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United Kingdom

Video Game Loot Boxes Under Scrutiny By 16 Gambling Regulators (cnet.com) 100

An anonymous reader writes: Gambling regulators from 16 agencies signed an agreement Monday in an effort to tackle the "blurring of lines between gaming and gambling." The international coalition, made up of European agencies and the Washington State Gambling Commission, said it's calling on the video game industry and tech platforms to help crack down on unlicensed third-party sites offering illegal gambling in video games. The coalition also said game providers have to make sure that features like loot boxes, which let players pay real money to purchase in-game items to artificially advance their power levels, aren't considered gambling under national laws. This kind of pushback could impact the decisions of video game makers. UK-based Gambling Commission said in a statement: "We are increasingly concerned with the risks being posed by the blurring of lines between gambling and other forms of digital entertainment such as video gaming. Concerns in this area have manifested themselves in controversies relating to skin betting, loot boxes, social casino gaming and the use of gambling themed content within video games available to children."
First Person Shooters (Games)

Addiction To Fortnite Cited In Over 200 Divorce Petitions (dailydot.com) 134

An anonymous reader writes: In just the last 35 weeks, one online divorce site received over 200 petitions citing addiction to Fortnite and other online games as one of the reasons someone wanted a divorce. "[T]he dawn of the digital revolution has introduced new addictions," said a spokesperson for the company, also citing online pornography and social media. "These numbers equate to roughly 5% of the 4,665 petitions we have handled since the beginning of the year and as one of the largest filers of divorce petitions in the UK, is a pretty good indicator."

On the other hand, the A.V. Club notes that the web site's creators "have a vested interest in making divorce seem sexy and cool in a way that only 'You walked in front of the screen and a 10-year-old in Wyoming shot me dead so now I'm taking the house' truly can."

Wine

Some Linux Gamers Using Wine/DXVK To Play Blizzard's Overwatch Banned (phoronix.com) 81

Longtime Slashdot reader DrYak writes: Phoronix is reporting that multiple users who all use Wine and DXVK compatibility layers have seen their Overwatch accounts banned by Blizzard. Previously, Blizzard has stated: "playing on Linux or even a Mac while on an emulated Windows environment is not bannable." But users report on Reddit getting banned simply after testing some rendering options. Tech support has answered that they are escalating the ticket and trying to take a closer look, hoping to avoid this from happening to other Linux users. According to Phoronix, the most common explanation for the bans "is a false-positive from Blizzard's anti-cheat technology having issue with DXVK."
Cloud

Nintendo Switch Cloud Save Data Disappears If You Cancel Subscription (arstechnica.com) 71

An anonymous reader quotes a report from Ars Technica: Nintendo Switch game save data stored in the cloud is only available "as long as you have an active Nintendo Switch Online membership." If you eventually cancel the $20/year subscription, Nintendo is "unable to guarantee that cloud save data will be retained after an extended period of time from when your membership is ended." That wrinkle in Nintendo's plan was not included in the details of yesterday's Nintendo Direct presentation, but it can be found digging through the FAQs and customer support pages on Nintendo's website this morning. On the plus side, Nintendo clarified that you will be able to transfer cloud-based saves between Switch systems just by signing in with your Nintendo account on as many consoles as you want. But Nintendo also said it will continue not allowing local backups of save data to an SD card or other outside storage. UPDATE: It's worth noting that cloud saves on PlayStation systems remain accessible for six months after you cancel a paid PlayStation Plus account, while cloud saves on Xbox Live are offered for free in perpetuity.
Censorship

Tencent Shuts Poker Platform Amid Widening Gaming Crackdown (reuters.com) 14

An anonymous reader shares a report: Tencent Holdings will shut a popular Texas Hold'Em poker video game, the Chinese tech giant said to its users on Monday, in a further step to comply with intensifying government scrutiny hitting the country's gaming industry. Tencent said it would formally begin to shutter "Everyday Texas Hold'Em" from Monday and would closer the game's server from Sept 25. Tencent would compensate users in accordance with regulations of Ministry of Culture. The Shenzhen-based company, which draws a huge amount of its profit from gaming, is facing mounting challenges this year from stringent regulation and government censorship. It has had to pull one blockbuster game and seen others censured.
Cloud

Nintendo's Promised Cloud Saves On Switch Won't Work For Every Game (arstechnica.com) 34

An anonymous reader writes: The first paid online service for Nintendo Switch, simply named Nintendo Switch Online, is set to arrive at some point later this month, and we're still waiting on a few key details. One detail about the service emerged on Friday via Nintendo's official site, and it's not a great one: there will be specific limits to the service's promised cloud-save support. Nintendo Switch Online's $20/year cost includes a promise to "save your data online for easy access" -- which, for the uninitiated, will be the only way to back up your Switch games' save data when it launches. Currently, should your Nintendo Switch be lost, stolen, or damaged, your progress in games like Zelda: Breath of the Wild and Elder Scrolls V: Skyrim is toast, as you can neither move save data from one console to another nor personally back it up to a hard drive. The following current and upcoming Switch games do not support Save Data Cloud backups: Splatoon 2, Pokemon Let's Go Pikachu, Pokemon Let's Go Eevee, Dark Souls Remastered, Dead Cells, FIFA 19, NBA 2K19, and NBA Playgrounds.
Software

Valve Explains How It Decides Who's a 'Straight Up Troll' Publishing Video Games On Steam (vice.com) 77

An anonymous reader quotes a report from Motherboard: Wednesday, Valve, the company that operates the huge online video game store Steam, shared more details about how it plans to control and moderate the ever-increasing number of games published on its platform. In the post published Wednesday, Valve shared more details about how it determines what it considers "outright trolling." "It is vague and we'll tell you why," Valve wrote. "You're a denizen of the internet so you know that trolls come in all forms. On Steam, some are simply trying to rile people up with something we call 'a game shaped object' (ie: a crudely made piece of software that technically and just barely passes our bar as a functioning video game but isn't what 99.9% of folks would say is "good.")

Valve goes on to explain that some trolls are trying to scam folks out of their Steam inventory items (digital items that can be traded for real money), while others are trying to generate a small amount of money through a variety of schemes that have to do with how developers use keys to unlock Steam games, while others are trying to "incite and sow discord." "Trolls are figuring out new ways to be loathsome as we write this," Valve said. "But the thing these folks have in common is that they aren't actually interested in good faith efforts to make and sell games to you or anyone. When a developer's motives aren't that, they're probably a troll." One interesting observation Valve shares in the blog post is that it rarely bans individual games from Steam, and more often bans developers and/or publishers entirely. [...] Valve said that its review process for determining that something may be a "troll game" is a "deep assessment" that involves investigating who the developer is, what they've done in the past, their behavior on Steam as a developer, as a customer, their banking information, developers they associate with, and more.

Businesses

'Eve Online' Studio Acquired By Korean MMO Maker (engadget.com) 60

MAXOMENOS writes: EVE Online developer CCP Games has been acquired by Pearl Abyss, the South Korean studio behind the action-oriented MMORPG Black Desert Online. According to VentureBeat, the deal was worth $425 million and will close in early October. It's a surprise announcement for CCP, which has long operated as an independent developer. Eve Online isn't the biggest MMORPG on the market, but it has maintained a steady and loyal userbase through continuous updates and a well-timed switch to a hybrid premium and free-to-play model. The 15-year-old game is unique, too, with its large-scale battles and notoriously complex economic and political systems.
PlayStation (Games)

Sony Ends Its Repair Service For the PlayStation 2 More Than 18 Years After the Console Went On Sale (bbc.co.uk) 69

Sony has decided to end its repair service for the PlayStation 2, more than 18 years after it first went on sale. The best-selling gaming console ever produced was first released in Japan in March of 2000. Sony stopped manufacturing the device in 2012, roughly six years after the PlayStation 4 was released. The BBC reports: Sony said it was no longer able to offer repairs because it was running out of replacement parts for the aging console. In a statement, the company thanked customers for their "continued patronage." Gamers seeking repairs will now have to try their luck with unofficial services. More than 150 million PlayStation 2 consoles have been sold.
First Person Shooters (Games)

After 24 Years Doom 2's Last Secret Has Finally Been Discovered (polygon.com) 62

"Almost 25 years after it was released, Doom 2 has finally given up its last secret..." writes Polygon. An anonymous reader quotes their report: It's secret No. 4 on Map 15 (Industrial Zone). Now, the area in question has been known, seen and accessed by other means (usually a noclip cheat code). Getting to it without a cheat appears to be deliberately impossible, according to Doom co-creator John Romero. Romero tweeted out congratulations to the solution's discoverer, Zero Master. Zero Master figured out that the way to trigger the secret was to be pushed into the secret area by an enemy (in this case, a Pain Elemental).
Apparently the secret sector was an area just below the floor of a teleporter -- but entering that teleporter meant players rose up to the level of the teleporter's floor, according to Romero, so "you never enter the sector... you would never get inside the teleporter sector to trigger the secret."

One Reddit user notes Zero Master "has the first legit Doom 2 100% save file on earth, after 24 years."
China

China Plans To Restrict New Games Coming Into the Country and Limit the Time Kids Spend Online (bloomberg.com) 33

China's regulators plan to curtail the number of online games and discourage play-time, part of a broader effort to tackle device addiction and other ills that sent shares reeling from the U.S. to Japan. From a report: The curbs were just one aspect of a swathe of edicts intended to address the health and growing incidence of myopia among children. But they come on top of a months-long freeze in game approvals, further muddying the waters for an industry that labors under one of the world's most opaque regulatory regimes.

While the new regulations encompassed everything from encouraging outdoor activities to usage of electronics, investors zeroed in on the game curbs during a highly sensitive time for the industry. The government hasn't given any explanation for a freeze on title approvals since March, prompting debate over whether it's a temporary halt due to regulatory reshuffling or whether Beijing is planning a crackdown in a wider campaign against online content. Tencent's inability to monetize its hottest games also cast doubt over the relationship between the world's largest gaming company and the government.

Nintendo

Nintendo Shuts Down Tool Used To Build Pokemon Fan Games (arstechnica.com) 78

An anonymous reader quotes a report from Ars Technica: Since 2007, Pokemon Essentials has been a crucial part of the Pokemon fan game community. As a free mod for the paid RPG Maker software, Pokemon Essentials offers all the graphics, music, maps, and tilesets a fan game maker needs to craft their own Poke-adventure. Fans of the tool congregated around the PokeCommunity forums and a dedicated Pokemon Essentials wiki to download files, share creations, and discuss the scene. Earlier this week, however, PokeCommunity forum moderator Marin announced that "the Pokemon Essentials wikia and all downloads for it have been taken down due to a copyright claim by Nintendo of America." That means "we will not allow Pokemon Essentials or any of its assets to be hosted or distributed on PokeCommunity," the announcement reads. "We sincerely apologize that we have to do this, but there is no going around it." Fandom, the company that hosts the wiki, confirmed to the Verge that it had "received a DMCA notice on behalf of Nintendo notifying us of content that was in violation of its copyright holdings. After carefully assessing the violations in regards to the Pokemon Essentials wiki, we came to a decision to take it down."
Businesses

How 'Grand Theft Auto' Is Changing the Way the World Experiences Music (rollingstone.com) 120

An anonymous reader shares a report: GTA V and its multiplayer GTA Online mode has already proven itself a thriving game and money maker for both developer Rockstar and publisher Take-Two -- with sales approaching 100 million copies and bringing in more than $6 billion, now one of the most successful video games in history is also becoming something else, perhaps not too unexpectedly: A powerful tool for music discovery. Use of music has always been something video game makers Rockstar prides itself on. From the Billy Holiday, Ella Fitzgerald and Dinah Washington songs found in L.A. Noire, a detective action-adventure game, to the mix of 1970s rock in The Warriors game, music is one of the more important elements of pop culture that the developers use to help create memorable times and places for its titles.

Nowhere is that more evident than in the long-running Grand Theft Auto series. While the franchise has always featured some sort of working, in-game radio stations, each new iteration expanded on the concept. By 2013 and the release of GTA V, the game's 15 unique radio stations, packed with 240 fully licensed songs and pre-recorded on-air talent, had become nearly as important as the game itself. [...] In the five years since launch, GTA V and GTA Online gamers have listened to more than an estimated 75 billion minutes of music from the game's 18 radio stations, according to Rockstar's own analysis provided to Rolling Stone.

Microsoft

Microsoft Announces Xbox All Access (thurrott.com) 53

Microsoft today confirmed the rumors: Xbox All Access is a new subscription offering that ties a console to Xbox Live Gold and Xbox Game Pass for two years. From a report: "For no upfront cost and one low monthly price for 24 months, Xbox All Access gets you a new Xbox One S or Xbox One X, access to more than 100 great games through Xbox Game Pass, and online multiplayer with Xbox Live Gold," Microsoft's Bogdan Bilan explains. "That's more than 100 all-you-can-play games -- including highly-anticipated new Xbox One exclusives the day they're released, plus more games added all the time on the fastest, most reliable gaming network and an Xbox One console." As previously reported, Xbox All Access is available only in the United States and will cost $22 or $35 per month, depending on whether you choose an Xbox One S or Xbox One X console.
News

Mass Shooting Reported at Madden Video Game Tournament in Florida (polygon.com) 1293

Multiple people on live streams and social media reported a mass shooting at a Madden NFL 19 tournament in Jacksonville, Florida, this morning. The Jacksonville County Sheriff's Office confirmed that law enforcement was en route to the scene but had no further information early this afternoon. From a report: In the video, two competitors are playing when someone starts screaming off camera. As the first of nine shots break out, they abandon their stations and others are heard fleeing. Then a man is heard crying out, "What did he shoot me with?" Three more shots are fired and screaming can be heard. This weekend at Jacksonville Landing downtown was the first of four qualifier events for the Madden Classic series sponsored by EA Sports. CNN: "Multiple fatalities at the scene, many transported. #TheLandingMassShooting," according to Jacksonville Sheriff's twitter page, which urged people to "stay far away from the area" as the area is not safe at this time. "One suspect is dead at the scene, unknown at this time if we have a second suspect. Searches are being conducted," according to another tweet from the sheriff's office In a statement issued moments ago, EA Sports Madden NFL said, "This is a horrible situation, and our deepest sympathies go out to all involved."

Top competitor Drini Gjoka, who was at the event and reported the terrifying scene, said, "The tourney just got shot up. Im leavinng and never coming back. I am literally so lucky. The bullet hit my thumb. I will never take anything for granted ever again. Life can be cut short in a second.

Update: LA Times reports that the shooter was a gamer who was competing in the tournament and lost, according to Steven "Steveyj" Javaruski, one of the competitors.
Businesses

Videogame Developers Are Making It Harder To Stop Playing (wsj.com) 167

Videogames have gotten harder to turn off, mental-health experts and parents say, raising concerns about the impact of seemingly endless gaming sessions on players' lives. From a report: Game developers for years have tweaked the dials not only on how games look and sound but how they operate under the hood, and such changes have made videogames more pervasive and enthralling, industry observers say. The World Health Organization in June added "gaming disorder" to an updated version of its International Classification of Diseases, warning about a condition in which people give up interests and activities to overly indulge in gaming despite negative consequences. It is expected to be formally classified in January 2022.

Many games today are free, available on multiple devices, and double as social networks. Where once games were played and put away for a while, now game companies are routinely delivering new content aimed at keeping players constantly engaged. Some new content is available only for a limited time, a maneuver that tugs at people's fears of missing out, psychologists say. "Videogames are engineered specifically to keep people playing," said Douglas A. Gentile, a research scientist focused on the impact of media on children and adults. "They're designed to hit the pleasure centers of the brain in some of the same ways that gambling can."

Crime

Student Arrested For Posting Zombie-Killing AR Game Clip Filmed at His High School (yahoo.com) 352

18-year-old high school student Sean Small was arrested in Indiana on Tuesday and charged with a misdemeanor for posting a videogame clip to social media. An anonymous reader quotes Yahoo Lifestyle: The clip in question is Sean playing The Walking Dead: Our World, which is an augmented reality game that animates characters into a real-world setting. In this case, players kill zombies. Along with Sean's video he wrote, "Finally something better than Pokemon Go," which is also an augmented reality game....

Sean, who is a member of the Indiana National Guard, pleaded not guilty to an intimidation charge. He was released on $1,000, and his school expulsion hearing is set for next week. The video featured other students walking through the halls as Sean allegedly attempted to kill the zombies the game placed among them.

Realistic footage of shootings in the high school's hallways apparently alarmed the off-duty sheriff's deputy hired to work at the high school -- who then filed the misdemeanor intimidation charge with the county prosecutor.
Android

Epic's First Fortnite Installer Allowed Hackers To Covertly Download and Install Anything on Users' Android Phones, Google Researchers Say (androidcentral.com) 39

Epic decided to ditch Google Play Store for its sleeper hit Fortnite. By doing so, while Epic may have saved some money that it would have had to split with Google, it also ran into an issue that it could have avoided had it not parted ways with Google. AndroidCentral reports: Google has just publicly disclosed that it discovered an extremely serious vulnerability in Epic's first Fortnite installer for Android that allowed any app on your phone to download and install anything in the background, including apps with full permissions granted, without the user's knowledge. Google's security team first disclosed the vulnerability privately to Epic Games on August 15, and has since released the information publicly following confirmation from Epic that the vulnerability was patched.

[...] When you go to download "Fortnite" you don't actually download the whole game, you download the Fortnite Installer first. The Fortnite Installer is a simple app that you download and install, which then subsequently downloads the full Fortnite game directly from Epic. The problem, as Google's security team discovered, was that the Fortnite Installer was very easily exploitable to hijack the request to download Fortnite from Epic and instead download anything when you tap the button to download the game. It's what's known as a "man-in-the-disk" attack.

DRM

GOG Launches FCKDRM To Promote DRM-Free Art and Media (torrentfreak.com) 150

An anonymous reader shares a report: GOG, the digital distribution platform for DRM-free video games and video, has launched a new initiative designed to promote content without embedded DRM. The platform aims to promote GOG and other companies with a similar ethos, including those offering DRM-free music, books, and video. "DRM-free approach in games has been at the heart of GOG.COM from day one. We strongly believe that if you buy a game, it should be yours, and you can play it the way it's convenient for you, and not how others want you to use it," GOG said in a statement. While Digital Rights Management is seen by many companies as necessary to prevent piracy, GOG believes that its restrictions are anti-consumer and run counter to freedoms that should exist alongside content ownership.
Windows

Steam Gets Built-in Tools To Let You Run Windows Games on Linux -- Now Available in Beta (pcgamesn.com) 206

Steam Play -- Valve's name for its cross-platform initiative -- is getting a major update, adding built-in tools that would allow users to run Windows games on Linux. It's now available in beta. From a report: The new tools run on Proton, which is custom distribution of the widely-used Wine compatibility tool. In the most practical terms, this means you can now download and install Windows games directly from the Steam client without any further fuss. Valve is currently checking "the entire Steam catalog" and whitelisting games that run without issue, but you can turn off those guidelines and install whatever you want, too.

Proton should provide enhanced performance over Wine in many cases, according to Valve. DirectX 11 and 12 implementations are now based on Vulkan, and performance in multi-threaded games "has been greatly improved compared to vanilla Wine." You'll also see better fullscreen and controller support with Proton. It's also fully open source.

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