Source SDK Released Soon, HL2 High in Gamerankings 137
Biomemetic writes "Valve announced yesterday that they'll be releasing the Source SDK next week, along with a "surprise for the community". Incidentally, the sound stuttering bug (actually three bugs, to do with texture loading problems), has been solved and an update released through Steam." Relatedly, Highpriest writes "According to gamerankings.com, Half Life 2's average review is higher than Halo 2's. Half Life 2 has recieved a 96.6% overall rating wheras Halo 2 came in with a 95.1%."
TF2? (Score:2)
Maybe TF2, finally?
Re:TF2? (Score:1)
Re:TF2? (Score:2)
This is all from foggy memories of two-year-old gossip.
Re:TF2? (Score:1)
Re:TF2? (Score:2)
Next week we will be releasing the Source SDK, along with a surprise for the community.
TF2 maybe?
Re:TF2? (Score:1)
The game got high rankings, but... (Score:5, Interesting)
Maybe my expectations were too high, but when magazines bandy about the phrase, "Greatest game ever," it's hard not to expect at least a game worthy of $60.
Re:The game got high rankings, but... (Score:4, Insightful)
Re:The game got high rankings, but... (Score:2)
Re:The game got high rankings, but... (Score:2)
1) Who the Xen aliens and the final boss of Hl1 were.
2) What the heck has happened to the earth since HL1.
3) Why Breen is doing what he is doing, who the Combine are, and so forth
The fact is, no one runs up to you and tells you all the backstory. All the characters in the game assume you know what's been happening in the world, since they don't know that ---spoilers about where Gordon has been deleted---. You have to piece things to
Re:The game got high rankings, but... (Score:1)
Re:The game got high rankings, but... (Score:2)
That being said, Halo 2 has been a bit more fun for me recently.
95% vs. 96% vs. 95% (GTA:SA)... Let's just be happy each console has an awesome game. Except for the Gamecube (d'oh!).
Re:The game got high rankings, but... (Score:3, Interesting)
While i'm not saying that HL2 is the pinnacle of games forever I certainly belive it is currently.
There is only so much you can get out of a medium, if you don't enjoy the game most people call the best game ever made all things considered than thats a good indication to find a new hobby.
Re:The game got high rankings, but... (Score:5, Insightful)
I think this needs a slight correction: it is the *best first-person shooter ever*. OK for that (although I don't find it such a killer after all). But not the *best game ever*. As an example, you cannot compare World of Warcraft with HL2 in terms of gaming. It's just not the same kind at all. You can compare the technicality of it, graphics, softaware performance, etc. but that's only part of game softwares. It is difficult to measure the player's immersion in the game between those 2 for instance.
That would be like comparing M$ Word with Eclipse: "Best software to type text with".
Re:The game got high rankings, but... (Score:2)
Re:The game got high rankings, but... (Score:2)
Re:The game got high rankings, but... (Score:4, Funny)
Of course, we all know that the best one of those is vi..... or emacs... nope, definetely vi
Re:The game got high rankings, but... (Score:2, Interesting)
I played HL2 at a friends for a few minutes. It was just another FPS to me, with prettier graphics. But then, it seems graphic quality is the sole yardstick for measuring a games value these days.
It didn't do anything for me, just another entry in a pretty stale genre.
I liked the huge open maps of Far Cry, or the vehicles in Halo. In fact, after Far Cry, I don't think I can play another on-rails FPS.
HL2 and Doom 3 both came off as tech demo
Re:The game got high rankings, but... (Score:1)
Re:The game got high rankings, but... (Score:3, Interesting)
It also has some great multiplayer modes.
Re:The game got high rankings, but... (Score:3, Interesting)
At least you don't have to duck-jump anymore.
The only thing I had against Painkiller was the lack of continuity in the music. It would go from really nice ambient music and simply fade in metal without any real transition.
Re:The game got high rankings, but... (Score:5, Insightful)
What you did, it's like watching a scary movie in the park on your laptop on a sunny afternoon with 20 friends huddled around you. Of course you won't get the full effect of the movie in that kind of situation. Same with this game. You have to treat a game like this as a movie, because that's what they're slowly becoming -- an interactive movie.
With that said, HL2 does have room for improvement, but not much. It really is a damn good game. I've yet to hear from anyone who's played it all the way through to be disappointed. The "disappointed" folks are like you, who are expecting this mind-blowing "i ate the red pill" kind of thing, and it's not that -- that's the HL:VR game, due to be released in 2055. Until then, HL2 is the best game out there.
Re:The game got high rankings, but... (Score:3, Interesting)
The game is really good, but it felt short on my expectations. Maybe they were too high...
Re:The game got high rankings, but... (Score:2)
Half Life 2 has plenty of room for improvement. However, it's got less room than any other FPS game out there, so it really is quite good. It has many of the same flaws that plague other "tech demo" games like Doom 3, with gimmick sections where they show off all the neat things the engine can do for a level. The section whe
Re:The game got high rankings, but... (Score:4, Interesting)
At the most, the path only branches off into two or three subpaths and always converge at the next checkpoint. You ever tried straying off the path in Far Cry? You usually either end up getting gunned down by really big weapons or see the terrain gradually become more simple (as the map designers had not intended you to go that far) and you hit a steep hill or invisible wall.
Also, you can tell Far Cry's openness has its limits, as the developers decided to just print the fly-through of the island, which appears at the game menu, to video, as opposed to Unreal, which used a live-rendered flythrough of the castle.
Re:The game got high rankings, but... (Score:1)
The game was was shorter than I expected, but has a good replay value.
Re:The game got high rankings, but... (Score:1, Interesting)
Not to mention, the game is far too short. I don't know if I've ever beat a game i
Re:The game got high rankings, but... (Score:1)
Re:The game got high rankings, but... (Score:1, Insightful)
HL2DM? (Score:3, Interesting)
Gamerankings.com is meaningless (Score:1, Funny)
I wish people wouldn't compare Halo to PC FPS's, it's a completely different sub-genre, IMO.
Yeah, sure, you can be more accurate shooting with a mouse and keyboard. But who the hell wants to drive a warthog or fly a banshee with a mouse? My point being, the FPS legacy is only part of Halo's overall gameplay.
Of course, I should point out that it's entirely possible for more than one game to be good. Just because you like H
Re:Gamerankings.com is meaningless (Score:4, Insightful)
Re:Gamerankings.com is meaningless (Score:1)
Halo 2 is a waste of money, if/when it drops to $30 I might consider buying it. Thank god for Blockbuster; allows me to screen all the bullshit that consoles fling out before I buy it.
Re:Gamerankings.com is meaningless (Score:1)
Halo was just as enjoyable on my PC as on Xbox, and there's no reason to think Halo 2 is different. It's just a matter of preference, nothing else.
If you're so worried about Valve controlling how you play HL2, you should be aghast at the oppressive methods of Microsoft and their completely untweakable games and online gaming systems. But you're probably not.
Re:Gamerankings.com is meaningless (Score:2)
That's an interesting statement. Let's see: in an FPS you see the world in first person perspective and shoot things. In Halo you see the world in first person perspective and shoot things. In an FPS you usually have some meaningless story, nice graphics, and a choice of weapons. In Halo you have a meaningless story, nice graphics (unless you are bothered by repetitive design), oh wait, now I see: you don't get a
Lag problem (Score:3, Interesting)
Re:Lag problem (Score:1)
I would presume it's been downloading all that time, it should have downloaded everything it *can* in a couple of days.
Re:Lag problem (Score:1)
Re:Lag problem (Score:1)
Right click on the Steam Tray Icon and pick "Monitor" from the options. This pops up a screen from where you can see if Steam is downloading anything in the background. If you don't see anything there, then something else is causing your ping problems.
Re:Lag problem (Score:1)
Re:Lag problem (Score:2)
Re:Lag problem (Score:1)
Re:Lag problem (Score:2)
Re:Lag problem (Score:1)
Re:Lag problem (Score:1)
That's good... (Score:3, Funny)
Half Life 2's average review is higher than Halo 2's.
That's good, because we hate anything associated with Microsoft 'round these here parts...
Jesus.
Re:That's good... (Score:1)
Re:That's good... (Score:2)
The Surprise (Score:5, Funny)
Gah! (Score:1, Troll)
Oh BTW theres a new patch, DOWNLOAD IT OR DIE!!! - Steam every time you open it
Re:Gah! (Score:2)
How big is this patch?
It came down over my 56k connection in a minute or two.
Re:Gah! (Score:1)
Re:Gah! (Score:2)
It took a few hours. I did it the day that the game was released, so I'm not sure if that was because of the 56k connection or overloaded servers at Valve or both.
Re:Gah! (Score:2)
Main Steam Menu=>Play Games=>Right Click Game=>Properties=>Automatic Updates
Sorry.. (Score:4, Informative)
The stuttering bug is not fixed. I'm still getting it just like always. It may have fixed it for some people, but not for me. I've noticed quite a few threads on various HL2 forums by others who are still experiencing the problem as well.
Re:Sorry.. (Score:2)
Re:Sorry.. (Score:1)
The stuttering problem has not been solved (Score:2, Redundant)
Word to the wise: press releases != the truth
Re:The stuttering problem has not been solved (Score:2)
I only have the studdering issue in high detail mode, Medium is almost perfect. My system is about equivilant to yours.
Re:The stuttering problem has not been solved (Score:1)
I have still not been able to play due to crashes (Score:2, Funny)
While I we're waiting for a patch to make this game usable, anyone want to buy a set of coasters?
http://cgi.ebay.com.au/ws/eBayISAPI.dll?ViewIte
Re:I have still not been able to play due to crash (Score:2)
I heard tell of some kind of diagnostic tool, I think it's been released. Try running that or redownloading the game. If that fails, call VU, as the problem has to do with their copies of the game, not the ones Valve has distributed over Steam.
Re:I have still not been able to play due to crash (Score:1)
I have tried everything from bios setting changes through to Windows tweaks, to no avail. Valve has it listed on support, but there's no fix
Have you tried running a memory tester... (Score:2)
Re:Have you tried running a memory tester... (Score:1)
Seriously, tried everything, lots of people have simialr issues.
Re:Have you tried running a memory tester... (Score:2)
Re:Have you tried running a memory tester... (Score:2)
On the other hand, your problem sounds a lot like a corrupt gcf problem.
Re:I have still not been able to play due to crash (Score:2)
Realism (Score:5, Insightful)
Re:Realism (Score:2)
Re:Realism (Score:2)
However, don't you find the behaviour of Dr. Mossman to be one of the most over used clichés of every action movie ?
Re:Realism (Score:2)
I don't know about you, but I was laughing my ass off when I dropped into the hole after the strider plaza area and Barney said, "If you see Dr. Breen, tell him I said, *KABOOM*ck you!'"
Re:Realism (Score:1)
Hmm (Score:3, Interesting)
As a point, Half life 2 has 29 reviews, while Halo 2 has 67.
As with any percentage, the more chances of change the different the outcome
"more chances of change the different the outcome" (Score:1)
The more samples you have, the more accurate the results usually are. Of course, if the last 20 Halo reviews come from the "Podunk, Iowa Gazette", then you may be skewing your results.
But no matter, your phrase makes no sense.
Re:"more chances of change the different the outco (Score:1)
"With a wider source of reviews there is a higher margin of accuracy." Meaning Half life 2's could go down with more bad reviews, while Halo 2 is slightly more grounded where it is.
My bad for hitting -submit-, not -preview-, and then not correcting myself.
Keanu Reeves should play Half-Life 2 (Score:2)
Re:Keanu Reeves should play Half-Life 2 (Score:3, Funny)
halo is a no no (Score:1)
Re:halo is a no no (Score:1)
Re:halo is a no no (Score:1)
Gamerankings and HL2 (Score:1, Troll)
As for Half-Life 2, frankly, I was disappointed. The on-rails gameplay is boring, there aren't that many opportunities to go 'off-rail' a
Re:Gamerankings and HL2 (Score:1)
Make a shortcut to Half-Life 2 on your desktop (right click on the game in the Steam game menu) it should load a bit faster like that.
Re:Gamerankings and HL2 (Score:1)
Wee. Labelled as troll for expressing some legitimate issues I have with the game. Only on /.!
Re:Gamerankings and HL2 (Score:2)
Laugh. How do you propose you work THAT? Stupid Valve: they should have just ticked the magical "levels/textures/sounds instantly teleport into your memory whenever needed" option instead of using boring old cables! This is a PC, not a console, and with the geometric increase in textures sizes, polygon models, high quality sounds, etc., it just isn't doable on current hardware. But then, m
Re:Gamerankings and HL2 (Score:2)
But it isn't done in Halo2. Halo2 uses far lower quality textures, far fewer sounds, and even then, the textures "pop" into place all the time. Halo also isn't anywhere near as CPU intensive. Just don't confuse dreams with technological reality.
can't wait (Score:1)
Re:can't wait (Score:1)
I generally don't buy these games until they're out on a budget label with 3 or 4 good mods available (Unreal Tournament - the best 10 quid I've every spent). If a FPS game ever comes along that is as replayable as a really good film on DVD, then I'll consider buying it brand new. Until then, it's back to UT:Inf or UT:TacOps for me. The added bonus is that most of the 12 year olds have lost interest in those games.
Multiplayer? (Score:2)
I can only conclude that they're either brain dead, or it will be made available, perhaps in this "surprise". But I'm not holding my breath. There have been several brain deaths like this in the games indu
Re:Multiplayer? (Score:2)
Re:Funny... (Score:2)
I can understanding wanting a port, but economically its a lot costlier than you're making it out to be. Half-life 2 just wasn't designed with the kind of portability in mind that those games were.
Re:Funny... (Score:1)
UT2004 (at least) use DirectX on the win32 version. Check the requirements for the game if you doubt me :)
It has an OpenGL codepath under Windows... (Score:2)
Re:It has an OpenGL codepath under Windows... (Score:1)
Re:It has an OpenGL codepath under Windows... (Score:1)
It's not the paying I mind. It's the fact that it seldom works, and never perfectly. This is my experience with Civ III, which is an officially supported game, plus a host of other non-supported games.
No, if game developers want my money, it's the Linux way. I, myself, develop software, which I rutinely run on Z/OS, Linux and windows. It is not that hard! In fact, if I were developing games, I would do it hardware indepently enough that porting to PS2, gamecube, xbox and windows would be no problem --- an
Re:It has an OpenGL codepath under Windows... (Score:1)
Re:It has an OpenGL codepath under Windows... (Score:1)
Tell me, how are you going to develop software that runs on the lowest end (PS2 in this case) and on potentially the highest end (PC), and still make use of the potential of the more advanced hardware?
Re:It has an OpenGL codepath under Windows... (Score:1)
You mean like Doom3, UT2004 etc. scales over a largish hardware range, dropping advanced features as needed? Why, the same way.
To be specific, I would take an open-source engine (e.g this one [sourceforge.net]) and port it to the mentioned platforms. Then I would allow effects to be switched on and off (use stencil shadows or just blobs? Viewing distance?) and use the good old trick of having two (or three) detail levels used at different distances. And so on.
Java is another possibility [oddlabs.com], though I must admit, I don't know
Re:Funny... (Score:1)
Re:Funny... (Score:1)