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Role Playing (Games)

WoW To Add Avenue For Real-Money Gold Buying 197

For some time, players of Blizzard's World of Warcraft have been able to purchase a small number of vanity in-game items for real money, but the items were restricted to the user's own account. Now, Blizzard has announced they will be adding another such item, with a twist — it doesn't become bound to a player's account until they use it, so it can be traded or sold on the game's auction house. In their announcement, they said, "While our goal is to offer players alternative ways to add a Pet Store pet to their collection, we’re ok with it if some players choose to use the Guardian Cub as a safe and secure way to try to acquire a little extra in-game gold without turning to third-party gold-selling services. ... While some players might be able to acquire some extra gold by putting the Guardian Cub in the auction house, that’s preferable to players contributing to the gold-selling 'black market' and account theft."
First Person Shooters (Games)

Mass Effect 3 To Include Co-op Multiplayer 78

BioWare has announced that Mass Effect 3, planned for March of next year, will be the first game in the series to include co-operative multiplayer. In a post on their forums, they provided details about the new mode of play: "Success in multi-player will have a direct impact on the outcome of the single player campaign, giving players an alternative method of achieving ultimate victory ... In multiplayer, players will create custom characters to fight on different and unique fronts in the war. This will include the ability to play as favorites like Turians, Krogans, Asari and more each with their own unique set of abilities." They also took pains to point out that while the co-op missions could affect the outcome of the main story, multiplayer is entirely optional.
Stats

Latest Humble Bundle Hits $1 Million 276

dylan_- writes "The Humble Frozen Synapse Bundle — where you pay whatever you want for a collection of games — has just hit the $1 million mark with 1 day and 9 hours left to buy. The games are DRM free, available for Windows, Mac and Linux, and include a donation to the EFF and Child's Play charity. As with previous bundles, Linux users are the most generous, paying an average $9.18, Mac users come in second paying $6.58 leaving Windows users lagging behind, paying $4.11 on average." These stats are presented right on the page dynamically, so you might see slightly different figures — the dollar figure should only be moving one direction, though.
Businesses

CCP Deconstructs EVE Online's Microtransaction Missteps 106

A few months ago we discussed an uproar in the EVE Online community over CCP Games' implementation of microtransactions within the game. Hilmar Pétursson, the company's CEO, recently posted a lengthy apology and an explanation of their thought process, which he admits was "wrong." Now, at GDC Online, CCP has gone into further detail about the lessons they've learned from the fiasco. Quoting: "Of the eight original items, Cockerill said all but one was in the mid- to high-tier price range. Players naturally assumed the lower-tier range would be neglected going forward, which served to push some of them away. The second wave (and the forthcoming fourth wave) featured more lower-tier options, but it wasn't enough. Cockerill said virtual-goods sellers should release a range of goods at all of their price points to start with, or else they'll face the wrath of the user base. What's more, the team should have targeted the desires of its then-current user base, who cared much more about having virtual clothes for their ships instead of their avatars."
Classic Games (Games)

First Person Dungeon Crawlers Making a Return 163

jjp9999 writes "Anyone who remembers Eye of the Beholder should be glad to know a group of developers is trying to bring back the first person dungeon crawl genre while holding true to the classic style. Legend of Grimrock is still in its pre-alpha state, but could breathe new life into a genre that many a geek still remembers fondly. The game gives players control of four characters as they try to escape a prison labyrinth. The graphics and lighting are what you'd expect from a modern game, but early videos show it doesn't stray too far from everything that was done right by Eye of the Beholder."
Programming

The Games Programmers Play 163

An anonymous reader writes "Cort Stratton, a developer who has worked on graphics code for many first-party PS3 games, wrote an article about the kinds of games that appeal to programmers. He covers coding-friendly games of varying depth, mentioning basics like RoboRally, RoboSport and Frozen Synapse before moving on to more complex options. Quoting: 'On the surface, SpaceChem has nothing to do with programming; it's merely a futuristic puzzle game in which you build factories that convert one or more input molecules into one or more output molecules. Each factory contains a pair of independent molecule manipulators (the game calls them "waldos") which follow a fixed path through the work area. Waldos can grab, drop, and rotate molecules, make and break chemical bonds between atoms, request new input molecules and submit output molecules. ... Don't be fooled! This isn't a game about chemistry; it's actually the closest thing I've ever seen to a low-level SPU programming simulator! Each factory is an SPU running a single task. The two waldos are the SPU's dual execution pipelines. Moving and editing molecules is analogous to reading, writing and operating on data in local store.'"
Games

Team Fortress 2 Running In a Web Browser Using WebGL 87

An anonymous reader writes "Unreal Engine now runs in Flash and Crytek is considering porting CryEngine to Flash, but perhaps the Source Engine could go a different route. A software developer who works for Motorola Mobility has managed to get the engine and a level from Team Fortress 2 running in a browser using WebGL. There are still a few features and effects missing, but he claims it achieves a solid 60fps and has a video to prove it. Hopefully this gives Valve ideas; it'd be cool if older Source games became playable in your favorite browser, or even directly in Steam."
Microsoft

Microsoft To Bring Cable TV To 360 133

iONiUM writes with a CNET article outlining the next step in Microsoft's plans for cable television, which he says "seems like yet another step forward in killing traditional cable companies." From the article: "[Microsoft] announced this morning that nearly 40 television content providers — including Comcast, Verizon, and HBO in the United States — will roll out programming over Xbox Live. The company also has deals lined up with providers in the U.K., Spain, Canada, Mexico, Germany, and Italy."
Star Wars Prequels

Ask Slashdot: What To Do In SW:TOR For Just 3 Days? 211

rodrigoandrade writes "I've been invited to participate in the beta testing program for SW:TOR. However, EA's giving out 3-day passes to most testers. A few people are receiving passes for longer periods. Mine will be from Friday 5am through Monday 12am (CST) (i.e. Sunday evening). Since it's a frakking 10GB download (almost 2GB for video alone) I'll use for only 3 days, I'd like to make the most out of it. If you're an experienced beta tester, please post some tips travel-guide style on what I should do, quests I should take, places to visit, etc. TYIA. May the Force be with you!"
Graphics

Unreal Engine 3 Running In Flash 138

Eraesr writes with news that Epic Games has added Unreal Engine 3 support for Adobe Flash Player. This comes alongside news that Flash Player 11 has been released, an update that added Stage3D, "a set of low-level GPU-accelerated APIs enabling advanced 2D and 3D capabilities across multiple screens and devices." "With its new hardware-accelerated Stage 3D APIs, Flash Player 11 allows 1,000 times faster 2D and 3D graphics rendering performance over Flash Player 10. Developers can now animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions. 'With UE3 and Flash, games built for high-end consoles can now run on the Web or as Facebook apps, reaching an enormous user base,' said Sweeney. 'This totally changes the playing field for game developers who want to widely deploy and monetize their games.'"
First Person Shooters (Games)

id Software Releases RAGE 192

Today marks the launch of RAGE, id Software's post-apocalyptic first-person shooter that's been in development for at least four years. Early response to the game is mixed, but mostly positive. Eurogamer wrote, "This certainly isn't a video game like the ones we're used to playing in 2011, smothered in celebrity voice actors and shoulder-grabbingly intense expository cut-scenes, and varnished by psychologists so we never look in the wrong direction when we're sprinting away from a set-piece. Instead it's something simpler and more old-fashioned. Judged on game design and content, then, it's slightly anachronistic, but as a toy box full of things you can only do in games, RAGE is warm-hearted and refreshing." The review at Opposable Thumbs was much more critical, saying, "None of the game's ideas are thought out or fully explored, so the game feels like a series of dead ends in a world that is hard to care about, in which you play a bland character doing boring things against stock enemies using weak guns." If you'd like to see a look at the actual gameplay, Giant Bomb has a lengthy video with commentary.
Software

Mozilla Develops Gladius 3D Game Engine 112

An anonymous reader writes "Mozilla is developing its own 3D engine called Gladius as part of a wider Paladin project whose aim it is to bring 3D to the web. As all programmers know, the best way to learn is to experiment, and that's exactly what Mozilla is doing. In order to develop Gladius the team decided to create a game called RescueFox (best played in Firefox). It's a very basic prototype, and Mozilla has no interest in taking it further, but the purpose it served was to highlight what still needs to be done to make Gladius a solid web browser 3D engine solution."
Books

A Game of Thrones RTS Game Released, RPG On the Way 89

Game development studio Cyanide launched their real-time strategy interpretation of George R. R. Martin's acclaimed fantasy series A Game of Thrones yesterday. You can see a trailer and a few screenshots if you're so inclined. Cyanide also confirmed one of their other offices is working on a completely different RPG based on the series as well. It's still a ways out, but they say it will be "Mass Effect-style," and will pick up at the start of the first book. "True to the style of Martin's books, it will tell the story of two different characters, switching back and forth between them as their tales move alongside the events of the first book (and occasionally intersect with one another). None of the characters from the book will be playable, though the game's protagonists will cross paths with plenty of familiar faces over the course of the game."
Businesses

Top 1% of iOS Game Developers Make a Third of All Revenue 244

donniebaseball23 writes "The top one percent of iOS game developers earn over a third of the gaming revenue made on the App Store, according to a new survey of iOS developers. The survey, set up by Canadian indie developer Owen Goss, found that the bottom 80 percent of iOS developers are splitting a mere three percent of all App Store game revenue."
Books

Ask Slashdot: Best Open Product Review Website? 55

First time accepted submitter MastaBaba writes "I want to move my personal reviews (of books, games, music and films) from my website to an online product review website. However, I would like to be able to bulk upload my existing reviews and I would require my reviews to be downloadable by me in CSV, at any time in the future. Goodreads allows for import/export of book reviews, and IMDB allows you to export your ratings, but what about game and music reviews? What website aggregates consumer reviews of (all) products, while allowing for each individual user to easily import and export his own reviews?"
Graphics

Zotac Releases GeForce GT 520 With Classic PCI Connector 199

jones_supa writes "It turns out that you can still get a legacy PCI graphics card with a modern GPU. In this case it's a Nvidia Geforce GT 520 card provided by Zotac. Both the PCI and PCIe x1 variants feature a GT 520 graphics chip with 48 stream processors, 512MB of DDR3 memory, a 810MHz core clock speed, a 1333MHz memory speed, and a 64-bit memory interface."
The Courts

Bethesda's 'Scrolls' Lawsuit Going Ahead 332

New submitter person46 writes "Bethesda's lawsuit against Mojang, developers of Minecraft, is going to court. As you may recall, Bethesda is claiming copyright infringement over the title of Mojang's upcoming CCG/board game Scrolls. Bethesda claims that the name and game concept are too similar to their well-known RPG franchise The Elder Scrolls. '[C]ourt documents show that Bethesda lawyers plan to use comments on Scrolls articles and videos from around the web to show how people will confuse Scrolls with The Elder Scrolls. He also added that they've captured screenshots of Scrolls' trailer as a way of showing how Mojang has copied Bethesda because both Skyrim and Scrolls contain mountains.' Mojang founder Notch had offered to settle the dispute with a friendly game of Quake 3, but apparently Bethesda wasn't up for that."
Role Playing (Games)

Square Enix Admits Final Fantasy XIV Damaged Brand 234

_xeno_ writes "It's taken a year since Final Fantasy XIV launched to what can at best be called unfavorable reviews, but Square Enix CEO Yoichi Wada is finally willing to admit that the (still subscription-free) MMO 'greatly damaged' the entire Final Fantasy brand. Despite this damage, Wada said Square Enix will continue to work on 'reviving' the game, with an upcoming patch promising to finally introduce such series staples as chocobos and airships. Even so, there's still no word on the PS3 release, which was delayed until the game was 'fixed,' nor is there any sign that Square Enix feels the game will be worth a subscription fee any time soon."
Facebook

Social Media Bubble Pops Before It Fully Inflates 200

bdking writes "Groupon's IPO plans are melting down. Facebook has pushed back its IPO to next September. And now Zynga reports a 95% reduction in sequential quarterly profits. So much for the social media IPO bubble." At least everyone is getting let down before a lot of people lose a lot of money this time around.

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