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Bug

New Videogame Bug Turns Spider-Man Into a Trash Can (gamespot.com) 52

A new bug in the PlayStation game Spider-Man: Miles Morales "turns Miles into various inanimate objects, including bricks, cardboard boxes, and even a trash can," reports GameSpot: Despite Miles' changed appearance, he can still perform many of his heroic antics, including web-swinging and beating up bad guys. It's an important lesson to all of us in these trying times: You might look like trash, but you can still do your job.
Today Engadget reports that the glitch even turns Spider-Man into a patio heater: If you've ever wanted to keep people toasty warm while fighting crime, now's your chance.

We've asked [the game's creator] Insomniac Games for comment, although it already tweeted that the hiccup was "equally embarrassing as it is heart-warming." Into the Spider-Verse's Phil Lord joked that the heater would find its way into the sequel if the team had "any self respect at all."

Games

Afghan Youth Find Escape in a Video Game (nytimes.com) 26

An anonymous reader shares a report: Rifle fire, hurried footsteps and distant explosions. The rat-a-tat of a firefight. Cars mangled from grenades. The young man was transfixed. It could have been any day in Kabul, where targeted assassinations, terrorist attacks and wanton violence have become routine, and the city often feels as if it is under siege. But for Safiullah Sharifi, his behind firmly planted on a dusty stoop in the Qala-e Fatullah neighborhood, the death and destruction unfurled on his phone, held landscape-style in his hands. "On Friday I play from early morning to around 4 p.m.," said Mr. Sharifi, 20, with a sly grin, as if he knew he was detailing the outline of an addiction to a passer-by. His left hand is tattooed with a skull in a jester's hat, a grim image offset by his lanky and not-quite-old-enough demeanor. "Almost every night, it's 8 p.m. to 3 a.m."

The game is called PlayerUnknown Battlegrounds, but to its millions of players worldwide, no matter the language, it's referred to as PUBG (pronounced pub-gee). It's violent. And it's becoming widely played across Afghanistan, almost as an escape from reality as the 19-year-old war grinds on. In the game, the player drops onto a large piece of terrain, finds weapons and equipment and kills everyone, all of whom are other people playing the game against each other. Victory translates to being the last person or team standing. Which makes its growing popularity in Afghanistan peculiar since that can eerily almost describe the state of the war -- despite ongoing peace negotiations in Qatar.

Even as ending that war seems ever more elusive, Afghan lawmakers are trying to ban PUBG, arguing that it promotes violence and distracts the young from their schoolwork. But Mr. Sharifi laughed at the mention of the proposed ban, knowing he could circumvent it easily with software on his phone. He said he uses the game to communicate with friends and sometimes talks to girls who also play it. That is a remarkable feat on its own since only in the last several years have Afghanistan's cell networks become capable of delivering the kind of data needed to play a game like PUBG, let alone communicate with people concurrently. Gaming centers became popular in Kabul in the years after the 2001 United States invasion, which reversed the Taliban's ban on entertainment including video games and music. But PUBG and other mobile games are usurping these staples because they are downloadable on a smartphone, and free, in a country where 90 percent of the population lives below the poverty line.

Nintendo

Nintendo Sues More Hack Sellers, 'a Worsening International Problem' (polygon.com) 41

Nintendo of America has filed a lawsuit against an Amazon Nintendo Switch hack reseller -- the sort of litigation it's taken on in similar cases in the past. Nintendo's lawyers allege the Amazon seller, Le Hoang Minh, circumvents Nintendo's copyright measures in selling an RCM Loader, used to "jailbreak" the Nintendo Switch. From a report: The lawsuit was filed in a Seattle court last week, according to court documents obtained by Polygon. In the lawsuit, Nintendo outlines what it calls a "serious, worsening international problem" with video game software piracy. It details Nintendo's security systems, and how the RCM Loaders bypass those systems. The RCM Loader (which is essentially a USB device that plugs into the Nintendo Switch) allows the user to play so-called "pirated" or unauthorized games. According to the lawsuit, Nintendo sent a DMCA notice to the seller, to which a counterclaim was issued. Because of the counterclaim, Amazon was required to relist the RCM Loader, unless Nintendo filed an infringement lawsuit. And that's what it did. The company is looking for the courts to stop the seller, and award it $2,500 in damages for each infringement.
XBox (Games)

Microsoft Hints at Turning Xbox Into an App For Your TV (theverge.com) 24

Microsoft is in the early phases of rolling out its xCloud streaming service on mobile devices, but TVs are the next logical step. From a report:In an interview with The Verge, Xbox chief Phil Spencer has revealed we'll likely see an Xbox app appear on smart TVs over the next year. "I think you're going to see that in the next 12 months," said Spencer, when asked about turning the Xbox into a TV app. "I don't think anything is going to stop us from doing that." Spencer previously hinted at TV streaming sticks for Microsoft's xCloud service last month, and this latest hint suggests we might see similar hardware or an Xbox app for TVs during 2021. Microsoft is currently working on bringing xCloud to the web to enable it on iOS devices, and this work would naturally allow xCloud to expand to TVs, browsers, and elsewhere. Microsoft was previously working on a lightweight Xbox streaming device back in 2016, but it canceled the hardware. Microsoft has been testing the idea of streaming and TV sticks ever since the company originally demonstrated Halo 4 streaming from the cloud to Windows and Windows Phones all the way back in 2013.
Television

Who Will Be the First Guest Host of Jeopardy, Alex? (variety.com) 70

thomst writes: Variety is reporting that uber-champion Ken Jennings will be the first of a series of guest hosts to substitute for the late, great Alex Trebek on trivia-maven game show Jeopardy! Executive Producer Mike Richards revealed that, when production resumes on November 30, Jennings will be the first of a series of guest hosts of the program, as the show begins its search for a permanent replacement for the much-beloved Trebek.

Odds are good that the "beauty pageant"-style guest host format will, in effect, be a series of auditions for the permanent position. Jennings, who is legendary for the number of games he won as a regular contestant, as well as for triumphing over fellow Tournament of Champions contestants, IBM's Deep Blue expert system, and two other "winning-est" players to be crowned Greatest of All Time, has hosted trivia game shows in the past, and has made no secret of his desire to take the Trebek's job full-time.

As the saying goes, "Stay tuned for more on this story!"

XBox (Games)

Xbox Series X Controller Support Coming To Apple Devices (macrumors.com) 5

Apple and Microsoft are working on adding support for the Xbox Series X controller to Apple devices, according to an Apple Support page spotted by a Reddit user. MacRumors reports: The support page states that Apple devices only support the Xbox Wireless Controller with Bluetooth, Xbox Elite Wireless Controller Series 2, Xbox Adaptive Controller, PlayStation DualShock 4 Wireless Controller, and various other MFi Bluetooth controllers. However, small print on the page states: "Microsoft and Apple are working together to bring compatibility for the Xbox Series X controller to customers in a future update." There is no mention of the Sony PlayStation 5 DualSense Controller or the Amazon Luna Controller on the Apple Support page, but MacRumors has spotted code mentioning the controllers in the iOS and iPadOS 14.3 betas.
Games

GTA Online Is Getting A Big New Heist You Can Play Solo If You Want (kotaku.com) 4

Rockstar Games announced that Grand Theft Auto Online's biggest update ever will be released on December 15, adding a brand new island, new radio stations, a new armed submarine, and a huge heist that can be completed with friends or solo. From a report: Yesterday, Rockstar teased this new update, The Cayo Perico Heist, with a short video showing off the new location. While GTA Online has had small map expansions, with some new interiors being added to the game world, this is the first major map expansion since the game first released back in 2013. For the first time in GTA Online, players will be able to complete a large heist solo. Previously, all heists required more than one player, which often meant folks would have to rely on random players or corralling friends together.
Google

Google Stadia Is Coming To iOS Officially As a Web App (theverge.com) 15

Google's Stadia game-streaming service, which has been limited to Android phones, computers and TVs, will launch for the iPhone in the coming weeks. The Verge reports: Google on Thursday announced iOS support for its Stadia cloud gaming service, following in the footsteps of Microsoft in turning to the mobile web to circumvent Apple's App Store restrictions. Google says it has been building a progressive web app version of Stadia that will run in the mobile version of Apple's Safari browser, similar to how Microsoft intends to deliver its competing xCloud service on iOS sometime next year. But Google intends to beat Microsoft to the punch with public testing of its version in the coming weeks. Nvidia also announced today that it a beta web app version of its GeForce Now cloud gaming service on iOS is available today.

Apple in late August clarified its rules around cloud gaming, telling providers like Google and Microsoft that their apps were not allowed on the App Store due to restrictions Apple imposes on software that streams games to the iPhone and iPad. Apple eventually loosened its restrictions after public criticism from Microsoft and others, but the App Store still requires companies to submit individual games for App Store review. Microsoft called the compromise a "bad experience for consumers" before deciding it would develop a web app version of xCloud for iOS instead. Now, Google is doing the same.

Safari

GeForce NOW Games Available on iOS Devices Through Safari, Fortnite Coming Soon (macrumors.com) 20

GeForce NOW, NVIDIA's streaming gaming service, today announced the launch of Safari integration, which will bring Fortnite and other games to Apple's iOS devices through the Safari browser. From a report: The new Safari integration is available in a beta capacity, and NVIDIA says that many games in the GeForce NOW library can be played on iOS devices. Using GeForce NOW on an iOS device requires a gamepad, and keyboard and mouse-only games are not available. NVIDIA has a list of recommended gamepads. NVIDIA is working alongside Epic Games on a touch-friendly version of Fortnite that will run on iOS devices through Safari, so Fortnite is not launching today, but it will be coming soon. Rumors earlier this month suggested that Fortnite would return to Apple's devices through a partnership with NVIDIA, and when the game launches on the GeForce NOW service, it will be the first time Fortnite has been accessible on iOS devices since the Apple vs. âOEEpic GamesâOE dispute kicked off in August.
XBox (Games)

Sony, Microsoft Consoles Struggle With Thin Launch-Day Stock (bloomberg.com) 47

Sales of Sony and Microsoft's new gaming consoles fell short of their predecessors during their first week in Japan, suggesting persistent supply bottlenecks will hamper the debut of two of this holiday season's most hotly anticipated gadgets. From a report: Sony sold 118,085 PlayStation 5 consoles from its debut on Nov. 12 to Nov. 15, roughly a third of the PS4's performance over launch weekend, Famitsu estimated. Microsoft tallied 20,534 units of its Xbox Series X and S during the six days from its start on Nov. 10, also shy of the 23,562 that the Xbox One managed during its first few days, the research house said. The estimates provided a first glimpse at sales of the new Xbox and PlayStation, two devices that should dominate wishlists this Christmas. Japan was among the first markets globally to get the consoles and is considered a key battleground between two companies vying to establish a lead in next-generation gaming and drive longer-term growth. Factory and logistical disruptions during the pandemic have hurt manufacturers' ability to keep up. The outcome is likely more reflective of the available supply than demand for the consoles, as both companies saw their machines sell out on day one, said Serkan Toto, an industry consultant in Tokyo.
XBox (Games)

Xbox Series X/S Was the Biggest Xbox Launch Ever (eurogamer.net) 31

Microsoft has trumpeted the release of Xbox Series X and S as its biggest Xbox launch ever, though not provided any specific sales figures. From a report: Xbox boss Phil Spencer broke the news on Twitter today, noting that "more Xbox consoles had been sold, in more countries, than ever before" and that many more were on the way. Xbox Series X/S are sold out in many places, making this - like many console launches -- simply a matter of how many console boxes Microsoft can inject into retailers to sell on launch day. The mention of more countries this time around is also important. Xbox Series S/X arrived on the same day in 37 markets, compared to just 13 for the Xbox One. Still, as video games analyst Daniel Ahmad points out, any total now the largest ever for Xbox means it was higher than the 1m units Microsoft managed at the Xbox One's launch -- which is no mean feat in the middle of a pandemic.
Music

Twitch Says It's In Talks To License Music, Tells Users To Delete Videos With Unauthorized Tracks (variety.com) 76

In a lengthy blog post, Twitch told streamers that they must stop playing recorded music on their streams (unless it's officially licensed) and that "if you haven't already, you should review your historical VODs and Clips that may have music in them and delete any archives that might." Variety reports: The Amazon-owned live-streaming platform also claimed that it is "actively speaking with the major record labels about potential approaches to additional licenses that would be appropriate for the Twitch service." However, the company also said that the "current constructs for licenses" that record labels have with other services (which typically take a cut of revenue from creators for payment to record labels) "make less sense for Twitch." "We're open-minded to new structures that could work for Twitch's unique service, but we must be clear that they may take some time to materialize or may never happen at all," the company said in the blog.

Twitch's music-copyright communique comes after several major U.S. music organizations -- including the RIAA, the Recording Academy, the National Music Publishers Association, the Music Managers Forum, the American Association of Independent Music and SAG-AFTRA -- sent a letter last month to Amazon CEO Jeff Bezos (copying Twitch CEO Emmet Shear). The letter, among other things, accused Twitch of "allowing and enabling its streamers to use our respective members' music without authorization, in violation of Twitch's music guidelines." Twitch said it was caught off guard by the music industry's crackdown on unlicensed music on its service. According to the company, starting this May, reps for music companies began sending thousands of Digital Millennium Copyright Act (DMCA) copyright-takedown notices targeted at users' archived content, "mostly for snippets of tracks in years-old clips." Before then, Twitch said, it received fewer than 50 music-related DMCA notifications per year.

Twitch said it analyzed DMCA notifications received from the end of May through mid-October and found that more than 99% of them were for tracks that streamers were playing in the background of their stream. Twitch apologized to creators for the angst the DMCA takedowns have caused, noting that a warning email it sent to many last month about the videos deleted from their accounts "didn't include all the information that you'd typically get in a DMCA notification." "We could have developed more sophisticated, user-friendly tools a while ago. That we didn't is on us," it said. "And we could have provided creators with a longer time period to address their VOD and Clip libraries -- that was a miss as well. We're truly sorry for these mistakes, and we'll do better."

PlayStation (Games)

Sony Gives Your PS4 a Second Life: Slinging a PS5 To Another Room of Your House (reuters.com) 27

Sony confirmed today that the existing PS4 will soon let you access your other PlayStation consoles remotely, including the PS5: "We're updating PS4's Remote Play feature. Now, in addition to being able to access your PS4 from a PC or a mobile device, your PS4 can access other consoles via Remote Play too, right on your TV. This includes the ability to connect to your PS5 and stream a PS5 game to your PS4 so you can play it there." The Verge reports: VGC and Eurogamer reported today that a "PS5 Remote Play" app has already popped up on the PS4, offering up to a 1080p stream from your new console to your existing one. Perhaps you'll hook up your PS4 to the bedroom TV -- or the living room if you keep your primary console in the den? You don't necessarily need a PS4 to stream a PS5 to another room of your house, though, since the PS Remote Play app is getting updated on other platforms as well. The Windows version not only adds PS5 support at 1080p but also HDR. Sony's PS Remote Play apps for Android and iOS have been updated for the PS5, and we'd be surprised if the Mac version wasn't ready as well.
PlayStation (Games)

Kojima's Infamous 'P.T.' Is Not Playable On PlayStation 5 (polygon.com) 16

tlhIngan writes: Many years ago, Kojima Productions produced P.T., a "playable teaser" (rumored meaning to P.T.) for a now-cancelled Silent Hill survival-horror reboot. This was a popular teaser but when Kojima and Konami parted ways, it was swiftly removed from the Sony PlayStation Store. People who downloaded the trailer could still re-download it for a period but that was swiftly removed, leading to PS4s preloaded with the game spiking in price. Since the PS5 offers backwards compatibility, reviewers did test the PS5 playing back P.T. to find it still worked. However, this was short lived, as Sony removed the trailer from working in backwards compatible mode, as well as removing the ability to transfer the game to the PS5. Sony's response to the removal was "it was a publisher decision" to remove it from the backwards compatibility list.
Sony

Sony Confirms the PS5 Won't Support SSD Storage Expansion at Launch (theverge.com) 49

Sony says its PlayStation 5 can load virtual worlds far faster than ever before, thanks to one of the fastest solid-state drives ever made -- but it's also not a particularly big drive. Sony has confirmed to The Verge that you won't be able to expand that blazing-fast SSD storage on day one. From a report: While the PS5 features a dedicated internal slot that can theoretically fit standard stick-shaped M.2 SSDs and an easy way to access it, the slot will apparently be disabled out of the box. "[T]his is reserved for a future update," Sony tells The Verge.
Games

Fortnite To Return To iPhones via Nvidia Cloud Gaming Service (bbc.com) 34

Owners of iPhones and iPads will soon be able to play Fortnite again, via a cloud service, the BBC has discovered. From a report: Nvidia has developed a version of its GeForce cloud gaming service that runs in the mobile web browser Safari. Apple will not get a cut of virtual items sold within the battle royale fighting title when played this way. Apple is embroiled in a legal fight with Fortnite's developer Epic, which led the iPhone-maker to remove the game from its iOS App Store. Epic has claimed that the 30% commission Apple charges on in-app gaming purchases is anti-competitive. But Apple has accused Epic of wanting a "free ride". The case is due to go to trial in May and could take years to be resolved. Papers filed in the case indicate that Fortnite had 116 million users on iOS, 73 million of whom only played it via Apple's operating system. Unlike Android, Apple does not allow games or other apps to be loaded on to its phones or tablets via app stores other than its own. But it does not restrict which third-party services can run within Safari or other web browsers available via its store.
PlayStation (Games)

PS5 Faceplate Seller Cancels All Orders Following 'Legal Action from Sony' (videogameschronicle.com) 46

A peripheral company selling custom PS5 faceplates has been forced to cancel all its orders and pull the products from sale, following reported legal action from Sony. From a report: PlateStation5.com had already been forced to rebrand to CustomizeMyPlates.com following a complaint from Sony earlier this week, but now the seller claims that subsequent threats to go to court over the custom faceplates have forced it to stop selling the product entirely. "Before we launched, we did our due diligence and were of the opinion, that because Sony only had pending patents on the faceplates there would be no problem," CustomizeMyPlates told VGC via e-mail. "But after only a day of our website being live, Sony's lawyers asked us to change our name (at the time PlateStation5), due to trademark infringements. We thought this switch would be enough to keep everyone happy, and honestly were hoping so since we were already underway with our product development. "But then Sony's lawyers told us it was their opinion, Sony's intellectual property extended to the faceplates, and that if we continued to sell and distribute them in any country, we would end up in court." It added: "This all came to light yesterday and we are now cancelling and refunding all faceplate orders worldwide... we are extremely disappointed about this but we have no other option."
PlayStation (Games)

PlayStation CEO Says VR Won't Be a 'Meaningful' Part of Gaming For Years (theverge.com) 112

Sony PlayStation CEO Jim Ryan says virtual reality won't be a meaningful part of interactive entertainment in the near future. The Verge reports: Ryan indicated to The Washington Post that VR still has a long way to go, although he emphasized that Sony isn't giving up on the medium. The statement suggests that an update to Sony's PlayStation VR headset is years away.

"I think we're more than a few minutes from the future of VR," Ryan told the Post. "PlayStation believes in VR. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. Will it be this year? No. Will it be next year? No. But will it come at some stage? We believe that." He notes that the upcoming PlayStation 5, which will be released November 12th, supports the old PlayStation VR headset with a special adapter.

PlayStation (Games)

Sony's PlayStation 5 Is Beating Xbox in the Online Black Market (bloomberg.com) 52

Sony's PlayStation 5 and Microsoft's Xbox Series X haven't hit stores yet, but the video game console showdown has already begun in the online black market. From a report: Demand for the PlayStation 5 on resale websites is outstripping that of the new Xbox, and shoppers are paying more to get their hands on the first run of products, market research shows. The vibrant market for scalpers offers a preview of next month's contest when the two rival game companies will release their new consoles to a global audience with a seemingly endless appetite for home entertainment. In the U.S., consumer spending on video game hardware, content and accessories is at record highs. The pandemic triggered a surge in players and engagement through the spring and summer months, at times depleting inventory of the current generation of consoles, according to research firm NPD Group. The PlayStation 5 and Xbox Series S and X, the first major console releases from Sony and Microsoft in seven years, are among the most highly anticipated gadgets of the holiday season. Spending on games over the holidays is expected to jump 24% from last year. "Units will be tough to find," wrote Mat Piscatella, an analyst at NPD.
Facebook

Deleting Your Facebook Account Forfeits Oculus VR Games You Already Paid For (polygon.com) 111

An anonymous reader quotes a report from Polygon: In August, Facebook announced that consumers who use its Oculus virtual reality headsets would be required to log in with their Facebook accounts in order to play games. The transition went into effect earlier this month, and it comes with a catch. If at any point you decide to delete your Facebook account, you immediately forfeit your access to any games or VR experiences you purchased through the Oculus store. The gotcha was spotted last week, and began to surface first on Twitter, only to be confirmed Friday by the team at UploadVR.

According to Facebook, those who create a new Oculus account will be required to use their Facebook credentials. Those who previously used a separate username and password to access the Oculus store have two years before the transition will be forced upon them. Once users flip the switch, they're bound by a new end-user license agreement that formally entangles their VR purchases and their Facebook account. "Deleting your Facebook account will also delete your Oculus information," warns Facebook in the Deactivation and Deletion section of its iOS app. "This includes your app purchases and your achievements. You will no longer be able to return any apps and will lose any existing store credits."

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