Myth III Preview 25
An Anonymous Coward sent in: "A nice new preview of Myth III: The Wolf Age has been posted at InsideMacGames after a visit the author made to MumboJumbo Studios. There's no word yet if Loki will port this 3D-enhanced sequel to Myth II as well, but there's always hope..."
No point for 3D in RTS (Score:1)
Re:Looks pretty good (Score:2)
Uh... when did Bungie sell Myth? (Score:1)
I know Bungie's off at M'soft developing Xbox stuff, but I was unaware they'd sold the rights to Myth. When'd that happen?
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Insidious Myrkridia? (Score:1)
Of all the adjectives I've heard attributed to Myrkridia, "insideous" is a new one. Every time I've run into these fellas, they've been head-on attackers, never stealthy, never subtle. They just run up to you and stare at your face as their claws disembowel.
I guess things were different 1000 years ago.
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Shame real picture is real (Score:1)
Ah, Myth... (Score:2)
Then Myth II came out and really raised the stakes, with interior missions, large 3D objects that could be manipulated, better graphics, more secrets, and development tools included in the box. Also released simultaneously for PC and Mac, the way games should be. A bit easier than Myth, with superb multiplayer support.
But Myth and Myth II both had graphical problems that stemmed from the combination of 3D rendered landscapes and objects and billboarded sprites for the actual characters. Myth III is going to resolve this issue and add even greater levels of detail, and it appears that they'll do it while keeping the strong storyline and level design of Myth and Myth II intact. This is the first game I've seen this year that I feel I MUST purchase. Can't wait.
Re:Does it fix Myth II's problems? (Score:2)
The demo may illuminate some of the problems and/or solutions, but probably not all of them.
Does it fix Myth II's problems? (Score:3)
Myth II ruined the franchise, by allowing unrealistic encounters -- among other things, they removed the collision radius between units. Why they took a great engine and concept and screwed it up, I'll never understand.
I'm going to want some assurances that Myth III is faithful to the original, with some realism and thought in its design, before I try anything in that franchise again.
Re:Microsoft (Score:1)
Try reading the article... (Score:2)
Myth III will be available for OS X, as noted in this quote, "Yes, the Mac version will be fully carbonized for those who want to run it under Mac OS X.".
Don't worry about speed either. The reason the last four Mac OS X updates(10.0.1/2/3/4) have not gotten much fanfare is because version 10.1(Codename Puma) is coming out relatively soon. (See MacWorld [macworld.com]) It will deal with a lot of the speed issues along with DVD playback also.
Dungeon Master (Score:2)
-- Pure FTP server [pureftpd.org] - Upgrade your FTP server to something simple and secure.
Re:yummy (Score:1)
Nobody wants to put out crap. A lot of pressure is put on the developer by the publisher to get the game OUT. There are often deadlines that threaten funding. It sucks that its so common to have such buggy games, and of course its the developer's fault, but its usually not because of laziness.
Re:If you want the port... (Score:3)
-Karl
Re:Dungeon Master (Score:2)
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If you want the port... (Score:2)
Re:Looks pretty good (Score:2)
Did anyone else notice that all of the Pictures were taken with Mac OS 9.n? Does this mean that the game will run slow as it is being emulated on my new laptop (OS X)?
umm (Score:1)
It doesn't look like they changed much (at a glance), they might as well just had made an expansion pack plugin.
Magius_AR
Re:Uh... when did Bungie sell Myth? (Score:1)
also sold the rights to oni [godgames.com], which is now out and kicks ass (not multiplayer unfortunately)
yummy (Score:3)
I hope that GoD and company can live up the the same high standards as Bungie. From the screenshots, there are obviously still a lot of issues with the game. I hope they will put in the effort to fix them and make it a wonderful game before they release. Far too many developers now are satisifed with releasing crap, and even if they do fix the issues eventually, the game does not do nearly so well as if they just did it right in the first place.
Re:If you want the port... (Score:2)
Whoever wrote the game decides if Loki gets to port it. Period.
Now, Loki could approach MumboJumbo and say "hey, look, we've got 80,000 rabid linux fans that want to buy your software - we'll port it for $XXXXX" and then they'd either enter negotiations and start or they wouldn't. Loki doesn't consider ports - they take what work they can get.
Please folks, do me a favor - Along with emailing Loki, get in touch with MumboJumbo or GodGames and tell them how much you want the port to Linux. That's the only way to be sure they get the message.
Re:Dungeon Master (Score:1)
I find that I also tend to spend most of my computer gaming time in console emulators (mainly SNES). Do you think that it's just nostalgia, or was there something fundamentally more enjoyable about games in those days? I'm guessing that since there was less power available in the way of graphics and sound, more care was put into the crafting of the story and gameplay. I tend to play the older Final Fantasy games a lot, but I think that's true of many games for the SNES.
What do other people think? Were they better games, or are we just misty for our youth?
Yes, this is getting a little off topic. Sue me.
OMG (Score:1)
JOY!!!!!! MIST III!!!!!!!
oh yeah and i am getting sick and tired of people complaining constantly about blah blah blah i want more linux games blah blah blah stop complaining and do something about it...compiling will get you no where, contribute to WINE or go and complain to the right people, not on slashdot, and get VALID reasons, I'm not saying that "well windows blows and I want to play kick ass games under linux" isn't a valid reason, but companies want MONEY, and simply cause one person wants something to them doesn't mean money, it means a person wants something.
Re:No point for 3D in RTS (Score:2)
Sequels (Score:1)
test (Score:1)