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Games

Amazon's Double-Helix Acquisition Hints At Gaming Console 116

Nerval's Lobster writes "A more prominent role in video-game development could prove the latest territory on Amazon's 'attempt to conquer' list. Yes, there's already Amazon Game Studios, which produces smaller games such as Air Patriots (a tower-defense title), but that evidently wasn't enough — Amazon has acquired Double Helix, most notably the developer behind Killer Instinct and other big-action games for PCs and consoles. Amazon confirmed the deal to multiple media outlets, suggesting that it would use Double Helix's developers and intellectual property 'as part of our ongoing commitment to build innovative games for customers.' Why would Amazon want to bulk out its game-creation abilities? Rumors have floated for the past couple weeks (hat tip to Gamespot) that the company is hard at work on an Android-based gaming console that will retail for below $300. Over the past year, it's also hired gaming luminaries such as Halo author Eric Nylund, which it probably wouldn't have done without something big — or at least interesting — in the works. Amazon would doubtlessly position such a device (if it actually becomes a reality) as the low-cost alternative to Microsoft's Xbox One and Sony's PlayStation 4. But even the cheapest console won't sell without some killer games to attract customers — and that's where Double Helix might come in. ... With Nintendo flagging, there's potentially an opening for a third console ecosystem to take hold."
Microsoft

Reports Say Satya Nadella Is Microsoft's Next CEO 177

Nerval's Lobster writes "Microsoft's next CEO will be Satya Nadella, if current reports prove accurate. According to Re/code, which drew its information from "numerous sources close to Microsoft," Nadella could officially assume the role in early February. Meanwhile, anonymous sources speaking to Bloomberg suggested that co-founder Bill Gates could be forced to give up his longtime chairman role. Nadella (again, if confirmed) seems a logical choice for Microsoft. He's been with the company for more than twenty years, eventually becoming executive vice president of its Cloud and Enterprise division. The enterprise remains a key—perhaps the key — customer segment for Microsoft, especially as its mobile and consumer efforts (excluding the Xbox) have floundered in recent years; in order to retain those business clients, Nadella and his team embarked on the creation of 'Cloud OS,' the platform that powers Microsoft's large-scale cloud services such as SkyDrive, Azure, and Office 365. Under his guidance, Microsoft's revenue from cloud services has grown by several billion over the past few years, so he's shown that he can expand a business. In addition, his technical background could afford him a measure of respect from Microsoft's legions of engineers and developers. But if he's ultimately tapped for the CEO seat, Nadella faces one of the toughest jobs in the technology industry: not only does he need to craft a plan that will allow Microsoft to grow and prosper in an integrated, holistic manner—he'll need to do it while guiding the company through the massive internal reorganization initiated by his predecessor, Steve Ballmer."
Nintendo

Nintendo Could Base Comeback On Improving Peoples' Health 129

Nerval's Lobster writes: "It's no secret that Nintendo faces significant challenges: revenues are down, rival platforms such as Microsoft's Xbox One and Sony's PlayStation 4 are attracting a lot of buzz, and iOS and Android have made significant inroads into mobile gaming. Rather than double down on its core business, however, Nintendo reportedly sees its salvation in new, nongaming segments such as... monitoring your health? 'We have now redefined entertainment to mean making it fun for people to improve the quality of their lives,' Nintendo CEO Satoru Iwata told a company strategy meeting, according to The Wall Street Journal. But he refused to part with more detail about Nintendo's plans, except to claim that whatever's in the works isn't a wearable device along the lines of Nike's FuelBand or the FitBit, and it isn't an iteration of the Wii Balance Board, an accessory that measures the user's weight and center of balance while playing games."
XBox (Games)

Microsoft Relaxing Xbox One Kinect Requirements, Giving GPU Power a Boost? 220

MojoKid writes "News from gaming insider Pete Doss is that Microsoft is mulling significant changes to the restrictions it places on developers regarding the Xbox One's GPU. Reportedly, some 10% of total GPU horsepower is reserved for the Kinect — 8% for video and 2% for voice processing. Microsoft is apparently planning changes that would free up that 8% video entirely, leaving just 2% of the system's GPU dedicated to voice input. If Microsoft makes this change, it could have a significant uplift on system frame rates — and it's not clear that developers would necessarily need to patch the architecture to take advantage of the difference."
Microsoft

Microsoft Reports Record Revenue 289

jones_supa sends this AFP report: "Microsoft soared to record revenues in the last quarter, confounding Wall Street forecasts on the back of strong demand for Xbox consoles, Surface tablets and Internet cloud services. The U.S.-based technology titan reported net income of $6.56 billion on revenue that hit a record high of $24.52 billion in the quarter that ended December 31. ... Sales of Surface tablets more than doubled from the previous quarter to hit $893 million, and Microsoft sold 7.4 million Xbox videogame consoles, with 3.9 million of those being new-generation Xbox One. Bing's share of the Internet search market grew to 18.2 percent while its share of the online search ad market grew about a third, according to Microsoft. Meanwhile, money made from selling Windows software to computer makers slid by three percent due to continue soft demand by consumers for personal computers, according to Microsoft."
Microsoft

Microsoft Paying for Positive Xbox One Coverage on YouTube 128

An anonymous reader writes "Microsoft, partnered with Machinima, has put forth a promotion for YouTube personalities: make a video about the Xbox One and get money for it. Problematically, they also require the reviewer not to disclose that they're getting paid (or mention anything negative), which breaks FTC disclosure rules (PDF). Microsoft has a well-known history of astroturfing, but is this the first proof of them doing it illegally?"
Businesses

How Can Nintendo Recover? 559

Nerval's Lobster writes "Nintendo's revenue and profits are tumbling faster than Mario into a bottomless pit. Company executives recently suggested the next-generation Wii U console would sell 2.8 million units between April 2013 and March 2014 — significantly below the 9 million units predicted in previous estimates. Contrast that with Sony's PlayStation 4 and Microsoft's Xbox One, which sold 4.2 million and 3 million units, respectively, in their first six weeks of release. In lowering its hardware and software estimates, Nintendo also expects to take a loss by the end of its fiscal year in March. Nintendo's attempt to carve a niche for itself as an ecosystem for casual gamers has also run into a massive obstacle in the form of smartphones and tablets, which quickly developed into popular gaming platforms. Nintendo is reportedly considering a 'new business model,' according to Bloomberg, with its CEO telling a gathering of reporters in Osaka: 'Given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business. It's not as simple as enabling Mario to move on a smartphone.' While Nintendo could probably made some good money off legacy gamers by bringing its (much loved) portfolio of older titles to iOS, Android, and other platforms, that move to mobile might further weaken its hardware sales. So what do you think? If you were in charge of Nintendo, how would you turn it around?"
China

China Lifts 13-Year-Old Foreign Console Ban 54

hypnosec writes "China has lifted the 13-year-old foreign gaming console ban, which it imposed back in 2000 as a way to protect the nation's youth from unhealthy content that may adversely affect their mental health. The temporary lift of the ban, which was announced Monday by the State Council of PCR (Google Translation into English), will make way for international console vendors including Microsoft, Sony, and Nintendo to setup production facilities in the newly created Shanghai Free Trade Zone and sell their consoles throughout the country. The vendors will still have to go through local checks, including the ones from the Cultural authorities to ensure that they don't violate any of those rules."
Microsoft

Playstation 4 Vs Xbox One: Which Shares Better? 174

itwbennett writes "One of the new features that both Sony and Microsoft touted for their next-gen gaming consoles was easy sharing of gameplay videos. Peter Smith has put sharing to the test on both consoles, and (spoiler alert), found that both have plenty of room for improvement. There are pros and cons to each, but ultimately, which console does sharing best comes down to personal preference: 'I really hate that the Playstation 4 is limited to sharing on Facebook and I really like that the Xbox One saves to my Skydrive,' says Smith. 'But I hate having to wait for that upload to happen before I can go back to gaming.'"
Privacy

NSA Collect Gamers' Chats and Deploy Real-Life Agents Into WoW and Second Life 293

An anonymous reader writes in with news that some NSA agents were trying to dig up info by joining the horde. "To the National Security Agency analyst writing a briefing to his superiors, the situation was clear: their current surveillance efforts were lacking something. The agency's impressive arsenal of cable taps and sophisticated hacking attacks was not enough. What it really needed was a horde of undercover Orcs. That vision of spycraft sparked a concerted drive by the NSA and its UK sister agency GCHQ to infiltrate the massive communities playing online games, according to secret documents disclosed by whistleblower Edward Snowden.....The agencies, the documents show, have built mass-collection capabilities against the Xbox Live console network, which has more than 48 million players. Real-life agents have been deployed into virtual realms, from those Orc hordes in World of Warcraft to the human avatars of Second Life. There were attempts, too, to recruit potential informants from the games' tech-friendly users."
PlayStation (Games)

The Quest To Build Xbox One and PS4 Emulators 227

Nerval's Lobster writes "Will Xbox One and PS4 emulators hit your favorite download Websites within the next few years? Emulators have long been popular among gamers looking to relive the classic titles they enjoyed in their youth. Instead of playing Super Mario Bros. on a Nintendo console, one can go through the legally questionable yet widespread route of downloading a copy of the game and loading it with PC software that emulates the Nintendo Entertainment System. Emulation is typically limited to older games, as developing an emulator is hard work and must usually be run on hardware that's more powerful than the original console. Consoles from the NES and Super NES era have working emulators, as do newer systems such as Nintendo 64, GameCube and Wii, and the first two PlayStations. While emulator development hit a dead end with the Xbox 360 and PS3, that may change with the Xbox One and PS4, which developers are already exploring as fertile ground for emulation. The Xbox 360 and PS4 feature x86 chips, for starters, and hardware-assisted virtualization can help solve some acceleration issues. But several significant obstacles stand in the way of developers already taking a crack at it, including console builders' absolute refusal to see emulation as even remotely legal."
XBox (Games)

Xbox One Released 310

Microsoft released the Xbox One today, putting the next-gen console war into full swing. A common theme throughout most of the reviews is that properly evaluating the system is going to take time. Not only are updates for the console continuing to roll out, but the usefulness of some of its technology will depend on what game-makers and other content producers can do with it. Digital Foundry says, "It is willing to make the trades on gaming power in order to potentially revolutionize the way we interact with entertainment in the living room." The Penny Arcade Report calls the hardware and UI a "confusing mess" — until you learn to use it, at which point the hands-free navigation is fast and convenient. Polygon's review is once again visually-oriented, providing a good look at the UI, comparing the controller with the Xbox 360's controller, and giving a demonstration of how Kinect recognizes users. Their conclusion is that while "Kinect isn't a fully realized product yet," "the Xbox One feels like it's from the future." iFixit has a full teardown of the Xbox One, giving it a repairability score of 8/10 (the Kinect sensor gets 6/10). HotHardware has more details about the console's internals, including power consumption and temperature readings. Eurogamer has a compilation of launch coverage, including launch title reviews.
XBox (Games)

Xbox One Controller Cost Over $100 Million To Develop 206

mrspoonsi writes "The Xbox One controller went through many radical designs, including a built-in pico projector and a cartridge designed to release smell. Apparently, 'the core base didn't appreciate them,' so these wacky features were dropped in favor of a standard controller. According to VentureBeat, over $100 million worth of research went into the design they ended up using. 'Microsoft’s first tweaks for a new controller focused on the overall size and how it’d fit into hands, golden or otherwise. Using the Xbox 360 controller as a starting point, the engineers would make plastic-molded or 3D-printed prototypes that were each 1 millimeter wider or narrower than the last, testing a full range of up to plus or minus 8 millimeters. “That gave us the ability to test, with actual users including women and children, which width feels best,” said Morris. “We tested with more than 500 people throughout the course of the project. All ages, all abilities.” ... Morris and his team then looked at different thicknesses and shapes of the grips (or “lobes,” as he calls them), plus the angle of the triggers, different styles of analog sticks, and more.'"
PlayStation (Games)

PlayStation 4 Released 294

Today marks the launch of the latest entrant to the next-gen console race: Sony's PlayStation 4. A number of reviews for the system have already gone up, but many outlets are waiting for next Friday's Xbox One launch before passing final judgment. With regard to the PS4's hardware and UI, Digital Foundry praises the DualShock 4 controller design and the improvements to background downloading, while worrying about fan noise in warmer environments. iFixit provides a step-by-step teardown of the device, giving it an 8/10 repairability score. Ars has many good things to say, but many bad things as well: "The PlayStation 4 has an excellent controller, decently powerful hardware, some intriguing, well-executed new features, and an interface that shows belated acknowledgment of some of Sony's most user-unfriendly past designs. It also has a lot of features that are half-assed, missing, or downright bewildering at this point." Polygon's review is more visually oriented, filled with pictures, videos, and drawings. They conclude, "[T]he PlayStation 4's focus on gaming — and only gaming — is undermined by a distinct lack of compelling software. That failing is sure to improve — better games and more of them will appear on the PlayStation 4 — but right now, this is a game console without a game to recommend it." Eurogamer's coverage includes has a round-up of launch title reviews and gameplay videos. IGN has coverage of the roughly 0.4% of PS4s that arrive broken out of the box, and Kotaku explains how they fixed theirs.
Graphics

Why Project Flare Might Just End the Console War 166

An anonymous reader writes "Project Flare, the new server side gaming technology from Square Enix, turned heads when it was announced last week. The first tech demos do little more than show the vast number of calculations it can handle with hundreds of boxes tumbling down in Deus Ex, but the potential is there to do much more than just picture-in-picture feeds in MMOs. As a new article points out, what's most interesting is the potential to use the technology for games that use more than one system — OnLive may have used this tech before, but only to play games you can buy on discs in the shops anyway, but the future is in games that need the equivalent of dozens of PS4s or Xbox Ones to power them. Ubisoft has already partnered with Square on the project."
Microsoft

Stephen Elop Would Pull a Nokia On Microsoft 292

Nerval's Lobster writes "A new Bloomberg report suggests that Stephen Elop, who's apparently on the short list of candidates to replace Steve Ballmer as Microsoft's CEO, would eliminate company projects such as Xbox and Bing while focusing resources on Office. Before he left Microsoft to join Nokia, Elop headed Microsoft's Business Division, so it's no surprise he'd want to focus on Office and the company's other, highly profitable enterprise software. But as head of Nokia, Elop made similarly bold strategic realignments that, while they probably looked good on paper, didn't quite work out. Specifically, Elop decided to abandon Nokia's popular homegrown operating systems, including Symbian, in favor of Microsoft's Windows Phone. That caused Nokia's share of the overall mobile-device market to dive into the single digits. At the time, Elop insisted he made the decision because Symbian and its ilk were incapable of competing in the broader market against Android and iOS; revelations by the Finnish media over the past few months, however, suggest that he'd been offered a generous cash incentive for selling off the company, which gives his 'strategic realignment' (which everyone knew would initially collapse Nokia's market-share, as its product pipeline emptied out) a whiff of self-interest. So while it's likely that a Microsoft run by Elop would make some decisive moves, his previous attempt at game-changing quickly transformed Nokia from a communications powerhouse into a second-tier competitor and (eventually) a Microsoft subsidiary. And by eliminating Bing and Xbox, Microsoft would be giving up completely on the search and gaming markets in favor of becoming more of an enterprise-centric company—something that could please analysts mostly interested in the company's bottom line, but basically an admission of defeat in the consumer realm."
Microsoft

Microsoft Makes an Astonishing $2 Billion Per Year From Android Patent Royalties 304

mrspoonsi sends this report from Business Insider: "Microsoft is generating $2 billion per year in revenue from Android patent royalties, says Nomura analyst Rick Sherlund in a new note on the company. He estimates that the Android revenue has a 95% margin, so it's pretty much all profit. This money, says Sherlund, helps Microsoft hide the fact that its mobile and Xbox groups are burning serious cash."
AMD

AMD's Radeon R9 290X Review 212

Billly Gates writes "AMD may have trouble in their CPU department with Intel having superior fabrication plants. However, in the graphics market with GPU chips AMD is doing well. AMD earned a very rare Elite reward from Tomshardware as the fastest GPU available with its fastest r9 for as little as $550 each. NVidia has its top end GPU cards going for $1,000 as it had little competition to worry about. Maximum PC also included some benchmarks and crowned ATI as the fastest and best value card available. AMD/ATI also has introduced MANTLE Api for lower level access than DirectX which is cross platform. This may turn into a very important API as AMD/ATI have their GPUs in the next generation Sony and Xbox consoles as well with a large marketshare for game developers to target"
Nintendo

Can Nintendo Survive Gaming's Brave New World? 277

Nerval's Lobster writes "Jon Brodkin talked to indie developers (including the creator of Super Mario Bros. Crossover), former Nintendo employees, and a number of others about where exactly Nintendo went wrong over the past few years. Their conclusions? Nintendo made a number of mistakes, including a lack of an indie-developer ecosystem, a refusal to license out core properties such as Super Mario to other gaming platforms (or even iOS and Android), and platforms that don't appeal to hardcore gamers. While the developers suggest Nintendo is taking steps to broaden its horizons, such as by reaching out to smaller studios, it's questionable whether such efforts will succeed in a world where the PS4 and Xbox One are about to enter the market, and iOS and Android are swallowing up mobile gamers' time and dollars. What do you think?"
Windows

Dell Ad Says Windows 8.1 Apps Will Run On Xbox One 148

cold fjord writes "An article at DailyTech begins, 'While many people scoffed at or failed to recognized the significance of Microsoft Corp.'s talk of a "unified" development path for Windows, Xbox, and Windows Phone, the real world ramifications of that approach are now becoming clear — and they're significant. A pre-order page from Dell for the Xbox One "accidentally" (and, it appears, officially) revealed that Windows 8.1 apps will run on the Xbox.'" A Microsoft spokesperson told AllThingsD, 'The suggestion that all Windows 8 apps run on Xbox One is not accurate," but they didn't deny that there would be some cross-compatibility. PCWorld's article has words of caution: "It would certainly be interesting if the full-blown Windows Store landed on Xbox One. But don't hold your breath for it to be there at the console's launch, no matter what Dell's words vaguely imply."

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