Sony Is Pulling Cyberpunk 2077 From the PlayStation Store and Offering Full Refunds (theverge.com) 168
Sony is pulling Cyberpunk 2077 from the PlayStation Store and offering full refunds for anyone who bought the game from the digital storefront, the company said on Thursday. The Verge reports: If you want to start a refund, Sony says to visit this site and sign into your PlayStation account to submit a request. The game has already been removed from the PlayStation Store for a few Verge staffers on their PS5s, and the game doesn't come up in a search for "Cyberpunk 2077" on the web version of the store.
Players have found that Cyberpunk 2077, which has only been out for a week, has been riddled with bugs. The game looks good on PS5, but in my few hours with the game, I've run into a few complete crashes to the PS5's home screen and a number of distracting visual glitches. On PS4, the game fares a lot worse -- Eurogamer reported poor performance, low framerate, and texture pop-in. Further reading: 'Cyberpunk 2077' Players Are Fixing Parts of the Game Before CD Projekt
Players have found that Cyberpunk 2077, which has only been out for a week, has been riddled with bugs. The game looks good on PS5, but in my few hours with the game, I've run into a few complete crashes to the PS5's home screen and a number of distracting visual glitches. On PS4, the game fares a lot worse -- Eurogamer reported poor performance, low framerate, and texture pop-in. Further reading: 'Cyberpunk 2077' Players Are Fixing Parts of the Game Before CD Projekt
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Re: Well that's going to be bad for holiday sales (Score:3, Insightful)
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Re: Well that's going to be bad for holiday sales (Score:5, Insightful)
What if you bought it and want to keep it? If they remove it from your account you have a pissed off customer if you wanted it. If they don't, they likely still have to pay the publisher. This is the middle ground, let customers decide if they want it or not.
Re: Well that's going to be bad for holiday sales (Score:5, Insightful)
I second this.
I have not played the game on PlayStation, but I am playing it on PC, and while it has bugs, it is very enjoyable. And it happens to be the first game my wife and I are playing 100% together since the birth of our youngest...
I would be livid if Steam were to refund the game and prevent me from playing it. I could not care less about the sixty bucks (I had to check the price just now)
The game needs work, even on PC. There are tons of bugs, more than Witcher I, II and III together, and we have played all three at release. We have agreed that we will wait for all the bugs to be fixed, before we replay it, because it is already clear that some side missions change the main narrative a lot. We both remember fondly how much fun our second play of Witcher II was.
But Sony's decision is 100% the correct one. Everyone who wants a refund gets one, and everyone who is enjoying the game gets to keep enjoying it.
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Buying a game that can vanish after you download it is weird. Is this normal on consoles? I know DRM can do this but it's very rare (outside of Amazon). It used to be a big advantage of consoles is that you just plug in a game and don't worry about updates, downloads, internet connectivity, etc.
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Re: Well that's going to be bad for holiday sales (Score:5, Insightful)
They're not pulling the game from consoles, they're just pulling the game from sale. People who already have it can decide to keep it, or get a refund.
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Seems like refunding and then re-buying it later at a fraction of the price might be a good option. It will hit the bargain bin sooner rather than later I imagine.
Re: Well that's going to be bad for holiday sale (Score:3, Insightful)
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I find it a little crazy they remove a paid game and don't auto refund you. Some MBA must have thought it clever to require the customer to initiate the refund. Hopefully some lawyers decide to class action Sony for doing that.
They removed it from the store, not from your machine...
Nothing crazy here (Score:4, Insightful)
This is the same way Steam deals with removals (e.g. GEARCRACK Arena is banned from storefront but I still have my 12p copy) except in this case gamers will still get updates because CDPR have to patch Cyberpunk 2077 for all the people who don't refund or who are physical owners.
Re: Well that's going to be bad for holiday sales (Score:4, Insightful)
Removing from sale != removing from customer's devices. There are plenty of people happy to put up with bugs to keep them entertained over a lockdown Christmas.
Now can you mental people stop calling on lawyers for each and every stupid thing you don't understand.
The new Daikatana or DNF? (Score:2)
Watching from the sidelines (I don't game much) I'm trying to decide whether this is the next Daikatana or Duke Nukem Forever...
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Maybe it's the next No Man's Sky, which had a shitty launch but is now even better than the original hype. Or Civilization 5, which wouldn't run on most machines and was a clear step down from 4, before becoming the best of the series. This is an extreme example, but there's lots of games that launched shitty and ended up being very good.
I'm actually playing the game on an XB1 and think it's very fun. The low res and frame rates is obvious though. The city is amazing although I wish there was more depth
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This assumes Star Citizen gets released.
Re: The new Daikatana or DNF? (Score:5, Insightful)
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Thank you for explaining the obvious.
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Personally had I bought it I'd be irked to no longer be able to play or install it, chalk one up for physical discs which I assume you could still play.
This makes no sense. They said they removed it from the store and offered refunds to people that wanted them. They didn't say they removed it from everyone's system and won't let them play if they want to.
PC Player (Score:5, Interesting)
I've played it on the PC. There are bugs, but nothing that I found was a big issue. It didn't ruin the experience for me, or hasn't yet. One example: Fight scene with 3 larger guys. One of them spawned behind the wall. I had to redo the scene for it to work right. Not a huge issue for me.
My review: Lots of dialogue and fluff. It feels like playing a movie with some crappy GTA driving in between scenes with bot fights breaking all of that up. It's entertaining. If I could, I'd get $20 back. It's worth $40.
--
Even in dark times, we cannot relinquish the things that make us human. -- Khan, Metro 2033
Re:PC Player (Score:4, Funny)
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CDPR has more rabid fans due to their better but smaller track record.
But yeah, they are not a major publisher, and probably shouldn' have tried releasing on all platforms at the same time. Especially when their strength is PC.
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This; just look at the abuse any gaming journalists, bloggers, or vloggers got for daring to even question anything CDPR do (including mistreating their staff) and the idea that any major publisher gets better treatment than CDPR because their fans are rabid looks more than dubious.
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They are getting better?
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One company actually cares about their reputation, the other is Bethesda who consider fucking the end users part of the experience they paid for.
Penny Arcade (Score:2)
I've played it on the PC. There are bugs, but nothing that I found was a big issue.
How funny, Penny Arcade made a comic just for you [penny-arcade.com]!
Plenty of PC players having game breaking bugs as well.
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There are bugs, but nothing that I found was a big issue.
Maybe you're lucky. I have had a crash to desktop in the opening scene. I've also had NPC freeze. Dialogue stops. Both of which required reloading saves. I've had dead characters speak. Dead characters come back to life so I get to watch them die a second time. Bodies disappear. Unlootable bodies. Rides that I get out of sink into the ground so I can't get in again. I've had high level badies jus stand there and watch me as I just continuously shoot them in the face. I had a mission character clip threw a w
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The PC version isn't that bad. The console versions are in such a shoddy state that if it wasn't CD Projekt Red, it probably wouldn't have been approved.
Compared ton the consoles, the PC version is bug free and runs perfectly. And this was before the first PC patch that fixed up a whole pile of things.
There were good reasons why there were no advanced copies of the console versions given for review, why no one was allowed to take video of the console versions and other things. The only version you could get
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My review: Lots of dialogue and fluff. It feels like playing a movie with some crappy GTA driving in between scenes with bot fights breaking all of that up.
Yeah I don't understand these "games" that want to be interactive movies. The writing is B-movie quality and the acting is like a high school production. Everyone speaks in monotone. Just make a damn game. Luckily they let you skip cut scenes in this one.
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One of the complaints I heard about Zelda Breath of the Wild from a Witcher 3 fan was that BotW just seemed empty and that the villages were just small with only a few people. But I think that making the world quite empty actually was a good aspect when you put it this way. Filling up a world with lots of content is actually very hard. I was watching a streamer play through CP2077 and there was the same person used very closely in 2 different places very close to eachother. When you're trying to randomly g
Hype (Score:4, Interesting)
I really believe that the refund announcements have been over-hyped. People's expectations for this game's refund are so far ahead of what will be released in the end. Personally, I'm going to wait until the refund is actually in my bank account.
sux shit to game (Score:3, Insightful)
Re:sux shit to game (Score:5, Insightful)
Which is boils down to, do not take the gaming seriously, wait a year before buying the game and miss out on all the worst bullshit. Only buy games on big discounts and at no other times, seriously never. If it is a DLC ridden game, most of the good stuff left out of the game to sell as an add on, wait as many years as it takes for a complete edition to come out, who cares how long, plenty of other games to idle away some time.
Shit play computer games with US politics, that shit is a crazy corrupt as fuck, so you might as well join in the game and mock and troll the hell out of it, not matter how badly you play, you will still be playing better the corporate main stream media and the corrupt social media corporations.
There are plenty of games to be played on the internet.
Re:sux shit to game (Score:5, Insightful)
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Yep, years ago, because of all the crap you mentioned, I decided to remain three years behind when it comes to gaming. It saves on the sanity as well as the pocket book.
I mean you could just read a review 2 days after release. It's pretty obvious when games are bug riddled.
Obligatory XKCD: https://xkcd.com/606/ [xkcd.com]
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If it's a game you really love (Score:2)
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Which is boils down to, do not take the gaming seriously
It doesn't boil down to anything of the sort because the OP is talking out of his arse. There's a reason this is newsworthy because it's not actually the norm. There are several studios who release shit continuously, and there are several odd releases like this which are just buggy as heck, but they are the incredible minority among the games released in any given year.
Wait 2 days after release. If the reviews are good, then go for it. No need to wait a year or do other drastic shit like that.
Comment removed (Score:4, Insightful)
New Console Gen (Score:2)
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It's shit like this that drove me away from being a gaming enthusiast. The industry has always been like this and always will. Endless cycles of hype and disappointment. The product has never matched the promise under the shrink wrap. The entire industry is a fucking fraud. The fans get treated like shit. The employees get treated like shit. Even the journalists are treated like shit. It's all shit.
Instead of giving up on gaming, try my rule of thumb instead: Any game these days that costs more than about $20-25 needs a good hard look to make sure it doesn't suck, and anything more than $40-50 is practically guaranteed to be a buggy shit show that's been dumbed down for console interfaces and the least common denominator.
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Treat AAA games the same way I treat a celebrity.
Assume that everything that comes out of their mouths is bullshit, that every good deed is publicity, that every tragedy is falsified and orchestrated, and that all political opinions are to make sales.
And like the term "celebrity", the term AAA is completely subjective and anyone can claim it. Remember, Pong was for a period of time the pinnacle of videogames with the highest budget, the best graphics, and the best gameplay.
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The industry has always been like this and always will.
No. The industry has never been like this. A few select studios have been like this, and a few select releases have been like this, and they are fully deserving of the bad name they get.
Gamespot's game of the year this year, I've played it 3 times this year already. I have not encountered a bug. Not a single one. Likewise I have had bug free experiences with most games I've played this year and games with the visual fidelity of this release (at comparable settings) run far better than it does.
The industry i
Not all bad news (Score:3)
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What's a TV?
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Not all bad. (Score:2)
Maybe crunch time isn't so good (Score:2, Informative)
Months of crunch
https://games.slashdot.org/sto... [slashdot.org]
leads to cost overruns, delays, recalls
https://games.slashdot.org/sto... [slashdot.org]
and siezure-inducing gameplay.
https://games.slashdot.org/sto... [slashdot.org]
Surprise! (Score:5, Informative)
This, boys and girls, is what a lot of crunch time gets you.
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Crunch time is a symptom, not the disease. The problems start when management make promises they can not deliver in attempt to get investors hooked. Crunch time is what happens when investors hold management to their promises.
Crunch time, in turn, results in bad work, cut corners, and a general lack of polish.
I've been through this a couple of times myself, and while hanging out with your game dev colleagues 24/7, sleeping under your desk, and consuming copious amounts of sugary drinks and pizza can be fun
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Bad work and cut corners, yes, but any game developed by cd project red can't have a lack of polish by the definition.
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Ah. You're right, of course. Seems we will have to lower the bar for what's declared "polished", then. Actually, we can leave the bar over there by the wall.
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That particular bar is the proverbial ten foot pole.
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I pre-ordered the game
Then you've contributed to the problem.
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studios that produce anything artistic (be it movies, games, music) really would be better off not going public.
once the moneymen get involved and demand their ROI; shit goes south, fast.
Wake the Fuck Up Samurai (Score:2)
Wake the Fuck Up Samurai. We have profits to burn.
The Verge (Score:5, Insightful)
The same The Verge that disguises undeclared affiliate links with URL shorteners? [archive.is]
The same The Verge that sicced a harassment mob on a scientist for wearing a shirt they didn't like? [archive.is]
Link to a news source, not a ragebait shithole.
Comment removed (Score:4, Informative)
Re:The Verge (Score:4, Informative)
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Forgot about that, you just know they set up a black man to fail purely to racebait.
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Link to a news source, not a ragebait shithole.
A UID in the 6million? Checks out. Welcome. here's your Slashdot crash course:
We don't read articles.
We don't read summaries.
For the most prat we don't even read our posts to ensure they are free of typos before hitting submit.
Highly Unlikely, But... (Score:3)
CD Projekt have been around the block... With this game coming after the releases of the Witcher series [OK, as others have pointed out, all of which had release day bugs], all reports suggest that this game was ludicrously flawed when it shipped.
They must have known that. Obviously the decision to ship was taken based on the number of bugs in their "unresolved issues" queue against their need for a cash injection.
Is it something as simple as the development cost of 2077 was bankrupting them? Was the bank account empty? Were they getting pressure to pick up holiday season sales? Was this a case of "risky shift" decision making?
Wonder if there is anything beyond the obvious that we could learn from this escapade?
It doesn't seem all that realistic to hope for, but maybe there's some redemption for CD Projekt if they go public with what they've learned and what they'll change going forward? If they survive this, that is...
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The console ports seem like they were done by the B team in a rush. PC version first, then try to get it running on the latest gen consoles. Probably didn't get the dev kits until late in the development cycle.
A lot of the problems look like they are due to poor optimisation for those platforms. Things failing to load in or take several seconds to load in, for example.
Then it's lucky ... (Score:2)
... that no one bought into the scam that is pre-orders. At least the company will have to produce an actual working product before people pay for what may or may not be hot garbage.
At least that's one bullet dodged!
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Word is that it runs like crap on Steam, too.
Re:Console? (Score:4, Insightful)
I'm 12 hours in. It's crashed once. Compared to many other games I've played, it's really not a big deal.
Re:Console? (Score:5, Informative)
Next, try playing it on recommended settings machine, rather than one that costs several times that. Discover the shit show. If it was just random crashes at startup, first load and random points in the story, it would be acceptable.
Don't even try to run it on minimum. Those randomly crash at startup so much, it can take you a few minutes just to get the game to start and get to menu.
But it also runs like a complete ass recommended settings. And CDPR admitted as much. You don't need to defend this. Just let them take the flak that they very much deserved with not delaying this release to next year. Basically, the only way to run this game right now without massive amount of problems is to have a rig that costs several times their "recommended system settings". Not minimum. Recommended.
With luck, their next release won't be such a shit show if they actually have to eat some humble pie for a change, rather than have brown nosing fanboys defend them in the wake of this release.
Re:Console? (Score:5, Insightful)
Re: Console? (Score:5, Insightful)
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Yes, this exact sort of brown nosing. Resolution scaling means you're running it at 360p-540p for most of the assets at good times. Exact same problem that PS4 has, where those ridiculous screenshots of what appears to be 180p assets being actually rendered.
And Sony just pulled the game from the store and is issuing full refunds because of it.
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>you realise that you can't drop scaling passed 50% right?
Notice how I said "assets" rather than "resolution". That you do not understand the difference is telling.
>People just don't appreciate the sheer amount of stuff happening in a scene in this game.
Yes, these kinds of nonsensical excuses. If you can't get your game to work properly, cull some more of the "stuff" to make it work.
Re: Console? (Score:2)
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Playing on a quad core i5 @3.8ghz, GTX 1060 6gb, 12gb RAM, mechanical hdd. Runs fine for me in 1080p on medium with resolution scaling switched on. Maybe peeps need to admit they're not gonna get 90fps on high without a multithousand dollar machine.
Playing on an 8 core machine with a GTX 1070 Ti and 32GB of RAM. Runs fine for some mostly. Many scenes drop FPS to the low 40s which is far from "fine".
Maybe you need to recalibrate what you mean by "fine", and more importantly CDPR need to remove the absurd idea that the game runs on an AMD FX processors and a GTX 970 which they claim it does.
There's YouTube vids running it on minimum (Score:4, Interesting)
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I'm running it on a 3 year old prebuilt mid-range gaming machine, and I can get ultra settings at 1080p. Aside from occasional visual glitches, the game is great.
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I'm sure you're enjoying your cinematic experience then, wonderful cinematic framerates and frequent toilet breaks for when game CTDs or encounters one of the countless bugs that can only be fixed by restarting the game.
Re:Console? (Score:5, Funny)
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Not at all. I have several friends who have 2k EUR+ rigs with top end 2000 and 3000 series cards in them who have enjoyed fallout 76 at release telling me that CP2077 is an amazing game. I truly believe they are enjoying it. But that has nothing to do with game being good in its current state, but with their low standards and having hardware to power through the worst of the game breaking/crashing bugs and horrific stuttering.
The problem I'm having is with people trying to minimize the fact that a very larg
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Nah it runs ok on a $300 machine. I'm almosot at the end of the game and it never crashed and this is running reasonlably well at 1440p on a 8 year old Dell Optiplex powerhouse with a 3470 Ivy Bridge CPU (not overclocked becaue it's not possible), 12 gigs of mismatched memory, and a zotac 1070 mini card.
The game is a bit optimistic in recommending Ultra settings for me by default, but with a few adjustments it runs at 35-40fps which is ok for non-twitchy game. It's really about what you'd expect given how p
Re:Console? (Score:4, Informative)
>The consoles are an entirely different matter, the xbone and ps4 are just nowhere near powerful enough to run it properly and CDPR knew it becaue they didn't let anyone see it before launch date.
I see you haven't played witcher 3 at release. And you also haven't read the transcript of their last investment call. You know, those events where lying gets you liable for potential losses associated with that lie AND potential criminal liability on top of it.
I recommend reading at least the latter.
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Haven't played the Witcher 3 (ever), but I read a transcript of their call, IIRC they said it runs "surprisingly well" on the current consoles. Which might technically true because you could expect a slideshow and it actually runs at almost 20 fps!
I'm not sure I understand your point, are you implying they didn't realize the game sucks on the PS4? Or that it doesn't?
To me it seems that they knew it's woudl run poorly, sugar coated it, and then kept everyone from reviewing the game before launch day to avoid
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I see you changed your argument from "aren't powerful to run it properly" to "aren't powerful enough to run it properly at release, before proper optimization (and therefore are in fact powerful enough to run it eventually after optimizations are done)". Which is indeed in line with said investment call.
Which considering the point about the future appears to be dereliction of the argument I objected to.
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It's crashed for me once too. If that were all the problems then great. Unfortunately for me even on PC I've come across many game breaking bugs which have required me to reload save points. By all accounts on the Playstation it's not only worse, but significant portion of effects are missing too. Hell I just finished a mission where I approached an area full of dead police. Except they were talking. They then respawned standing, got shot and died all over again in front of my eyes. Oh and then the bodies
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Not true according to my son, who played through the main quest. Though he does have an RTX2070...
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That doesn't make any sense. Steam is a marketplace not a computing platform. The only problems Steam had in regards to CBP2077 was some download issues the night of release.
I think you mean it runs poor on PC. And that is entirely up to your hardware configuration because unlike consoles, or at least how they used to be, PC's are not a fixed spec. A midrange gaming PC runs the game fine. If you want ray tracing at 4K then you will have a harder time. But I'm running the game at 1440p with the Ultra preset
Re:Console? (Score:5, Insightful)
Because they paid good money for it? If a company is selling something as suitable for a particular use, you have every right to demand a refund when it doesn't meet that use. This isn't a case of someone trying to run a brand-new game on a system that didn't meet the listed requirements; the studio new exactly how it would work (or fail) on these consoles, yet they still took people's money. For most industries, that'd be called "fraud".
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Re: Console? (Score:5, Informative)
Maybe because they released it for the consoles? If it cant run on a console, dont sell it and rubber stamp the console logo on the box. I get it might be sluggish on the ps4, but the ps5? The disk i/o on the ps5 is faster than any nvme you can currently get. During the second half of November until christmas, I am banned from buying myself shit. The rub is nobody gets the sort of stuff I would get when I try to hold out anyway, so why complain they never know what to get me because I supposedly already buy it for myself? So I put this game on my amazon list hoping it might show up. Then the articles about severe lag on the ps4 hit. No biggie, I thought. I am trying to get a ps5 just for the state of the art nvme. Surely those problems wouldnt exist on the PS5. This article does not give me much hope.
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A gaming console has one of a couple of hardware specs (the PS5 has only one). You expect it to have a good experience because of the ability to test far more exhaustively. In addition to the smaller search space for the developer and the publisher, console manufacturers often require their own testing.
As to whether it offers a superior rendering or can do everything a $2000 desktop with twin 3080s can do, that's a different story. But, again, the unified hardware normally allows better lower level acces
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Because a higher up at CDPR said it runs "surprisingly well" on older consoles?
Because it's actually released for those platforms?
Because they were never given a chance to see it on consoles prior to launch?
Because there are other gorgeous games on those consoles, like RDR2?
Because there weren't "next gen" consoles when development started?
No one is expecting a console to generate the same experience as a several thousand dollar gaming PC. Everyone is expecting something that actually works.
I've played this
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Cyberpunk 2077 is a cutting edge game, why would anyone expect a *gaming console* to deliver a good experience?
Because games with better visual quality at comparable settings do deliver a good experience on a gaming console. Stop excusing the developers for not optimising / bug testing the game.
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Consoles have known identical hardware setups. Why would anyone expect them to be less stable than some random assembly of computer parts?
They would expect that because they spent a lot of money on a PC and are invested in telling everyone how smart their decision was. The goal is usually to reinforce their life choices so as to feel superior to people that made other choices.
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Projecting much? I game on PC because I like the performance, modding and freedom. I don't give a fuck about you or what decision you made.