Sega Sports' Secret - First-Person Football 40
Thanks to an anonymous reader for pointing to IGN Xbox's coverage of the newly revealed 'secret mode' in Sega's ESPN NFL Football for PS2 and Xbox - a full first-person mode. According to the article, "In first-person mode, you take the snap as the quarterback.. once the ball is thrown, you can either watch the ball sail toward your wideout from the QB's perspective, or quickly switch to control the receiver and attempt to catch the ball while looking through the point of view from players like Moss and T.O." There are also 'Bullet Time'-styled slow motion effects for receivers, as well as a threat meter that shows how close would-be tacklers are to your position. So, not content with just a name change from NFL 2K4, looks like Sega's football franchise is going all-out with new features to overwhelm EA's Madden series after last year's disappointing performance.
Bullet Time (Score:4, Funny)
The march of progress (Score:5, Insightful)
2000 - Lens flare
2001 - Motion blur
2002 - Cel shading
2003 - bullet time
2004 - ?
Re:The march of progress (Score:1)
2004 - ?
2005 - profit!
Re:The march of progress (Score:2)
Well, lens flare was in at least NFS:HS which was... 1999? and bullet time was in Max Payne from... 2001? But yeah, your point is still valid. There certainly appears to be trends and fads within the gaming industry.
Re:The march of progress (Score:2)
Re:The march of progress (Score:1)
GTA:VC has both Motion Blur and Lens Flare, and both irritate me to no end. Maybe some day they'll learn that these things are mostly caused by deficincies in camera technology and stop wasting graphics chip cycles on them, or not.
Bullet Time in a foot
Re:The march of progress (Score:2)
Re:The march of progress (Score:1)
As for beating 'all the modes', as I said, I played the game for ~8 hours, which implied that I played through it once. After that, regardless of what they put in the game to make you play it again, it wasn't worth it. I'm glad I only payed $20 for it, and I don't see why some people were obsessive enough about the game to play it any long
Re:The march of progress (Score:2)
Wait, you're claiming that it makes them more accurate? The AI doesn't need time to calculate aim...or do you mean that it actually deliberately reduces the inserted error?
Re:The march of progress (Score:1)
On the other hand, if the player has trouble keeping up with the positions of everything in the g
Re:The march of progress (Score:1)
First Person Issues (Score:5, Interesting)
Re:First Person Issues (Score:5, Insightful)
Things work the same way in normal NFL 2kx (now ESPN) but better [IMO]. I would note, though that real players on a football field don't get to switch between bodies on a play so that they can be involved, and if a football fan were interested in such a first-person mode it would be because they would want to immerse themselves even more in the game, seeing what the players see.
It's worth noting (in response to some of your other points) that wearing a football helmet restricts one's peripheral vision pretty severely in any case, so not having that in the game wouldn't be too far off from reality. Also, as a wide receiver (in the example given) you're not going to turn your head to look for the ball until you have to do so - a fundamental at which any good wide receiver will be proficient.
The first-person view isn't going to replace third-person for most video game football players (even in the Sega game where it's only being offered as an option) anytime soon, but I think it's an interesting addition to the genre and could prove to be a lot of fun. In fact, it should be even more fun since most of the people who enjoy football don't imagine themselves as football coaches, making a game plan to win the big game - most imagine themselves as an athlete, making the big play to win the big game.
PS-
Why does every new feature like this in any game have to be picked apart before even playing the game, anyway? I'm not necessarily directing this at any one person as this goes on amongst gamers all the time. There's a bizarre traditionalist streak that seems to go through a lot of gamers and it seems very out of place considering the constantly advancing technical nature of the hobby...
Re:First Person Issues (Score:1)
In a video game you have all your surroundings, and you have to focus on the poor looking first person perspective.
Re:First Person Issues (Score:3, Interesting)
Are you sure they're not getting ready to throw that feature into an Xbox Live version? 22-person gaming is pretty much common-place in PC on-line gaming, maybe they're moving toward the same on consoles.
Note: Try not to flame me too hard - I haven't been a console gamer since the NES (outside
Re:First Person Issues (Score:2, Insightful)
I think that, except for really hard core expert teams, much in the way of play calling would end up going out the window, as routes that require precision would not be run reliably. On defense it would be easy to blow coverage, and hard to coordinate things like line shifts or c
Re:First Person Issues (Score:1)
Personally, I think one of the big things that would be missing from the multi-player on-line sports arena is voice. I know voice over IP continues to improve, but I don't think it's yet able to handle something like that, and I would have to say that yelling "I'm open
Re:First Person Issues (Score:2)
Be honest...
Re:First Person Issues (Score:3, Insightful)
There are many difficulties the developer would have to overcome, definitely. Guess what, that's why games cost so much to make. It is entirely possible - not easy, but possible - to make a good 1st person sports game, but it requires some original thinking. If you take o
First person can work... case in point... (Score:2)
Quarterback Attack [gamezero.com] by Crystal Dynamics. This game failed in the market pretty much on two counts #1 came out at the peek of FMV hype, #2 was on the 3DO. But truth be told, when I played the game I was really pleased with the experience and wouldn't mind someone improving and expanding on the game with modern hardware. (note, I wrote that linked review but it includes screen shots if you want to see what the game looked like)
Hopefully hype (Score:4, Informative)
At the same time, it may be pure hype. Maybe you can go into a first person mode, but if you choose not to, everything is just like the NFL2K games of the past few years. That would be a good idea. If someone wants to use the gimmick, they can. Hey, maybe they can even pull it off nicely. If they don't want to use it, they can avoid it.
That's how I imagine the implementation. It would be a grave mistake to do otherwise.
Re:Hopefully hype (Score:2, Interesting)
I'm genuinely curious, Madden seems very tightly put together to me. The AI seems quite realistic, the CPU knows how to manage the clock and the game situation quite well, the physics seem quite well developed, DBs will actually make interceptions regularly if you throw right to them (unlike many older football games), run
Re:Hopefully hype (Score:1)
I'd say rent it to give it a look. One thing I've noticed is that a lot of people just stick with the 1st series they found that really satisfied them (in other words, didn't annoy them). I'm not a really big football fan, so I
Re:Hopefully hype (Score:2)
Re:Hopefully hype (Score:1)
Also I wonder if the people who don't translate Madden skills to NFL2K3 successfully play on the tougher modes very much. I play on All Madden currently, and against the CPU it seem
Re:Hopefully hype (Score:2)
I can't speak as to what the reviewers say, but as someone that was on the Top 40 board (out of thousands) for NFL2K3 on Xbox Live before I stopped playing, I'd say my opinion is fairly well informed. I played against some of Xbox Live's very top players. Many of them played with a heavy emphasis
done that ... sort of (Score:1, Interesting)
NFL 2k3 a superior product to EA (Score:1)
So give sega a few years to catch up - and continue to outplay Madden and you will see those figures improve. I think that this year they are going to be much much closer. Especailly with ESPN hyping their game full time.
Also, EA's refusal to go XBL will a
Re:NFL 2k3 a superior product to EA (Score:1)
or the quarterback sneak in one of the old NES football games (made by Namco I think), though I'm sure they were tying into their own faults as much as the faults of everyone else. I just remember abusing the hell out of that play when my step-brother and I played against each
Re:NFL 2k3 a superior product to EA (Score:1)
D'oh! (Score:1)
It's been done (Score:1)