen 3D! (Score:1)
So.. we'd probably need some of the borland graphics stuff for it to work..
Error: couldn't get an RGB, Double-buffered visual (Score:1)
Thanks,
Nate
Re: (Score:1)
Choosy mothers choose JIF! (Score:1)
graphics performace with blender buries
Linux PC's. Even Windows does!
I run 'em all.... and linux finishes last in
all but rendering... of course _any_ machine
can do that.
More linux hype for the next millenium
Re:The memories... can new ones be made? (Score:1)
I just this line... 'should easily be able to revamp them'... lot's of things are easy in s/w in theory... but still it's nice idea.
Re:heh (Score:1)
Re:3D Only??? (Score:2)
As to 486 boards, I have one with 2 or 3 ISA slots, a VLB slot and 3 pci slots (Asus, I think; I got it second hand). Veddy cool (allowed me to get a more modern sound card before I got my new machine).
Re:The memories... can new ones be made? (Score:1)
386 PCI (Score:1)
That being said, I think this was one of the professional-grade machines that hardly saw the light of day in common use.
Unless I'm mistaking an old alpha board for a 386 or somesuch ;) But I should know better than that...
II have the same configuration (Score:2)
Even if it does, you still need to get a copy of mesa installed. I see a debian packages listed for Mesa-Glide, but none for Mesa-TNT. So you'll probably need to do what I did: download the binary drivers from nVidia (you can get source if you feel like it). Put the libGL in the appropriate place, and you should probably also uninstall your Xserver package and just put the XF86_SVGA that comes with the nVidia drivers in place.
It has worked fine for me since day one
still waiting for X 4 and DRI...
Re:Keen 3D! (Score:2)
code (Score:1)
linked text in description (Score:4)
FYI, I do not use Linux at home, but not for reasons of technological superiority. I do believe that Linux is a technologically superior OS to Widnows. However, that is no reason to make the link text only "Linux version" when the program and site is obviously OS-neutral.
Re:What about Blake?! (Score:1)
P.S. Anybody see the parallelism between the Blake Stone peashooter and the Quake 2 peashooter?
Re:somewhat ontopic i hope :) (Score:1)
This all hits when XFree86 4.0 comes out. Plus a bunch of other neat stuff.
That's okay... (Score:1)
/me hides and waits for the the Mac greeblies to attack! Sorry. After rebooting it a few times today, it had to be said. (Score 0: Offtopic)
Re:Keen 3D! (Score:1)
Oh, man... (Score:1)
Then again, I don't think anyone's added 3D-accel support for anything under LinuxPPC anyway. Anyone know what current plans are (I know Glide's out until the person who ports it gets a PPC box to work on, but what about ATI chips at least?).
Announcing special SlashDot edition (Score:4)
El33t D00dz. Pull out that trusty sidearm and fire them into -1 oblivion.
- JoeShmoe
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Re:How to tell what version? (Score:1)
Bah, I can't play the shareware in fullscreen GL with my Voodoo2 card. Argh!
Re:How to tell what version? (Score:1)
Re:Did somebody say CAD? (Score:1)
hardware requirements... eek. (Score:1)
And this one, for few appreciable gains, now requires a 3D graphics card.
While I respect the coder's work here, and am a fan of nostalgia gaming in general (wow! Didn't know the early '90s counted as nostalgia, did you?) I hope a non-3D version comes out someday.
Re:3d Modeling vs. 2d sprites (Score:1)
It was called Generations, it had wolf, doom, q1, and q2 in q2... and they were going to convert not only the deathmatch, but also the single player maps... i still have the player models, but not the maps and stuff anymore...
yeoua
Re:Wish List - What would be extremely kewl (Score:1)
Re:The memories... can new ones be made? (Score:1)
Re:II have the same configuration (Score:1)
deb http://non-us.debian.org/~crow/ glx-potato/
type apt-get install glx-nv
apt-get install libgl
yeeha. there you go. I can't get my acceleration to work though, I have no idea why. It says it's working and all but I get like 7fps on pulsar, if anyone can help me, please do, and I do have it in 16bpp mode.
Oh ya! and the symlink on is broken you'll need to relink it to the glx-nv.so
And.. if you're really daring you can try this line in your sources.list those are the cvs snapshots. Last time I tried these they were broken.
deb http://debian.oftheinter.net glx/
Good Luck. I hope you do better than me. If you get the acceleration working please email me and tell me how!
Re:How to tell what version? (Score:1)
Sorry, but... (Score:1)
Wolfenstein had something more. It was a trip into our past. It put us into battle with the evil so many had hated, been hurt by, or fought to destroy.
Wolfenstein was a very fun game, but to say it has a creative/good storyline is going way too far. The nazi aspect was just a clever design implimentation that made the game more noticable. Ask most people (my friends atleast) what they remember about Wolf3d and they'll talk about killing dogs, people, what have you.... protecting the world from the Nazi's was the furthest thing from their minds.
It put so many into a position of power where there had been none, and inspired many games to come.
I agree here, but I think doom was the game that truly inspired other first person shooters. Mainly because of its potential for homegrown addons and because the subject matter was more universal. Good or not it is easier for most people to hate demons, imps, and the undead, while having difficulty hating even video game people.
Anyway, there was no instant death BFG or rocket launcher. It was all so realistic.
More realistic? How far have you gotten in the game? Am I remembering incorrectly or did Hitler have some kind of vulcan-cannon clad bipedal death machine in the final (?) level? This is a little unrealistic don't you think?
Re:Anyone remembers the original Wolfenstein? (Score:1)
Some of my fondest childhood memories revolve around Castle Wolfenstien.
[tick] [tick]
I have always considered the C64 version to be the better Castel Wolfenstein. I could never get the Apple version to work for very long. (I still can't actually, emulations and all)
I remeber being really dissapointed when Wolfenstein 3D came out. I was expecting a strategy game, not a shoot 'em up... That's what the beauty of Castle Wolfenstien was; you couldn't just run into a room and start blasting everyone or you'd get thoses crazy SS's after you, then you'd be dead. And you don't want to die because it takes so damn long for the game to re-load.
Ahh the memories...
[halt!] [comm-enn-zee]
starcraft (Score:1)
--
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:Keen 3D! (Score:1)
--
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
trouble under windows... (Score:1)
--
"Subtle mind control? Why do all these HTML buttons say 'Submit' ?"
Re:The memories... can new ones be made? (Score:1)
Close enough?
Re:LeoCAD ... cool (Score:1)
Requires a 3D card? What happened to Mesa+GGI? (Score:1)
Reading everything helps... (Score:1)
Ouch
Re:Announcing special SlashDot edition (Score:1)
Re:How sad .. (Score:1)
Take Warcraft (I'd say DuneII, but I've never played it). It made it big. Then there was the inevitable Warcraft 2, Warcraft 3^H^H^H^H^HStarcraft, Command & Conquer, and so on. But it was a fresh (but not completely original) idea at the time.
That said, I think Q3A does have something to it, but you can't be sure until the full thing is out. It's the first FPS (or was at conception, I could be wrong now?) game to focus completely on head-to-head play. It also has a unique feel to it, at least to me. No, it's certainly not the never-been-seen-before that Wolf3D was, but it has some merits. Oh, and those graphics sure are purdy.
(Hey CmdrTaco, how come a preview translates my & to a plain old & in the edit window?)
Re:No Apologies for Apogee (Score:1)
Re:3D Only??? (Score:1)
Re:Keen 3D! (Score:1)
Re:somewhat ontopic i hope :) (Score:1)
That Game's on 'the index' (Score:1)
While not all may agree I think the Linux community (or are they already downgraded to 'consumers'?) deserve better than yet-another-splatter-and-slaughter game. (That's why 3D/Apogee had to bring out a 'softened' version)
I remember having spent countless hours with Cmdr Keen (now I spend my evenings at Cmdr Taco's), Cosmo or Monster Bash (just to name a few). Not that they were definitely non-violent but at least you didn't kill 'real' people.
I'm waiting for an 'Apogee The Works' CD for Linux...
Re:Requires a 3D card? What happened to Mesa+GGI? (Score:1)
Re:3D Only??? (Score:1)
As soon as he releases the source, I'll port it to SGI, btw - I also may do a port to SVGALib/VGAGL so it will rely on accelerated cards instead of GL-based cards.
Good journalism (Score:2)
Wolfenstein is past its sell-by date (Score:2)
However, its time has long passed. I still go back and play Doom every now and again, but I can't remember the last time I played Wolf3D or Quake. Doom is so much better in terms of gameplay than either of them. Still, it's certainly nice to have Wolf3D on Linux, and I'll be downloading it, for novelty value if nothing else.
Now if only I could get UAE to play Battle Squadron at a sensible speed....
Re:The memories... can new ones be made? (Score:1)
Author notes (Score:1)
Hi,
I'm the author of the OpenGL port of Wolf, and I was surprised with the number of messages I got today (I'll reply to everybody soon) and even that I got a note at slashdot. I didn't knew that there was so much interest in an old game !
Just a few things I'd like to let you know (I should write a FAQ):
- I'll release my modified version of the source code as soon as I get an answer from someone from ID telling me that it's ok.
- I don't have a 3dfx card, so I don't know what needs to be done to make it run correctly, but it seems that some people did get it to work.
- I thought I've made this clear, the game will only run with the data files from the shareware version 1.4 (if you're not sure of what you have, download it from my page). To make it run with the registered version or Spear of Destiny all I need to do is change a few #defines in the code but I don't know if ID would like me to do that or not.
How about Catacombs of the Abyss??? (Score:1)
It was quite a good game, with an EGA (!)
Wolf3D-like engine - but with a doom-like plot.
I remember playing it and Wolf3D in school
years ago...
Re:LeoCAD ... cool (Score:1)
It's a little awkward getting used to moving the pieces around... trying to move things in three dimensions with a 2-d input device. The keyboard definitely comes in handy.
Hmm... I think I'll dig out some of my old lego instruction booklets, if I can find them... and download POV-Ray again... =)
Re:Keen 3D! (Score:1)
Has anyone ever tried to ask ID about the source for the Keens? I mailed ID once about it, but never got a reply. Anyone else asked and recieved an answer? I'm upset because they simply aren't playable on my system anymore (the screen is too jerky) under dosemu or even straight dos for that matter. I'd be willing to learn DGA and get those games going under X if I could get some source.
Re:linked text in description- what do you expect? (Score:1)
While I agree with you in principle, I'm afraid that it's a moot point. Yes, the story wasn't a Linux story, but /. is, whether it pretends to be or not, a Linux oriented site. I'd imagine (I'm sure there are polls on this) that the majority of people here are pro-Linux, Anti-Microsoft people. Just look at the way the news about the Microsoft case is presented.
Note: I think I'm about to wonder off-topic :-)
It comes back to an interesting question - should journalists present just the raw facts, or are they allowed to put there own personal spin on them? I don't see any harm in the later (just my opinion) as long as the reader knows this. Now I know, and I'm sure most readers do when they come here, that /. has a Linux bias. Thankfully it's not overwhelming - /. will carry stories against Linux too.
My point (if I have one) is that the majority of readers here will be more interested in getting their hands on the Linux version of WolfGL (or whatever). I'm sure Malda, Hemos, etal know their audiance and what they want. Perhaps they should have linked to a Windows version too, but that doesn't mean that their oringial decision was wrong.
I think one problem with comments about the journalistic style of /. is that people expect it to behave like a newspaper or industry magazine. That's probably a bad typecast. Yes, /. does serve many of the same features of them, but that is just the way news things work - but we shouldn't expect it to behave the same. We all saw this when the recriminations appeared about the April the 1st joke happened. People started to rely on /. for the law on the news - but I never remember Rob or anyone promising this to any of us - people just assume that 'cos it looks like a newspaper it follws the same rules. It doesn't have to, and thankfully doesn't.
People need to remember what /. is and not expect it to be anything else unless the powers that be decide otherwise.
-- Dougal
Re:starcraft (Score:1)
Yes, I've run Starcraft under WINE as well. WINE has a noticable slowing down effect on my K6200 w/32Mb system as compared to when I was running Starcraft on Windows 95b. IMHO, it is always more desirable to run games on their native platform.
More Linux games!
Cheers
Re:The memories... can new ones be made? (Score:2)
Re:LeoCAD ... cool (Score:1)
this page [geocities.com]
You don't have to convince me of anything
Not the first port! (Score:1)
Re:386 PCI (Score:1)
It was probably an IBM 386 with Micro Channel Architechture (MCA). The connectors are either physically the same or very similar. Please note that the electrical pinout is completely different. The PCI arch has been around for a while, but it is post 486.
Wow... now I feel old... (Score:2)
It was a neat puzzle solving game. In many ways, the FPSs of today follow the same plot... find a key, open doors, find ammo and grenades. Kill wandering guards... I'm not sure that's a great comment on today's games...
Ah, well, maybe it's time to unpack the old Apple II for a trip down memory lane...
Re:Oh, man... (Score:2)